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Progress Report! [USA Side]
C&C: Generals Zero Hour

Progress Report! [USA Side]

Generals: Giant Robot Edition

As you've noticed, this mod has gone on a new breath of life in the past few weeks! It's because I've had more time to do these things again! Wohoo! Let's...

Aztec First Age in sight
Age of Mythology: The Titans

Aztec First Age in sight

The Return of the Gods

In this new update we will start describing the features that will be present in the Aztec archaic age.

Doom Exp - 2.2
Doom II

Doom Exp - 2.2

Doom Exp

A xp/rank/reward/mobility modification with visual/sound/text notifications. "Doom Exp Settings" menu with many adjustable settings and keybindings. Edited...

The Whipper is now on Steam! (Castlevania 4 Inspired Game)
The Whipper

The Whipper is now on Steam! (Castlevania 4 Inspired Game)

The Whipper

The Whipper is an indie game I've been developing for over a year now. My main inspiration is Castlevania 4 + Slavic mythology. The game will have about...

[NEW VIDEO] Making an Indie Game - The Tale of Doris and the Dragon

[NEW VIDEO] Making an Indie Game - The Tale of Doris and the Dragon

News

The Tale of Doris and the Dragon - Episode 2 was launched at the beginning of February and we're pleased to be back with a few updates. We were getting...

Indie Game Devlog Ep 01
Aire

Indie Game Devlog Ep 01

Aire

I added a bicycle to the game to move faster through the city.

Mini Countries - Devlog series started
Mini Countries

Mini Countries - Devlog series started

Mini Countries

Today I would like to introduce my new project "Mini Countries". Few weeks ago I started a devlog series.

 Modders Logbook - February 2020
ARMA 3

Modders Logbook - February 2020

Lost Dragons

Modders Logbook - February 2020 Has it been this long already? :9

Gameplay - Competitive Bomb Defusal
Counter-Strike

Gameplay - Competitive Bomb Defusal

S.C.T.F. - Professional Contracts - Definitive Edition

Experience CS1.6 like NEVER before! Check a full-length gameplay of the Competitive Bomb Defusal mode of S.C.T.F. - Professional Contracts - Definitive...

Mount & Blade II: Bannerlord Early Access on 31st March 2020

Mount & Blade II: Bannerlord Early Access on 31st March 2020

News 7 comments

Mount & Blade II: Bannerlord will be released in Early Access on 31st March 2020.

Lithium Heat
Doom

Lithium Heat

Lithium Heat

The year is 1649, New Era. It is the future. You are a UAC Marine. You don't feel pity, or remorse, or fear, and you won't stop until every demon is DEAD...

Devlog 2 - Sprites and Bits
Victory Design

Devlog 2 - Sprites and Bits

Victory Design

Generated Sprites added to the actual game, Main menu, sound effects and music as well as save/load system and large optimizations under the hood.

You are called to action! Development video clips for Kickstarter
There Was a Dream

You are called to action! Development video clips for Kickstarter

There Was a Dream

Thanking those who have supported us so far, we release two small but interesting clips with the whole sequence of the call to action!

Devlog Week 6 - New castle with Palisade walls and optimising for Gamepad
Battle Siege Royale

Devlog Week 6 - New castle with Palisade walls and optimising for Gamepad

Battle Siege Royale

In this week's devlog we go over the history, development and gameplay of the new Castle 'Flint' as well as many other super awesome updates.

lil' Sherman - Dev v2.1
lil' Sherman

lil' Sherman - Dev v2.1

lil' Sherman

Big dreams with a tiny tank, new battle video and live on Steam!

Final map preview, gameplay news
S.T.A.L.K.E.R.: Call of Pripyat

Final map preview, gameplay news

The Journey 8 comments

Introducing the final map of the mod, sinister location called Hell.

Devlog #12
Himig

Devlog #12

Himig

Hello! This devlog's mostly about adding options to make the game a bit more accessible and going back into making the locations.

Misaligned icon fix and resolution problem
S.T.A.L.K.E.R.: Clear Sky

Misaligned icon fix and resolution problem

Arsenal Overhaul REDUX 1.3 UI/HUD

Some people have problem with resolution or the icons in menu are misaligned.

Soulash v0.4 "Mod support" released
Soulash

Soulash v0.4 "Mod support" released

Soulash

Greetings fellow gods, It's hard to believe it's February already, but we're finally here, with the second major update to Soulash. The main goal, as...

New gameplay video
Make Your Kingdom

New gameplay video

Make Your Kingdom

I just posted a small gameplay video that shows the process of building the settlement and what the game looks like at the moment.

A late demo is better than no demo
Hotline Miami

A late demo is better than no demo

KITSUNE - AUTUMN 2032

Behind schedule, but not cancelled. Stay tuned, folks.

Project Dagger Devlog #5 : Combat and Dungeons
Project Dagger

Project Dagger Devlog #5 : Combat and Dungeons

Project Dagger 3 comments

We’re back with some solid progress ! A month has passed, and we are ready to talk about few things that we have implemented into the game as well as...

Devblog #3: Tank Damage System
Unconventional Warfare

Devblog #3: Tank Damage System

Unconventional Warfare

In this devblog we'll talk about how tank damage has changed in UW 0.6.

Silent Hill style gameplay
Doom II

Silent Hill style gameplay

Doom II 7 comments

A silent hill inspired clone. im looking for anyone with some modding ability to help me make a silent hill clone.

Devlog #64: 2nd tech demo progress update
Shardpunk: Verminfall

Devlog #64: 2nd tech demo progress update

Shardpunk: Verminfall 1 comment

New devlog entry for Shardpunk, focusing on the latest changes for the upcoming 2nd tech demo.

TS:Reborn News Update (21 February 2020)
Tiberian Sun Reborn

TS:Reborn News Update (21 February 2020)

Tiberian Sun Reborn 4 comments

Tiberian Sun: Reborn news update. A look into new assets and current progress on the new GDI War Factory interior.

Magic System Design & HUD Prototype (DevLog #9)
MGU

Magic System Design & HUD Prototype (DevLog #9)

MGU

In this article, I run through my initial HUD prototype and the basic structure for how I'll be implementing the Magic System in the game.

Into a Dream - Game Devlog #12
Into a Dream

Into a Dream - Game Devlog #12

Into a Dream

Into A Dream's 12th devlog has been released, featuring our demo and Steam page, alongside a lot of new additions to the gameplay and overall feel of...

0.9 Progress Report (21.02.2020)
Grand Theft Auto III

0.9 Progress Report (21.02.2020)

A Day in Liberty

Back to the Roots mission has been remade using the sewers model. Work on Newport safehouse finished.

Gauntlet Sanctuary prospectus
dungeon javascript engine

Gauntlet Sanctuary prospectus

Gauntlet Sanctuary

A study of Gauntlet, the arcade phenomena or why rebuild a classic game?

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