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Progress Update 1: November 2017 - July 2018
Half-Life

Progress Update 1: November 2017 - July 2018

Year of the Dragon

Here we will look at how this whole mess began and how far it has some since then. Featuring a developer video, plenty of images, and what's to come!

Trailer for our latest project, Heaven's Point
Heaven's Point

Trailer for our latest project, Heaven's Point

Heaven's Point

We have been working hard on our latest project, Heaven's Point in the last couple of months and are now ready to show it off to the world.

Galaxy4D - Are you ready for the next Tech demo ?
Galaxy4D

Galaxy4D - Are you ready for the next Tech demo ?

Galaxy4D

A quick preview of the ship that will be used for the next public multiplayer tech demo of Galaxy4D. Who wants to play ?

Cold.Shell Dev blog #5 - add new stuff and #Loveindies
Cold.Shell

Cold.Shell Dev blog #5 - add new stuff and #Loveindies

Cold.Shell

Visual updates, Gameplay polish, adding new content. Also, a word about #Loveindies week.

Weekly DevLog #2 - Tournaments & Track Obstacles
The Race Factory

Weekly DevLog #2 - Tournaments & Track Obstacles

The Race Factory

Second Devlog, focusing on the addition of tournaments, and a look at track objects you can place on your own tracks.

United Fronts Mod: Update status - Summer 2018
Call of Duty: United Offensive

United Fronts Mod: Update status - Summer 2018

Call of Duty: United Fronts 3 comments

A brief update concerning the mod's status. Cut and added contents, estimated release date, help request and more.

KoA's Music Devblog 5 - Orchestral Instruments
Mount & Blade II: Bannerlord

KoA's Music Devblog 5 - Orchestral Instruments

Kingdoms of Arda

Taking a look at the virtual orchestra and instruments featured in Kingdoms of Arda's soundtrack.

Griefhelm 0.4.1 Released
Griefhelm

Griefhelm 0.4.1 Released

Griefhelm

In this release, I added 3 gamemodes, a new armor set, level selection (with only one level :( ), athletics, melee attacks, and an infinite amount of...

Introducing our game
Running Chambers

Introducing our game

Running Chambers 2 comments

Hey! We are a small team of college students developing our first professional game: Running Chambers. Hope you like it!

Half Life 2: Raising the Bar REDUX: Update V2.11
Half-Life 2: Episode Two

Half Life 2: Raising the Bar REDUX: Update V2.11

Half Life 2: Raising the Bar Redux 5 comments

Half Life 2: Raising the Bar REDUX: Update V2.11, animations, mapping, models

Dev diary #4: Items and Artefacts
Blazing Beaks

Dev diary #4: Items and Artefacts

Blazing Beaks

An overview of what main changes have been made on items and artefacts in the newest update.

Update 1.6
Pylow Beta

Update 1.6

Pylow Beta

New map, new screenshots and new gameplay preview!

OverHeat is now available - for free!
OverHeat: A Hot Ship in a Cool Galaxy

OverHeat is now available - for free!

OverHeat: A Hot Ship in a Cool Galaxy 1 comment

After picking up GameMaker over a year ago, with no knowledge of coding, I've just released my first title!

Hello Neighbor Better A.I Beta Released
Hello Neighbor

Hello Neighbor Better A.I Beta Released

Hello Neighbor

The Better A.I beta is out, with more features!!!

Let's Play Viking Conquest Balance Mod 8.0
Mount & Blade: Warband - Viking Conquest

Let's Play Viking Conquest Balance Mod 8.0

VC Balance Mod

Dirty Norseman's Let's Play of Viking Conquest Balance Mod 8.0.

Jericho's Mega Vehicles Pack
Grand Theft Auto: San Andreas

Jericho's Mega Vehicles Pack

Jericho's Mega Vehicles Pack

Jericho's Mega Vehicles Pack is made by me to focus on the realism in GTA San Andreas It contains some of the best and sweetest cars that you can find...

Resource Mines and Conquest Map Changes
Foxhole

Resource Mines and Conquest Map Changes

Foxhole

Read about features that are in development for Foxhole.

Frontline Chaos - July 2018 Update
C&C: Generals Zero Hour

Frontline Chaos - July 2018 Update

Frontline Chaos 6 comments

In this update, we look at various Tech structures that have been added to this mod, and some additions to the Revenant arsenal.

Sprites from 3D to 2D
Command: Sparrow

Sprites from 3D to 2D

Command: Sparrow Textures

I wasn't really going to post this until later, however I have had a change of heart. With that said this tutorial is to show each step and give a general...

Starting new projects
Counter-Strike

Starting new projects

Counter-Strike 1.6: OUTLAW

I've finally added all the necessary models here and next monday would start working on new "toys".

New model added
Elder Scrolls III: Morrowind

New model added

The Caldera Experiment

A new model for the blacksmith in New Caldera. Features upstairs living quarters, lower floor storage (open) and forge. This will replace Hodlismod's...

99999: Steam page and first tailer!
99999

99999: Steam page and first tailer!

99999 2 comments

Steam page for 99999 is up! First trailer release and new demo too!

Dev Blog 83 - Quest Time
CardLife

Dev Blog 83 - Quest Time

CardLife

This week we reveal CardLife's quest system, give more details on the new day night cycle including a release date and take a look at what awesome in-game...

Neon Tail - Devlog 09
Neon Tail

Neon Tail - Devlog 09

Neon Tail 1 comment

2 new characters, one is made from another character base and the other a remodeling of style.

New, News and more News

New, News and more News

News 1 comment

We have a brand new PR/Community Manager, news updates, and an upcoming Dev Update series.

AI & Wall Painting
Hotel Magnate

AI & Wall Painting

Hotel Magnate

The last couple of weeks have seen the initial implementation of quite a few important systems. Firstly, we have begun teaching the guests how to behave...

Building a Village, 07/20/2018 – Words Words Words
Village Monsters

Building a Village, 07/20/2018 – Words Words Words

Village Monsters 2 comments

I’ve got big news to share! The next demo of Village Monsters – code name Summer Sherbet – is coming out on July 30th. And for the first time since...

DevLog #6 - Art Overhaul! (UI Updates)
In the Heart of Borneo

DevLog #6 - Art Overhaul! (UI Updates)

In the Heart of Borneo 2 comments

A complete overhaul of the game UI, including a new map with clickable village icons, event popups and a new font! We’re cooking now!

Devblog #1 - Gameplay and French Campaign
Commander of War: The Great War

Devblog #1 - Gameplay and French Campaign

Commander of War: The Great War

Details about the French Campaign and Gameplay of one French mission.

21.07.18 Mod Update Newsflash - Arts
Fallout: New Vegas

21.07.18 Mod Update Newsflash - Arts

The Way Of Chosen

We're not writing too much. But we still draw, and the arts are being made.

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