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Houdini Piers that Disappear
Rise VR

Houdini Piers that Disappear

Rise VR

Procedural modeling can be a huge bonus to small teams that want to create diverse worlds. We needed to create piers. 3 of them.

Devblog no 46
Pantropy

Devblog no 46

Pantropy

Performance patch is finally released, EA Kickstarter keys and new content!

Crysis Nexus - Mine Gameplay Teaser
Crysis

Crysis Nexus - Mine Gameplay Teaser

Crysis Nexus

Development Report 23.01.18 - gameplay teaser, watch now!

The Gallic Wars scenario
Aggressors: Ancient Rome

The Gallic Wars scenario

Aggressors: Ancient Rome

Aggressors: Ancient Rome does not start and end with the Mediterranean scenario. Our players can create their own maps, factions, units, rules, or whole...

SHOPPE KEEP 2 UPDATE NOW LIVE | Level 4 Town, Game Now Available in Turkish
Shoppe Keep 2

SHOPPE KEEP 2 UPDATE NOW LIVE | Level 4 Town, Game Now Available in Turkish

Shoppe Keep 2

Find out what today's update brings to Shoppe Keep 2!

OverDose - SDK Tools, Documentation, Website & More
OverDose

OverDose - SDK Tools, Documentation, Website & More

OverDose

OverDose - Live and in mutated living colour! Witness the return of the OverDose/Q2E Forums, the new OverDose homepage, and check out new tutorials, tools...

ALPHA VERSION 0.9.3.09 - No Site Limit
Computer Tycoon

ALPHA VERSION 0.9.3.09 - No Site Limit

Computer Tycoon

ALPHA VERSION 0.9.3.09 allows you to build unlimited sites from now on. I also share pictures about the development version.

Plans For Future Updates
Mount & Blade: Warband

Plans For Future Updates

Invasion of Tork 1 comment

Here I explain possible plans for the next updates in store for Invasion of Tork.

Lost Industry 2 Feature Overview
Half-Life 2

Lost Industry 2 Feature Overview

Lost Industry 2 5 comments

This article is about some features, changes and improvements added in Lost Industry 2.

RTCW Venom Mod v6.0
Return To Castle Wolfenstein

RTCW Venom Mod v6.0

RTCW Venom Mod 6 comments

Released Venom Mod v6.0. Full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines, new HD textures and new AI for all levels.

Support Asteidus MMORPG on Indiegogo
Asteidus

Support Asteidus MMORPG on Indiegogo

Asteidus

We are 2 Guys from Croatia making Asteidus MMORPG for a year and now we started Indiegogo campaign.

Update 23.01.2019
The Return: Survival

Update 23.01.2019

The Return: Survival 1 comment

At the moment we are doing a lot of progress here, one of the Animator started working on the final T-rex animations for the game this takes a bit more...

SNOWBALL - Release
Snowball by PROTOKOLL Studio

SNOWBALL - Release

Snowball by PROTOKOLL Studio

Official release of SNOWBALL on Windows, Mac and Linux.

Update #3 released
Smith & Winston

Update #3 released

Smith & Winston

Smith and Winston is a twin-stick explora-shooter with limitless destruction, hand-crafted, high definition voxel levels and the philosophy that “if...

Guile & Glory: Firstborn Early Access Demo Release
Guile & Glory: Firstborn

Guile & Glory: Firstborn Early Access Demo Release

Guile & Glory: Firstborn

Read all about the new demo of Guile & Glory: Firstborn, available right on on IndieDB and Itch.io!

Cold.Shell Dev blog #14 - z elevation in 2d TDS plus some updates
Cold.Shell

Cold.Shell Dev blog #14 - z elevation in 2d TDS plus some updates

Cold.Shell

Getting the most out of new engine features, adding some depth and height feel to my 2d top down game.

BATLOFF: Cyprus, what kind of game?
BATLOFF: Cyprus

BATLOFF: Cyprus, what kind of game?

BATLOFF: Cyprus

"BATLOFF: Cyprus" is a game of tactical shooter with RPG elements. "BATLOFF: Cyprus" is about the 1974 Cyprus War. We are developing a war game with the...

A Fresh Update for 2019
The Pedestrian

A Fresh Update for 2019

The Pedestrian 1 comment

We go over our progress made on The Pedestrian since our last update.

Quantonium Block Tech Test
Quantonium!

Quantonium Block Tech Test

Quantonium!

Time to finish what I started. Testing out the very first blocking system.

Isometric let's build a base video. ISO lighting and shadows. Pre-Alpha demo available!
Phoenix Universe of Space Combat

Isometric let's build a base video. ISO lighting and shadows. Pre-Alpha demo available!

Phoenix Universe of Space Combat

Newly added features to my game engine Alien Phoenix allow isometric maps for Phoenix USC. Checkout the new video and images.

Ectolibrium Devlog 18
Ectolibrium

Ectolibrium Devlog 18

Ectolibrium

A preview of Ectolibrium's intro video, and final scene.

The Summoning Demo on Steam
Mist Hunter

The Summoning Demo on Steam

Mist Hunter

There have been many changes, improvements and bug fixing since the last demo. Most of them have been made based on the feedback we had received during...

HorrorVale - 0.2 Demo and Updates galore!
HorrorVale

HorrorVale - 0.2 Demo and Updates galore!

HorrorVale

We've been chipping away at HorrorVale over the last few months. Have a peek at what's been cooking!

Designated Days Fan Series Map 1 Release
Star Wars Battlefront II

Designated Days Fan Series Map 1 Release

Designated Days 1 comment

Announcing the release of the first map in the new Fan Series.

CIBOS is now on Early Access on Steam!
CIBOS

CIBOS is now on Early Access on Steam!

CIBOS

CIBOS is now on Early Access on Steam!!! Dash your opponent, collect power-up and bolts to become the best employee of the galaxy!!!

Skeletal Dance Party 1.3.0: Cute Dungeon Update
Skeletal Dance Party

Skeletal Dance Party 1.3.0: Cute Dungeon Update

Skeletal Dance Party

Skeletal Dance Party is a game about a necromancer hosting a dance party for her skeletons. The 1.3.0 update adds new environment, jump pads, destructible...

Optimizing for Early Access: Endless tiles?
DASH: Danger Action Speed Heroes

Optimizing for Early Access: Endless tiles?

DASH: Danger Action Speed Heroes

We're making some neat optimizations to make the game as free and fast as possible. A great concern some months ago was how to get DASH super fast all...

New Map - Wake Island
Battlefield 2

New Map - Wake Island

It's Over 3 comments

Update Maps: Wake Island new map for It's Over Mod...

New Year, New Look!
LILITH Odyssey

New Year, New Look!

LILITH Odyssey

We got rid of the lighting system we were using and transitioned to a simplistic “toon shader.” The results were surprisingly great!

Weapons in Star Trek Doom
Doom II

Weapons in Star Trek Doom

Star Trek Doom Project 2 comments

Hey everyone! If you're interested to know more about the weapons in Star Trek Doom but don't have time to download and try my demo or watch my videos...

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