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Astrox Imperium (Behind the Scenes) 1
Astrox Imperium

Astrox Imperium (Behind the Scenes) 1

Astrox Imperium

This is a behind the scenes video where I show some of the intimate details of the development process.

I Am Overburdened, cracks showing
I Am Overburdened

I Am Overburdened, cracks showing

I Am Overburdened 1 comment

This entry is a bit more personal and full of rambling about game development in real life and how come making a tiny bug-fix update for a game takes...

Kickstarter reaches 20% Backed!
Condors Vs Ocelots

Kickstarter reaches 20% Backed!

Condors Vs Ocelots

20% support reached in Day 1!The kickstarter has been off to an amazing start today! We are not through the first day and we are already over 20% backed...

Orange Cast - New gameplay trailer
Orange Cast

Orange Cast - New gameplay trailer

Orange Cast

Orange Cast is a third-person Action/RPG game. Challenge secret enemy who hides his presence in the darkness of this universe. Dive into the unique for...

Geometry and lighting work
Freepath

Geometry and lighting work

Freepath

A quick update on the look-and-feel of Freepath, along with some screenshots of updated meshes, materials, and lighting.

Introducing Surviving Titan - Action packed, open world survival sci-fi adventure game!
Surviving Titan

Introducing Surviving Titan - Action packed, open world survival sci-fi adventure game!

Surviving Titan

I have been wanting to make a development thread for a while but the game wasn't quite there yet. Finally I think I am at a good point to start logging...

Journey For Elysium - Dev Diary 2 - Mechanics
Journey For Elysium

Journey For Elysium - Dev Diary 2 - Mechanics

Journey For Elysium

We continue our adventure through Journey For Elysium‘s development. In this new chapter, we’ll dive into the game’s primary mechanics. You will...

Hoverloop - Major Update to Early Access Build
Hoverloop

Hoverloop - Major Update to Early Access Build

Hoverloop

Hoverloop is now loaded with a ton of additional features! This milestone is a major step toward the full version’s release on Steam and Xbox One later...

Weekly Recap #32: Polishing a bit
Nanotale - Typing Chronicles

Weekly Recap #32: Polishing a bit

Nanotale - Typing Chronicles

Last week we polished a lot the Ancestral Forest.

An Improved Port
Ultima IV: Quest of the Avatar

An Improved Port

Advent of the Trinity

Continuing to polish stuff, including making the port a closer match to the original Apple II version.

A dream, a studio and the birth of a video game

A dream, a studio and the birth of a video game

News

"It's an incredibly tiresome but also inspiring phase we're in now, and although I know it'll be harder every day until the release of the game, I also...

Update #8: Attacking, respawning, and a whole lot more!
O'ink

Update #8: Attacking, respawning, and a whole lot more!

O'ink

The 8th update of O'ink! This update features the beginnings of enemy AI behavior, attacking, player attacking, and much more!

 New location: Collector
S.T.A.L.K.E.R.: Call of Pripyat

New location: Collector

S.T.A.L.K.E.R. [Demosfen] 2 comments

Friends I present to you the new location Collector, which is located under the bar 100 RENGEN, and is a very gloomy place where spiders live, you will...

Real World of Parachronism - Main Features Showcase (Pictures)
Parachronism: Order of Chaos

Real World of Parachronism - Main Features Showcase (Pictures)

Parachronism: Order of Chaos

As the time of Parachronism launching gets nearer, we'll prepare you for the big publish D-Day, first we'll show you some of the real in-game screenshots...

First Post
The Euphoria Project

First Post

The Euphoria Project

Using a hexagonal-grid for wilderness maps in combination with a square-grid for dungeon maps creates a great effect, but comes at a surprising cost on...

Infestus Beta 6 Release
Half-Life 2

Infestus Beta 6 Release

Infestus

Infestus Beta 6 is now available for the public, new critical features have been added. And many problematic bugs have been fixed, the main focus for...

Hash Rush is Looking for Alpha players
Hash Rush

Hash Rush is Looking for Alpha players

Hash Rush

Did you know that we've made the Hash Rush alpha open to anyone and everyone? We're always on the lookout for people to playtest our game so far and let...

Mining in Virtuverse
Virtuverse

Mining in Virtuverse

Virtuverse

Showcasing the manual mining mechanics in Virtuverse!

FMV/Adventure Hybrid Headspun Will Launch August 28
Headspun

FMV/Adventure Hybrid Headspun Will Launch August 28

Headspun 1 comment

Superstring's Headspun will launch on PlayStation 4, Xbox One, Nintendo Switch, PC and Mach on August 28th.

Flutter Bombs now on Steam Early Access!
Flutter Bombs

Flutter Bombs now on Steam Early Access!

Flutter Bombs

We just launched on Steam Early Access! Flutter Bombs is now available on Steam, Xbox One, PS4, and i've just started the port to Nintendo Switch.

Devlog #2: Usability and Back-End Progress
Broke Protocol - Online City Life RPG

Devlog #2: Usability and Back-End Progress

Broke Protocol - Online City Life RPG

Devlog #2! Much of the focus over the past couple of weeks has been on improving usability with some cool new features and back-end changes. Check here...

We're on Kickstarter!
Theropods

We're on Kickstarter!

Theropods 2 comments

Theropods is currently on Kickstarter until the 8th August! Help us make Theropods become a reality!

Making an Engine: 3D Picking
Zero Sum Future

Making an Engine: 3D Picking

Zero Sum Future

On today's episode of Making an Engine, we're gonna talk about clicking things.

Deadliest Catch: The Game - Visual effects update
Deadliest Catch: The Game

Deadliest Catch: The Game - Visual effects update

Deadliest Catch: The Game 1 comment

Here is a brief report from our development progress on Deadliest Catch: The Game. Last week we made an update to the project, mostly focusing on visual...

BAR overview
Call of Duty 2

BAR overview

Call of Duty: 1914 1 comment

A view of the ported B2F Browning Automatic Rifle model and the difference to the vanilla one.

Orc Raid is now available on STEAM!
Orc raid

Orc Raid is now available on STEAM!

Orc raid

Orc Raid is now available on STEAM, but..... what is orc raid?

[RELEASED] Gore and Glory General Update (Beta 0.4.1.2)
Half-Life 2

[RELEASED] Gore and Glory General Update (Beta 0.4.1.2)

Pirates, Vikings, & Knights II

This is a general update that features gore updates, balance changes, and other general fixes/updates. Server owners, please update your servers!

Fragment’s Moonrise | #14 Units, Part 2
Fragment's Moonrise

Fragment’s Moonrise | #14 Units, Part 2

Fragment's Moonrise

Part 2: We go over some more of our currently developed Units and their core functions.

Rise of Three Kingdoms v4.0 (Final Version) Released
Medieval II: Total War: Kingdoms

Rise of Three Kingdoms v4.0 (Final Version) Released

Rise of Three Kingdoms (RoTK) 1 comment

The final version (v4.0) of the Rise of Three Kingdoms mod for Medieval II Total War.

In Sound Mind - Game Teaser
In Sound Mind

In Sound Mind - Game Teaser

In Sound Mind

Experience the unsettling corridors of your head. Check out the new teaser for In Sound Mind. From We Create Stuff, the developers of Nightmare House...

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