MOCAP animations & character modelling
EclipsedIt's called "work in progress" for a reason. It's a lot of work, and not a lot of progress...
It's called "work in progress" for a reason. It's a lot of work, and not a lot of progress...
In the past few months, we’ve been working at a pretty fast pace so we can publish a playable version of the game this month of July. I am pleased to...
Update on Skeleton's mechanics and insertion of background assets.
Warcraft: Guardians of Azeroth 2 - Developer Diary №4 - To the Dark Portal and Beyond.
Detailed description of the Kingdom of Denmark roster.
New icons for ideologies, a Russian Focus Tree Skeleton being prepared and a new set of 2 portraits. At this rate, we hope to see early Alpha release...
More about the development of Spark & Sparkle. In this part I talk a bit about the presentation, art, graphics, and music.
In this update we want to show you the beginning of the creative process of our charater, Camille
We have a few more assets to share with you all. Have a look!
Some good news, some bad news, episodes being split like Half-Life expansions and some gameplay with mods.
In this quick post we are extremelly happy to showcase to you all our World, with a lot of assets, a lot of special effects and a lot of (humbly) breathtaking...
Release Date Announcement! A Way to be Dead will be released on the 23rd of this month!
We show the trailer and some screenshots of the game.
The last part of the major media update. This article will showcase a little gameplay and talk about the first release of Coterminus as well as plans...
Initial Post for my project Spectre now on IndieDB. See a few screenshots and where this game is going here.
Alpha 7 is the biggest Alpha update yet, with a complete overhaul of the Pilot Skill Tree (including 7 brand new skills), combat UI, and game music among...
LOVE 3 Demo Now Available on Steam! Enjoy the satisfaction of precision platforming, unlockable secrets, and unique respawning mechanics in five challenging...
Today after years in development, I'm pleased to announce that the TIE Fighter Total Conversion (TFTC) for X-Wing Alliance has finally been released!
I want to tell you about my first project, which I have been developing for more than 3 years, having no experience in development, I created the game...
Take a look at the thought process and iterative workflow that went into creating our cast of main characters, the Orb Warriors, from concept to finished...
Ever wanted to become a god and eliminate humankind? Well, you are welcome to do so in Godless.
We'd like to introduce you all to the mod, starting by explaining some of the history behind it.
Deep Rock Galactic To Receive Modding Support Powered By Mod.IO.
Hello, everyone! Today you'll see something special - Big Boy Billy. This legendary outlaw has managed to loot the Alchemist's Guild storage and ran away...
This article will give a brief overview of our recent work implementing interior lighting in Unity HDRP.
Update V0.730 New Map and Save Customization Preset Feature.
A free alpha build of (Cory & Leo) 3D platformer/FPS on itch.io for PC.
Further differentiating weapons with a wide variety of critical strikes, and other new related mechanics.
Why do you create mods?