While the war waged between the Allies and Soviets, Yuri was quietly scheming, planning, testing, and devising. History went on without him - Russian Premier Romanov signed a historic peace treaty with the Allies and the free world remained free. Now it's Yuri's turn to make history, and wreak vengeance on his foes.
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Intro

It's been some time since I've posted about the mod, so I figure I'd best post a Developer Blog to highlight some of the upcoming new features of the project, and a status check to indicate how close a release may be. Without further ado, let's break into several new features of the project.

Client Improvements

In the last few months, an extra amount of effort has gone into updating the mod's client that has been generously provided by Starkku of the Project Phantom mod. The main emphasis has been giving players a unique experience, and the client supports this in a number of ways. For starters, I decided to enable the ability for players to set a few parameters more detailed than normally offered in projects. Starting units are another popular aspect of Command and Conquer, and a variety of the games in the franchise have their own unique way of catering to this classic concept. In CnC: Final War, players have several options on how to start with forces in play already.

Bonus Techs
An early screenshot shows off the Bonus Tech options,
which players can use to disable optional units.


Rules of Engagement
Another early screenshot shows off the choices for starting units,
which allows for a variety of audiences to find what they desire.


Another emphasis I aimed to achieve in CnC: Final War was a robust and modular set of game modes that could be toggled back and forth, as well as a way to filter maps based on conditions such as starting point layout, design, and later in development map-based game modes such as Megawealth. Utilizing the toggle options seen in the second screenshot above as well as the drop down filter selection seen below, players should be able to create custom battlefield rules oriented just as they see fit.

Map Filters
A testing screenshot of the Map Filter selection menu.
These are merely map filters, and have no rules attached to them.


Mod Content Additions

Many new features have been added to the mod since the last developer post, and the content available has rounded out into quite the project. For starters, all sub factions have been completed and fleshed out. The Remnant Legion went through an overhaul to increase their diversity and address serious balance issues from old designs. Maps have received new tech structures, such as the Tech Refinery, and additional capturable goodies such as Turret Nodes and the Repair Faility.

ATOMOS Initiative
The ATOMOS Initiative utilize hover and amphibious platforms,
and are the forces that have authorization to utilize the ECC Tanya.


Together, We Are Mighty!

The Remnant Legion ended up with several new structure arts,
as well as two brand new superweapons.


Secret Labs received a serious upgrade, with the Tanya's Time-shifters! These powerful units are familiar Yuri's Revenge units, given a Final War conversion and hidden away on the maps. There are three vehicles and three new heroes hidden within, left as secrets for players to discover. The temperate theater has also received some upgrades, allowing players to create full urban environments as well as emulate the old Red Alert Interior theater!

Tanya's Time-shifters!
Tanya and her misfit band of time-traveling weapons.


What's Coming Next?

Not to be forgotten, the AI of the project has seen drastic improvements made by an extensive overhaul that expanded and diversified their tactics. Beta tests have pushed the balance more and more favorably, and the map pool grows still. Final touches are applied every time the mod updates, and a release is planned for October 1st, 2018! (barring any major setbacks) Stay tuned for an official announcement trailer, and enjoy the carnage below!

August News

August News

YR Red-Resurrection

The august news for YR Red-Resurrectiong featuring an overview of the several country revamps coming in the next patch and community videos.

Progress this year

Progress this year

Red Alert 2: Recalculated

It has been a year since anything has happened here. Still, when time becomes available, things are being done.

Patch 2.2.8 released!

Patch 2.2.8 released!

YR Red-Resurrection 2 comments

BIG new patch for YR Red-Resurrection is released, updating it to 2.2.8. Includes dozens of balance reworks, big changes to Europe, unit self healing...

Developer Blog #1

Developer Blog #1

CnC: Final War

A summary of progess with the mod over the course of the last few years. Also discussed are the current plans for the mod, and upcoming features as well...

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Altered Sedona Pass

Altered Sedona Pass

Insurrection Alert Demo

This is a map of popular FFA Sedona Pass to use online with all the mod changes. This is a BETA and some unknown occassional crashes may occur. Practically...

Insurrection Alert

Insurrection Alert

Insurrection Alert Demo

Extract into your yuri's revenge folder. Then it is ready to play.

Update02

Update02

Yuri's Revenge Nameless Patch

Add Navy , Fix bug , improve AI...................

PATCH - 2.2.8

PATCH - 2.2.8

YR Red-Resurrection Patch 2 comments

The latest patch for YR Red-Resurrection 2.2.8 - MANUAL INSTALL

update01

update01

Yuri's Revenge Nameless Patch

Add some units, improve the sound, fix some bugs.

Yuri's Revenge Nameless

Yuri's Revenge Nameless

Yuri's Revenge Nameless Demo 2 comments

Hello i'm newbie . This is my first mod, it still has no name

Comments  (0 - 10 of 142)
abhishekkumar090492
abhishekkumar090492

how to download this mod?

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Forcedot
Forcedot

Is there any RA2 Yuri mod that have medieval or ancient theme? I haven't seen any so far.

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Guest
Guest

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garooma
garooma

Hi, I would like to ask something,
after I downloaded and installed RA2YR New War Mod.
I tried going to CnCnet but, I dont know how or where to join any game :D
how can I join ? or Where can I ? :)
I saw "join Game" but i can't join any 'cause there's nothing in the list :)

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deathreaperz
deathreaperz

Hello,

There is nothing in the list because.........

No one plays the mod online. I mean, there was really only you at there.

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SteamsDev
SteamsDev

Okay, I think I've reached a point where I can speak out: I can't install straight from the regular YR disk for some reason. The setup file just crashes when started. Can anyone help?
I do have all applications in compatibility settings and I've tried both disks, but I have nothing.
Please help.

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Forcedot
Forcedot

Do you properly uninstall previous installation?

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J00B
J00B

Can someone help me?

I designed a map using Final Alert 2 (1.01) for YR and when I try to load it in game it crashes Yuri's Revenge It shows up in the map list. I get a black screen but can still hear the loading music, have to shut it down via Task Manager.

Origin Red Alert 2 / Yuri's Revenge.

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SteamsDev
SteamsDev

2 Questions:
1) What version of YR do you have?
2) Does your map have triggers or unit/building modifications?

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J00B
J00B

Thanks for the reply SteamsDev.

1) Yuri's Revenge v1.001
2) I don't think so, at the moment the map is entirely cosmetic. (e.g terrain, terrain overlay, ore, trees, placed units and buildings etc.)

When using the 'Check map' function it only says "This map will need YR to be played"

Thanks for your help.

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SteamsDev
SteamsDev

Is your map a multiplayer map (.yrm) or a singleplayer map (.map)?
The file extension names are just for reference, by the way.

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J00B
J00B

The extension is .yrm. I tried saving as a single player map but it saved as a .yrm also.

Edit: Changing it to a single player map has worked! Thanks for your help SteamsDev!

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C&C: Yuri's Revenge
Platforms
Windows
Developer
Westwood Studios
Publisher
Electronic Arts
Engine
Westwood 2D
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Highest Rated (23 agree) 10/10

Well this Westwood game is the latest 2.5D RTS. This game cool and rocks!
I say that I am very, very addicted.

Oct 31 2010 by Darkkoril

Style
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Project
AAA
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