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Age of the Ring is a mod for Rise of the Witch-king, featuring dozens of new heroes, units, spells, and abilities!

Our goal is to create an RTS experience that is faithful to the spirit of Tolkien's mythos,

with diverse, engaging, and balanced gameplay.

Take a look at our community forums to learn more about what is planned!

Note: there are no release dates for future updates,

so please don't ask.


Read our FAQ for answers to common questions,

and read our Installation Guide before installing.

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The Men of Rohan Part 2: Cavalry



We covered Rohan's infantry in part 1 and will be covering heroes in part 3, leaving cavalry in the middle, because cavalry is the meat in our Rohan sandwich! I just made that up, whoa. But it's true: Rohan in AotR is going to have a lot of cavalry units, to which they'll have comparatively easy access.


Horses were the primary motif running through the lives of the people of Rohan. They were the backbone of their culture and the most important part of their collective identity - all because Tolkien felt that the Anglo-Saxons could've won the Battle of Hastings and beat the invading Normans back had they only used a proper cavalry force - by which they might've prevented their ancient culture from being contaminated by these French-Viking intruders - hence the seed that sprouted the Rohirrim in Lord of the Rings. Bit of obscure Tolkien lore for you there.

Horsemen of the Mark

Recruited from the Stables


HorsemenMark1


The Horsemen of the Mark are Rohan's light cavalry, designed as the earliest of early-game cavalry units available in Age of the Ring. Like the infantry spearmen and archers, these riders are yeomen, mustering at the behest of their lord or the King himself. They are useful for harrassment and early scouting, but won't be able to stand up to much in combat. At rank 3, they gain Muster of Edoras, which grants them a permanent armor bonus in lieu of being able to receive a proper Heavy Armor upgrade.

HorsemenMark2


Rohirrim Warriors and Archers

Recruited from a rank 2 Stables


Rohirrim


Those belonging to the various Éoreds under Rohan's various marshals are generally men with more experience and training, though still primarily farmers: Rohan did not have a large standing army. The Rohirrim Warriors and Archers are Rohan's primary cavalry units: they are above average in terms of stats, and able to make use of the full breadth of Rohan's various unit upgrades, making them the bread and butter of cavalry strategy.

MArchers


PelennorFields


Riders of Snowbourn

Recruited from a rank 2 Stables


Snowbourne2


'Where are the Riders of Snowbourn?'

Though they may have been delayed (or worse!) to the Muster at Dunharrow, they're fully featured in AotR. The Riders of Snowbourn are slow, heavy cavalry that excel at trampling their enemies, keeping them busy and struggling to form up. Use them as a shock unit, to break an enemy rank and then retreat, while you send in your archers to clean up. The Riders of Snowbourn may enter the Line formation, which increases their speed and armor at the cost of crush velocity.

Snowbourne1


Mounted Kingsguard

Recruited from a rank 3 Stables


Kingsguard2


The Mounted Kingsguard is made up of the most capable warriors and riders Rohan has to offer, handpicked by the King's marshals and lords to dedicate their lives to martial prowess and protection of the royal line. In times of war, they ride in the vanguard and with the king, hooves thundering, tall helmets gleaming, driving their enemies before them. In AotR, they can toggle between a spear and bow, and have the Royal Escort power, granting a speed and armor bonus to nearby heroes.

Kingsguard1



That's all for now - expect a part 3 to this series soon!

Join us on Discord to discuss the mod, ask questions (but not release dates) and organize online games on T3A:Online or Gameranger. Also consider supporting us on Patreon if you're a fan of our work.

Theodred

ok bye,

The AotR Team


The Men of Rohan: Part 1

The Men of Rohan: Part 1

News 14 comments

This article is the first in a three-part series covering Rohan's full unit roster, starting with infantry.

A Look at the Rivendell Spellbook...

A Look at the Rivendell Spellbook...

News 6 comments

In this article we'll be taking an indepth look at the Rivendell spellbook!

Age of the Ring - FAQ

Age of the Ring - FAQ

News 73 comments

A list of frequently asked questions. Please check below before asking your question.

[April Fools 2019] The Big Decision

[April Fools 2019] The Big Decision

News 45 comments

The time has come to reveal the next big step in the development of Age of the Ring...

Add file RSS Files
Age of the Ring Version 3.1

Age of the Ring Version 3.1

Full Version 68 comments

AotR 3.1 fixes several bugs, most notably the multiplayer out-of-sync (OOS) that frequently occured in 3.0. It also contains several balance changes.

Patch 3.1 French Language File

Patch 3.1 French Language File

GUIs 11 comments

A fan made french text translation done for patch 3.1 of Age of the Ring done by Ursidey and Dadoone. Installation instructions are included in the readme...

Age of the Ring GameRanger Patch

Age of the Ring GameRanger Patch

Patch 11 comments

PLEASE READ THE DESCRIPTION!! This ZIP file contains what you will need in order to get AoTR working with GameRanger

Age of the Ring Version 3.0: Durin’s Folk

Age of the Ring Version 3.0: Durin’s Folk

Full Version 67 comments

The third release for Age of the Ring, containing the completed Erebor faction as well as some reworks/additions to the already existing factions.

Patch 2.0 French Language File

Patch 2.0 French Language File

GUIs 2 comments

A fan made french translation done for patch 2.0 of Age of the Ring done by Ursidey and Dadoone. Installation instructions are included in the readme...

Age of the Ring Version 2.0: The Golden Wood

Age of the Ring Version 2.0: The Golden Wood

Full Version 112 comments

The second release for Age of the Ring, containing the completed Lothlórien faction and some reworks of the Gondor, Mordor, Isengard, and Misty Mountains...

Comments  (0 - 10 of 6,619)
TherealWK
TherealWK

Hello AOTR-Team!
I hope you could answer these questions:
Do you plan on giving the Witch-king a voice? (it was always weird that he never had one in the official games outside of Angmar)
Will you remove Khamul from the Mordor Faction after the Dol Guldur update?
From all the factions that you released, which one would you say was the most fun to work on?

By the way, I must thank you for this mod. Never had so much fun since edain 3.8.1. I especially love the artstyle and the tons of little changes like limiting the catapults to 6 at a time. Definitely one of my favourite mods for ROTWK.

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DúnedainRanger Creator
DúnedainRanger

1. The Witch-King will eventually be getting some lines. It's just low on the priority list atm.
2. We're leaning towards removing him yes. We've updated the Mordor faction plan a bit on our forums to reflect this.
3. My personal favorite will ofc be Rivendell.

Thanks a bunch for the support! Glad you're enjoying it.

Reply Good karma+3 votes
TherealWK
TherealWK

Thanks for replying so fast. The updated mordor plan looks dope! I can´t wait to play version 4.0.

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DúnedainRanger Creator
DúnedainRanger

Take note however, those new Mordor plans aren't coming with 4.0. They'll come after though.

Reply Good karma+2 votes
TherealWK
TherealWK

I thought so, considering how much new stuff there will be in the 4.0 update. Still looking forward regardless.

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Branchez93
Branchez93

Truly an amazing mod. I've just recently found out about it and I must say I am very pleased. I have tried all of the factions available and it saddens me that others are not yet available but seeing what you did with these that are playable I can say it is certainly worth the wait. You have very talented people working on this mod and I predict a very successful future for this mod. If you continue to improve it and work on it you will surpass the Edain mod. Very good job fellas, keep up the good work. Rohan is my favourite faction in the Legendarium and can't wait to try it out. The only thing that bothers me from reading these articles is about the variety of units available for Rohan. It seems to me that other factions have more units than Rohan. I think more diversity would be very welcome.

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MathijsRevora Creator
MathijsRevora

Hey, thanks for the positive feedback.

Concerning Rohan: they have about the same number of units and heroes as most other factions. There's not a lot more we can add without creating redundancy.

Reply Good karma+2 votes
Er-Mûrazôr
Er-Mûrazôr

I think this is one of the most diverse portrayals of rohan ever attempted in a bfme mod unless they add battle droids from starwars to achieve the level of diversity youre after.

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Rigolethal
Rigolethal

Hey i have a question.How many people are working on a mod like this ? And how much of your time is required , let's say on a weekly basis (individually) ? Did you have previous experience when you started creating this mod / are you self taught modders or are there some of you who do these kind of stuff (idk programming etc) as a job too ? And last but not least , what would you advise a new modder in his first steps , in order to reach a point where he can create quality content ? Thnx for this awesome mod. A true gem.

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MathijsRevora Creator
MathijsRevora

1. We have about 8-10 people in the team that are active (ranging from very active to occasional contributions).
2. Myself, I don't keep track of time spent.
3. AotR started in 2016, I have been modding since 2005. Self-taught - we all are.
4. First steps would be to read tutorials and familiarize yourself with the programs required. Do you want to mod BFME? If so, what do you want to do?

Reply Good karma+3 votes
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Highest Rated (19 agree) 10/10

G'day ModDB users!

This is the mod you are looking for if you enjoy high quality content, fun online games, brand new features and a fantastic development team.

I have enjoyed the rise of the mod and I hope to see more of it as they bring out new content and new factions!

Sep 9 2016 by MattTheLegoman

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