Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts.

In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

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Greetings stalkers.

Let's start with overall progress.

Hell map is now 95 % done. Most of spawn elements, zones and ways are in place and working.
The map is quite fun, with a sinister ambiance and some tough enemies.

I also made some progress in understanding various logics and scripts I may use later in the mod.
I built a new beast that looks pretty nice ingame, but so far I have trouble getting it to work properly. Something in its motions causes random crashes. Once debugged I'll post a video.
Seing it attack you is a scary sight, but just watching it walk by is fascinating.

Screen Shot 03 29 20 at 09 51 PM

The next step will be to update the vanilla maps I plan to use, first with new models, then with new spawn and scripts.
I have no idea bout how long this new phase will take, spawns take a lot of time if you want to fine tune it.

And finally, here is a couple of new screenshots from Hell, and a link for a quick walkthrough and gameplay video.
See you next time, stay safe, take care of your loved ones.

Screen Shot 03 29 20 at 07 29 PM

Screen Shot 03 29 20 at 07 25 PM

Screen Shot 03 29 20 at 07 27 PM

Screen Shot 03 29 20 at 07 13 PM

Video here : Youtu.be

About Mutants

About Mutants

Ray of Hope 13 comments

Progress report on creation of mutant models, concept art and teasers of possible implementations.

Call of The Zone Status Update - March 18, 2020

Call of The Zone Status Update - March 18, 2020

DoctorX Call of The Zone 4 comments

Update on the status of Call of The Zone and new videos released!

Dev Diary #9 FINAL

Dev Diary #9 FINAL

The Zombie Zone 2 2 comments

Final dev diary what i upload about The Zombie Zone 2 development progress (Join to our Discord to track progress).

Screenshots of hands and NPC retexturing

Screenshots of hands and NPC retexturing

ABR MOD 18 comments

Screenshots of hands and NPC retexturing, work is in middle of the progress, just showing that I'm still doing stuff.

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S.T.A.L.K.E.R. - A.R.E.A. 1.053 Update

S.T.A.L.K.E.R. - A.R.E.A. 1.053 Update

A.R.E.A. Patch 33 comments

S.T.A.L.K.E.R. - A.R.E.A. 1.053 Update from 04.04.2020 - New game required if you install on 1.03 or lower version!

S.T.A.L.K.E.R. - A.R.E.A. 1.033 Update

S.T.A.L.K.E.R. - A.R.E.A. 1.033 Update

A.R.E.A. Patch 2 comments

S.T.A.L.K.E.R. - A.R.E.A. 1.033 Update from 21.03.2020 - New game required! Reuploaded

HEADLAMP FIX

HEADLAMP FIX

Chernobyl's Cloak Patch 19 comments

A file that should fix bug that disables ability to turn on flashlight!

Chernobyl's Cloak

Chernobyl's Cloak

Chernobyl's Cloak Demo 7 comments

First Alpha version of CC modpack. It doesn't contain all of the new features due to some compatibility issues :/

S.T.A.L.K.E.R - Enchanced Vanilla 2.0

S.T.A.L.K.E.R - Enchanced Vanilla 2.0

S.T.A.L.K.E.R - Enchanced Vanilla Full Version

This Is the mod file for the game just put the designated files in there counterpart

Call of Pripyat 64-bit Engine

Call of Pripyat 64-bit Engine

Full Version 43 comments

64-bit Engine for S.T.A.L.K.E.R. - Call of Pripyat

Comments  (0 - 10 of 227)
SashaRed
SashaRed

Check out a new mod from our pals in the East, True Stalker:
Moddb.com

Reply Good karma Bad karma+2 votes
SpcDan
SpcDan

What a time to be alive

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Guest
Guest

I just want to say THIS MOD is the reason why I decided to upgrade my PC to a RTX 2080 super and reinstall all the stalker games..... keep it up

Reply Good karma Bad karma+1 vote
stalkerforever
stalkerforever

(buried)

compatible with STCoP?

Reply Good karma Bad karma-7 votes
EXU_SKULLY
EXU_SKULLY

B R U H

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SkootRoot
SkootRoot

wut?

Reply Good karma Bad karma+5 votes
Avoozl
Avoozl

The base game added many more types of scopes after the previous games, one scope I would like to see modded in is an infrared lens scope.

Also has anyone made a mod for the Pancor Jackhammer shotgun? I would be interested in having that weapon in the game.

Reply Good karma Bad karma+2 votes
Machine1964
Machine1964

Got the zoom on my fn2000 set to 10 but when I zoom all the way in the image goes upside down.Anybody knows what causes this or how to fix it?

Reply Good karma Bad karma+1 vote
codeonion
codeonion

Turn your screen

Reply Good karma Bad karma+5 votes
derrickcastillo
derrickcastillo

Abnormal places look really unique. Various faults, cracks, depressions and many other dangerous places that contain lucrative "gifts"
The developers have added some new mutants. Swift Chimera and powerful Burrers.
There are also special stalkers and upgrades. It will be possible to order any weapon and armor from the “Bright” on the “Skadovsk,” up to the exoskeleton. And the exoskeleton itself can now be improved to the possibility of running in it.

And a nice last bonus is the ending.

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S.T.A.L.K.E.R.: Call of Pripyat
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GSC Game World
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Highest Rated (19 agree) 10/10

Awesome final installment with the potential for modding greatness.

The downsides, It is too short and when you do jobs in certain places you end up with an empty area afterwards. But Modding is the answer and mods like MSO solve that particular problem.

May 31 2012 by nashathedog

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S.T.A.L.K.E.R. Build 1935
S.T.A.L.K.E.R. Build 1935 First Person Shooter
S.T.A.L.K.E.R. Shadow of Chernobyl
S.T.A.L.K.E.R. Shadow of Chernobyl First Person Shooter
S.T.A.L.K.E.R.: Clear Sky
S.T.A.L.K.E.R.: Clear Sky First Person Shooter
S.T.A.L.K.E.R.: Call of Pripyat
S.T.A.L.K.E.R.: Call of Pripyat First Person Shooter
S.T.A.L.K.E.R. 2
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