Tower Defense game using the Genie Age of Empires 2 Game Engine

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Citadel Tower Defense 18.1

Design/Concepts Tutorial

Tower Information: The Attack Points (AP) and Reload Speed (RS) can be upgraded up to 5 times and the Accuracy (AC) up to 3 times. The values for each are shown below...


  • AP = Attack Points
  • RS = Reload Speed
  • AC = Accuracy
  • AoE = Area of Effect
  • K = 1000
  • Food = F, Gold = G, St Wood = W

————— Tier 1 [Feudal Age] —————


  • Arrow Tower (10F, 50S), Pop=0

    • AP Lvl 1-5 = Increase Attack (5) +5 / +10 / +20 / +30 / +50
    • RS Lvl 1-5 = 4.0 sec RS reduced by 0.5 sec each level
    • AC Lvl 1-3 = 80% Accuracy Increased to 85% / 90% / 95%
    • Final Form: Type/ Cost/ Attack/ RS/ Range/ AC
    • ChuKoNu Tower: PIERCE/ (5000F, 15000G)/ 80 / 1.3 / 10 / 95%
    • Longbow Tower: PIERCE/ (5000F, 15000G)/ 200/ 1.0/ 15/ 100%
  • Fire Tower (25F, 100S), Pop=0
    • AP Lvl 1-3 = Increase Attack (8) +2 / +7 / +27
    • RS Lvl 1-3 = 2.0 sec RS reduced by 0.5 sec each level
    • Range Lvl 1-2 = Range Increased to (2) +2 / +4
    • Final Form: Type/ Cost/ Attack/ RS/ Range/ AC
    • Dragon Tower: PIERCE/ (30,000G)/ 150/ 1.2/ 8/ 100%
    • Flame Tower: PIERCE/ (30,000G)/ 50/ 0.2/ 8/ 100%


————— Tier 2 [Castle Age] —————


  • Rock Tower (50F, 100S), Pop=0

    • AP Lvl 1-3 = Increase Attack (20) +50 / +150 / +250
    • RS Lvl 1-3 = Reload Speed reduced by 0.5 sec each level
    • AC Lvl 1-3 = Accuracy Increased to 80% / 90% / 100%
    • Final Form: Type /Cost/ Attack/ RS/ Range/ AC
    • Onager Tower: MELEE/ (20,000G)/ 500/ 1.5/ 9/ 90%
    • Bomb Tower: MELEE/ (20,000G)/ 250/ 1/ 14/ 95%
  • Gun Tower (100F, 100S), Pop=0

    • AP Lvl 1-3 = Increase Attack (20) +20 / +50 / +100
    • RS Lvl 1-3 = 2.5 sec RS reduced by 0.5 sec each level
    • AC Lvl 1-3 = Accuracy Increased to 85% / 90% / 95%
    • Final Form: Type/ Cost/ Attack/ RS/ Range/ AC
    • MG Tower: PIERCE/ (20,000G)/ 250/ 0.7/ 11/ 95%
    • Cannon Tower: MELEE/ (20,000G)/ 300/ 1.3/ 15/ 95%


————— Tier 3 [Imperial Age] —————


  • Laser Tower (200F, 300S), Pop=0

    • AP Lvl 1-3 = Increase Attack (35) +10/ +20/ +40
    • RS Lvl 1-3 = 2.0 sec RS reduced by 0.3 sec each level
    • AC Lvl 1-3 = Accuracy Increased to 85% / 90% / 95%
    • Final Form: Type/ Cost/ Attack/ RS/ Range/ AC
    • Prism Tower: PIERCE/ (30,000G)/ 900/ .9/ 12/ 100%
    • Beam Tower: MELEE/ (30,000G)/ 100/ 0.1/ 10/ 100%
  • Ion Cannon (1000S, 500G) + Unlock, Pop=2

    • AP Lvl 1-3 = Increase Attack (200) +200 / +400 / +600
    • RS Lvl 1-1 =1.3 sec
    • AC Lvl 1-1 = 100%
  • Ray Tower (1000S, 500G) + Unlock, Pop=2

    • AP Lvl 1-3 = Increase Attack (50) +25 / +50 / +75
    • RS Lvl 1-1 = 0.1 sec
    • AC Lvl 1-1 = 100%

————— Tier 4 —————


  • Missile Tower Unlock, Range = 15, Pop=1

    • AP Lvl 1-5 = Increase Attack (200) +100 / 100 / 200 / 200 / 200
    • RS Lvl 1-5 = 3.0s RS reduced -0.5s each Lvl, Lvl 5 = -0.7 sec
    • AC Lvl 1-1 = 100%
    • Final Form: Type/ Cost/ Attack/ RS/ Range/ AC
    • Nuke Tower: PIERCE/ (20,000G)/ 10,000/ 1.0/ 20/ 100%
    • Vulcan Tower: PIERCE/ (20,000G)/ 1500/ 0.1/ 20/ 100%
  • Temple of The Sun God (2000S, 1000G) + Unlock, Range=10, Pop=2

    • AP Lvl 1-1 = 2000 Attack
    • RS Lvl 1-5 = -.2 each LVL (edited)


————— [Civilization Bonuses]—————


  • Aztecs - Rock Towers 75% Cheaper +50 APBerbers - Prism Tower/Beam Tower 75% Stone Costs
  • Bohemians - 2 Free Ox Carts (FEUDAL AGE)
  • Britons - +3 range for all towers
  • Bulgarians - Laser Towers shoot double projectiles
  • Burgundians - Villagers can repair the Citadel 3x faster. 5 Free Trade Carts (FEUDAL AGE)
  • Burmese - Free Missile Tower
  • Byzantines - Towers get +25% HP/ 20 free Balloon Traders
  • Celts - Lumberjacks +.3 Wood Chopping Speed
  • Chinese - All Techs 5% Cheaper
  • Cumans - ION, RAY, TEMPLE Towers 15% Cheaper
  • Ethiopians - Fire Towers 75% Cheaper +15 AP
  • Franks - Foragers+ .25 Foraging Speed
  • Goths - Arrow Towers 75% Cheaper +20 AP
  • Huns - No Houses 100 pop space at start
  • Incas - -15% Stone Costs on all Towers
  • Indians - Free Wood trader (FEUDAL AGE)
  • Italians - -15% Wood Costs on Trade Carts
  • Japanese - Missile Tower +200 AP
  • Khmer - Free Stone Trader (FEUDAL AGE)
  • Koreans - 5 Free Stone Mining Levels
  • Lithuanians - +300% Building Speed
  • Magyars - Gun Towers 75% Cheaper + 50 AP
  • Malay - Free Age Upgrades\
  • Malians - 5 Free Wood Chopping Levels
  • Mayans - +2 villager at start (FEUDAL AGE)
  • Mongols - Extra Free Final Gold Mining Upgrade
  • Persians - Missile Tower Upgrades 15% Cheaper
  • Poles - Rock Tower Upgrades 15% Cheaper
  • Portuguese - Gun Tower Upgrades 15% Cheaper
  • Saracens - -15% Gold Cost on Caravan Upgrades
  • Sicilians - Lazer Tower Upgrades 10% Cheaper
  • Slavs - Arrow Tower Upgrades 25% Cheaper
  • Spanish - -75% Wood Cost on Caravan Upgrades
  • Tatars - Extra Free Final Stone Mining Upgrade
  • Teutons - Free Nuclear + Thermonuclear Tower Upgrades
  • Turks - 5 Free Gold Mining Levels
  • Vietnamese - Free Vulcan + V A D S Tower Upgrades
  • Vikings - 5 Free Mill Upgrades (edited)
Tower Information

Tower Information

News

Over 20 Tower Types Available Read the list to find out more

Civilization Bonuses

Civilization Bonuses

News

Look at each civilizations Bonuses here Some require Feudal Age or higher

TRADE WORKSHOP

TRADE WORKSHOP

News

Use to upgrade your Food, Stone, Mega Trader and your Portable Missile Tower

MARKET TRADING

MARKET TRADING

News

Use to create 3 different trade carts and research Caravan

RSS Files
Citadel Tower Defense18.1

Citadel Tower Defense18.1

Full Version

Featuring many new features such as: Difficulty Selector, New Towers, New Upgrades & MORE!

Citadel Tower Defense

Citadel Tower Defense

Full Version 2 comments

Place this folder in your Mod Subscribed folder in age of empries 2 DE

Comments
Icey_Age2 Creator
Icey_Age2

join our new discord
Dsc.gg

Reply Good karma+1 vote
Guest
Guest

Great mod ! what the RS of Rock towers tho ?

Reply Good karma Bad karma+1 vote
Guest
Guest

4.0

Reply Good karma Bad karma+1 vote
senpai-sama
senpai-sama

I remember playing original AoE back in the day on MSN Zone (lol)
"Cho War" was the play mode of choice. All players have to pick Choson. You could only build Legions and towers.

The rush and speed was insane, basically only building barracks so you can build multiple Legions at a time, sprawling your towers out to support your advance.

If caught by a rush, 2 minutes.
If you survive that rush? 3 and a half hours :P

Thanks for making this map

Reply Good karma Bad karma+2 votes
Icey_Age2 Creator
Icey_Age2

I have many maps to make. I just had to get this idea out of my head

Reply Good karma+1 vote
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