In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more.
Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are much louder. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, a a weapon will never be outclassed when you find a new weapon, but only find a different use for different situations, making Brutal Doom more balanced and more strategic than Vanilla gameplay. You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Every new feature and weapon is cautiously balanced, and added in a way that makes sense in the universe of Doom. Many of the features can also be disabled/enabled to provide the best personal experience possible.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!
Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com
Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com
I am proud to announce that today, Brutal Doom v21 has reached the Release Candidate phase. Which means the mod is basically finished, no new features will be added, and now there are only bugtesting left to do.
There are still some minor cosmetic things left, such as extending the Map Enhancement Script support to the late Ultimate Doom and Doom 2 levels, but these kind of stuff wont even require testing. If you want to use the current version to play stuff such as the upcoming DoomSlayer Chronicles coming up next week, just do it. This version is rock solid. But if you plan to make lengthy playthroughs such as playing Doom 1 and Doom 2 all over again, I would still recommend to wait for the final release.
Mountains of improvements have been added since the last April version, new fatalities, new and better blood graphics, new sound effects, new balance changes, bugfixes, new weapons, and so much more.On top of that, the performance gains are unlike anything I did before, now late levels of Scythe 2 and Hell Revealed, which were previously considered unplayable with Brutal Doom, can run smoothly on any descent computer. (there is a video of me testing it on Scythe 2 Map 28. I mostly get 100 fps (for reference, my computer is an i3 2120 with a GTX 750ti). While my computer could not handle this level above 40fps on version 20b.
Check the Files section for download links. Have fun.
Here you can have a sneak peak at the new features.
It's not THE final v21, but already a huge update to v20b.
Reports on the latest progress of the upcoming release.
Great improvements on blood and gore, new weapons, better maps, and so on.
Optional addon to add Doom 2016 weapons into Brutal Doom version 20b.
Version 21 Gold. READ THE MANUAL INCLUDED IN THE DOWNLOAD FILE.
Finally, after hours (approximately between 48 and 72) and many test runs, Project Brutality Risky Business v1.0 is now at full release! What does this...
Save game for the revenant glitch video uploaded The video is in my video section. Providing a direct link is not permitted in moddb.
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Highest Rated (209 agree) 10/10
Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…
Jun 9 2012 by Manny_F.
Who drops the revolver!?
Guys he just released gold version. Give him a moment. I wouldn't be surprised if it take another bit of time for him to say anything.
Hey guys! I remember in very early version (i think 16?) was something like Arena mod. Horde of monsters attack you and you must survive. It was really fun but after new version comming this gamemode dissapear. Can you tell me if still exists in mod-addon version?
pRETT SURE IT IS THE OLD "INVASION" GAME MODE FROM SKULLTAG.
Nobody?
So, will we see a new version of Hell on Earth starter pack? If so, when should we expect it?
In Brutal Doom's Gameplay Options, there is a typo: "All changes made here have imediate effect."
The second m is missing in "immediate".
is it possible to make the grenade power like in the bd20b version.it feels like the blast is more powerfull in bd20b
Anyone else feel like the pump shotgun takes up too much space on screen? Like it's too far up?
Anybody got a clue on when and where will the official release of Project Brutality come out??
For when, I had heard late in 2019 after the release of Doom Eternal. There's no set date and there's a LOT to do if you ever look at PB's Trello Board. As far as where, I'd imagine here on ModDb just like 2.03.