The demons came and the marines died. Except one. Your are the last defence against these hell-spawned hordes. Prepare for the most intense mutant-laden, blood-splattered action ever! The texture-mapped virtual world is so real, you don't just play DOOM - you live it.

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After the release of Ali's Brutal Doom v0.7, I started a private discord server with hopes in getting quality feedback on the mod and it is safe to say that many enhancements have been made.


The major changes to the mod include adding many new options to the pause menu, removing difficulties below Ultra-Violence, and solving 3 awful glitches that have plagued the mod since January 28th, 2018. Those glitches included getting crushed by doors, invulnerable monster states, and the absence of armor on lower difficulties.

The new options include more specific performance options (disabling flares, smoke, and tracing projectiles), novice difficulty adjustments (slower enemy soldiers/imps), and aesthetic options (disabling screen-flashes). The reasons for removing the lower difficulties include the pointlessness of them existing in this mod and the presence of the new difficulty options rendered them obsolete. Now, the main difference between Ultra-Violence and Brutalized Brutality is the speed of enemy projectiles and enemy health.


The item shop has totally been improved too. New controls allow for selecting previous and next items (before, the player could only right click to go to the next item), grenades were finally added to the shop and the overall look and feel of the shop is superior.

Some minor changes include sprite enhancements, adding tertiary fire to the rocket launcher, and adding a quick-fire to the revenant launchers (so that they can be used with another weapon).

To conclude, I'm excited to finally announce a release date for the mod: June 28, 2019.



These are a few new sprites:

SHTGA2 ASHGA2POSSA1POSSF1


This is the new item store:

ITEMA666


Here is the Trailer showing what it looks like so far:


Testing team: Moa_Dixon™, olzhas1one, StormyBlue3044, Angelloproduct, The Dual Pistol Main, KGB Agent Phillip, Your local drug dealer, RichardoTomislav, TootsyBowl, Derek The Blue-White Squirrel, A Fucking Cheshire Cat...

Welcome to Jointforce.

Welcome to Jointforce.

News

What is Jointforce is explained in this article

Beautiful Doom is now on GitHub

Beautiful Doom is now on GitHub

Beautiful Doom (GZDoom) 4 comments

Beautiful Doom 7 is in heavy development and is now available on GitHub.

Aliens: Eradication (Upcoming Infested Colony-Map by Payload4367)

Aliens: Eradication (Upcoming Infested Colony-Map by Payload4367)

Aliens: The Ultimate Doom 6 comments

New upcoming map-set by Payload4367 which utilizes the Aliens Trilogy (UD)/Aliens: The Ultimate Doom Gameplay Mod as it's base for development.

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Project Brutality Monsters for Guncaster 3.2

Project Brutality Monsters for Guncaster 3.2

Full Version

Just as the title says, this is a PB Monsters addon where the monsters drop Guncaster loot (e.g. dosh, rubies, sapphires, and tomes.) Requires Guncaster...

xharez (WIP)
Doom

xharez (WIP)

Brutal Doom Other 1 comment

Custom crosshair pack for DOOM, Brutal DOOM, Project Brutality etc.

Beautiful Doom pre-7 dev build 92446d5
Doom

Beautiful Doom pre-7 dev build 92446d5

Beautiful Doom (GZDoom) Full Version

Pre-7 development release 92446d5. I started making pre-7 releases on GitHub and thought it's probably a good idea to upload them here, since some people...

the Professionals full version

the Professionals full version

Full Version

new full version new classes better guns better reloading sounds added the m4 to a class

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Doom

DOOM Collection Brutal v0.17 & HQ Texture

DOOM Collection Brutal v0.17 & HQ Texture Full Version 1 comment

Story Doom has a simple plot; its background is given in the instruction manual, and the in-game story advances mainly through short messages displayed...

MJOLNIR - Beta 1.0
Doom II

MJOLNIR - Beta 1.0

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First release of MJOLNIR, more has to come, there's no alternative to the Rocket Launcher yet as the other weapons (Shotgun + SuperShotgun / Pistol ...

Comments  (0 - 10 of 152)
ThatOneGuy721
ThatOneGuy721

Can Someone Please Make A God Of War Doom Mod.

Reply Good karma Bad karma+1 vote
ultrageneral
ultrageneral

the greatest modding of Doom was actually good for me
for the old nostalgic people should modded their game like me

Reply Good karma Bad karma+2 votes
NikCaputnic
NikCaputnic

Happy DOOMsday, grandfather of shooters!
After 25 years, old mate is still looking good and continues to improve
its demon-slaying skills.

Reply Good karma Bad karma+4 votes
RandyBoss
RandyBoss

Hey guys I have a good news You can now make mods/textures/wads in Smartphones Using Exagear Just download DoomBuilder And put The exe. On the Exagear Folder App name:Exagear Strategies Warning you need to pay for some controllers

Reply Good karma Bad karma+3 votes
RandyBoss
RandyBoss

Hey guys i have a good news and bad news for all of you i accidentally found out how to make texture packs on android platform the bad news is im 4% finished working out on how to make a WADS and PK on android tömmorow ill post some articles on how to make Textures Replacement ◀◀

Reply Good karma Bad karma+4 votes
RandyBoss
RandyBoss

Actually (DOOM) is the first best FPS-shooter game i played Even i was born in 2002 and still dont know how technology works i still smell the taste of this game 😄 love you DOOM...

Reply Good karma Bad karma+5 votes
Zer0SeveNFivE
Zer0SeveNFivE

How the heck is Doom a horror game? EDIT:Opps,turns out its the theme

Reply Good karma Bad karma+3 votes
PMDLEADERSHINX
PMDLEADERSHINX

I wonder if there are anymore megawads that work only with the Ultimate DooM or DooM Exe. (via wad).

Reply Good karma Bad karma+2 votes
Guest
Guest

Is verigud

Reply Good karma Bad karma+8 votes
GamingFanX
GamingFanX

Is a weapon skin wad supposed to go to mods or add ons? A cosmetic mod that changes the weapon models in first person, where is it supposed to go?

Reply Good karma Bad karma+2 votes
Jellyman1303
Jellyman1303

Weapon skin mods should be in the add-on section while weapon mods that change gameplay should be in the mods section.

Reply Good karma Bad karma+3 votes
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Doom
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maaaan this is damm old... But guess what? I love it! This new generation faggots that judges a game because of the graphics... --''' they are going to burn in hell for saying such absurd!

Doom is FOREVER!

Dec 31 2009 by bluluxabica

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