The complete megahit game that set the world afire. Steam editions and bethesda.net versions of the game now contain All-New Episode IV: Thy Flesh Consumed.
The demons came and the marines died. Except one. You are the last defense against these hell-spawned hordes. Prepare for the most intense mutant-laden, blood-splattered action ever! The texture-mapped virtual world is so real, you don't just play DOOM - you live it.
The Ultimate DOOM takes you beyond anything you've ever experienced. First, you get all three original episodes - that's 27 levels of awesome, explosive excitement. Then it really blows you away with an all-new episode: Thy Flesh Consumed.
Now you're dead meat. Just when you think you're getting pretty good at DOOM, you get hit with Perfect Hatred, Sever the Wicked and seven other expert levels never seen before! They're so incredibly tough, the first 27 levels will seem like a walk in the park!

The Bethesda.net distribution platform and Steam now are updated to run the game smoothly. Versions of Doom now come with the Bethesda Launcher that has the Unity ports of Ultimate Doom and Doom 2 (Doom and Doom 2: Unity Edition, see changes here). Unity ports of Doom and Doom 2 made for consoles and added them to the Bethesda launcher, making the 90s shooters run at 60fps with widescreen support and an add-ons menu via which you could download things like John Romero's Sigil in-game.

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Hello DB, and apologies if this is an inappropriate post. I'm very new to all of this.


Mind helping me develop a thesis?


I had a thought a little while back to about the histories of the Doom series (Classic: Doom1, Doom2. And modern: 2016 and Eternal) and it got me thinking. These games would seem to line up surprisingly well. Initially what caught my eye was the difficulty curve. 2016 and Eternal is perhaps an extreme case but, realistically speaking, Doom 1&2 are kinda in the same boat in regard to ramp up. And map design too, Doom 2 seems to get flak like Eternal does for what some players perceive as lazy or cheap. I too. But feel like balancing my past repulsion with a new found appreciation.

I however am not sure where to start. But a solid thesis sounds as good as any. I am currently trying to discover if there is an exact question I'm trying to answer.
Examples:

  • Are the classic and modern Doom games really all that different?
  • The pace and aggression of the game has increased but the overall tone and action feel remain the same.

  • What are the major changes between the classic games and how do they compare to the changes of the modern games?
  • The major changes are monsters, weapons, and map design.

I'm using this to further my interests in Doom and computers, and I hope to be able to use what I learn here on future projects. I have a few ideas but no skill. All I have now is a little knowledge and I'm hoping people out there will be supportive. There might be a Doom inspired game of my own in it for ya. But if you have any ideas for my analysis, I'd love any back and forths in the comments. I'll be working hard to learn about game design but it's kinda hard to write about it if I'm unsure about the focus.

The new DOOM MOD is "TARKOV"

The new DOOM MOD is "TARKOV"

CALL OF DOOM: COD Style Advanced Weapons MOD 12 comments

The new "CALL OF DOOM" is an encounter with "TARKOV". Get new weapons and Escape From HELL.

Alien v Predator v Terminator v Jason v Hell v Seagal

Alien v Predator v Terminator v Jason v Hell v Seagal

News

June 1st premier of DOOMER BOARDS PROJECT # 48. ALIEN v PREDATOR v TERMINATOR v JASON v HELL v SEAGAL.

Alien VS Predator VS Terminator VS Jason VS Hell VS Steven Seagal

Alien VS Predator VS Terminator VS Jason VS Hell VS Steven Seagal

News 2 comments

DOOMER BOARDS PROJECT # 0 COMING JUNE 1, 2022 for DOOM II on the GZDOOM source port.

D64ifier Core updated to 1.05, Monsters updated to 1.0, and new Hi-Res Textures

D64ifier Core updated to 1.05, Monsters updated to 1.0, and new Hi-Res Textures

The D64ifier

Three updates today for The D64ifier: The Core module has been updated to 1.05 (better liquid, improved lighting, and a fixed brightmap), the Monsters...

Add file RSS Related Files
DOOM VS DUKE 1.7

DOOM VS DUKE 1.7

Doom Vs Duke Nukem Full Version 2 comments

The required engine is GZDoom 2.4.0 or higher, Older will not work. This mod has a ancillary GL effects file, It can be played with the mod by the ZDL(Single...

DOOM 64 CE 3.2.1 (Full Version)

DOOM 64 CE 3.2.1 (Full Version)

DOOM CE Full Version

Contains DOOM 64 CE with graphics and audio addons. Requires a patched DOOM64.IWAD (see prerequisites instructions below). Comes bundled with GZDoom 4.8.0...

PSX FINAL DOOM CE 3.2.1 (Full Version)

PSX FINAL DOOM CE 3.2.1 (Full Version)

DOOM CE Full Version

Contains PSX FINAL DOOM CE with graphics and audio addons. Requires DOOM2.WAD (see prerequisites instructions below). Comes bundled with GZDoom 4.8.0...

PSX DOOM CE 3.2.1 (Full Version)

PSX DOOM CE 3.2.1 (Full Version)

DOOM CE Full Version

Contains PSX DOOM CE with graphics and audio addons. Requires DOOM2.WAD (see prerequisites instructions below). Comes bundled with GZDoom 4.8.0 for convenience...

DOOM CE 3.2.1 (Lite Version)

DOOM CE 3.2.1 (Lite Version)

DOOM CE Full Version

Contains the base PSX DOOM CE, PSX FINAL DOOM CE and DOOM 64 CE mods without any addons. Requires DOOM2.WAD and a patched DOOM64.IWAD (see prerequisites...

Brutal Doom Mixname's Build

Brutal Doom Mixname's Build

Brutal Doom Patch 4 comments

ATTENTION! I do not assign authorship to the addons that I used in this build. All addons have been taken from third party sources and are used in good...

Comments  (0 - 10 of 180)
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PrB00Mguy+
PrB00Mguy+

This is the best christian game ever.

Reply Good karma Bad karma+2 votes
OPShredder
OPShredder

Compatibility with Brutal Doom 64 when

Reply Good karma Bad karma+2 votes
ĐøømŠłàŷèŗ
ĐøømŠłàŷèŗ

Can it support gzdoom 4.3.3?

Reply Good karma Bad karma+2 votes
Addontester
Addontester

any version of gzdoom supports the doom iwad

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j0lt
j0lt

I still have the cardboard box my two shareware floppies came in from back in 1993!

Reply Good karma Bad karma+3 votes
mortal_kombat
mortal_kombat

I 'll try it. Thanks. I hope only no heavy bugs in.
Love Doom, always.

Reply Good karma Bad karma+1 vote
lbbkp
lbbkp

Doom makes me go YES

Reply Good karma Bad karma+4 votes
Seriousky
Seriousky

oh boy, Rip And Tear.

Reply Good karma Bad karma+3 votes
DimaLink2000
DimaLink2000

DOOM is still a great videogame! Play it from time to time! And feel happy! With Brutal Doom mode even better. And also like GzDoom,ZDoom, Chocolate Doom. And hexen also!

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+DeltaForces1
+DeltaForces1

LOL WTF? Lay off the drugs.

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Fraxπ
Fraxπ

(buried)

Don't play Brutal Doom, people.

Reply Good karma Bad karma-5 votes
BarefootMapMaker
BarefootMapMaker

Why not? It's fun!

Reply Good karma Bad karma+3 votes
+DeltaForces1
+DeltaForces1

Funny how these BD fanbois think the only way to play Doom is thru BD while ignoring/dissing other cool mods. It's quite sad.

Reply Good karma Bad karma-3 votes
Isaacinfernape2000
Isaacinfernape2000

No worry's

I have Project Brutality.

Basically Brutal Doom X2. Basic EXTEREME MAXIUM VIOLENT GORE RELIGIOUS DEMON SLAYING HELL BRUTAL DOOM! AT ITS FINEST POWER BOY!!!

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ILikeDoom:)
ILikeDoom:)

You aint controllin me homeboy.

Reply Good karma Bad karma+6 votes
doom32588
doom32588

and why would that be?

Reply Good karma Bad karma+3 votes
Addontester
Addontester

i play brutal doom anyways

Reply Good karma Bad karma+5 votes
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