Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics. ROTR also changes some of the game mechanics in order to create a unique and fresh experience. Examples include a technology progression system based around three tiers, a more fleshed out counter system between air and anti-air units as well as an additional emphasis on specialised scouting and detection units which serve to make stealth tactics a more viable option than they were in the original game. Beyond the gameplay aspect, the mod also brings many cosmetical updates, spectacular special effects and custom sounds and voice overs to the table.
The most recent version 1.85 was released in April 2015. Aside from adding many new units, special powers and visual overhauls for all five factions, the release was tied to the premiere of SWR.net, our very own online multiplayer service which is organically integrated in the ROTR executable and allows you to enjoy exciting multiplayer battles with players around the world via a virtual network.
The next major release version 2.0 will bring generals back into the game, allowing you to choose between 15 all-new sub-factions (3 per faction) that further capitalise on the tactical themes of their parent factions. Unlike Zero Hour where generals were chosen during the match setup,ROTR's sub-factions will be chosen in-game at the very start of the battle, as it was originally intended in the unreleased beta version of Generals. Thus, vanilla factions in the original Zero Hour sense will no longer be present in the 2.0 version. Additional features are currently planned to include two story-driven campaigns and a new game mode akin to Zero Hour's iconic Generals Challenge.
It's our absolute pleasure to announce that several communities of this amazing game are coming together to host a special Event! The Zero Hour 18th Anniversary from Sept 18th to Sept 26th.
During the 9 day period, you will be entertained by some content or the other, with streams being scheduled daily.
Each day will have a different spotlight. It will include everything ranging from Mods, World Builder Content, Dev Talks, and Tournaments.
There will also be a Prize Pool for Tournaments & Events throughout the "Anniversary Week". If you would like to contribute to the Prize Pool, please check the event's Discord server Discord.gg for detailed instructions.
Whilst more details will be revealed closer to the starting date, we can at this moment reveal the schedule we will be following.
As for SWR productions, we will showcase games of Rise of the Reds and ShockWave on September 18th.
- ShockWave games will be played on the 1.3 beta version.
- Rise of the Reds games will be played on the latest Hanpatch version
Don't hesitate to contact us on the SWR Community server or the ZH anniversary server if you need any help to acquire those versions.
See you on the battlefield !
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