Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics. ROTR also changes some of the game mechanics in order to create a unique and fresh experience. Examples include a technology progression system based around three tiers, a more fleshed out counter system between air and anti-air units as well as an additional emphasis on specialised scouting and detection units which serve to make stealth tactics a more viable option than they were in the original game. Beyond the gameplay aspect, the mod also brings many cosmetical updates, spectacular special effects and custom sounds and voice overs to the table.

The most recent version 1.85 was released in April 2015. Aside from adding many new units, special powers and visual overhauls for all five factions, the release was tied to the premiere of SWR.net, our very own online multiplayer service which is organically integrated in the ROTR executable and allows you to enjoy exciting multiplayer battles with players around the world via a virtual network.

The next major release version 2.0 will bring generals back into the game, allowing you to choose between 15 all-new sub-factions (3 per faction) that further capitalise on the tactical themes of their parent factions. Unlike Zero Hour where generals were chosen during the match setup,ROTR's sub-factions will be chosen in-game at the very start of the battle, as it was originally intended in the unreleased beta version of Generals. Thus, vanilla factions in the original Zero Hour sense will no longer be present in the 2.0 version. Additional features are currently planned to include two story-driven campaigns and a new game mode akin to Zero Hour's iconic Generals Challenge.


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Hello Generals!

It's our absolute pleasure to announce that several communities of this amazing game are coming together to host a special Event! The Zero Hour 18th Anniversary from Sept 18th to Sept 26th.

During the 9 day period, you will be entertained by some content or the other, with streams being scheduled daily.

Each day will have a different spotlight. It will include everything ranging from Mods, World Builder Content, Dev Talks, and Tournaments.

There will also be a Prize Pool for Tournaments & Events throughout the "Anniversary Week". If you would like to contribute to the Prize Pool, please check the event's Discord server Discord.gg for detailed instructions.

Whilst more details will be revealed closer to the starting date, we can at this moment reveal the schedule we will be following.

Event planning


As for SWR productions, we will showcase games of Rise of the Reds and ShockWave on September 18th.

- ShockWave games will be played on the 1.3 beta version.
- Rise of the Reds games will be played on the latest Hanpatch version

Don't hesitate to contact us on the SWR Community server or the ZH anniversary server if you need any help to acquire those versions.

SHW_ROTR streams


See you on the battlefield !

Rise of the Reds 1.87 Update 9

Rise of the Reds 1.87 Update 9

News 192 comments

And this weeks update we will be showcasing you the new ECA Munitions Bunker.

Rise of the Reds 1.87 Update 8

Rise of the Reds 1.87 Update 8

News 86 comments

Hello everyone! It's that time of the year again! The ModDB Mod of the Year award nominations have officially begun just a few days ago! Last year we...

Rise of the Reds 1.87 Update 7

Rise of the Reds 1.87 Update 7

News 27 comments

Hello everyone! This week we got some new stuff for China for you to show.

Rise of the Reds 1.87 Update 6

Rise of the Reds 1.87 Update 6

News 48 comments

Greetings followers, fans and fellow gamers. Us developers and beta testers have been working tirelessly on getting ROTR into a better shape than before...

Add file RSS Files
ROTR Patch 1.86 Release

ROTR Patch 1.86 Release

Patch 260 comments

Check the read-me and Change-log in the file for further details NOTE: that this is not a full release and requires ROTR Release V1.85 to be installed...

Rise of the Reds Version 1.85

Rise of the Reds Version 1.85

Full Version 597 comments

After a long wait of almost two years, we are proud to present you the release of Rise of the Reds Version 1.85. In the name of the SWR team, I want to...

ROTR Patch 1.802 Release

ROTR Patch 1.802 Release

Patch 302 comments

ROTR Patch Release 1.802 NOTE: Previous patch of 1.801 not require as it is included

Patch 1.802  No Installer Release (mac compatible)

Patch 1.802 No Installer Release (mac compatible)

Patch 29 comments

ROTR Patch Release 1.802 NOTE: Previous patch of 1.801 not require as it is included

Patch 1.801 Release

Patch 1.801 Release

Patch 58 comments

In the past few days, we actually read a lot of comments and looked into the feedback many of you provided. Due to all this and a few observations of...

Patch 1.801 No Installer Release (mac compatible)

Patch 1.801 No Installer Release (mac compatible)

Patch 11 comments

In the past few days, we actually read a lot of comments and looked into the feedback many of you provided. Due to all this and a few observations of...

Comments  (0 - 10 of 26,023)
先生
先生

I want to see them fight

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先生
先生

Can I join the Observer pattern

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Guest
Guest

Hey Maelstrom, Do you happen to have a guide to doing mods for Command & Conquer?

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MaelstromX103
MaelstromX103

me personally, no.
But there are plenty of experienced modders on Discord, that probably know better.
Here is SWR's community server: Discord.gg
Ask around if someone has a tutorial :)

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Dianagamer
Dianagamer

https://youtu.be/D1J39e5WVuI

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alexxmstr
alexxmstr

reffering to the invisible units/buildings... i have noticed that this bug is only for the 1.87 version, on 1.85 no such thing happens, felt like letting the devs know about this

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MaelstromX103
MaelstromX103

Did you install 1.86 before 1.87?

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

先生
先生

Will there be new challenges

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先生
先生

When will version 1.9 be released

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MaelstromX103
MaelstromX103

When it's done

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