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Major credits to Autumn Aurora 2 mainly for its graphical features:

Moddb.com

MOD IS LONG OUT OF DEVELOPMENT




RadioPhobia 2 Feature List

A list of the main (not all) features included in the upcoming release. Even though I am close to release, some stuff might change, features can be added/removed etc., so just keep that in mind.


Gameplay

  • Based on ZRP 1.07 R5 RC - tons of bugfixes and improved stability
  • Harder economy, ammo and supplies are scarce
  • Weapons with realistic ballistics
  • Revamped arsenal with 120+ weapons and variations
  • New suits and items
  • Blowouts with AF3 textures
  • REAL dynamic news from AMK with fixed grammar (stalkers will post about what they see and hear - both in offline and online mode, about the weather, upcoming blowouts etc.)
  • Medkits heal over time, using items hides your weapon and plays a sound
  • Build-style weapon bobbing and FOV switcher
  • Faction Wars - NPCs from all factions can wander and camp anywhere
  • Dynamic campfires (campfires go out when no NPCs are present)
  • Dynamic artifact spawning
  • Improved AI - NPCs can throw grenades, change outfits, pickup items from the ground, search bodies, heal wounded allies etc. Also NPCs will try to beat you up at the Bar if you steal their stuff.
  • Ukrainian voices with optional english subtitles and CC
  • Repair kits for armor and weapons
  • Sleeping on designated spots like in CoP (you can sleep on almost any bed, sofa, mattress etc. in the game)
  • Realistic sprint speed and prone
  • Optional developer tools/cheat mode - all item spawn menu, NPC spawn menu, time speedup, teleporter/quest skipper
  • Droppable backpack stashes

Visuals and sounds

  • Nearly all textures and sounds replaced with HQ ones
  • AtmosFear and Absolute Nature included
  • ENB and shader support
  • Gasmask HUD that gets taken off when eating/drinking
  • HUD effects for low health, stamina etc.
  • NPC models ported for SoC from the Call of Chernobyl HD Models Addon

OUT NOW

KEEP THE AMOUNT OF ACTIVE TASKS TO A MINIMUM TO PREVENT CORRUPT SAVES

USE RETAIL/GOG VERSION IF POSSIBLE (seems to be more stable)

FREQUENT CRASHES ARE NOT NORMAL, TRY TWEAKING GRAPHICAL SETTINGS OR SWITCHING FROM THE STEAM VERSION

PRESS SHIFT+ENTER AND TURN OFF SOFT PARTICLES TO FIX BLACK SKYBOXES



RadioPhobia 2a (1.0005/6)


RSS Files
Longer Grass Render Distance (optional)

Longer Grass Render Distance (optional)

Patch 7 comments

Binaries for longer grass render distance. Install by extracting the files into your game directory and overwriting.

RadioPhobia 2 Hotfix 5

RadioPhobia 2 Hotfix 5

Patch 39 comments

Fixes: Steam version rank crashes, X-18 barkeep dialog crash, All scope crashes, chimera_strong crash, other_answer_item_cc crash, wpn_m16a3_sk1 crash...

RadioPhobia 2a (1.0005/6) TORRENT

RadioPhobia 2a (1.0005/6) TORRENT

Full Version 4 comments

The second version of the mod based on ZRP. Installation via an exe. Torrent download.

RadioPhobia 2a (1.0005/6)

RadioPhobia 2a (1.0005/6)

Full Version 43 comments

The second version of the mod based on ZRP. Installation via an exe.

[RadioPhobia] RMA Hotfix 2

[RadioPhobia] RMA Hotfix 2

Patch 2 comments

Just a small hotfix for the "big_blink_text" crash. For the RMA based version of the mod.

[RadioPhobia] RMA RC1b Patch

[RadioPhobia] RMA RC1b Patch

Patch 20 comments

A non-cumulative patch improving the game balance and fixing bugs. For the RMA based version of the mod.

Comments  (0 - 10 of 1,153)
lapon
lapon

Crashes starting new game, please help.

steam
nvidia gforce gtx 1070 win 10
laptop 17 (maybe sreen size??) not an expert but read some about it, maybe from another expert...
change fsgame
no shader, no ENB

The SOC works and was one of my favorites buged or not, real inmersive and ucranian voices make it special.

Maybe other rcomended mod for play again?

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mp150
mp150

Dear modder/uploader.
What causes the cutscenes to have no audio? I only wanted to have the English language back, so I removed the ''character's voice'' folder... but not only the English cutscene audio doesn't play, the mod's original language audio is missing too upon returning the folder back. On top of that, I can't get it to work even after reinstalling the game and the mod.

You probably won't see this since it appears you're not active anymore. Such a shame because I heard very good things about the mod, but I just don't want it without the cutscene audio.

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ice_trey
ice_trey

agree with Vanderer, give credit where its due and ALWAYS ask prior to incorporating others stuff in your own mod

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Theisgood
Theisgood

so is this mod done can I install it ? well I have to beat clear sky first then I will play this one through :D stalker games are just so good.

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Vandrerer
Vandrerer

Would be nice to mention the Autumn Aurora's features in your mod like ambient sounds/skyboxes/enb, lighting settings and many others...We have spent maybe 5x more time with delevop Autumn Aurora and we were not asked anyone for supporting by payments so it's not pretty fair if we can not see any credits regarding AA2 when the AA2's stuff is so noticeable for everyone in this mod...

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Jobesky
Jobesky

Thanks for your work that has made this mod so much more atmospheric. :D

Had a question since you obviously know a lot about AA... I have a pretty beasty system and this mod with its graphics still brings it down... are there any decent tweaks you know of to make performance more manageable?

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mp150
mp150

By the way, I'll likely be doing a playthrough with this mod installed and I'm wondering about the artifacts... From the little time I spent in the Rookie Village and checking anomalies near Sid's bunker, it looks to me there's no artifact hunting like in Autumn Aurora, right? Even though you have an anomaly detector in your inventory. Is it basically just vanilla?

I'm guessing you have played AA already? Could you give me a rundown of the key differences and why you prefer this overhaul the most out of all?

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Jobesky
Jobesky

Thanks for your CPU affinity tip.

I have played AA but it's been awhile. Yes, the artifact hunting is like vanilla, only there are FAR fewer artifacts to be found just laying around. Some can only be found at certain times and in certain anomalies.

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mp150
mp150

And thank you for your answer. One more thing; the affinity setting could end up being useless if your CPU is a 4 core/4 thread model (or anything less).

I'll miss the AA hunting a lot, but I guess making the artifacts much rarer is a decent enough alternative, since I remember the vanilla has them all over the place.

Good luck!

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mp150
mp150

There's something you can try: while running the game, alt-tab out to the desktop and start the task manager, then go to the Details tab, right-click the XR_3DA.exe, and set your Affinity to CPE 1, 2, 3, and 4. That helped giving me a decent boost while I was running Autumn Aurora. Should work here too.

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