The goal of Half-Life 2 : MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. Half-Life 2 : MMod also offers minor AI enhancements, extended abilities for combine soldiers, multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional.

Description

The new version of Half-Life 2 MMod bring new set of features to the games, as well as performance and compatibility enhancements.

Preview
[ Half-Life 2 : MMod ] Version 1.3
Comments  (0 - 50 of 289)
Gunship_Mark_II Author
Gunship_Mark_II

Please do a CLEAN install before installing 1.3, remove everything MMod related from sourcemods folder and drag and drop new folders, it shouldn't ask you to replace files.

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Guest
Guest

What's up with the dismemberment mechanics?

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Gunship_Mark_II Author
Gunship_Mark_II

That's planned for V2, yes.

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Guest
Guest

Cool, thanks! Could you tell when you plan to release that V2?
BTW superb work!!

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Gunship_Mark_II Author
Gunship_Mark_II

Not yet, sorry. Thank you c:

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Guest
Guest

I did a clean install and it's... everything has no texture... even the menu and black gman screen at the beginning of hl2.

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Bean...
Bean...

maybe re-install half life 2, ep 1, ep 2

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arongta
arongta

Hey gunship, i was banned off your discord server but i dont remember why because i got banned a year ago,I really want to see updates on the mod and also i dont know by what reason i was banned,But i would really appreciate it if you could unban me. I am very sorry for whatever i did and i wont do it again.

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Tetros
Tetros

Hello, dear developer, could you tell me where I can change the characteristics of the weapons added by your modification because I could not find one folder called "scripts" and a text document called "skills". I hope you can help me.

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Guest
Guest

it should be in the cfg folder, for hl2 its hl2/cfg, for this (haven't downloaded yet) should be mmod/cfg, from there you can modify skills.cfg to change ammolimits etc

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NaveenPrakash2000
NaveenPrakash2000

Hi can you please add the linux client.so and server.so of v1.3 please?

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NotLolk785
NotLolk785

why tho

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Guest
Guest

because people play games on linux too, duh

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Brian-J.linner
Brian-J.linner

hey mark can you make texture of gluon gun for mmod 1.3(half life texture ı mean).

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Guest
Guest

everytime i launch the game it crashes,can you help me?

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ExcessiveGBH
ExcessiveGBH

My Sentry Guns are all pink, know of a fix?
HL2MMod with Cinematic.

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sebi5
sebi5

Are compatibility patches still possible?

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Gunship_Mark_II Author
Gunship_Mark_II

I forgot to give a word on that, but majority of them will have to be fixed for 1.3, some of them might work out of the box though. All you have to do is change gamebin path to bin_episodic, if mod was built using episode 1 or 2 assets/codebase.

But brand new patches will work better than ever.

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ZippyS2
ZippyS2

Any idea how to get logo in main menu work with compatibility patches Gunship?

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Gunship_Mark_II Author
Gunship_Mark_II

check how it's done in minerva, in Extras!/Art you can find .psd with logo source in it.

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.Adrian_Shephard.
.Adrian_Shephard.

I have issue... I.. just can't through to the game...
It's just endless loading...
Btw what is this? Imgur.com

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Gunship_Mark_II Author
Gunship_Mark_II

There's also something you might have missed, consult readme. Mod was tested on 5 different PC's and one clean virtual machine ~30 times.

Did you do a clean install?

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.Adrian_Shephard.
.Adrian_Shephard.

For sure I do!
But I still have that issue...
Maybe I should delete the 'upcoming' beta from Source SDK 2013 Singleplayer?

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Fermín_Fonseca
Fermín_Fonseca

I also have that problem, but it can be resolved. You should not have the console activated. When MMOD starts, the screen freezes. Leugo when the cursor stops loading, you must make many clicks between the center and a little to the left. Be patient, click well and you can open the menu.

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.Adrian_Shephard.
.Adrian_Shephard.

Ok, I’ll try. Thank you. :)

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Gunship_Mark_II Author
Gunship_Mark_II

Probably.

Reply Good karma+6 votes
.Adrian_Shephard.
.Adrian_Shephard.

Yay! It's fixed!
I downloaded the New Version
(I mean this: HL2MMod_1.3_Fixed)
Thanks for this!
Mod is Awesome!
:)

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Fermín_Fonseca
Fermín_Fonseca

Yes :)

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Dune_Jumper
Dune_Jumper

I still haven't played through the whole game with MMod. Now is a good time to do it!

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Guest
Guest

How do I enable true ironsights?

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syn1kal
syn1kal

I was wondering this. There is no option in all of the MMOD settings that enables them.

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Guest
Guest

There's a file that comes with the mod, and a readme that tells you how to do it.

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SwiftyMagee
SwiftyMagee

There is a file labelled "HL2MMod_ProperIronsights.vpk" in the Extras folder with this mod. Place the file in the "custom" folder of whatever MMod game you're currently playing and you should have proper ironsights.

For example, I'm currently playing the Half-Life 2 Update version of MMod, so I just place the .vpk file inside the directory of "...\steamapps\sourcemods\HL2MMod_HL2U\custom" and I have ironsights in my game.

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TopDollar86
TopDollar86

I've done exactly that and it still doesn't work for me.

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sgor00
sgor00

It is breathtaking!

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PropperNem
PropperNem

finally the shotgun is great again!

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terepin
terepin

Is it just me, or did you remove god rays? Because I don't see them in settings.

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drug
drug

Gonna miss those. Imgur.com

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J.C.D.
J.C.D.

They never worked quite right for me so it's not a big loss for me, but dang, they did look gorgeous in screenshots

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acadea27
acadea27

So in the trailer it says that it supports Cinematic Mod,do I install that first then this?And does this mod work with the other episodes?It looks really nice,nice job.

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GeezerMan
GeezerMan

just install cm2013 like normal and run MMOD cm2013 from your library.
Make sure both games are installed in the same steamapps folder.

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acadea27
acadea27

Hmm,ok.I will try that.Thank you.

Edit:
I saw you asked if the character pimper works,I will wait to see if you get an answer cause I wan't my Alyx to be sexy.

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GeezerMan
GeezerMan

Is it possible to use the character pimper for the CM2013 version of the mod? I cant get it to work :(

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aroman172
aroman172

+1 line removal
"| gameinfo_path | VPKs / CMModelOverrides_EP1_dir.vpk"
from gameinfo.txt does not help, original character models are loaded. And a gravel gun, for example, too.

The main menu font Mmod 1.3 does not support Cyrillic characters. Please tell me which file do I need to replace?

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Guest
Guest

I can confirm that the provided instructions in the relevant readme don't help in getting character-pimped models to show, neither named NPCs nor the generic NPC packs.

Removing the "| gameinfo_path | VPKs / CMModelOverrides_HL2_dir.vpk" line from HL2MMod_Cinematic_HL2/gameinfo.txt doesn't help. In fact, not even removing the very CMModelOverrides_HL2_dir.vpk file from its directory helps.

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^LoneFOx^
^LoneFOx^

copy and paste the custom folder from CM2013 in hl2 and episodic

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Guest
Guest

paste where?

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maximusnukeage
maximusnukeage

I was able to make the new models (so to speak) from the character pimper work with MMOD by taking ALL files and folders from /CM2013/episodic/ and pasting them all with overwriting to /sourcemods/HL2MMod_Cinematic_EP1/

Best of luck!

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jvashko
jvashko

Did this work for just hl2 episode 1 or original hl2 as well? I tried it and it doesn't seem to work for either.

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ExcessiveGBH
ExcessiveGBH

GhostFOx^ Nov 21 2019
copy and paste the custom folder from CM2013 in hl2 and episodic

Just tried the above, can confirm this it working. Just don't copy the weapons folder, ADS will not work properly amongst other gun stuff.

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Guest
Guest

did this and it worked til the part when i try to get the hev suit for the first time and it crashed

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keny9009
keny9009

The same, it works until you have to use the weapons. Then it breaks.

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Guest
Guest

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