At the heart of Star Trek Armada are the most exciting elements from the Star Trek episodes and movies: leading fleets of starships into combat, exploring new planetary systems throughout the Alpha and Delta Quadrants, and carefully treading the delicate balance between peace and war among six different races.

This RTS is unlike many others in that there is a huge emphasis placed on modding it, and consequently there is quite an array of extremely impressive mods available which have proved massivly popular. So if you are a fan of RTS, follow Star Trek and want to experience all this wonderful game series has to offer then scope out a few of its sweet-as modifications!

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As I promised, a new version of Federation Dawn has arrived with some bugfixes and hopefully a more stable build. A bit later than I planned because my GPU fried and I had to wait payday to get a replacement.

This version should not have any game breaking bugs. Note though that there are some "eccentricities" that have to be blamed on the Fleet Operations engine and I can't really do anything about it. Two major things come in mind, the first is the mining ships occasionally stopping if they are upgraded during an Era change. The AI can handle it well so it's up to you to look after your miners. The other one is that sometimes the Era advancement seems to be blocked by a research station. This issue was only reported with the Federation Starship Design Bureau so far, but I couldn't find any bugs in the code, so I have to assume that this is a bug in the game engine and it can happen to any faction. The workaround is to dismantle the station and rebuild it. Don't worry, your researches won't be lost. Interestingly this issue doesn't seem to affect the AI at all.

Thanks to Archonon, hellodean, Mavrick and ValkyresGrace for the bug hunting!

There are a few new features too. The Federation got new weapon sounds and textures: blue phasers with that eerie sound we're all so fond of since TOS. The United Earth ships got new Phaser textures as well.
For the complete changelog please check out the ReadMe file of the mod.

Because some reported troubles when they tried to extract the compressed file, I also upload this version with an installer. Note though that this installer will most likely trigger any antivirus you may have, simply because it's from an unknown, unconfirmed source. But it's completely safe. If you don't take my word install the mod on a safe device and check its contents for yourselves :P

Finally, some of you requested longer Eras, so a new quick patch is available for you too. This patch increases the time of each Era from 15 to 20 minutes on normal speed. This should be enough for everyone to make every research and build up a strong fleet from any Era. But please note that I did not test the AI with the longer Eras so I have no idea how this change will affect the balance. My guess is that the Romulans will be slightly stronger.

Sorry for not having any new pictures to show off, this is only a quick article to let you know I'm still around.

As always, please report any bug you find. And don't hesitate to ask me, if you have any questions!
Now some more rest, then up to the TOS era!

Federation Dawn is released!

Federation Dawn is released!

Star Trek: Evolution 5 comments

After so many years, the first part of the Evolution project is finally available for public. Enjoy!

Release date announced!

Release date announced!

Star Trek: Evolution 3 comments

After a decade of work, and months of "final preparation, the first part of Star Trek: Evolution is finally ready to release. The first part, Federation...

July 2013 Update

July 2013 Update

The Coalition War 1 comment

It's been a while. Having been away for quiet sometime I wanted to announce not only am I back, but I am still aiming at a 2013 release for the Earth...

Christmas Update

Christmas Update

Klingon Academy II: Empire at War 2 comments

Merry Christmas all! A quick update to keep you all informed over the holiday period

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The very first release, the first part of the Evolution project.

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nando91
nando91

donde puedo descargar el juego, aqui veo puros parches etc pero no veo el instalador completo del juego, por favor darme el link de descarga para el instalador y luego vere algun parche, por favor el juego completo necesito, gracias

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passetti
passetti

Many thanks for this mod. Enjoying it to the max :)

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twitchoneill
twitchoneill

i have fleet ops and the no cd patch but when i launch a game it says you need your own cd any tips on how to fix this?

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Private_Scoop
Private_Scoop

I think someone should make a model of the USS Vengeance form the new Star Trek (Into Darkness). It's a real cool overpowered ship.

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twitchoneill
twitchoneill

ive got Star Trek: Armada but it wont run on wondows 8 and i just want to know would Star Trek: Armada II run on windows 8 or not? because i really dont wana but the game if its not going to run on windows 8

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Majestic_MSFC
Majestic_MSFC

Try running Fleet Operations, it's a modification but has many advanced features to a point that it's more a new game than a mod. Plus there is a Stock A2 mod for it as well to make it more like the stock game if you like.

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origamiairplane
origamiairplane

I have a lot of experience of voice acting in games having worked in the industry for years, and I'm willing to lend a hand if you're still looking.

Drop me an email!

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Gloryn
Gloryn

Armada 2 is by far the better of the Armada games and I prefer it as the better of any type of Naval Game, even tho it is Ster Trek. I personally do not favor Star Treks flavor but hey... with a race like Species 8472? ... hmm... Zerg?! WEE! Biomechanical Critters who live in organs! Sounds good to me!
The game is an RTS featuring a fully massive collection of fleets in the Star Trek Universe for you to wield. There's alot of ships to be gotten in this game for your thirst of multi phaser shooting frigates. The GFX are quite captivating. Visually speaking the game is... well... it looks like the damn shows and movies pretty much! unlike Armada 1, which looked rather cartoony; the Colors, Textures and Models on Armada too have a very "realistic" feel that their Origianal God would've loved to have seen (aka Gene himself). I do think the master of Star Trek would've loved this creation. Gaming wise, i found this game real fun, even tho im not a Trekkie. Its a good mix of intense war far and space naval engagment with Empire-like managment. You colonize tons of worlds and seek in hunger everywhere for resources. Having the Resources on Infanate Gathering and having your Techs and productions on Expensive and Slow makes this game a worth wild one to play for many hours in one Setting. Realistic wise? i dono wot to say... its... Star Trek... and while im not a Trekkie, i must confess, its pretty damn accurate to the Trek Universe. The only thing i thought was sort'a... strange was the Federation's Scout vessel which is called the Venture i believe. Its a mimic of the custom shuttle that Tom Paris from Voyager designed and created. It looks rather large to the rest of the fleet for being a shuttle that only has a crew of mostly 6 to man it. The Defiant Class compared to that little guy just... seems alil bit off. I personally think that an Obertha Class might've been better, but... eh, that class is real old... i duno, im no Trekkie. i dono wot else exists for the new **** now. The other issue is that I believe that Spiecies 8472 was... like... f'ing godly? In Armada 2, they are very destructable and no where near as strong. Its sorta safe to hear yes, you wont have to worry about having that ring of Spiecies Ships shooting that massive cannon and blowing up one of your colonized worlds (althuogh you do get to use that Ring of Ships thingie tho!, its just not as strong, ... NO WHERE NEAR). It makes good for game balance. thats the only reason why they were cut so far down.
The one thing i LOVED about this game is that it TRUELY Added a 3rd Dimension to the RTS Genre. It TRUELY Added it. Your map is actually a CUBE area, not a flat plane. By right clicking with your mouse, you can scroll a location up or down in Altitude. This makes it possible for your attack to actually riad from ABOVE and enemy instead of Head on from the Standard compass directions. That right made the games biggest impression on me and it simply changes the way you can rush in'a RTS with that ability in mind. Unlike most players who simply mindlessly rush and flood you stupidly with what they believe to be the strongest unit; this game allows you to out manuver them in any direction, warp around them and since nearly every vessel has atleast ONE unique "spell" or special ability? you garuntee you that you can counter any noob fleet of tons of Soveriegn Class ships that might be massing at you.
This game is a Good RTS for the Trekkie Fans. Maybe aside from Klingon Acadamy, i think this is one of the better games to ever hold the Star Trek title on its box

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MWachtis
MWachtis

Duuude, I read the whole thing!

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teallink2142
teallink2142

ugh i lost maybe 3 minutes from my life reading this wonderous comment. makes me miss the game even more

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Piemanlives
Piemanlives

most likely the longest comment on moddb as well, but hey that's what we get

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Star Trek: Armada II
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