Expanding on every feature found in The Lord of the Rings, The Battle for Middle-earth II as well as boasting entirely new content. The all new single player campaign’s innovative new units will help to tell the story of the evil Witch-King’s rise to power, domination of Angmar, and invasion of the great kingdom of Arnor, home to Aragorn’s ancestors. To fully experience the evil side of Middle-earth, gamers can now play as the all new Angmar faction in skirmish, multiplayer, and War of the Ring modes.

Experience a whole new depth of strategy with upgraded War of the Ring and Create-A-Hero features. Create-A-Hero’s entirely new Troll class boasts additional weapons and armour that will allow players to have even more freedom in customizing their game play. War of the Ring, the risk-style meta-game, offers upgraded army persistence, a new siege dynamic on the Living World Map, and unified territories that serve as major control points.

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Four New Maps

News 7 comments

Anewlogo


Middle-earth is a vast land, full of strange, tranquil, and wicked sights. The four maps we're showcasing today illustrate this wondrous diversity and serve to further highlight the monumental effort we're pouring into making Age of the Ring's final map pool as interesting as possible.


Itä-mâ - 5 players



Set deep within the ancestral forests of the Lossoth, Itä-mâ (East-land in the Lossoth tongue) is an ancient place of worship. Time-worn standing stones dot the landscape, forming patterns whose meaning can only be gleaned by the shamans of the frozen north.

itama1


Offerings are presented to the spirits that are said to linger within the stones


itama2


Nobody, not even the Lossoth themselves, remember the people that erected the standing stones


itama3


The Rangers of the North occasionally visited Lossoth territory to exchange information



Taur-na-Vereth - 3 players



The secluded 'Forest of Feasting' contains numerous small hidden glades where the elven folk of the Woodland Realm delight in feasting and merriment. Be wary if you seek to approach uninvited - Thranduil's people are not known for their hospitality.

vereth1

The elvish folk were passing bowls from hand to hand and across the fires, and some

were harping and many were singing.


vereth2


Their gleaming hair was twined with flowers; green and white gems glinted on their collars and their faces and their songs were filled with mirth...


vereth3


And the head of a long line of feasters sat a woodland king with a crown of leaves upon his golden hair.



Taur Hithlin - 2 players



Golden aspen trees line the shores of this serene lake within the 'Misty Lake Forest', deep within the woods of Lórien. Its tranquil waters create a gentle mist that enshrouds the surrounding woodland.

taur1


Though Mellyrn do not grace the soil of Taur Hithlin, the aspen trees still provide a golden canopy


taur2


A tranquil island at the center of Taur Hithlin

taur3

Gentle waters lap at the grassy shore


Goblin-town - 3 players



Far beneath the Misty Mountains, the Great Goblin rules the disfigured hordes of his domain. Elaborate traps are set in the High Pass to take travellers down, down to Goblin Town...

goblin1


An endless horde of orcs congegrate around the vile Goblin King


goblin2


Goblin-town's rocky outcrops are surrounded by levels of treacherous wood-and-rope walkways

goblin3

Goblins quaff, and Goblins beat
Goblins laugh, and Goblins bleat
Below, my lad!
Ho, ho! my lad!


Ok bye!
The Age of the Ring Team


The Road to Edain 4.6: WotR-Umbar Map Rework

The Road to Edain 4.6: WotR-Umbar Map Rework

Edain Mod 4 comments

After showing you our rework of the Last Homely House in Middle-Earth - Rivendell - last week, we are continuing with a completely new fortress map for...

The Road to Edain 4.6: Rivendell Map Rework

The Road to Edain 4.6: Rivendell Map Rework

Edain Mod 6 comments

Edain 4.6 will feature a newly reworked Rivendell map.

The Road to Edain 4.6: War of the Ring - Graphics Update Part III

The Road to Edain 4.6: War of the Ring - Graphics Update Part III

Edain Mod 7 comments

Presenting Part III of our graphics update for the War-of-the-Ring-mode in the upcoming update.

The Road to Edain 4.6: War of the Ring - Graphics Update Part II

The Road to Edain 4.6: War of the Ring - Graphics Update Part II

Edain Mod 11 comments

Presenting Part II of our graphics update for the War-of-the-Ring-mode in the upcoming update.

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This submod works the same way as a patch would work. You simply need to paste the files of the submod over a copy of your Age of the Ring 7.2. You also...

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Version 2 is here! Works only with patch 2.02v840! Check the installation guide below and list of changes below!

Comments  (0 - 10 of 155)
Guest
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Guest
Guest

Hello, I've went to Forums.revora.net to install the original ROTWK, I open the ISO file, then I try to run AutoRun.exe and it says to insert the disk 1??
I have Windows 10

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lordpepita22
lordpepita22

guys aragorn is usles in this mod we need him no ara no party

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Watman92
Watman92

I can no longer build Fortresses in the Campaign or any other one. I'm using the current patch 2.02 v8.4.0, I even did a full uninstall and reinstall and Im still suffering from the same bug. I don't know how to fix it. Everything was working fine before then I installed the "Kingdom of Arnor" mod and that's when it all started.

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HalbaradTheDunedain
HalbaradTheDunedain

it is patch not the mod

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itay1
itay1

הוא מבקש ממני קוד בהתקנה מי יכול לעזור לי

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bilbothehobbit
bilbothehobbit

תתקין מכאן אחי, יש הכול: Forums.revora.net
פעם באה אולי עדיף שתשאל באנגלית

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komtwenty
komtwenty

i have an installed and functioning copy of BFME 2 but when i try to launch ROTKW it keeps telling me that "Base game is not Installed" and i cant find a solution

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Viktorov
Viktorov

You need to install BFME2 firstly.

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