We are thrilled to announce the release of the next version of Edain Unchained. Brace yourselves as we unveil a new chapter of the Unchained Submod, promising an even further improved experience of our beloved Edain Mod.
The new version will be released on 09.02.2024!
We also would like to introduce you some new stuff that come with the new version:
As always, we are reworking old maps to make them more interesting again. For example, this time we have reworked Lebennin. Here the map was widened slightly, outposts were added and repositioned. This means that the map is no longer separated from the outposts and new opportunities are created to destroy your opponent as quickly as possible!
Another map is Mouth of the Entwash. It was always a very cool map, but the many outposts were a bit too much. Furthermore, the map was made a little more symmetrical in order to increase the fairness between the players.
The last map in this category we would like to show is Tournament Hills. We made out of Tournament Hills a new map wich we added as an additional map: Tournament Hills II. The number of players was reduced from 8 to 7 and completely retextured.
One request from the community was to bring back an old popular map: Cradle of Creeps. We have fulfilled this wish. After we had to make some adjustments because the map was designed for the bfme2-building-system, the map is now also available for the bfme1-building-system.
Of course, we not only reworked old maps, but also created completely new maps. The first map is a new horde map: Mirkwood. Similar to the horde map Minas Nurn, there are 30 waves to beat. Which wave can you reach? ;)
Another new map is Fortress of the Witch King: Carn Dum. There was already a Carn Dum map, but it was very spacious and empty. With this new version the North is to be destroyed again!
With each new Unchained version, new models are added. As has already been shown in the last few days, all Rhun units have received a rework. The new models are four times more efficient than the previous models.
In addition, the Cirith Ungol barracks have received a makeover too.
Hopefully all errors that caused game crashes have been fixed. In addition, we have of course also added new changes:
• New/ reworked Maps got new Creeps like Uruk-Hunters, Jungle-Wargs, Bears, Broodmothers, …)
• Some Ringheroes got much stronger
• Lorien outpost citadel expansions add to cost reduction
• Lumbermills can be turned into other ressource buildings again
• Catapult expansions don’t do damage to allied buildings, however they deal damage against units
• lots of new or reworked sounds for spells • tribut carts got an ability to level external military buildings
• lots of Bug-fixes, balance changes, conceptual changes and quality of life improvements
You can find all patch notes here: Docs.google.com
Join the Fellowship Today! The time has come to don your armor and wield your sword. Whether you seek the thrill of epic battles, the joy of exploration, or the camaraderie of fighting along with your allies, Edain Unchained has something for every adventurer.
May your journey be filled with glory and may the spirit of Middle-earth guide you on this epic quest!
Your Edain Unchaind Team!