The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
The stand-alone mod S.T.A.L.K.E.R. Anomaly 1.5.1 aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Players can choose from a variety of ways to play the mod. Play story mode with 4 chapters of interesting quests, sandbox mode if you prefer to make up your own story, or the combat intense warfare mode where factions fight for influence and control over different areas of the zone.
Anomaly is also highly customizable, play it the way you like and have the most fun. There are hundreds of settings that can be tweaked in the options menus and for more advanced changes, there are over 1000 addons for Anomaly that were created by other players to change the experience in more advanced ways.
One of the most popular changes in Anomaly 1.5.1 since Beta 3 is the addition of a 3D PDA.
When holding the PDA in the lowered position, stalkers can track their position on the map while walking around. This will make it easier to navigate towards map markers like hidden stashes or mission objectives.
And to interact with the PDA it can be held closer to your eyes so it will fill almost the whole screen and the text on it is more readable. If you prefer the old style 2D PDA we even added an option to switch back to it, but real stalkers would not do that.
"Lost to the Zone" Storylines has been added to 1.5 update, with its three installations:
And the new bonus story:
Additionally, you're free to assist your faction and complete their questlines.
The majority of quests will offer info about your targets before accepting, in addition to new types of quests to keep the player busy.
Every stage of the storylines will unlock a bonus faction for the player. A new set of achievements have been added to game as well.
Every single level has been reworked to help convey the feeling of an overgrown, relatively undisturbed Zone. The weather system is improved and expanded to offer variety and atmospheric feel.
Shaders and visual effects have received major improvements, such as the new gasmask with nice refractions, cracks react to light and raindrops. In addition to better tone mapping, water reflections, new wet surface shaders and more.
The A-Life received major changes. For a start, stalkers travel more frequently and report their activity in the other parts of the Zone.
The Zone is constantly changing, so are the anomalies and mutants. Dynamic world items are everywhere around you, even in places you might not expect. Each playthrough will carry something different for you to look for. Explore the Zone, and you might find something nice during your journey.
Special characters and common stalkers offer more unique tasks, along with expanded dialogue. Stalkers can sell and buy items from traders, or even visit local mechanics to upgrade their favorite weapons. In addition: Loners, Mercs and a few others can offer escort services for a fee. Many special characters also have connections around the Zone: you can offer them a payment to bribe an enemy faction, temporarily preventing them from attacking on sight.
The disguise system has improved. Your equipment and behavior affects the way stalkers observe and remember you. And a new experimental feature will make stealth kills more viable to kill enemies sneakily.
Your rank and reputation counts. Exceptionally high or low values respectively will attract attention, possibly even from your enemies...
Update 1.5.1 is FULL REPACK and STAND-ALONE. Don't attempt installing it on older version or other stalker games, just unpack it on an empty folder and play.
Installation steps:
1. Create a folder for Anomaly, for example C:\Game\Anomaly
2. Download and unpack the repack in the folder you made:
2.5. Anomaly 1.5.1 is also available as a torrent download, use this magnet link if you prefer this.
3. Check here if any hotfixes exist for the latest update:
4. Start the launcher and select the renderer you want to play with, toggle AVX if you have a powerful CPU
5. Start the game and enjoy!
We have a big community dedicated to the mod, covering all kind of topics. Click on the image down below to join:
Listen to Anomaly OST by Gates of Morheim:
A raw changelog of all the improvements, tweaks, and bugfixes can be found here. It's a mostly unfiltered log that we created and updated during the development of the 1.5.1 update.
To see a list of all developers and contributors to this release, click here to see our credits document.
And as always: good hunting, stalkers!
A list of the Top Five Recent FPS Mods (mods that released an update in the last two years) on ModDB!
The pre-release of Anomaly 1.5 update is available. This is mainly for testing and feedback purposes.
New Page Template Introduced; 5 Creatively Modded ModDB Pages.
Check out this week’s roundup of the mods that were featured on the DBolical YouTube!
This is the download for S.T.A.L.K.E.R. Anomaly 1.5.1 - the final version of the 1.5.x update series. Do NOT install this on top of older 1.5.0 versions...
This tool will be useful if you want to translate the game with the desired language. Cet outil vous seras utile si vous voulez traduire le jeu avec le...
This is a hotfix for S.T.A.L.K.E.R. Anomaly 1.5.0 Update 4. Install this hotfix after Update 4.
This is the fourth update for S.T.A.L.K.E.R. Anomaly 1.5.0 B3. It also contains everything from all previous updates and hotfixes. It needs to be installed...
This is the third update for S.T.A.L.K.E.R. Anomaly 1.5.0 B3. It also contains everything from all previous updates and hotfixes. It needs to be installed...
Part 3/3 of S.T.A.L.K.E.R. Anomaly 1.5.0 - for links to the other 2 parts, read the detailed description. It does NOT require any previous versions of...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
[error][ 126] : The specified module could not be found.
at address 0x00000001401D8E64
Anyone know what this is? happening in the abandoned underground
I have a problem with launching the game. Whenever I try playing a message pops up saying that the code execution cannot proceed because MSVCP140.dll wasn't found, and it suggests reinstalling the game. Im not an expert but I feel i did something wrong.
It is a common problem you may also find randomly with other older games. You should be able to find the VisualC++ 2015 pack (or the MSVCP140.dll file itself) and a tutorial on how to install it fairly easy by searching for it on the net.
the error was missing d3dx9_43.dll can it even be ran with directx12?
As far as I know, you should be well able to run it, as DX12 is not excluding earlier versions from use, except for those anachronistic ones that are not compatible with/supported by your OS (I guess Win10 or 11) such as DirectX 7. Anomaly's main running on DX9, 10 and 11 should work fine (not sure about DX8, though). What could be the culprit here is that the old DLLs (libraries) or parts of them for DX9, 10 & 11 are not installed. Try installing earlier DirectX 9/10/11 redistributables/end-user runtimes (redists) compatible with your current OS. You can find them at Microsoft support or similar.
As an example: Microsoft.com
Is there a step I'm missing in the process, I've downloaded winrar to unpack the 1.51 download and extracted it from there to a folder in my c drive but i get a error that urges me to redownload somethings missing. Im downloading it again. Im new to Pc gaming and this games probably not the easiest to start on but i cant help myself it looks so fun and the community seems amazing. I don't want to start modding but just want the base came. thank you for the help.
Please use 7zip for unpacking the files, WinRAR has and creates problems with unpacking ".7z"-archives, iirc.
Guys, a question: do anyone know how to fix campfires always lit bug?
I think is related, maybe, to the god mode: I once exit the game after some testing and I forgot to deactivate it. But but but, it's happening even with a new game from a new installation of the main game w/0 any add-on. I need a hand :)
So, I have a couple huge problems with this mod. I love it, but some glitches and some things that are seemingly just part of the game make it really hard to keep enjoying.
For instance:
- In a firefight, enemy AI will do everything to track you down, and shoot you. Even if you've ran several rooms away, they will check those rooms, ignore your friendly ai while the friendly AI are shooting at them, and only try to kill you.
- Friendly AI can literally push you into oncoming fire. Literally, physically push you by moving too close to you.
- Speaking of friendly AI, they have a habit of literally staring enemies, and just letting themselves get shot. It's extremely annoying, and makes you end up doing all the work.
- More on friendly AI, this time on Squads, sometimes if you buy a squads, they disappear like a few seconds after buying them. Nothing shooting at them, no grenades going off, no mutants in the area, they just all collectively go to the twilight zone. I have no idea why this happens. I guess they put their two weeks in, didn't wanna wait, and just went home.
- Taking control of a faction seems to do absolutely nothing.
- The AI's real enemy is doors. Because, if you go behind a door before closing it, they assume you aren't there, put their guns away, and walk in unarmed. Or they'll just clip through the door with just their face, refuse to open it, and stare at you just mildly judging your actions of walking into said door.
- The ak jams on full durability after shooting a few rounds. In reality you can shove it mud, submerge it in water, **** it, finish on it, shove it up godzilla's ***, then deep freeze it, and it will still fire.
- The AI seem to just gobble 7.62. It does nothing to them. They just thank me for the meal I've shot into their face, then they proceed to violate every hole of my body with their guns, and then skull **** me. But, when they shoot me with 7.62, it's like I've had Mjonir thrown at my face, even if it hits me in my toes.
- Buckshot can literally kill someone at 200 meters. Yet, slugs just passionately suckle their toes like a neckbeard on a Friday night with their first girlfriend at 10 meters away.
That's like my only issues with the game. Other than that, it's incredibly fun. It's just these specific things happen every five seconds, and there is no ignoring them.
-
Some of these issues are mitigable through various addons (in case you are not using them already anyway). I assume you are playing a "vanilla" Anomaly (no fork-version such as GAMMA, or addons installed).
For the AI issue, I'd suggest Stealth and Mora's ai fixes (partially integrated into Stealth, already). Should especially help with the forgetfulness of enemies.
For the companion/squadmate shoving issue, try CrimsonVirus' OCD Pack (increased and tweaked companion distance) and see if that helps (did a lot for me regarding this).
Regarding Warfare (faction control, squads, etc) I think Warfare Alife Overhaul might help a ton, it is basically enhancing and fixing a lot of stuff regarding the tends-to-be-erratic Warfare mode (despite the addon's name only implying Alife).
For weapon durability, try some of the rebalance addons (I only tried and can recommend Blindside's myself but it comes with a lot of file changes for the reanimation etc) or just decrease weapon condition degradation in the options (under "Progression difficulty").
For the buckshot and 7.62 issues, try either the various vanilla fixes for ammo (I really like the one from the glorious DLTX MiniMod Repository) or go full Grok's B.O.O.B.S. (a very extensive and fundamental ballistic system overhaul).
If you are new to installing and using addons, make sure you read a little into prerequisites first (e.g. DLTX, mod manager, and STALKER's engine's general tendency to be kinda esoteric).