Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of Open X-Ray. Built upon Last Day, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.

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Important Notes:

  • 1.5 requires a new game and is NOT compatible with old saves!
  • The Beta will reset all your settings, set them again after starting the game.
  • Don't install any form of add-ons for 1.5, only "Back to the Root (Models)" and "English Voices" work fine for now.
  • To start Lost to the Zone storylines, ask stalkers around for any new information they know. You might find someone who can give you important leads.

Features:

Anomaly 1.5 is the biggest update yet, It includes a lot of new features and major changes

Story mode


"Lost to the Zone" Storylines have been added to Anomaly 1.5 with it's 3 parts:

  • Part 1: Living Legend: a famous stalker has returned to the Zone. Pursue him in order to obtain his invaluable knowledge.
  • Part 2: Mortal Sin: a sinister faction emerges from obscurity to take over the Zone. You are the only one who can stop them.
  • Part 3: Operation Afterglow: the Zone attracts a lot of attention. However, some people believe that its many secrets are best kept hidden.

The Story mode now includes "Lost to the Zone" storylines, along with "Mysteries of the Zone" and DRX Questlines. The player is free to play any of them whenever they want.

Major quests won't be given to you upon starting a game, you need to ask for it.

Warfare

Warfare has become a part of Anomaly as an optional mode. It simulates a war between different factions in a dynamic fashion.

The mode lets the player assume control over their faction. This is done at run time, and the player can choose between either the dynamic expansion system or the manual expansion system. The dynamic expansion system will adapt to any bases you captured in manual expansion mode when you switch back.

With an offline combat simulator, squads can intercept other squads arbitrarily, so the zone will be much more dynamic and the large scale war will rage at the far corners of the map.

Atmosphere


The engine received a lot of improvements, and many new features has been added such as HUD inertion and FXAA support.

The weather cycles have been completely revamped by meatchunk to achieve better atmosphere and quality. And many improvements are done to the surrounding environment such as trees swing in storms, glowing anomalies, dynamic rain and more.

A-Life


The A-Life received major changes. Stalkers travel more frequently and report their activity in the other parts of the Zone. The disguise system has improved, your equipment and behaviour affects the way stalkers observe and remember you.

The mutant spawns in underground levels is reworked for more dynamic encounters, each playthrough will carry something different for you.

Every time you start a new game, the spawned items around the Zone will be different. Their availability depends on the chosen difficulty.

Special characters and common stalkers offer more unique tasks, along with expanded dialog.

Sometimes you want to pass through some area without worrying about an enemy squad camping there. Many special characters have connections around the zone, talk to them and provide a payment to bribe an enemy faction temporarily.

you can ask natural squads to join your company and provide protection for a fee, the service is offered for a day or two. The escort squad will decline if you travel to abounded locations or monolith areas.

On high ranks or really bad reputation, you'll attract enough attention. Your enemies will put a bounty on your head and send elite squads after you.

Inventory and Items


The inventory has been expanded with more item slots. In addition, a lot of changes have been done to the item system: all devices operate by their own batteries, you can swap batteries between devices.

Backpacks are essential to increase the carry weight while equipped. And bolts are limited on hardest difficulty.

PDAs found on corpses can be viewed by the player to dig the messages inside. Messages related to the dead stalker can be about anything, search for any important info you can find.

A new set of headlamps and PDAs with special features are available. In addition, a new 3 detectors are added for quests and general-usage:

The Geiger Counter is now a detector with its own model. Using it will show the radiation value on the HUD. It operates under 3 modes to show readings in different ways.

The RF Receiver is able to catch signals coming from different radio sources. Along with the Anomaly Measurement device, both are used for different quests.


Download and Installation:

The beta is a patch in a form of loose files, not a full release. The final release of 1.5 will be a complete repack (Standalone), it will be released once the beta is over.

First you need Anomaly 1.4 to be installed. if you have it installed already then skip to step 4. Otherwise follow this order:

1. Create a folder of your choice for Anomaly

2. Download and unpack Anomaly Repack 1.3.1 (Part 1) and (Part 2) inside the folder

Link to Anomaly Repack 1.3.1 (Part 1)

Link to Anomaly Repack 1.3.1 (Part 2)

3. Download and unpack Anomaly 1.3.3 Update inside the folder:

Link to Anomaly Update 1.3.3

4. Download and unpack Anomaly 1.4 Update inside the folder:

Link to Anomaly Update 1.4

5. Download and unpack Anomaly 1.5 (BETA) inside the folder:

S.T.A.L.K.E.R. Anomaly Update 1.5.0 [BETA]

[Anomaly 1.5 BETA]


JSGME is a good choice in case you want to revert back to 1.4 later.

Feedback:

Report issues and bugs on Anomaly forums. Upload your log file (found in appdata/logs) and describe where\when or how the crash happened.
You can report bugs on the Discord server for Anomaly (in #progress_feedback channel) as well. Click on the image down below to join


Have fun and merry christmas!


S.T.A.L.K.E.R. Anomaly Repack Update 1.4.0 Released

S.T.A.L.K.E.R. Anomaly Repack Update 1.4.0 Released

News 24 comments

S.T.A.L.K.E.R. Anomaly version 1.4.0 is the first huge overhaul with new gameplay mechanics and many optimizations and bug fixes.

S.T.A.L.K.E.R. Anomaly Repack

S.T.A.L.K.E.R. Anomaly Repack

News 4 comments

The re-packed version of S.T.A.L.K.E.R. Anomaly including all 12 updates that were released for the original S.T.A.L.K.E.R. Anomaly mod pack and some...

S.T.A.L.K.E.R. Anomaly Mod Pack

S.T.A.L.K.E.R. Anomaly Mod Pack

News 6 comments

S.T.A.L.K.E.R. Anomaly is a mod pack based on Last Day 1.3 with many addons and custom tweaks. It's quite demanding on the system, but it's running on...

Players Choice - Mod of the Year 2018

Players Choice - Mod of the Year 2018

Feature 42 comments

The voting period for the Top 100 mods has closed, and it’s now time to announce the winners of the 2018 Mod of the Year Awards, as chosen by you!

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S.T.A.L.K.E.R. Anomaly Update 1.5.0 [BETA 2.4]

S.T.A.L.K.E.R. Anomaly Update 1.5.0 [BETA 2.4]

Patch 98 comments

This is a pre-release of 1.5 update. This is mainly for testing and feedback purposes.

S.T.A.L.K.E.R. Anomaly: English Voices

S.T.A.L.K.E.R. Anomaly: English Voices

Audio Pack 10 comments

This addon will replace russian voices of special characters from all 3 stalker gamers with english voices

S.T.A.L.K.E.R. Anomaly Repack Update 1.4.0

S.T.A.L.K.E.R. Anomaly Repack Update 1.4.0

Patch 41 comments

This update for S.T.A.L.K.E.R. Anomaly does NOT contain any previous updates, it requires update 1.3.3 to be installed already. Please read the detailed...

S.T.A.L.K.E.R. Anomaly Repack Update 1.3.3

S.T.A.L.K.E.R. Anomaly Repack Update 1.3.3

Patch 116 comments

This update for S.T.A.L.K.E.R. Anomaly contains all previous updates, please read the detailed description for more information:

S.T.A.L.K.E.R. Anomaly: Back to the Roots - Models

S.T.A.L.K.E.R. Anomaly: Back to the Roots - Models

Prefabs 1 comment

This is one part of Back to the Roots. This part contains only the models. It can be combined with "Back to the Roots - World" or used alone.

S.T.A.L.K.E.R. Anomaly: Back to the Roots - World

S.T.A.L.K.E.R. Anomaly: Back to the Roots - World

Prefabs 5 comments

This is one part of Back to the Roots. This part contains only the world textures. It can be combined with "Back to the Roots - Models" or used alone.

Comments  (0 - 10 of 2,366)
stormtrooper1689
stormtrooper1689

gun sounds are kinda bad there is no eco or reverb to them.

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TruBluAussie
TruBluAussie

Try the Road to the North weapon sounds addon. They're quite good.

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alaTBC
alaTBC

how do i start lost to the zone quetlines ?

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TruBluAussie
TruBluAussie

AFAIK you ask random stalkers whats going on.

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ExistentShadow
ExistentShadow

So I have a problem, when the game launches it then crashes, here is the log:



Initializing File System...
using fs-ltx fsgame.ltx
FS: 8374 files cached 0 archives, 1834Kb memory used.
Init FileSystem 0.326582 sec
'xrCore' build 7244, Dec 6 2018

EH: 92341D50CC602CC68D98839FCD309C69

-----loading d:\user files\desktop\anomaly\gamedata\configs\system.ltx
-----loading d:\user files\desktop\anomaly\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line
Executing config-script "user.ltx"...
[appdata\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
* [win32]: free[8589772276 K], reserved[48640 K], committed[113612 K]
* [ D3D ]: textures[0 K]
* [x-ray]: process heap[43762 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[34147 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=D:\User Files\Desktop\ANOMALY\bin\
dir[1]=D:\User Files\Desktop\ANOMALY\
dir[2]=D:\User Files\Desktop\ANOMALY\bin\
dir[3]=C:\Windows\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList OpenAL Soft
devices OpenAL Soft
SOUND: OpenAL: system default SndDevice name is
SOUND: OpenAL: All available devices:
1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
Executing config-script "d:\user files\desktop\anomaly\gamedata\configs\default_controls.ltx"...
[d:\user files\desktop\anomaly\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
[appdata\user.ltx] successfully loaded.
SOUND: Selected device is OpenAL Soft
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1088]: NVIDIA GeForce GTX 590
* GPU driver: 21.21.13.7563
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 4040 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(2), Physical(1)
* NVidia MGPU: 2-Way SLI detected.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K

FATAL ERROR

[error]Expression : F
[error]Function : CResourceManager::OnDeviceCreate
[error]File : ..\xrRender\ResourceManager_Loader.cpp
[error]Line : 137
[error]Description : d:\user files\desktop\anomaly\gamedata\shaders.xr

stack trace:

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meatchunk
meatchunk

You're using SLI?
Can you test with SLI disabled and see?

Also clear anomalydir\appdata\shaders_cache and try.

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valio2004
valio2004

wen i open the beta version 1.50 it gets a crash and it close :'')
pls guys try to fix it or someting
tnx for reading it and sorry for my bad english

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LVutner
LVutner

Send a log.

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✪KEV2k
✪KEV2k

Is it not possible to put a compatibility for Absolute Nature Redux and Atumn Winds?

These two addons to CoC are great, but in Anomaly I particularly did not like the vegetation, it is not bad, it has beautiful textures and a good quality but I do not know why (I did not feel good playing Anomaly with this vegetation)

Also the sounds of the steps of the NPC (Actor) are from AO, I never liked it, I prefer the Vanilla pattern ... Any way these things happen?

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Amoch
Amoch

Agreed. No offence meant to the people making the vegetation in Anomaly, but Absolute Nature Redux just does the best possible job within the X-Ray engine's limitations IMO. From my very limited experience with Anomaly, the vegetation models/textures here are sometimes too big/tall, and look more grainy than Redux Nature. The Anomaly screenshots look great, but the vegetation up close - then I prefer Redux.

To have the ability to use Redux as an alternative would be great (including the level files which control the different vegetation distributions). The guy who made the Redux addons (Structures and Nature) really did an outstanding job.

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✪KEV2k
✪KEV2k

Is there any way to remove all that white part in the sky? Sometimes when I look at the sky during the day it is sunny I can see the texture, but when I go back to the normal camera I notice that the sky is totally clear and it gets very ugly.

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meatchunk
meatchunk

Which version are you playing?

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✪KEV2k
✪KEV2k

The most recent (1.5.0 BETA 2.4)

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meatchunk
meatchunk

Can you send a screenshot?
Might be either bloom or sun rays intensity.

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Really nice mod, with, weirdly really good damage balance that somehow fit to my annoying needs. I said weirdly because most of mods just try to hard to mimic Misery that it self is really bad made mod(its not hard, its just annoying with fake hardness made via stats not gameplay it self) and thanks to it you dont need to play it like doom/quake, progressing trough game just for better gear that deal more damage. You can really get fist gun and take care of it and it will take care of you. Just…

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