Named Game of the Year by over 50 publications, Valve's début title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.
Welcome to another progress update article! This time we'll be focusing on stuff for the new medieval chapter of the mod! There's been quite a bunch of stuff made for it so far so let's get started :D
But actually before we start, make sure to play the City Demo! I've released it a couple of months ago and if you haven't played it already - it's a bite sized chunk of the City chapter that I've covered in the previous few articles! This is the last release of the mod until I'm done with the whole thing, so don't ask me for any more demos.
So - one of the time periods you'll visit during your time travel escapades will be the Middle Ages, of course this is a goofy cartoony mod so I've taken some liberties to make it as interesting and as fun as I can, so don't expect the most accurate depiction of that time period :)
Let's get started with the maps, the first map of this chapter will be a spooky church - complete with a graveyard and crypts!
The level starts out pretty quiet with a lot of ambience, but you still get a feeling that there's something lurking in these parts...
Eventually you make it to a nearby village, however it's not as peaceful as it seems.
That's all for the maps so far, I don't want to spoil too much and also I haven't done as much work on them as I wanted to, since I was busy doing other things during this year...
Let's get to some more exciting things, like weapons! I've been hard at work creating the arsenal for this chapter, I've got a lot of cool things planned and more cool things that I'm able to show off! :D
Check out this video of some of the arsenal you'll be able to use! It's not everything there will be in store in the entire chapter, but it's most of it!
You've seen these weapons in action, so here's renders of the models I've done for them! I'm really happy with how these ended up and I hope you like them too!
The first weapon you'll get your hands on in this chapter will be the Dagger. It's a fast melee weapon, but isn't exactly powerful. You'll get way better stuff later on.
Another weapon is the Flame Potion. Acts basically like a molotov, it's great for taking out large groups of enemies. Be careful though, you wouldn't want to end up in the blast radius of this thing!
This is the last weapon I'll show the model of here, since all the other ones aren't done yet. The Crossbow is a great long-range marksman weapon that deals a ton of damage to anyone who stands in the way of its arrows. It's basically like HL1's crossbow, except without the scope and the arrows are affected by gravity.
I've also got some planned features for these weapons that will be added later, like a burning status effect for enemies hit by the Flame Potion, instead of just dying. Also the Crossbow arrows will be able to ricochet off of walls like in HL2, and you'll be able to see arrows stuck onto enemies' bodies after you shot them with the Crossbow :)
If you watched the video you've also seen another weapon - the Ice Spell. This is a powerful projectile weapon that shoots little ice pieces that are able to completely freeze enemies, and then you can shatter them into tiny chunks later.
Just don't shoot certain fiery enemies with it. You might regret it ;)
Now let's get to enemies - there's not a lot to show here, since I'm still in the process of actually making them but I can show two of them.
You might've noticed these silly guys wandering around in one of the Church level shots and in the weapon showcase video :)
They're fast and pretty fragile. However a swarm of these little bastards can be enough to kill you, so be careful.
There's also the Ogre, they'll be beefy guys that will throw axes at you. Very dangerous.
Currently they're very unfinished and use the mercenary assault model and animations as a placeholder.
So finally, things are looking bright for this mod - I've gotten my good friend Dr. Orange to help me out with writing and level design (you may have noticed the writing part in the City Demo), and there's been a big influx of people finding out about this mod after playing TWHL Tower: Source, which you should play too.
Thanks for reading! I hope you liked this update, and I wish I had more stuff to show off but I haven't been working on the mod as much as I used to last year, due to some life stuff, other mods and also being a little exhausted after releasing the City Demo. See ya!
This Article will show the Hazard Course for this mod...
Updated the playtest demo after porting to FeaturefulSDK
All innovations, changes and other updates from 21.07.24 and further plans after the release.
This version includes multiple fixes including a bug with the melee weapon itself. And a new feature, uppercuts and comboes.
Updated version of the current playtest demo with bug fixes, now including new features of FeaturefulSDK by FreeSlave (Hazard Team). See changelog.md...
Half-Life: Xen's Horror is a Half-Life mod where you play as a guy named Ayden Farrell who discovers the lost facility named Orange Facility. Ayden discoverers...
Same universe, different story, different place... a little darker and creepier [Xash3D Only]
The second release of the demo of X-Cunundrum. Get a taste of the music, dialogues and a little bit of action.
Esta es una traducción de subtítulos y textos para el primer demo de Half-Life: Time Warp, es decir que no incluye voces (por ahora). Tengan en cuenta...
🤨bye🤫bye🧏♂️
This comment feels ominous... like when someone you played with online haven't logged in for years.
hehehehehehehehhe
my game love
I have added a new video of "skinning tutorials for the Half-Life" to the list
here is the complete list of my tutorials
Moddb.com
Photoshop tutorial : skinning (part 28) (basic head) (badass)
I have added a new video of "skinning tutorials for the Half-Life" to the list
here is the complete list of my tutorials
https://www.moddb.com/games/half-life/tutorials/skinning-tutorials-for-the-half-life-modding-community
Photoshop tutorial : skinning (part 27) (basic head) (skull)
https://youtu.be/Mc8GH5SlmGg
I have added a new video of "skinning tutorials for the Half-Life" to the list
here is the complete list of my tutorials
https://www.moddb.com/games/half-life/tutorials/skinning-tutorials-for-the-half-life-modding-community
Photoshop tutorial : skinning (part 22) (basic head) (troll)
https://youtu.be/_l9bexar-AI
(buried)
need create remasters old modifications on xash 3d/xash xt with hl decay 3d models and level selector
Игровой канал Андрюхи! Это ты? Я помню 8 лет назад тебя смотрел! Почему бы тебе не создать мод свой наконец ?
me encantan todos los mods de este juego, simplemente increíble