As President Anton Rayne, lead Sordland into ruin or repair in your first term. Navigate a political drama story driven by conversations with your cabinet members and other significant figures in a country with its own complicated history. Beware or embrace corruption; shirk or uphold ideals.
Sordland has been under the leadership of Colonel Soll for over two decades after he ended the bloody civil war. Now in 1954, Soll is gone but his political party is still in control of Sordland — until a charismatic young man, Anton Rayne, surprises everyone by rising to the top of the party and getting elected as the new President of Sordland.
The people are hungry for democratic reforms after decades under a traditionalist power. The economy is in shambles and the political landscape is shifting. Neighboring superpowers are watching closely, and there are military threats on the horizon.
Can you pull the country out of its recession? Will you meet the demands of your people for reform? The future of Sordland depends on your choices. Good luck, Mr. President.
“Laceriten, Ecciniten, Bretreniten - Liberty, equality, fraternity.”
The month of Emperor Augustus is behind us and it is a good time to take a look at the tasks we accomplished and the road ahead. This report will include a few teasers towards the middle so if you don’t want to know anything about the late game please don’t read further.
A new writer joined us! Rachel has joined the team to help with writing, editing, and finalising the personal storyline. She is a very skilled writer who has already improved a dozen scenes and the overall narrative design of our two exciting story flows.
Our narrative review continues and we are tackling societal elements that were lacking consistency and prevalence throughout the game. The world of Suzerain is different and old, and we needed to make this obvious to the player in order to achieve full immersion. Moreover, some of the gaps between decisions and scenes are being slowly mended to increase the interconnectedness of the story elements in the game.
Guess what these flags represent and respond in our Discord server here: Discord.gg
The conclusion of the main political storyline is near thanks to Ilke’s design efforts and we are taking a final look at the late game decrees, the media influence and police actions. Other key choices are also considered before we take a step towards the finalised endings as they are connected with a portion of these actions. We have also finalised the design of the decrees panel and implemented the functionality. You can find an older mockup of it below.
[CONCEPT - Contents Subject to Change]
The Oligarchs storyline ended along with the range economic expression of planned, mixed and market economy doctrines with additional economic choices being near to completion. Ozgun has excelled in executing the final storyline. Key characters like Walter Tusk and Marcel Koronti are as expected playing a big role.
We have added a key choice of either nationalizing, privatising or not changing the big four corporations in the story with a bespoke UI. In the interface the player can further determine the percentage of ownership being bought or sold by the state. There are also a set of choices depending on previous player decisions that are very exciting. Will you eat the rich or feast lavishly with them?
[CONCEPT - Contents Subject to Change]
We attended Gamescom 2020 through the Indie Arena Booth. This cool digital event drove attention towards our game and increased our presence on Steam. Next up is PAX Online from September 12 - 20! We’d love it if you share your experiences with Suzerain on social media to spread awareness and support our election campaign!
Additionally, our Producer and Managing Director Ata has been working on the next business step in the evolution of Torpor Games. We will make a press release on the exciting subject when the time comes!
See you next time in the September report and thank you for your support!
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Thank you and see you next time citizen, Glory to Sordland!
“Our strangest strength is the courage to live, knowing that we will die, knowing nothing more true.” - Bernard Circas Hope all of you have been well...
Great to be back with another juicy monthly report detailing our development for the month of June with a recap of the most exciting moments. Let's begin...
Welcome back to another monthly report! We are heading full steam ahead into June with dozens of developments in Suzerain.
April is behind us and what a month that has been! Our new key art, trailer and the LNC demo came out all at once! Join us in our recap of the highlights...
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