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Translating Mood into a Level
Submerge

Translating Mood into a Level

Feb 27, 2015 Submerge News 0 comments

When you work as a leveldesigner, one of the first things that you will have to do is to translate the vision image into a first draft 3d scene.

Artificial Mind Update #12 - Redesigning - part 2
Artificial Mind

Artificial Mind Update #12 - Redesigning - part 2

Feb 27, 2015 Artificial Mind News 1 comment

Electromagnets, electrificators, power transmitters, water levers, water gates, cardboard boxes and much more!

(Update) Fabricant: Episode 2 - Trailer is out & voiceactors
Game

(Update) Fabricant: Episode 2 - Trailer is out & voiceactors

Feb 27, 2015 Unity devs News 0 comments

Hello, what's going on? For me it's just gorgeous! Yesterday, I've released a new Episode 2 trailer and I'm so excited of making this episode...

Additional Units Mod - Attila (AUM-ATT) 1.1
Total War: Attila

Additional Units Mod - Attila (AUM-ATT) 1.1

Feb 27, 2015 Additional Units Mod - Attila (AUM-ATT) News 0 comments

Additional Units Mod - Attila (AUM-ATT) 1.1 has been released.

Development Update 5
Afterconflict Lost War

Development Update 5

Feb 27, 2015 Afterconflict Lost War News 0 comments

This update, we bring you a prototype of the new map we are working on. The Metro.

ExtroForge Tech Demo #5 - Shifting
ExtroForge

ExtroForge Tech Demo #5 - Shifting

Feb 26, 2015 ExtroForge Article 0 comments

How do you get back to base quickly without a vehicle? Shifting, that's how. Lead Writer Jonathan D. briefly talks about another use for SCMB Towers.

Major Brigador Gameplay Update
Brigador

Major Brigador Gameplay Update

Feb 26, 2015 Brigador News 6 comments

New guns, new vehicles, new ways to blow stuff up!

Update 2
Scrap Mechanic

Update 2

Feb 26, 2015 Scrap Mechanic News 2 comments

It’s just about time for another update! We can report that we’ve made some great progress this month, with plenty of exciting stuff to share with you.

Video Teaser and Screens of Daily Espada Steam Version!
Daily Espada

Video Teaser and Screens of Daily Espada Steam Version!

Feb 26, 2015 Daily Espada News 2 comments

First details revealed on the new version of Daily Espada, alongside videos, screens and gifs!

Report 056: Beta
Vector Thrust

Report 056: Beta

Feb 26, 2015 Vector Thrust News 6 comments

The beta as arrived with lots of new challenges and new aircraft.

Pathing and Movement
Trudy's Mechanicals.

Pathing and Movement

Feb 26, 2015 Trudy's Mechanicals. News 2 comments

An overview of Trudy's Mechanicals pathing and movement featuring the grizzly Bauk unit.

WFTO Wednesday #112: Performance & Flex Goals
War for the Overworld

WFTO Wednesday #112: Performance & Flex Goals

Feb 25, 2015 War for the Overworld News 1 comment

This week we take a look at the results of the ongoing under-the-hood changes coming to WFTO in 0.7.0, we also find the results of the Flex-Goal DLC voting...

Realistic Day-Night Cycles and New Planets
Empyrion - Galactic Survival

Realistic Day-Night Cycles and New Planets

Feb 25, 2015 Empyrion - Galactic Survival News 8 comments

Empyrion now features realistic day-night cycles that depend on the rotation speed of a planet. Chase the sunset around a planet! New snow and lava planet...

Rewind: Detailed information and Kickstarter
Rewind: A mysterious horror game

Rewind: Detailed information and Kickstarter

Feb 25, 2015 Rewind: A mysterious horror game News 0 comments

Watch two short videos from the prototype version, read detailed information about Rewind and our Kickstarter campaign.

Beta feedback and... Bloody explosions!
Greedy Guns

Beta feedback and... Bloody explosions!

Feb 25, 2015 Greedy Guns News 0 comments

Greedy Guns beta was released, but now it's time to pay attention to the followers' feedback and requests. And of course, create more and more content.

Progress Update - Background and Trait Icons, Escorting Caravans, Let's Play 4
Battle Brothers

Progress Update - Background and Trait Icons, Escorting Caravans, Let's Play 4

Feb 25, 2015 Battle Brothers News 0 comments

Over the last week we’ve been focusing on filling up missing content, playtesting and balancing the game. Most changes and additions are rather small...

Devlog: Territorial Expansion
Unending Galaxy

Devlog: Territorial Expansion

Feb 25, 2015 Unending Galaxy News 0 comments

A detailed devlog about the new sector ownership and territorial expansion model used by in-game factions.

Captain's Log Stardate 02241518.14
Sol Avenger

Captain's Log Stardate 02241518.14

Feb 24, 2015 Sol Avenger News 0 comments

The Quantum Forge team are all very excited about our launch on the 18th, and we thank our early backers. It's going to be a great run for us and we will...

Bend dem' update
The Final Stand

Bend dem' update

Feb 24, 2015 The Final Stand News 5 comments

The newest update for The Final Stand! We're hosting a stress test this weekend!

Mental Omega News Bulletin #12
C&C: Yuri's Revenge

Mental Omega News Bulletin #12

Feb 24, 2015 Mental Omega APYR News 3 comments

There is much more to the development of the next Mental Omega than we can let you all in on for now. However..

Graphic update !
The Alien Wasteland

Graphic update !

Feb 24, 2015 The Alien Wasteland News 4 comments

With better textures, re-sculpted aliens and reworked weapons !

50 Shades of Manticore
Okhlos

50 Shades of Manticore

Feb 24, 2015 Okhlos News 8 comments

This week we’re showing off the creative process behind the very first mini-bosses in Okhlos!

Weapons in 101 Ways To Die - Part 3
101 Ways To Die

Weapons in 101 Ways To Die - Part 3

Feb 24, 2015 101 Ways To Die News 0 comments

101 Ways To Die is a physics based puzzle game with a delightfully gory theme. Its not just about killing... its about killing in style!

Dutch Armed Forces v0.97 Released!
ARMA 2: Combined Operations

Dutch Armed Forces v0.97 Released!

Feb 24, 2015 Dutch Armed Forces News 0 comments

Dafmod 0.97RC has been released today and should be available later on AH , SU & ModDB. The mod is almost complete and that’s why this is published as...

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