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"How does Hyperthread() play faster than Transistor?"
Transistor

"How does Hyperthread() play faster than Transistor?"

May 25, 2015 Transition() News 0 comments

You've asked me how Hyperthread() encourages real-time combat, what changes are actually made, and how Transistor works without depending on Turn(). I...

Interloper is out now!
Interloper

Interloper is out now!

May 25, 2015 Interloper News 0 comments

Interloper is a fast-paced real-time strategy game with matches that take only 5 minutes.

Demo Version is coming
Crysis Wars

Demo Version is coming

May 25, 2015 Operation: SALVAGE News 0 comments

Will soon, I made the first demo for modification.

TRI.DEFENDER - Announcement Trailer
Tri.Defender

TRI.DEFENDER - Announcement Trailer

May 25, 2015 Tri.Defender News 0 comments

TRI.DEFENDER is a 3D arcade game featuring a variety of different highscore challanges. The gameplay is mostly about quick reaction and coordination.

Congo v0.3 Release & 50% off!
Congo

Congo v0.3 Release & 50% off!

May 25, 2015 Congo News 1 comment

To celebrate the release of v0.3, we now have a 50% discount on both single and four-packs starting today and lasting for a week! v0.3 has new maps, new...

Dire Days A1.3 Update
Dire Days: Online TDS

Dire Days A1.3 Update

May 25, 2015 Dire Days: Online TDS News 0 comments

Dire Days is an online top/down shooter built, hosted and served by Pisces Software. Play favorite game modes such as deathmatch and team deathmatch with...

Altered Melee : Beyond the Throne - Tides of Darkness
Warcraft III: Frozen Throne

Altered Melee : Beyond the Throne - Tides of Darkness

May 25, 2015 Warcraft III: Frozen Throne News 0 comments

Welcome to a world post Frozen Throne where the arms race between Orc and Human has continued unabated, where the Naga have made a serious play for control...

Player AI Improvements
Rocket Fist

Player AI Improvements

May 25, 2015 Rocket Fist News 0 comments

In today's devlog I talk about how I created a more challenging player AI by making it aware of it's surroundings.

Ver 0.001 Updata
StarCraft

Ver 0.001 Updata

May 25, 2015 Starcraft1 Heart of the swarm MOD News 0 comments

Ver 0.001 - changelog. 1. Change screen the Title, main menu, victory, defeat. 2. Main sound and the title sounds, species-specific in-game sound Change...

Fall Of Saigon: Military Map Props
Half-Life 2

Fall Of Saigon: Military Map Props

May 25, 2015 Fall of Saigon News 3 comments

Happy Memorial Day to all of our American Fans! We've been busy working on all sorts of cool stuff at Fall Of Saigon, Today we would like to share some...

Mid Game Crisis
Skein

Mid Game Crisis

May 25, 2015 Skein News 6 comments

All devs have a period where they start to wonder whether their project is going in the right direction, and Skein was no different. In this article I...

Void Raiders - unedited gameplay & soundtrack preview
Void Raiders

Void Raiders - unedited gameplay & soundtrack preview

May 25, 2015 Void Raiders News 1 comment

Time has come to show you another unedited gameplay video of the game. In addition

Gnoblins: DevLog - Environment Simulation
Gnoblins

Gnoblins: DevLog - Environment Simulation

May 25, 2015 Gnoblins News 0 comments

It is time for an other developer log, this time in video form. In one of the previous videos I demonstrated the water simulation capabilities in Gnoblins...

2015.05.24 Boss 101 How We Create UI Icons
Boss 101

2015.05.24 Boss 101 How We Create UI Icons

May 25, 2015 Boss 101 News 0 comments

A look behind the scenes at the process and philosophy behind status effect icons in Boss 101! Joins us won't you?

Water and archers - new updates
The Grail

Water and archers - new updates

May 24, 2015 The Grail News 5 comments

Two new updates - new water , surface deformation (ripples), improved shader for knight (he can get wet) + new animations. And next update shows new archer...

Housing System !
Umbra

Housing System !

May 24, 2015 Umbra News 2 comments

Today, we are going to talk about Umbra’s housing module!

Environment Preview and Progress Update
Observatorium

Environment Preview and Progress Update

May 24, 2015 Observatorium News 2 comments

A preview of our environment style in Unity 5 and quick progress update.

HESK: Hyugaren - May 24th update
Doom II

HESK: Hyugaren - May 24th update

May 24, 2015 HESK: Hyugaren News 4 comments

Complexity and hardcore modding. If you want these two, you cannot miss these news about HESK: Hyugaren!

BIG News!
Dawn of War

BIG News!

May 24, 2015 Ultimate Apocalypse Mod (DOW SS) News 21 comments

UA final teaser for the upcoming release! It be cometh, soon...

Natural Pressure | All characters (currently)
Natural Pressure

Natural Pressure | All characters (currently)

May 24, 2015 Natural Pressure News 1 comment

Natural Pressure is a game where a small number of players become "Egoists" and have to kill the rest of the people who are "Innocent". As a innocent...

Playtest 20150524
OpenRA

Playtest 20150524

May 24, 2015 OpenRA News 11 comments

We created an all new in-game map editor. The Dune 2000 mod got support for building upgrades and several missions have been added to the Command & Conquer...

Novus Inceptio on Steam Greenlight
Novus Inceptio

Novus Inceptio on Steam Greenlight

May 24, 2015 Novus Inceptio News 0 comments

This day is Novus Inceptio on Steam Greenlight. If you like the project, so do not hesitate to support it.

ALIENGINE Spaceship Section
ALIENGINE

ALIENGINE Spaceship Section

May 24, 2015 ALIENGINE News 0 comments

Share the thoughts of designing the spaceships in ALIENGINE and showcase of their 3D models.

Watch us play the Mothership mode!
Starfall Tactics

Watch us play the Mothership mode!

May 24, 2015 Starfall Tactics News 0 comments

Two game developers enter the arena. One contender is left with a feeling of being completely ravaged, their victory stolen right before their eyes.

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