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Development Update: Particles and Procedural Generation
Stranger on the 103rd Floor

Development Update: Particles and Procedural Generation

May 28, 2015 Stranger on the 103rd Floor News 0 comments

Introducing the new particle effects in the game and also a look at the new procedural generation methods being used in Stranger on the 103rd Floor

Colonial Highlight
Sins of a Solar Empire: Rebellion

Colonial Highlight

May 27, 2015 Fall of Kobol News 0 comments

Colonial Separatists: You believe all Cylons are Toasters and can't be trusted. You also have a anti-Xeno bigotry that extends to all non-human factions...

Videos: High level A.I., evasion and formations
AC-130 Gunship Simulator: Special Ops Squadron

Videos: High level A.I., evasion and formations

May 27, 2015 AC-130 Gunship Simulator: Special Ops Squadron News 0 comments

When characters get smart enough to fear the Gunship

Dev Update #16: May 27, 2015 – Happy Birthday ‘Hanako’ & More
Hanako - Soul of the Samurai

Dev Update #16: May 27, 2015 – Happy Birthday ‘Hanako’ & More

May 27, 2015 Hanako - Soul of the Samurai News 0 comments

A Personal Note First Typically, our updates begin with the most important development topics but today is a very special day to me, and to the meaning...

Release of CSS: All Weapons for all Teams minimod
Counter-Strike: Source

Release of CSS: All Weapons for all Teams minimod

May 27, 2015 CSS: All Weapons for all Teams News 0 comments

This is a small mod which enables all weapons on all Teams. This means: You can buy a M4A1 as a Terrorist or you can buy the Mac10 as a CT and the old...

Update on our Patch 4.1
Medieval II: Total War: Kingdoms

Update on our Patch 4.1

May 27, 2015 The Italian Wars News 0 comments

Of course we have tried to fix as many bugs and problems as possible, but not only that,we also added some new content to TIW.

End of May Update
Crusader Kings II

End of May Update

May 27, 2015 Pharaohs & Consuls News 2 comments

An overview of work done in the last month, bringing to light recent improvements and development issues encountered during the month of May. Will be...

You sure dont look invincible to me!
Okhlos

You sure dont look invincible to me!

May 27, 2015 Okhlos News 1 comment

A look at the new invulnerability effect, and the difficulties of giving player feedback on multiple characters.

Update 0.1
Company of Heroes: Opposing Fronts

Update 0.1

May 27, 2015 Czechoslovakia 1938 News 2 comments

We got new update changing another 4 units + portraits.

Through the Woods Kickstarter Video Update 2
Through the Woods

Through the Woods Kickstarter Video Update 2

May 27, 2015 Through the Woods News 0 comments

We thought we'd share our second video update explaining how emotion and trolls fit into Through the Woods and why we decided to go third-person.

Catlateral Damage is now available on Steam!
Catlateral Damage

Catlateral Damage is now available on Steam!

May 27, 2015 Catlateral Damage News 0 comments

Get your paws ready, because you can now purchase Catlateral Damage on Steam!

The new Boxman Begins! Ported to Unreal 4
Boxman Begins

The new Boxman Begins! Ported to Unreal 4

May 27, 2015 Boxman Begins News 0 comments

Why have we been quiet? We've been porting the game to Unreal 4. The result? The best version of the game we've ever played. Everything has been revised...

Inside loook and status report, this time on Steel Talons
C&C3: Kane’s Wrath

Inside loook and status report, this time on Steel Talons

May 26, 2015 Kane's Wrath Unofficial Patch 1.04 News 6 comments

Inside look and status report, this time on Steel Talons. What have changed? what you will notice?

Stellar Stars - v0.077 Alpha! Attack Of The Camera!
Stellar Stars

Stellar Stars - v0.077 Alpha! Attack Of The Camera!

May 26, 2015 Stellar Stars News 0 comments

The camera strikes in today's Stellar Stars update! With this new version, the level of excitement that you can get from playing Stellar Stars will definitely...

Swipey Rogue (mobile arcade/rogue): Devlog 16 - Magic Area Preview
Swipey Rogue

Swipey Rogue (mobile arcade/rogue): Devlog 16 - Magic Area Preview

May 26, 2015 Swipey Rogue News 0 comments

Swipey Rogue is an arcade mashup of swipe-action, auto-running and dungeon-crawling, room-puzzling. It's my first fully independent game and work is slowly...

Frontline Chaos - May 2015 Update
C&C Generals: Zero Hour

Frontline Chaos - May 2015 Update

May 26, 2015 Frontline Chaos News 8 comments

In today's Frontline Chaos update, we'll introduce two new Revenant units, which share one aspect: fire.

Sleepers - Teaser Trailer
Sleepers

Sleepers - Teaser Trailer

May 26, 2015 Sleepers News 2 comments

The first teaser for our upcoming survival horror game "Sleepers".

Chronicon Devlog 2
Chronicon

Chronicon Devlog 2

May 26, 2015 Chronicon News 2 comments

Second devlog update, taking a look at some spell changes, the enchant system, and difficulty levels. Gifs!

The Darkness is Growing
I Can't Escape: Darkness

The Darkness is Growing

May 26, 2015 I Can't Escape: Darkness News 1 comment

The day approaches... the Darkness will soon be upon us! Development updates, new screenshots (including a sneak peak of the Darkness itself), and the...

Inventory, Vegetation Testing and new Website!
The Pankration

Inventory, Vegetation Testing and new Website!

May 26, 2015 The Pankration News 2 comments

The last weeks I was busy implementing a better Inventory, testing some foliage and rebuilding our website.

Last Demo and preparing for release
Nomad Fleet

Last Demo and preparing for release

May 26, 2015 Nomad Fleet News 2 comments

Here I describe what's included in the last version that I'll upload to IndieDB. Also I talk about my plans for the release of the game in Steam.

Fancy GUIs
Socuwan

Fancy GUIs

May 26, 2015 Socuwan News 0 comments

Check out the new and improved GUIs in this devlog video!

First screenshots + soundtrack sample!
Fifth Column

First screenshots + soundtrack sample!

May 26, 2015 Fifth Column News 1 comment

Since the trailer release is postponed again, we figured that only the release of the very first screenshots could soothe the pain now. A first sample...

Update#3: Dialogue System and new locations
DO NOT CROSS

Update#3: Dialogue System and new locations

May 26, 2015 DO NOT CROSS News 4 comments

This weeks update focuses on the visual representation and design of our dialogue system. No worries, there is a lot more to see: a few new locations...

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