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First in-game screens!
Princess' Castle

First in-game screens!

Mar 28, 2015 Princess' Castle News 0 comments

After a four year hiatus, Princess' Castle is back! The game is now running on the Tomb engine and development is proceeding smoothily. The final release...

How should a sliding tackle work in an arcade soccer?
Kopanito All-Stars Soccer

How should a sliding tackle work in an arcade soccer?

Mar 28, 2015 Kopanito All-Stars Soccer News 0 comments

About sliding tackles, local multiplayer and other stuff that will be featured in Kopanito - an upcoming soccer game inspired by Sensible Soccer, Kick...

Counter-Strike 1.6 Source Alpha Three
Counter-Strike: Source

Counter-Strike 1.6 Source Alpha Three

Mar 28, 2015 Counter-Strike 1.6 Source News 2 comments

Hello again, it is me, Aulov Nikolay. Today i would like to present for you the third alpha release of my mod. In this third alpha release you will see...

Edain 4.0 Demo Released
Battle for Middle-earth II: Rise of the Witch King

Edain 4.0 Demo Released

Mar 28, 2015 Edain Mod News 51 comments

The Edain 4.0 Demo featuring a return to the classic Battle for Middle-earth castle gameplay with Gondor, Rohan, Mordor and Isengard is now available...

Big Battlegroup42 model presentation - part two
Battlefield 1942

Big Battlegroup42 model presentation - part two

Mar 28, 2015 BattleGroup42 News 0 comments

As announced in the last news, the BattleGroup42 team is back with part two of the model presentation for the final release of our mod. Included are several...

A Grand Return to SARMA Cube!
Half-Life 2: Episode Two

A Grand Return to SARMA Cube!

Mar 28, 2015 CUBE News 5 comments

Sooner or later, it should have happened – and the moment had come. The debut project of AASC – modification CUBE returns to ModDB!

Another update coming soon
Dark Storm

Another update coming soon

Mar 28, 2015 Dark Storm News 6 comments

We're still working hard on the VR Missions and have another update coming around the corner. Amber gets a noise maker, a first look at the healers, and...

Update with Co-op news, Tanks, Flowers and Gameplay
Smith & Winston

Update with Co-op news, Tanks, Flowers and Gameplay

Mar 28, 2015 Smith & Winston News 0 comments

Showing off some updates as well as a longer gameplay video and a bit of a peek at our upcoming driveable vehicles.

Galactic Conquerors: Multiplayer Demo Update and Effects
Galactic Conquerors

Galactic Conquerors: Multiplayer Demo Update and Effects

Mar 28, 2015 Galactic Conquerors News 0 comments

We're getting closer to the release of the 0.4d release that will include the multiplayer mode in Galactic Conquerors. Next month the galaxies will blow...

#2 Update : Progress since last update
Le Me

#2 Update : Progress since last update

Mar 28, 2015 Le Me News 0 comments

In this update, we will show you how the full building looks like, the main character, some of rooms and how to eat if you hungry. We almost finish our...

Fortress Forever 2.5.0 released on Steam!
Half-Life 2

Fortress Forever 2.5.0 released on Steam!

Mar 27, 2015 Fortress Forever News 5 comments

Fortress Forever v2.5.0 has been released and is available through Steam for free.

Weekly Update - Week 13 (sort of)
Jurassic Park: Trespasser

Weekly Update - Week 13 (sort of)

Mar 27, 2015 Return to Jurassic Park: A Trespasser Mod News 0 comments

And we're back! Today I don't so much as ramble as I do show off. We get a sneak peek at the Aviary, some new concept ideas, and expose a kind of sort...

EASB Hour beta2 is released!
C&C: Yuri's Revenge

EASB Hour beta2 is released!

Mar 27, 2015 EASB HOUR News 0 comments

Beta2 fixes most balance issues in beta1, completed the mod's skirmish aspect of gameplay.

Look at my spaceship, my spaceship is amazing (in Starfall Tactics)!
Starfall Tactics

Look at my spaceship, my spaceship is amazing (in Starfall Tactics)!

Mar 27, 2015 Starfall Tactics News 1 comment

Today, we’d like to talk about how you’ll be able to customize the appearance of your spaceship flotilla in Starfall Tactics.

TerraForge TCG Development Summary - A Year Journey
TerraForge

TerraForge TCG Development Summary - A Year Journey

Mar 27, 2015 TerraForge News 0 comments

This news post documents and discusses the milestones in development progress of TerraForge, an MMORPG TCG being developed by DLK Studios. It took just...

A lot has improved - check it out!
Gardens of Gonzo

A lot has improved - check it out!

Mar 27, 2015 Gardens of Gonzo News 0 comments

There were quite some changes and improvements since the last news update on IndieDB. Be sure to visit the homepage or relog into the game to see all...

Lo of the Dark 0.8.5 - Global Overview
Lo of the Dark

Lo of the Dark 0.8.5 - Global Overview

Mar 27, 2015 Lo of the Dark News 3 comments

An overview of project state, features already done and soon-to-be added, and other stuff like that.

Shedding Some Light on Enemy Designs
BrambleLash

Shedding Some Light on Enemy Designs

Mar 27, 2015 BrambleLash News 0 comments

New enemy designs, our thought processes behind them, and where we're taking them!

Make Arma Not War Winners
Game

Make Arma Not War Winners

Mar 26, 2015 Event Coverage 11 comments

Awarding a total of €500,000 in cash prizes, plus the Health Care in Danger Special Award, here are the winners in Bohemia Interactive's Make Arma Not...

TE120 Official ModDB Debut & Launch Date
Half-Life 2

TE120 Official ModDB Debut & Launch Date

Mar 26, 2015 Transmissions - Element 120 News 4 comments

Below are the plans for the TE120 Launch Trailer & Release Date.

Launched Greenlight and videos
Barrage

Launched Greenlight and videos

Mar 26, 2015 Barrage News 2 comments

It's been few very busy weeks for us but it's finally done. We polished a lot of details, added some cool new features and overhauled our website. Now...

Weekly Update #4 - Trial and Error, Grey Caves, and AI
Lights

Weekly Update #4 - Trial and Error, Grey Caves, and AI

Mar 26, 2015 Lights News 2 comments

In which I talk about tediously building caves, working with AI, and show a video where the AI confuses me.

Cross Reverie Dev Diary #3
Cross Reverie

Cross Reverie Dev Diary #3

Mar 26, 2015 Cross Reverie News 4 comments

Dev Diary #3 breaks down Cross Reverie's Battle System and takes a look at turn order, character abilities and stigmas.

Pre-Update #1 - March 2015 - Inspiration and personal goals
Vectro

Pre-Update #1 - March 2015 - Inspiration and personal goals

Mar 26, 2015 Vectro News 0 comments

Rogue-like adventure + top-down sci-fi spaceship combat = VECTRO!

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