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TerraTech vehicle building masterclass
TerraTech

TerraTech vehicle building masterclass

Jul 24, 2014 TerraTech News 0 comments

TerraTech Designer, Kris Skellorn offers tips on how to get the most out of the vehicles you build in our free demo.

New Blocks: Thrusters
Avorion

New Blocks: Thrusters

Jul 24, 2014 Avorion News 0 comments

New thruster blocks were added that control your ship's yaw, pitch and roll speed. Depending on where they're placed, their influence will be stronger...

Everything you’d like to know about NEYA-7
CryZone:NEYA-7

Everything you’d like to know about NEYA-7

Jul 24, 2014 CryZone:NEYA-7 News 0 comments

1. Continuations of N7 is only possible in the case of success of the first episode, which contains two campaigns – “Ascent” and “Defeat”....

Gear Up in Beta with New Trailer!
Gear Up

Gear Up in Beta with New Trailer!

Jul 24, 2014 Gear Up News 0 comments

We're excited to announce that Gear Up now has entered Beta version with a completely new trailer! Check it out!

Crafting basics
Diablo II: Lord of Destruction

Crafting basics

Jul 24, 2014 Is Alive Article 0 comments

This is the promised guide you've been asking for. Hope it will satisfy you and answer your questions.

DevBlog Week 1: SURVIVE!
I Shall Remain

DevBlog Week 1: SURVIVE!

Jul 24, 2014 I Shall Remain News 0 comments

Our most important feature in the June Update is the SURVIVE! game mode. Let's find out what is it about!

Rendering in Prisonscape
Prisonscape

Rendering in Prisonscape

Jul 24, 2014 Prisonscape News 0 comments

In this blog post we tell about the rendering engine of Prisonscape. We also tell about state of the alpha and other things.

Shroud of the Avatar Release 8 Instructions
Shroud of the Avatar: Forsaken Virtues

Shroud of the Avatar Release 8 Instructions

Jul 24, 2014 Shroud of the Avatar: Forsaken Virtues News 0 comments

Shroud of the Avatar's eighth pre-alpha test release begins tomorrow, and brings PvP to the game for all to experiment with.

Monogame and going Multi-platform
39 Days to Mars

Monogame and going Multi-platform

Jul 24, 2014 39 Days to Mars News 0 comments

In this update I talk about how I took the plunge and got 39 Days to Mars running on Monogame. It's something I've been planning to do for a long time...

New Gameplay & Promo videos!
Racing Method

New Gameplay & Promo videos!

Jul 23, 2014 Racing Method News 0 comments

The last week I've been hard at work adjusting the physics. There was a huge issue in Unity with some of the sizing of components, the physics was completely...

Mercenaries DEV LOG #1
Mercenaries

Mercenaries DEV LOG #1

Jul 23, 2014 Mercenaries News 0 comments

Developer Log #1: First Contract. Here we go talk about this new project and present to all new desings and some music themes of the game.

Development Update #6 - Islanded Alpha on Desura!
Islanded

Development Update #6 - Islanded Alpha on Desura!

Jul 23, 2014 Islanded News 0 comments

The open Alpha is ready to be played. This first Alpha update (0.0.4.0) add the crafting system, repair some bugs, and improves highly the performance...

Support units: Airships
C&C Generals: Zero Hour

Support units: Airships

Jul 23, 2014 Earth Conflict News 5 comments

So, remember when I talked about support units? Well, let's call this the "next level" of support units...

The Ridder Clan Mod's High Elven Castle
Battle for Middle-earth II

The Ridder Clan Mod's High Elven Castle

Jul 23, 2014 The Ridder Clan Mod News 4 comments

Today's update is a nice movie for all of you to enjoy... It shows the castle for the High Elves when playing the game in the BFME 1 Mode, which was explained...

Dev Blog #1: Rebooting and Restarting
Project Spikes

Dev Blog #1: Rebooting and Restarting

Jul 23, 2014 Project Spikes News 0 comments

Project Spikes has had a reboot over the last couple of months, overhauling a lot of the scripts and bringing a fresh new approach to its development...

Development Update #5: We Can Build Them Better, Stronger, Smarter
Project: Velyria

Development Update #5: We Can Build Them Better, Stronger, Smarter

Jul 23, 2014 Project: Velyria News 0 comments

We list the work we have completed over the past month and dissect the new enemy A.I.!

IFSCL 2.6.0 - Getting Closer, new screens and info
IFSCL [Code Lyoko Game]

IFSCL 2.6.0 - Getting Closer, new screens and info

Jul 23, 2014 IFSCL [Code Lyoko Game] News 1 comment

Recap of all the additions for the 2.6.0 version of the flash interface of code lyoko's supercomputer, new updates list, and also a few new screens !

New media for Delta Loop: gameplay video
Delta Loop

New media for Delta Loop: gameplay video

Jul 23, 2014 Delta Loop News 0 comments

We've posted a new video from the latest beta, to give you a better taste of the intense gameplay in the advanced stages of the game.

Banking Tycoon Pre-Alpha 3 is Now Available!
Banking Tycoon

Banking Tycoon Pre-Alpha 3 is Now Available!

Jul 23, 2014 Banking Tycoon News 0 comments

Our 3rd Pre-Alpha Build is now available. In addition to a number of minor updates, this build includes Venture Capital Investments!

Weekly Update 5
Amnesia: The Dark Descent

Weekly Update 5

Jul 23, 2014 Rift News 0 comments

Weekly Update 5: Map 07_01 completed, Map 07_02 development started, "Renovations" underway for previously completed maps.

WARNING! - GAME CHANGER INSIDE!!!
Robocraft

WARNING! - GAME CHANGER INSIDE!!!

Jul 23, 2014 Robocraft News 0 comments

Major New Feature: Electroplate Armor! Game changing rechargeable shields which offers new ways to protect against long range weaponry! And it looks sweet...

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