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Starborne: Sovereign Space Alpha Test Begins Tomorrow
Starborne: Sovereign Space

Starborne: Sovereign Space Alpha Test Begins Tomorrow

Starborne: Sovereign Space

The upcoming 4X MMORTS from Solid Clouds will begin its seventh alpha test tomorrow.

We are Back
Battlefield 2

We are Back

Project Zombie Strike 2014

Hello. I'm Betamaxx,one of the creators of Project Zombie Strike 2014 mod for Battlefield 2.

Steel Knight 1513 Trailer
Steel Knight 1513

Steel Knight 1513 Trailer

Steel Knight 1513

Steel Knight 1513 is a platform game that will allow us to travel across 12 levels through various Indian territories in North America.

Upcoming 2D Platformer Game - STRATUM
STRATUM

Upcoming 2D Platformer Game - STRATUM

STRATUM

Hey, you have here a small teaser for STRATUM, a 2D platformer game currently in development. You can follow me on twitter @stratumthegame for more media...

Devlog #01
Skin House

Devlog #01

Skin House

Ongoing development - devlog #01 - Story: You are investigating a old house located at Manchac Swamps, Louisiana. the year is 1981. 20 years ago a unsolved...

Bringing you ClassiCube!
ClassiCube

Bringing you ClassiCube!

ClassiCube

ClassiCube is a free, singleplayer and multiplayer, game based off of the original Minecraft Classic. It brings various new features including customizable...

Raji An Ancient Epic, Environment Screenshots Part 1
Raji: An Ancient Epic

Raji An Ancient Epic, Environment Screenshots Part 1

Raji: An Ancient Epic

We're releasing some in-game screenshots showcasing our progress, feel free to share your thoughts

Armored Squad - Fresh look on level design
Armored Squad

Armored Squad - Fresh look on level design

Armored Squad

We decided to abandon support for top-down view as it would allow us to make more interesting levels. Check out the article for some cool video!

AI Sword Fight Development
The First Emperor

AI Sword Fight Development

The First Emperor

We've started developing the AI's sword fighting capabilities and created a short video of them engaging in battle

Arcade Moonlander - Coming soon to Steam
Arcade Moonlander

Arcade Moonlander - Coming soon to Steam

Arcade Moonlander

Explore space and race against the clock in this retro-styled adventure game.

Early Access available!
Blasted Road Terror

Early Access available!

Blasted Road Terror

Blasted Road Terror reached great milestone and finaly launched Early Acess, lets talk about launch it self, future plans and share few post launch thoughts...

Trap Labs Beta - Now on Steam and mobile
Trap Labs

Trap Labs Beta - Now on Steam and mobile

Trap Labs

Trap Labs beta is now available for free on Steam and mobile! Dodge some traps at Trap Labs and get rewarded. What can go wrong? Participate in our cross-platform...

Green Media Release & Dev Team
Half-Life 2: Episode Two

Green Media Release & Dev Team

Snowdrop Escape 2 comments

Green media release, weapons demonstration and those engaged in development.

RealRTCW 2.2 Update
Return To Castle Wolfenstein

RealRTCW 2.2 Update

RealRTCW - Realism Mod 8 comments

More information about status of the upcoming RealRTCW update.

2.3 Patch Update
Battlefield 1942

2.3 Patch Update

Warfront

Added air power to the skies over Operation Aberdeen.

8-Bit Adventures 2 Steam Page Launch + First Look Demo!
8-Bit Adventures 2

8-Bit Adventures 2 Steam Page Launch + First Look Demo!

8-Bit Adventures 2 1 comment

I am very excited to announce that the 8-Bit Adventures 2 Steam Page has officially launched, alongside a special ‘First Look’ Demo! Additionally...

How To Play Wolf Gang
Wolf Gang

How To Play Wolf Gang

Wolf Gang

Learn how to play Wolf Gang in this brief overview of the mechanics that make this tactical RPG unique!

The Beginning is near!
Thy Sword

The Beginning is near!

Thy Sword

The Beginning is near. Pixel adventure with Sword & Sorcery in fantastic lands. Lots of hacking, lots of slashing. Single player, local coop and player...

Devlog, Airship, Character, Stage, Tactics and BIC
DragonLore

Devlog, Airship, Character, Stage, Tactics and BIC

DragonLore 1 comment

Design Airship, Character, Stage, Tactics and submit to an indie game festival ‘BIC’.

Art Process & Progress Updates
Sense - 不祥的预感 : A Cyberpunk Ghost Story

Art Process & Progress Updates

Sense - 不祥的预感 : A Cyberpunk Ghost Story 2 comments

With the kickstarter upcoming on the horizon, we go over a selection of features currently being worked on, as well as the art process spread out across...

Astrobase Command - Closed Alpha - 2 hours of Gameplay
Astrobase Command

Astrobase Command - Closed Alpha - 2 hours of Gameplay

Astrobase Command

2 hours of gameplay with Dave, the game's lead designer.

The Road to Edain 4.5: Spellbook of Imladris
Battle for Middle-earth II: Rise of the Witch King

The Road to Edain 4.5: Spellbook of Imladris

Edain Mod 35 comments

This is the new and overhauled spellbook of the high elves living in Rivendell. Enjoy!

Final UI Improvements
Equilinox

Final UI Improvements

Equilinox

A few final tweaks and improvements to the UI in Equilinox!

Alpha menu and some tracks
Imperial Operations: Mystery of Arca

Alpha menu and some tracks

Imperial Operations: Mystery of Arca

In this article I would like to show you 2 more tracks (for those who weren't still at Video tab) and a really new thing - menu showcase!

An Open Galaxy Time Travel Simulation
Star Explorers

An Open Galaxy Time Travel Simulation

Star Explorers

It would be possible to add a time travel mechanism to my open galaxy exploration game Star Explorers. This would, to my knowledge, be the first "Open...

Kantai, towards the Solomon Islands! #1
War Thunder

Kantai, towards the Solomon Islands! #1

War Thunder x Kantai Collection Sound Mod Project!

The next update on this mod is named "The Solomon Update" and will include 4 new sound mods. More info below!

WIP: Getting ready for the NPC Factions Test!
Starfall Tactics

WIP: Getting ready for the NPC Factions Test!

Starfall Tactics

Talking about pirate bases and modules, neutral planets and resources.

Dev. Diary #46 - Funding, assets, cinematics and more!
3:00am Dead Time™

Dev. Diary #46 - Funding, assets, cinematics and more!

3:00am Dead Time™

In this dev. diary we will talk about how we are trying to secure funding for the game, the development updates made in September as well as the plans...

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