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Concept/Promo Scene, New OST Tracks and More!
Just Beneath The Skin 3D

Concept/Promo Scene, New OST Tracks and More!

Oct 30, 2014 Just Beneath The Skin 3D News 0 comments

There has been a lot of work going on in the shadows so let's get you updated on some of the major things.

Galactic Conquerors: Updated Gramos Race Units
Galactic Conquerors

Galactic Conquerors: Updated Gramos Race Units

Oct 30, 2014 Galactic Conquerors News 0 comments

Greetings from Kinahmi Games! Gramos was the very first race we made for Galactic Conquerors, looking for our style. And as our game progressed, so did...

Cogmind on Indie DB
Cogmind

Cogmind on Indie DB

Oct 30, 2014 Cogmind News 0 comments

A little background about Cogmind's development, and what kinds of content will be shared on Indie DB.

Xeno Hunter Released for Android
Xeno Hunter

Xeno Hunter Released for Android

Oct 30, 2014 Xeno Hunter News 0 comments

Xeno Hunter available on Google Play Store for free. Hunt the horrors from The Void!

ADVENTURE CRAFT: Blog #44 Maps? Who needs maps? Weeeee doooo weeee doooo.
Adventure Craft

ADVENTURE CRAFT: Blog #44 Maps? Who needs maps? Weeeee doooo weeee doooo.

Oct 30, 2014 Adventure Craft News 0 comments

We started putting in a map system which makes it much easier to see where you have been. So you will be able to better plan where you go next. Have a...

Introducing Chalmo
Chalmo

Introducing Chalmo

Oct 30, 2014 Chalmo News 0 comments

After months of hard work, we would like to introduce you to "Chalmo", a 2D Sandbox game with a gameplay inspired from the "classics" of the Platformer...

Halloween Missions
Doom III

Halloween Missions

Oct 29, 2014 The Dark Mod News 1 comment

A small community contest has resulted in a new mission for Halloween and a few more due shortly.

TinyKeep v1.2 is here!
TinyKeep

TinyKeep v1.2 is here!

Oct 29, 2014 TinyKeep News 0 comments

Version 1.2 is here, adding some much needed and heavily requested features as well as a load of bug fixes and gameplay tweaks.

Resistance is Futile
Shallow Space

Resistance is Futile

Oct 29, 2014 Shallow Space News 6 comments

So graphically we've been steered in another direction and I have another spell with the interface. Look back a couple of months and you’ll find some...

Preview Faction Symbols
Medieval II: Total War: Kingdoms

Preview Faction Symbols

Oct 29, 2014 DCI: Last Alliance News 1 comment

This is the faction symbols and banners preview of DCI: Last Alliance, a Third Age: Total War submod.

Halloween 2014 release
OpenRA

Halloween 2014 release

Oct 29, 2014 OpenRA News 4 comments

This Halloween we present the most polished classic Command & Conquer experience so far with more improvements towards the heavily requested single-player...

DevBlog #2 – Building the Buildings
Concrete Jungle

DevBlog #2 – Building the Buildings

Oct 29, 2014 Concrete Jungle News 0 comments

An in-depth look at the process of creating the isometric buildings in Concrete Jungle!

I want to push the button! – Interstellar Rift development update 017
Interstellar Rift

I want to push the button! – Interstellar Rift development update 017

Oct 29, 2014 Interstellar Rift News 0 comments

Direct control monitors and an update about user accounts.

Red goddess new October screenshots
Red goddess

Red goddess new October screenshots

Oct 29, 2014 Red goddess News 3 comments

Here are some screenshots about our action/adventure game Red goddess.

*Breaking News* + Team Update 29.10.14
S.T.A.L.K.E.R.: Call of Pripyat

*Breaking News* + Team Update 29.10.14

Oct 29, 2014 In Spite Of The Death News 0 comments

Some very important information about changes in the team. Also, some new media.

Uncanny Valley - Halloween Trailer
Uncanny Valley

Uncanny Valley - Halloween Trailer

Oct 29, 2014 Uncanny Valley News 0 comments

We just released a new trailer for Uncanny Valley! It's Halloween, so it's only appropriate for a horror game to receive a trailer.

Close to finishing update 1.1
Roses and Gems

Close to finishing update 1.1

Oct 29, 2014 Roses and Gems News 1 comment

Recently, I've been working very hard on Roses and Gems in order to complete it's update so I can start working on Reign and Rule again. The 1.1 update...

Real stalkers + Spetsnaz
S.T.A.L.K.E.R.: Call of Pripyat

Real stalkers + Spetsnaz

Oct 29, 2014 FERR-UM MOD - Call of Pripyat News 0 comments

A small pack of the following modifications: Call of Pripyat Weapon Pack 2.0, Variation Mod 1.41, FERR-UM MOD ver.0.5 (Remix 2014) (texture), P-158 (Alfa...

Symphony Quest Music Editor Overview
Symphony Quest

Symphony Quest Music Editor Overview

Oct 29, 2014 Symphony Quest News 0 comments

A quick overview of the music editor in Symphony Quest.

The Science Behind InnerSpace
InnerSpace

The Science Behind InnerSpace

Oct 29, 2014 InnerSpace News 1 comment

Justin Sipes, a friend of ours, wrote a guest article about whether or not the physics of InnerSpace stands up to scrutiny. The answer is in some ways...

Connecting The Pieces
Tiny Trek

Connecting The Pieces

Oct 28, 2014 Tiny Trek News 2 comments

So things are moving fast with development, I have begun to sew in the various episode components, This build you can happen upon 7+ event triggers with...

Starsss - Infestation! Bugs Attack!
Starsss - The Star-Chasing Roguelite Platformer

Starsss - Infestation! Bugs Attack!

Oct 28, 2014 Starsss - The Star-Chasing Roguelite Platformer News 0 comments

Without all the juicy animations and sound effects, what remains at the core of a game are the gameplay mechanics ~ With Starsss, those are the key to...

A New Update - We're getting closer!
The Final Stand

A New Update - We're getting closer!

Oct 28, 2014 The Final Stand News 3 comments

A new upcoming update of "The Final Stand." In this update, we include the projected time until we announce the release date and where we are in development...

Launching Kickstarter / Public Demo
FLAMBERGE

Launching Kickstarter / Public Demo

Oct 28, 2014 FLAMBERGE News 1 comment

I'm launching my crowdfunding campaign! Try out the demo if you're interested. Flamberge is a tactics RPG with simultaneous turns. Both teams plan out...

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