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SQUAD Version 4 Released
Squad

SQUAD Version 4 Released

Squad 0 comments

We're proud to present the newest version of the Squad Alpha: Version 4.0. Contained are a number of major improvements to gameplay but also new content...

7 Mages wants your vote :)
7 Mages

7 Mages wants your vote :)

7 Mages 0 comments

Turn-based dungeon crawler with unique musical magic is now going on Steam Greenlight.

[Preview #6] The Twelve Houses of Gondolin
Rome: Total War

[Preview #6] The Twelve Houses of Gondolin

Quenta Silmarillion 2 comments

I'm proud to present you our sixth preview, focused this time on the famous Kingdom of Gondolin. Today, we will show you only the Twelve Houses of the...

APB 3.0.2.0 Changelog
Red Alert: A Path Beyond

APB 3.0.2.0 Changelog

Red Alert: A Path Beyond 0 comments

Another patch coming your way! APB 3.0.2.0 has been released, and brings several changes to balance, an overhauled MCT, changes to the Soviet base in...

ChiLand 4.0 Multiplayer Released!
Chi Land - Infinite World RPG Shooter

ChiLand 4.0 Multiplayer Released!

Chi Land - Infinite World RPG Shooter 0 comments

Game is rewritten, performance is 2-3x times like before. Online. Multiplayer's back too. One new map. Close combat attacks.

Development of Alien Ark
Alien Ark

Development of Alien Ark

Alien Ark 0 comments

This article covers the development process of our game jam project of the #libGDXjam. The jam's theme is "Life in space" and the used technology is libGDX...

EF2 HZM Coop Mod 6.01 BETA + Benefits
Star Trek: Elite Force II

EF2 HZM Coop Mod 6.01 BETA + Benefits

HaZardModding Coop Mod 0 comments

The new version is here, this took a little more than a year, but it was worth the wait. Version 6.01 BETA is written in C++ which gives the Modification...

Audio, Polish, Demo v0.1.20
Four Realms

Audio, Polish, Demo v0.1.20

Four Realms 0 comments

A full pass of what can be done with free audio. Polish, bugs, effects, and more! All this wrapped in a new demo!

New Images of the Game and more
7 Nightmares

New Images of the Game and more

7 Nightmares 0 comments

Bringing new images from in-game and possible minium requirements.

Nightmares Released
Realm of Wretched Nightmares

Nightmares Released

Realm of Wretched Nightmares 0 comments

Find out about the release of the first episode of Realm of Wretched Nightmares and new media.

Introducing the soon-to-be-stranded astronaut for Planet Nomads
Planet Nomads

Introducing the soon-to-be-stranded astronaut for Planet Nomads

Planet Nomads 0 comments

With Planet Nomads Kickstarter halfway in, it's time to update you with all the new content including Q&A video with the game designer, character customization...

Ascendancy 1.0 Open Beta Released
Sins of a Solar Empire: Rebellion

Ascendancy 1.0 Open Beta Released

Thrawn's Revenge II: Ascendancy 2 comments

While the Moff Council and the New Republic have begun their bids for control of the galaxy, in the Outer Rim and beyond, more contenders await their...

Dev Log, Updates and tons of new stuff!
CHKN

Dev Log, Updates and tons of new stuff!

CHKN 0 comments

Dev Logs and Updates and Sneak Peaks, OH MY!

Announcing new trailer!
Fantasiam

Announcing new trailer!

Fantasiam 0 comments

Hello world! We just published teaser and it is quick preview of trailer that is coming on 21st February!

Judgment: Apocalypse Survival Simulation - Update 22
Judgment: Apocalypse Survival Simulation

Judgment: Apocalypse Survival Simulation - Update 22

Judgment: Apocalypse Survival Simulation 0 comments

New trailer, context sensitive help system, campsites, settings menu and more.

The Sprucecape Mod Released!
Half-Life 2: Episode Two

The Sprucecape Mod Released!

The Sprucecape Mod 8 comments

Looking for an awesome Half-Life 2 Episode 2 mod to play? The Sprucecape Mod brings alive it's recognized map pack predecessor, featuring classical Half...

Tides of War - New Name, New Ship, New Scene, Better AI!
Tides of War: Letters of Marque

Tides of War - New Name, New Ship, New Scene, Better AI!

Tides of War: Letters of Marque 0 comments

February devblog covering several developments including a name change (Tides of War), a new ship, a new battle scene, updated AI, and better particles.

Phoenix USC - Map Lighting  - Interface
Phoenix Universe of Space Combat

Phoenix USC - Map Lighting - Interface

Phoenix Universe of Space Combat 0 comments

I have posted some images of map lighting/Shadows and rendering. I have a video also demoing new UI design.

Auralux: Constellations
Auralux: Constellations

Auralux: Constellations

Auralux: Constellations 0 comments

Auralux: Constellations' development has a blog written by E McNeill, here is chapter one!

Loot Burn Kill Repeat - Testers wanted, and an update
Loot Burn Kill Repeat

Loot Burn Kill Repeat - Testers wanted, and an update

Loot Burn Kill Repeat 0 comments

I'm currently looking for people who'ld like to game-test LBKR, if you're interested simply send me a message. Beside that I've released a new beta build...

My Friend Pedro: Blood Bullets Bananas - DevLog #10
My Friend Pedro: Blood Bullets Bananas

My Friend Pedro: Blood Bullets Bananas - DevLog #10

My Friend Pedro: Blood Bullets Bananas 3 comments

Time for another PARTICULAR-y DESTRUCTIVE update. In fact, it's making my head BUZZ like a roof-mounted-ELECTRICITY-spitting-Tessla-ball. Or perhaps like...

Weekly Recap: 30-1-2016 -> 6-2-2016
Checkmate

Weekly Recap: 30-1-2016 -> 6-2-2016

Checkmate 0 comments

In this weekly recap, I discuss the new features added this week, such as: Land borders, towers and more pawn control!

Update date announcement, customizeable appearances and more!
Battle Brothers

Update date announcement, customizeable appearances and more!

Battle Brothers 3 comments

The big worldmap update will be published on the 29th of February! In other news players will then be able to fully customize the looks of all their Battle...

First 3 characters
Tree of Kybal

First 3 characters

Tree of Kybal 1 comment

A summary oiuf the first set of playable characters and their abilities.

Designing Cogmind's World Map
Cogmind

Designing Cogmind's World Map

Cogmind 0 comments

Reviewing the design process behind the creation of Cogmind's world map interface.

New Demo!  Tons of Graphics Options!
STRACO

New Demo! Tons of Graphics Options!

STRACO 3 comments

Prior to this release STRACO was stuck at 720p resolution (1280x720) BOOO! Now, there is an infinite* number of resolution options, HORAY! You are only...

Survival Sim The Solus Project Launches On Early Access February 18
The Solus Project

Survival Sim The Solus Project Launches On Early Access February 18

The Solus Project 1 comment

The first-person survival simulator, with VR support, will soon be playable.

How to make Bodies and Wreckage Stay in EAW, FOC, and other mods
Star Wars: Empire at War: Forces of Corruption

How to make Bodies and Wreckage Stay in EAW, FOC, and other mods

Wreckage and Bodies Stay Mod Client Side Coding 2 comments

Hello, this is a tutorial on how to change the XML code in Star Wars Empire War and Star Wars Empire At War: Forces of Corruptions so that the Bodies...

Forum Discussion

DOOM mod JAM, good idea?

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