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Fusion of Worlds: Sky's Edge (5v5 map) - Part 1: Design
Fusion of Worlds

Fusion of Worlds: Sky's Edge (5v5 map) - Part 1: Design

Nov 26, 2014 Fusion of Worlds News 0 comments

Our main map is a battleground designed and built by the minions summoned by the great rulers of Atalma. After decades of wars (this will be elaborated...

Blood Alchemist November Update
Blood Alchemist

Blood Alchemist November Update

Nov 26, 2014 Blood Alchemist News 0 comments

Blood Alchemist is a survival horror "rogue-lite" with action and stealth elements. A lot has happened since we announced "Blood Alchemist"! We've participated...

Skills and Game Aims in Lithic
Lithic

Skills and Game Aims in Lithic

Nov 26, 2014 Lithic News 0 comments

Creator Spirits, Controlling your tribe, Gaining of Skills and Passing of Knowledge, Game Aims and Storyline vs Sandbox within Lithic.

Scanalyzers & Fabricators
Cogmind

Scanalyzers & Fabricators

Nov 26, 2014 Cogmind News 0 comments

Machines that enable Cogmind to build his own parts and robots.

Streaming World - Part 2
Daggerfall

Streaming World - Part 2

Nov 26, 2014 Daggerfall Tools for Unity News 0 comments

Looks at mesh chunks, tiling textures, and smoothly flattening random terrain for locations.

The Hero of Time News November 2014
The Hero of Time

The Hero of Time News November 2014

Nov 26, 2014 The Hero of Time News 5 comments

So here we are back with some new work in progress shots from Gerudo Valley and some new Information

Spawning
Half-Life

Spawning

Nov 25, 2014 Hazard: The Plague News 7 comments

How should spawning be handled? This is extremely important to the mod's gameplay. I have three possible methods.

Starsss - I Am No. 2
Starsss - The Star-Chasing Roguelite Platformer

Starsss - I Am No. 2

Nov 25, 2014 Starsss - The Star-Chasing Roguelite Platformer News 0 comments

As you might have guessed from the title, today's update is about the new and 2nd playable character that has been added to Starsss!

Lua scripting in LibGDX
Office Management 101

Lua scripting in LibGDX

Nov 25, 2014 Office Management 101 Article 0 comments

Lua is a popular scripting language used for many games. Here's how I integrated it into Office Management 101, the upcoming business sim. Possible future...

Galaxial: Mining
Galaxial

Galaxial: Mining

Nov 25, 2014 Galaxial News 6 comments

Development log explaining the changes to mining and some other recent progress.

Better Laser Halberd Zombies
TERRA MELIOR

Better Laser Halberd Zombies

Nov 25, 2014 TERRA MELIOR News 0 comments

I improve everyone's favorite enemy - the laser halberd zombie. Includes screenshots + 2 speed model videos!

Update on the mod's progress - Late November
Rome: Total War

Update on the mod's progress - Late November

Nov 25, 2014 Quenta Silmarillion News 1 comment

Update about the progress of the mod during the last months.

Update
Survival: Barren Roads

Update

Nov 25, 2014 Survival: Barren Roads News 0 comments

More progress updates for Barren Roads. Barren Roads is a survival game based in an Apocalyptic world.

NCG-19: Gravitus Patch 1.24
NCG-19: Gravitus

NCG-19: Gravitus Patch 1.24

Nov 25, 2014 NCG-19: Gravitus News 0 comments

We have launched versions 1.22, 1.23 and 1.24. The latest version of our game client can be downloaded from our website. These patches address multiple...

Improving the World Editor!
Socuwan

Improving the World Editor!

Nov 25, 2014 Socuwan News 4 comments

Check out the improvements to the World Editor in my recent devlog videos!

Tako-San is nominated for the EIGD Awards 2014!
Tasukete Tako-San : Save me Mr Tako

Tako-San is nominated for the EIGD Awards 2014!

Nov 25, 2014 Tasukete Tako-San : Save me Mr Tako News 1 comment

Today I learn that my Game Tasukete Tako-San: Save me Mr Tako! is nominated for the EIGD Awards 2014 (European Indie Games Day) in the "Best Student Project...

PvP – Lets fight!
Legends of Pixelia

PvP – Lets fight!

Nov 25, 2014 Legends of Pixelia News 0 comments

PvP is working! Some info, screenshots and ingame scenes.

Dwarf Space: Reactor Command
Dwarf Space: Reactor Command

Dwarf Space: Reactor Command

Nov 24, 2014 Dwarf Space: Reactor Command News 0 comments

Action shoot'em up, featuring dwarves in space! And bees with unicorn heads that breathe deadly rainbows!

Level 1 Bosses Available
Heart & Slash

Level 1 Bosses Available

Nov 24, 2014 Heart & Slash News 3 comments

This Friday Update we've integrated the very first iteration of the Factory bosses. Low and behold, meet Security Bot "B-DSS KNIGHT", and Doomed Old Remnant...

Chapter 1 Map Concept Art
Unreal

Chapter 1 Map Concept Art

Nov 24, 2014 Salvage Storm News 0 comments

I'm taking the concept art for the levels seriously on this chapter unlike the Prologue. It's nice to see how well the maps will look like and how they...

Dutch Armed Forces v0.929 Released!
ARMA 2: Combined Operations

Dutch Armed Forces v0.929 Released!

Nov 24, 2014 Dutch Armed Forces News 1 comment

The latest version of the Dutch Armed Forces module for ArmA2: CO has been released today. Many fixes, upgrades, additional Dutch flavored stuff and some...

Running and Gunning
TigerCake

Running and Gunning

Nov 24, 2014 TigerCake News 0 comments

Turning the tables and showing gameplay with the first enemy called a Nailer.

Dev Log: Character Models
Kenshi

Dev Log: Character Models

Nov 24, 2014 Kenshi News 4 comments

Latest character & furniture models from our 3D Artist, Otto.

Enemy Designs
Curse of Mermos

Enemy Designs

Nov 24, 2014 Curse of Mermos News 2 comments

So it’s been a busy time for our project. A lot of progress has been made and the game has turned out quite well so far. Last time after showcasing our...

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