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New Gameplay Trailer for No Way Out!
No Way Out

New Gameplay Trailer for No Way Out!

Jul 6, 2015 No Way Out News 0 comments

No Way Out gets its first gameplay trailer! The video is just like the game: action-packed and loud!

Dev. journal: day 6 - The new game mode and the things that I forgot to say
For the Supremacy

Dev. journal: day 6 - The new game mode and the things that I forgot to say

Jul 6, 2015 For the Supremacy News 0 comments

Hello again, my name is Carlos, the creator and only developer of this game, and here, I will explain the new game mode and the things that I forgot to...

Server-wide permadeath details announced for Eco
Eco - Global Survival Game

Server-wide permadeath details announced for Eco

Jul 6, 2015 Eco - Global Survival Game News 0 comments

In our Global-Survival game Eco, it's not just the players that are at risk, but the world itself.

A Punishment for Mai - Launch Trailer & Special Mini-Event p.1
A Punishment for Mai

A Punishment for Mai - Launch Trailer & Special Mini-Event p.1

Jul 6, 2015 A Punishment for Mai News 0 comments

Today is a special one. Dedicated to all the info we've been releasing lately and also the Launch Trailer...

June 30th Update
Hive Jump

June 30th Update

Jul 6, 2015 Hive Jump News 0 comments

Crawling Walls, Mushroom Forests, and Community Alpha Launch!

 Patch 1.851 Development Update VI
C&C Generals: Zero Hour

Patch 1.851 Development Update VI

Jul 6, 2015 Rise of the Reds News 4 comments

Hello everyone, we're back again with another update for ROTR development. In this update we will tackle a very old problem once and for all out of its...

Oh... I think fire hurts!
Mount & Blade: Warband

Oh... I think fire hurts!

Jul 6, 2015 Game of Thrones - Roleplay Module News 0 comments

I'm happy to announce that our fire system is now completed & ready to get shown off. Basically it's made with 2 parts. 1 part: Fire damage (go into the...

July Development Update
Eden Star

July Development Update

Jul 6, 2015 Eden Star News 0 comments

More progress updates and early Multiplayer testing this week at base camp.

Hero Vote #2, Archer Class & Version 0.92
Legends of Pixelia

Hero Vote #2, Archer Class & Version 0.92

Jul 6, 2015 Legends of Pixelia News 0 comments

The Archer won the first hero vote and is now available in Legends of Pixelia as of version 0.92. Also, you can vote again for the next hero class. This...

What's on the menu?
Proof

What's on the menu?

Jul 6, 2015 Proof News 2 comments

Recently we redesigned and rewrote the item menu in Proof from scratch, this is a breakdown of the process that lead to the decision and the implementation...

2015.07.06 Boss 101 Cinematics
Boss 101

2015.07.06 Boss 101 Cinematics

Jul 6, 2015 Boss 101 News 2 comments

Making movie magic! Check out our process and how we pull cinematics together!

Crowd Mechanics and Pathfinding (Part 1/2)
Ultima Ratio Regum

Crowd Mechanics and Pathfinding (Part 1/2)

Jul 5, 2015 Ultima Ratio Regum News 3 comments

Big update on pathfinding, handling NPCs, looking at NPCs, moving around the map, crowd mechanics, other goodness!

Defragmented Devlog #7
Defragmented

Defragmented Devlog #7

Jul 5, 2015 Defragmented News 0 comments

We've been Greenlit! Plus: check out the mountain of brand new features we've added since last time!

Devlog #8 - A Touch of Art, A Touch of Warmth
Dyadic

Devlog #8 - A Touch of Art, A Touch of Warmth

Jul 5, 2015 Dyadic News 2 comments

Another week, another devlog! This week is all about showing off our brilliant artist’s latest works! We’ve got pots, we’ve got pillars, we’ve...

Great monthly update #1
Creach: The Depleted World

Great monthly update #1

Jul 5, 2015 Creach: The Depleted World News 0 comments

Fully renewed fighting system, basic HUD preview, epic battle music and more stuff in our hot first monthly update!

Developer Summary - 4th of July 2015
Seed of Andromeda

Developer Summary - 4th of July 2015

Jul 5, 2015 Seed of Andromeda News 4 comments

There are lots of interesting things in this weeks Developer Update, including displacement mapping, new generation, a new Gas Giant, faster meshing...

Dev Update # 3 - Continuing with Workshops
The Frontier

Dev Update # 3 - Continuing with Workshops

Jul 5, 2015 The Frontier News 0 comments

An update on the progress of Workshops, and some plans for the coming months.

British Defend the Kraal from Zulu Attack
Zulu Response

British Defend the Kraal from Zulu Attack

Jul 5, 2015 Zulu Response News 0 comments

Single player action as the British player defends the Kraal from waves of Zulu attacks.

It's Dangerous to Go Alone
Arcadian Atlas

It's Dangerous to Go Alone

Jul 4, 2015 Arcadian Atlas News 0 comments

Don’t let our charming demeanors fool you. We’re totally selfish. As much as we love everyone (equally and fully and forever and ever), we’re making...

Second Reward Command Tree: Mechanized Warfare Strategy
Company of Heroes: Opposing Fronts

Second Reward Command Tree: Mechanized Warfare Strategy

Jul 4, 2015 Company of Heroes: Eastern Front News 20 comments

Time to post the second planned reward tree for Eastern Front, and this time is for the Red Army... The Return of the Forgotten.

New gameplay trailer and music
Slain! The 7 towers.

New gameplay trailer and music

Jul 4, 2015 Slain! The 7 towers. News 2 comments

New gameplay trailer and announcement that CVB once of the great metal band Celtic Frost will be adding blood to the music of Slain!

Submachine gun squad unit preview!
Company of Heroes: Opposing Fronts

Submachine gun squad unit preview!

Jul 4, 2015 AFM News 0 comments

Its time for an unit preview :D please take your time to look at this unit! this unit is one of the many units that wil be added in this mod!

Dale Preview: Archers and Swordsmen
Total War: Attila

Dale Preview: Archers and Swordsmen

Jul 4, 2015 Total War: Rise of Mordor News 9 comments

A preview of two new units which will be seen in "Total War: Rise of Mordor": Dale Archers and Dale Swordsmen.

Patch 4.1 released
Medieval II: Total War: Kingdoms

Patch 4.1 released

Jul 4, 2015 The Italian Wars News 0 comments

Dear fellows, we are very proud to present you our latest version of the Italian Wars, Patch 4.1.

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