"Batman: No Man's Land" Release
The main features of the first map in the Regit Lu Map Pack.
1.0.7 update. This is generally a UI update. Some changes I have been wanting to do for a very long time, but couldn't be bothered with UI code before.
The fourth ICW faction makes its debut in Ascendancy. And also complicates the faction select screen, but more on that later.
A devlog mostly about the much improved ship to ship combat. It also features new additions and fixes to the user interface.
Earth lies in ruin. Our ever advancing Aether technology opened a rift to another time, unleashing an ancient beast upon the galaxy. Known as the Destroyer...
New map incoming! :D In a week or so, have patience brothers.
Here's one short update about art-related materials in the mod.
Whoops! This blog post is going out a bit late... Friendship Club is now available on Steam Early Access!
Informing our followers of some very important changes regarding engine side and graphical side (replaced SweetFX).
Whats Abyss Raiders? Its top down shooter set in to far future after great civil war on planet Neptune. You are member of former Kraken squad, now known...
Nice new smoke effects, a redrawn spritesheet, and more.
We have made progress on several areas since last update. Arena 2 is beginning to take shape and hazards are getting done. The game screens are soon finished...
This is the official unveiling of my mod-in-progress (GoldSource), "Half-Rats: A Fever Dream". This news update lays out my progress so far.
Today we introduce one of the more stupid inhabitants of our game. The Lydile.
Transmissions - Element 120 Now Available for Download!
Today we have a very special update. It mainly highlights how we have progressed graphically since the beginning of this project.
A new update for "The Final Stand" that entails new details about our progress.
Flutter Bombs! version 1.0.6 is on the horizon and includes several updates.
This is the battle model preview of Elendil, from DCI: Last Alliance, a Third Age: Total War submod.
character saving, NPC,health system, &skill; demonstration! Check out the all new update!
Promised update on the progress of Shop Keep, very exciting news, mock up trailer, blinking, and sounds
It have been a while since we have posted a original news article about the development of the mod so for the few that are still sticking with us we thank...
A smaller update this week focusing on generating mercenary guilds and new layouts for middle-class housing districts.
Sandworm insurance, new missions, smarter harvesters, improved performance: ready for play-testing!
Your plans for 2015