0.9.2 Beta Release Details
C&C Generals: Zero Hour

0.9.2 Beta Release Details

Jul 31, 2015 C&C Generals Zero Hour : Enhanced Article 0 comments

This news is about beta release details. Let me jump straight right into details. Firstly, this is probably the patch before the last one. Don't expect...

Additional Units Mod - Attila (AUM-ATT) 2.0
Total War: Attila

Additional Units Mod - Attila (AUM-ATT) 2.0

Jul 31, 2015 Additional Units Mod - Attila (AUM-ATT) News 0 comments

Additional Units Mod - Attila (AUM-ATT) 2.0 has been released.

Contra 009 work in progress - Update 2
C&C Generals: Zero Hour

Contra 009 work in progress - Update 2

Jul 31, 2015 Contra News 4 comments

Another update part of new Contra 009 version. In this update, we are showing you new makeovers, but also want to invite you to an event.

Big changes! Refactoring, spawning entities, ragdolls and more
OpenTomb

Big changes! Refactoring, spawning entities, ragdolls and more

Jul 31, 2015 OpenTomb News 0 comments

Lots of things happened in our community lately - thanks to our new contributors, engine development entered into rapid development phase. In the last...

Throwing Weapons, Ranged Combat and Visual Makeover Continued
Battle Brothers

Throwing Weapons, Ranged Combat and Visual Makeover Continued

Jul 31, 2015 Battle Brothers News 1 comment

The first Goblins have made their way into the game and are now being playtested. While that's going on, as always, we've implemented a bunch of smaller...

Update #1: Combat Racers is in Greenlight!
Combat Racers

Update #1: Combat Racers is in Greenlight!

Jul 31, 2015 Combat Racers News 0 comments

Combat Racers is the first game from The Major Game Company. In this update I'll introduce myself, tell about the game and company in general and tell...

Forging Worlds - Terrains
Feudums

Forging Worlds - Terrains

Jul 31, 2015 Feudums Article 0 comments

In FEUDUMS’ ongoing Feature Sneak Peek series, we target and discuss an individual game design topic for each update. With the Map Editor being released...

Alpha 14 – Tools, Autorepair, …
Imagine Earth

Alpha 14 – Tools, Autorepair, …

Jul 31, 2015 Imagine Earth News 0 comments

Alpha 14 brings a load of small enhancements to the game: Tools like repair and remediation can now be mass-apply to your buildings, the quality of life...

Trailer released and News on 0.0.6
TactiX

Trailer released and News on 0.0.6

Jul 31, 2015 TactiX News 0 comments

Our trailer for TactiX has been released! Version 0.0.6 is going to be released at the beginning of next week.

The Horse Lords 30/07/2015 Update
Battle for Middle-earth II

The Horse Lords 30/07/2015 Update

Jul 30, 2015 The Horse Lords - A Modification for BFME 2 News 4 comments

A breif summary of what's been going on with The Horse Lords this past month. This topic is concerned with the Gundabad Faction.

Infinity: Battlescape, And the future of Infinity: TQFE

Infinity: Battlescape, And the future of Infinity: TQFE

Jul 30, 2015 News 7 comments

We'll be developing Infinity:Battlescape as our fist title using the I-Novae Engine. Infinity:The Quest for Earth, will be put on hold, however development...

Heist Night Game Guide
Heist Night

Heist Night Game Guide

Jul 30, 2015 Heist Night Tutorial 0 comments

This Game Guide aims to explain the core mechanics presented in Heist Night, and how we expect players to interact with these mechanics.

Hearts of Oak News July 2015
Hearts of Oak: Conquest of the Seas

Hearts of Oak News July 2015

Jul 30, 2015 Hearts of Oak: Conquest of the Seas News 6 comments

We have some exciting news to share with you - and it might just take you by surprise! We explain what the team has been working on, and more ways for...

Trailer released – Greenlight started
Fifth Column

Trailer released – Greenlight started

Jul 30, 2015 Fifth Column News 0 comments

With the trailer released, the Greenlight can begin! We've managed to do it, despite the gruelling development process overall!

DXN-AE: Pre-Alpha Stage
Deus Ex

DXN-AE: Pre-Alpha Stage

Jul 30, 2015 DXN-AE News 4 comments

DXN-AE has reached the pre-alpha stage, where the architecture that's going to be used in the mod has been cobbled together, and the remaining archi will...

How to make money in M&B Warband Mercantilism
Mount & Blade: Warband

How to make money in M&B Warband Mercantilism

Jul 30, 2015 Mercantilism Mod Article 1 comment

A short manual for the Mercantilism Mod. I try to explain all new trading features and how tio make money with your trade empire.

Brick Inventions - Massive Physics Simulations with Unity 5
Brick Inventions

Brick Inventions - Massive Physics Simulations with Unity 5

Jul 30, 2015 Brick Inventions News 0 comments

Several months ago, Brick Inventions was updated to Unity 5. This enabled huge physics simulations with the power of PhysX3.3. Therefore, I have now created...

Field report 19: Graphical Updates
War of Rights

Field report 19: Graphical Updates

Jul 30, 2015 War of Rights News 2 comments

Field report about recent graphical updates such as voxel-based global illumination as well as a status update on the current status of the project.

Update #15 - With a new trailer, Ancestory races to Closed Beta!
Ancestory

Update #15 - With a new trailer, Ancestory races to Closed Beta!

Jul 30, 2015 Ancestory News 0 comments

We've hit a new major phase in the development and have just posted a new video to celebrate hitting the Closed Beta phase!

News update for Battle Grounds II
Half-Life 2

News update for Battle Grounds II

Jul 30, 2015 Battle Grounds 2 News 3 comments

We're pleased to announce that we will soon be releasing a small patch for Bg2 version 2.2 Check out the news and latest screen shots!

Pre-Alpha release!
Minecraft

Pre-Alpha release!

Jul 30, 2015 Ultimate Minecraft Server Creator News 2 comments

Ultimate Minecraft Server Creator - Pre-Alpha has been released! FAQ.

Roguelike Development with REXPaint
Cogmind

Roguelike Development with REXPaint

Jul 29, 2015 Cogmind News 4 comments

A guide to using REXPaint as a supplementary tool for roguelike development needs, including art, maps, mockups and UI design.

Dev log 1.2. Square Enix, Plans, News
Dream Factory

Dev log 1.2. Square Enix, Plans, News

Jul 29, 2015 Dream Factory News 0 comments

We are a little be late with second part of our log, but better late than never. In this series you will see: Our demo gameplay demonstration News from...

Pursuit of Power 2 - Steam Greenlight
Pursuit of Power 2

Pursuit of Power 2 - Steam Greenlight

Jul 29, 2015 Pursuit of Power 2 News 0 comments

Pursuit of Power 2 is a fast-paced RTS with pixel art. Powerful leaders command legions of zealots and elite units. Manage fortresses. Campaign and multiplayer...

Dev Diary #4
Lord Of Decay

Dev Diary #4

Jul 29, 2015 Lord Of Decay News 0 comments

In this update we talk about the new day/night system and dynamic weather system and how they affect the environment and AI behaviour.

Update 2: Line up and get your abilities here
Our Way Up

Update 2: Line up and get your abilities here

Jul 29, 2015 Our Way Up News 0 comments

This time we are going to talk about Safe Rooms, NPCs and skins.

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