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Update: Merciless Mod 2 Test Server
Call of Duty 2

Update: Merciless Mod 2 Test Server

Jul 31, 2015 Merciless Mod 2 V3+ News 0 comments

Regarding recent update to Merciless Mod 2 Test Server. Discussion of updates to server side file.

On Treaty Ports, Unequal Treaties and Changelogs
Victoria II: A House Divided

On Treaty Ports, Unequal Treaties and Changelogs

Jul 31, 2015 Historical Project Mod News 1 comment

The NNM/PDM Unequal Treaty/Treaty Port system creates some problems. Mainly, you can't have more than one Treaty Port in the same state, it's not really...

A Demon's Game is back in action
A Demon's Game

A Demon's Game is back in action

Jul 31, 2015 A Demon's Game News 3 comments

It's been 4 long months, I had time to think about what I wanted to do with the game and this is the result.

WWII Online Development Roadmap
WWII Online: Battleground Europe

WWII Online Development Roadmap

Jul 31, 2015 WWII Online: Battleground Europe News 0 comments

It is finally here, the new WWII Online development roadmap for the remainder of 1.34, onwards to 1.35 and the Steam release! We’ll walk you through...

July Update
Deep Space Settlement

July Update

Jul 31, 2015 Deep Space Settlement News 2 comments

July dev update: Save game validation, 3D navigation, drones and corvettes.

PLAY Black The Fall @GamesCom 2015
Black The Fall

PLAY Black The Fall @GamesCom 2015

Jul 31, 2015 Black The Fall News 0 comments

Want to play Black The Fall? Come and visit our Communist booth at GamesCom.

KINGDOMS videoblog (31.07.15)
Kingdoms

KINGDOMS videoblog (31.07.15)

Jul 31, 2015 Kingdoms News 0 comments

New video about all the progress we made this week. Enjoy!:)

Worlds Crisis FPS Game released!
World's Crisis - The World In Danger

Worlds Crisis FPS Game released!

Jul 31, 2015 World's Crisis - The World In Danger News 0 comments

World's Crisis is my first FPS(First Person Shooter) game especially for the people who loves to play 3D Shooter Games!

June/July - Dev Log! BUILDINGS!
Project Shrooms

June/July - Dev Log! BUILDINGS!

Jul 31, 2015 Project Shrooms News 1 comment

Hey there! We've been buried in a ton of Development Queues and Bug squashing and are coming up short in the community outside of Steam! So here's our...

Final Gameplay Sneak & Finishing Touches
I Can't Escape: Darkness

Final Gameplay Sneak & Finishing Touches

Jul 31, 2015 I Can't Escape: Darkness News 0 comments

A video from the tutorial level, scratches on the walls, multiple languages and more...

GoA test demo v 0.99.24
Garden of Ants

GoA test demo v 0.99.24

Jul 31, 2015 Garden of Ants Tutorial 0 comments

Basic information about installation and controls for test demo v 0.99.24.

0.9.2 Beta Release Details
C&C Generals: Zero Hour

0.9.2 Beta Release Details

Jul 31, 2015 C&C Generals Zero Hour : Enhanced Article 1 comment

This news is about beta release details. Let me jump straight right into details. Firstly, this is probably the patch before the last one. Don't expect...

Additional Units Mod - Attila (AUM-ATT) 2.0
Total War: Attila

Additional Units Mod - Attila (AUM-ATT) 2.0

Jul 31, 2015 Additional Units Mod - Attila (AUM-ATT) News 0 comments

Additional Units Mod - Attila (AUM-ATT) 2.0 has been released.

Contra 009 work in progress - Update 2
C&C Generals: Zero Hour

Contra 009 work in progress - Update 2

Jul 31, 2015 Contra News 6 comments

Another update part of new Contra 009 version. In this update, we are showing you new makeovers, but also want to invite you to an event.

Big changes! Refactoring, spawning entities, ragdolls and more
OpenTomb

Big changes! Refactoring, spawning entities, ragdolls and more

Jul 31, 2015 OpenTomb News 0 comments

Lots of things happened in our community lately - thanks to our new contributors, engine development entered into rapid development phase. In the last...

Throwing Weapons, Ranged Combat and Visual Makeover Continued
Battle Brothers

Throwing Weapons, Ranged Combat and Visual Makeover Continued

Jul 31, 2015 Battle Brothers News 1 comment

The first Goblins have made their way into the game and are now being playtested. While that's going on, as always, we've implemented a bunch of smaller...

Update #1: Combat Racers is in Greenlight!
Combat Racers

Update #1: Combat Racers is in Greenlight!

Jul 31, 2015 Combat Racers News 0 comments

Combat Racers is the first game from The Major Game Company. In this update I'll introduce myself, tell about the game and company in general and tell...

Forging Worlds - Terrains
Feudums

Forging Worlds - Terrains

Jul 31, 2015 Feudums Article 0 comments

In FEUDUMS’ ongoing Feature Sneak Peek series, we target and discuss an individual game design topic for each update. With the Map Editor being released...

Alpha 14 – Tools, Autorepair, …
Imagine Earth

Alpha 14 – Tools, Autorepair, …

Jul 31, 2015 Imagine Earth News 0 comments

Alpha 14 brings a load of small enhancements to the game: Tools like repair and remediation can now be mass-apply to your buildings, the quality of life...

Trailer released and News on 0.0.6
TactiX

Trailer released and News on 0.0.6

Jul 31, 2015 TactiX News 0 comments

Our trailer for TactiX has been released! Version 0.0.6 is going to be released at the beginning of next week.

The Horse Lords 30/07/2015 Update
Battle for Middle-earth II

The Horse Lords 30/07/2015 Update

Jul 30, 2015 The Horse Lords - A Modification for BFME 2 News 6 comments

A breif summary of what's been going on with The Horse Lords this past month. This topic is concerned with the Gundabad Faction.

Infinity: Battlescape, And the future of Infinity: TQFE

Infinity: Battlescape, And the future of Infinity: TQFE

Jul 30, 2015 News 7 comments

We'll be developing Infinity:Battlescape as our fist title using the I-Novae Engine. Infinity:The Quest for Earth, will be put on hold, however development...

Heist Night Game Guide
Heist Night

Heist Night Game Guide

Jul 30, 2015 Heist Night Tutorial 0 comments

This Game Guide aims to explain the core mechanics presented in Heist Night, and how we expect players to interact with these mechanics.

Hearts of Oak News July 2015
Hearts of Oak: Conquest of the Seas

Hearts of Oak News July 2015

Jul 30, 2015 Hearts of Oak: Conquest of the Seas News 8 comments

We have some exciting news to share with you - and it might just take you by surprise! We explain what the team has been working on, and more ways for...

Trailer released – Greenlight started
Fifth Column

Trailer released – Greenlight started

Jul 30, 2015 Fifth Column News 0 comments

With the trailer released, the Greenlight can begin! We've managed to do it, despite the gruelling development process overall!

DXN-AE: Pre-Alpha Stage
Deus Ex

DXN-AE: Pre-Alpha Stage

Jul 30, 2015 DXN-AE News 4 comments

DXN-AE has reached the pre-alpha stage, where the architecture that's going to be used in the mod has been cobbled together, and the remaining archi will...

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