Escape the confines of City 17 and strike a blow for the resistance!

As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. Now, in Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

Episode Two is the second of a planned trilogy of games that extends the award-winning and best-selling Half-Life adventure. Unique weapons, vehicles, and new creatures, friends, and enemies all make an appearance.

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Blog RSS Feed Report abuse Latest News: A Grand Return to SARMA Cube!

About CUBE with 4 comments by Stephen_Harrison on Mar 28th, 2015


EN


To tell the truth, we’ve been working on the project since January but didn’t hurry to announce anything, let alone to reopen the project’s profile. We were in a very unstable situation, and our work could stop right after it started. But now, when the project is 20% ready and the working process has been arranged (although it is slightly worse than before), we have decided that it’s time for CUBE to come back to ModDB.

06 05

However, despite things are getting better and better, we still won’t talk about correct forecasts and exact release dates. Otherwise we will feel very uncomfortable if the main working computer breaks down AGAIN… You probably remember that the machine we work on now is rather bad, and its technical characteristics can be compared with those of… a cobblestone! (By the way, it proves that Source Engine will work, though badly, even on a granite block.)

04 03

And now we have to switch from the cheerful speeches to a small, but unpleasant news. Unfortunately, considering the technical condition of the studio after all the losses and difficulties, we think that CUBE will be the last project of AASC. We're glad to receive plenty of positive feedback but also do understand that it can't be compared with the efforts put in the work… So after release of CUBE we are likely to lack both financial and technical resources to continue our activities. Moreover, the winds of change that blow into the lives of main AASC developers don't contribute to effective work.

02 Welcome Back

On the other hand, it is just prediction about the distant and uncertain future; who knows whether it will come true? At the moment the main thing is to finish CUBE.

We hope that there will be no more force majeur events in the development process and that we will be able to recover and not to disappoint our audience.

We thank those few people who remained with us and did not lose faith in our work despite all the miseries we’ve faced.

Dev.Team AASC
26.03.2015

P.S. You can read more about the mentioned closing of our projects in 2014 here, and then read our latest working news.


RU


Рано или поздно это должно было случиться, и вот этот долгожданный момент настал. Модификация CUBE – некогда дебютный проект студии AASC – наконец-то возвращается обратно на ModDB!

Если быть честным, то работы над самим проектом были возобновлены ещё после нового года, но мы не спешили что-либо публиковать на эту тему и уж тем более заново открывать страницу проекта, так как в тот момент у нас была очень шаткая ситуация. В любой момент всё могло закончиться, так толком и не начавшись.
Нынче, когда процент готовности проекта вновь достиг 20%, а сам процесс работы был кое-как налажен (хоть он теперь и похуже, чем раньше), мы приняли решение постепенно возвращать проект обратно на ModDB.

06 05

Тем не менее, несмотря на то, что ситуация вроде бы устоялась, мы по-прежнему не будем давать каких-либо точных прогнозов насчёт выпуска проекта… А то будет потом неудобно, если у нас ОПЯТЬ сломается компьютер и всю работу придётся свернуть. Напомним, что нынче нам приходится работать на очень, очень плохом оборудовании, которое своими техническими характеристиками сравнимо разве что… с булыжником. (Но зато доказывает тот факт, что Source Engine будет, хотя и плохо, работать даже на куске гранита.)

04 03

А теперь, несмотря на изначальный бодрящий тон – одна маленькая, но плохая новость. К сожалению, ввиду ужасного технического состояния студии после всех тех невзгод, что она пережила, проект CUBE станет нашей последней работой. Надо сказать, что обратная полезная отдача от наших работ… пускай, может, и положительная, но в целом по своим объемам по сравнению с тем, что мы вкладываем… В общем, после выпуска мода CUBE нам будет больше невыгодно этим заниматься, так как у нас больше нет на это средств – ни финансовых, ни технических. Да и текущая эпоха перемен в жизни участников основного состава студии мало способствует нашей деятельности.

02 Welcome Back

С другой стороны, это тоже прогноз на далёкое неопределённое будущее, и не факт, что он сбудется. Сейчас главное – доделать мод CUBE.

Мы надеемся, что очередных непредвиденных ситуаций более с нами не приключится и мы сможем хоть как-то реабилитировать себя в глазах тех, кто следит за проектом, и частично вернуть свои утраченные позиции.

Спасибо тем немногочисленным людям, которые продолжали оставаться с нами и верить в нашу работу несмотря на все невзгоды, с которыми мы сталкивались.

Dev.Team AASC
26.03.2015

P.S. Вы можете прочитать об упомянутом закрытии проектов в 2014 году здесь, а затем ознакомиться с нашими последними рабочими новостями.

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Build 2046. BE 5.0 - update to alpha 3
Half-Life 2: Episode Two

Build 2046. BE 5.0 - update to alpha 3

Mar 24, 2015 Build 2046. Beta Edition (mod) Patch 0 comments

Update to Alpha 3 for Alpha 2 and 1. Alpha 4 (release date): 20.04.15

Build 2046. Beta Edition 5.0 - Alpha (1\6)
Half-Life 2: Episode Two

Build 2046. Beta Edition 5.0 - Alpha (1\6)

Mar 5, 2015 Build 2046. Beta Edition (mod) Demo 0 comments

Build 2046. Beta Edition 5.0 - Alpha. File 1\6. || 7z. || ...\Steam\steamapps\sourcemods

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Half-Life 2: Episode Two

Build 2046. Beta Edition 5.0 - Alpha (2\6)

Mar 5, 2015 Build 2046. Beta Edition (mod) Demo 0 comments

Build 2046. Beta Edition 5.0 - Alpha. File 2\6. || 7z. || ...\Steam\steamapps\sourcemods

Build 2046. Beta Edition 5.0 - Alpha (3\6)
Half-Life 2: Episode Two

Build 2046. Beta Edition 5.0 - Alpha (3\6)

Mar 4, 2015 Build 2046. Beta Edition (mod) Demo 1 comment

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Build 2046. Beta Edition 5.0 - Alpha (4\6)
Half-Life 2: Episode Two

Build 2046. Beta Edition 5.0 - Alpha (4\6)

Mar 3, 2015 Build 2046. Beta Edition (mod) Demo 0 comments

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Build 2046. Beta Edition 5.0 - Alpha (5\6)
Half-Life 2: Episode Two

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Mar 3, 2015 Build 2046. Beta Edition (mod) Demo 10 comments

Build 2046. Beta Edition 5.0 - Alpha. File 5\6. || 7z. || ...\Steam\steamapps\sourcemods

Post comment Comments  (0 - 10 of 102)
marotteclaude
marotteclaude Aug 8 2014, 10:30am says:

The " f " command do not fonction the torche for some Mods, but not all.

Do you now Why ? Thanks for a solution.

+1 vote     reply to comment
[OD]Maggy
[OD]Maggy Aug 9 2014, 6:17am replied:

You got the solution already?

+1 vote     reply to comment
timstro59
timstro59 Apr 2 2014, 8:00pm says:

I'm looking for some high quality psychological/mindf**k mods to lp. Can anyone who knows of some please pm me.

+2 votes     reply to comment
RedAlert83
RedAlert83 Dec 2 2013, 4:11pm says:

I cant play my half-life 2 episode 2 mods because desura is claiming that episode 2 is not on my computer

(not true it is installed on steam and is on my computer)

Help? my favorite mods are on Episode 2 and some of my HL2 mods with episode 2 content are missing textures and models

+1 vote     reply to comment
zombieman14
zombieman14 Nov 21 2013, 9:31pm says:

such a sad ending to the game

+3 votes     reply to comment
Willow.
Willow. Feb 13 2015, 9:29am replied:

What's even more sad is that it ended on a cliffhanger.

+1 vote     reply to comment
Guest
Guest Nov 19 2013, 12:17pm says:

dog vs strider, epic!

+2 votes     reply to comment
zombieman14
zombieman14 Nov 21 2013, 9:32pm replied:

i think it is the most famous scene in the game

+2 votes     reply to comment
Belltow3r
Belltow3r Sep 26 2013, 1:53am says:

I have this game installed on Steam. When I try to add it to Desura in order to access mods, Desura claims that Episode Two is not installed on my computer (not true, it's in the Steam files). For some reason, Desura is pulling a derp and flat-out CANNOT locate this game. It's ******* me off. Anyone have ideas/a solution?

+3 votes     reply to comment
2pacliveson
2pacliveson Nov 12 2013, 7:58pm replied:

I'm having the same problem i hope someone can get a hold of this. lol

+1 vote     reply to comment
JrComissarValvatorez
JrComissarValvatorez Oct 27 2013, 1:39am replied:

Steam changed how the games load, don't know if they updated Desura for the new system.

+1 vote     reply to comment
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Half-Life 2: Episode Two
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Valve
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Released Oct 9, 2007
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Highest Rated (6 agree) 10/10

Never gets old.

Mar 14 2012, 12:45pm by Captain_Hell_Knight

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Half-Life 2: Episode Two, Released Oct 9, 2007
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Half-Life 2: Episode One, Released May 31, 2006
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Half-Life 2: Lost Coast, Released Oct 26, 2005
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Half-Life 2, Released Nov 15, 2004
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Half-Life, Released Oct 24, 1998
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