Escape the confines of City 17 and strike a blow for the resistance!

As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. Now, in Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

Episode Two is the second of a planned trilogy of games that extends the award-winning and best-selling Half-Life adventure. Unique weapons, vehicles, and new creatures, friends, and enemies all make an appearance.

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Got some considerable progress done this week. I mostly did work on mapping and scripting, with some texture modification done also. Alpha 1 will likely be released between Dec. 2016 and Jan. 2017.

House in-game

What you're seeing is only just one room of the interior house I am working on. Although it is coming along decently, I still need to work on the lighting in the area you see above. The television light is simply too dark and needs to be brightened up a bit. In addition, there is some areas with odd lighting, particularly by the computer area to the right, that need tweaking. Lastly, I am planning on filling in the outside area visible from the window with a beach front smothered in landfill.

Intro in-game

Earlier I discussed my idea (inspired by the introduction sequence of Terminator 2: Judgement Day) of having Above the Catacombs open to a skull being plowed to the side of the road along with litter. Well, what you see above is mostly complete, apart from needing to add more trash items along the road and some models into the landfill mounds at the side. Some of you may have noticed that there appears to be a rubble texture added onto the landfill texture in some areas, these additions are not decals or overlays, but rather a simple blended texture (here is the VMT file on GitHub). It's really a simple trick meant to break-up the otherwise very noticeable repeating landfill texture. Since it took a while to find another texture that blended well with "nature/trash01a", I'd recommend other mappers using it (you only need the VMT file) if you're going to add a landfill in your map. You can try assigning it to blend with other textures as well, but I found using dirt or gravel just didn't look as right since the garbage texture it is blending with has more depth.

Read more: Freedom4gamers.com

Week 136 Newsletter

Week 136 Newsletter

Above the Catacombs 1 comment

Despite being plagued with a disturbed sleep schedule and domestic issues this past two weeks, the delay is not the direct result of them, but rather...

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CUBE 3 comments

After keeping silence for a while, we are ready to present you... Something you have always wanted to see!

Week 134 Newsletter

Week 134 Newsletter

Above the Catacombs 3 comments

I have been busy with level design and texturing this past week and have got considerable progress done.

Spider enemy

Spider enemy

Inherently Evil 5 comments

Spider enemy rigged and running in-engine, story updates.

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Source ModBase 2.6 (updated 2016 version)

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EXIT 2 is now released today 31 October 2016.

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Episode Two: Mod Base

Episode Two: Mod Base

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Here you can download a basis for your game based on Episode Two

Comments  (0 - 10 of 104)
BigLez
BigLez

Why did Arctic Adventure get Deleted?

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Addy_SRB
Addy_SRB

Never ):

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Stalker2625
Stalker2625

the end of a sad but we will wait for the original episode 3

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MistaGray
MistaGray

Sad ending

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Poren-Mordecai
Poren-Mordecai

I like scene Dog vs Strider

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marotteclaude
marotteclaude

The " f " command do not fonction the torche for some Mods, but not all.

Do you now Why ? Thanks for a solution.

Reply Good karma Bad karma+1 vote
Maggy_
Maggy_

You got the solution already?

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timstro59
timstro59

I'm looking for some high quality psychological/mindf**k mods to lp. Can anyone who knows of some please pm me.

Reply Good karma Bad karma+3 votes
RedAlert83
RedAlert83

I cant play my half-life 2 episode 2 mods because desura is claiming that episode 2 is not on my computer

(not true it is installed on steam and is on my computer)

Help? my favorite mods are on Episode 2 and some of my HL2 mods with episode 2 content are missing textures and models

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zombieman14
zombieman14

such a sad ending to the game

Reply Good karma Bad karma+4 votes
SabineWren
SabineWren

What's even more sad is that it ended on a cliffhanger.

Reply Good karma Bad karma+2 votes
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Half-Life 2: Episode Two
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Mar 14 2012 by Captain_Hell_Knight

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