Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

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The final campaign missions will be releasing this fall!



After 10 years of tedious work overcoming lots of headaches to fully adapt a classic game into a modern 3D game engine, the C&C Tiberian Dawn Redux Mod is finally nearing completion of the long demanded campaign remaster of the original Command & Conquer released over 20 years ago!

Better late than never, right?

I think anyone who is a C&C Fan and an RTS Gamer will be greatly pleased with the quality of the finished product we will be presenting here very soon. It has come a long way since the early days of this project, and I am proud to see how it has grown and evolved over the years!



Balancing tweaks and other coding and scripting edits have also been done to further polish this long standing Total Conversion Mod project for C&C Generals Zero Hour into one of the finest C&C mods and video game remasters in the gaming and modding community. This has been the main goal of this project when work first began a decade ago, to be a first of its kind to be done on this level as a fan service to the long standing C&C community particularly now that the future of C&C seems very uncertain.


As you can see in the images below, the final Nod mission has been completed and the final three GDI missions have also been partially completed and are all undergoing extensive scripting and beta testing. It helps to go back to the source material itself for inspiration. When designing the existing campaign missions, a great amount of work goes into every map in order to attain the best possible accuracy and detail. On the left is an image layout of the original C&C95 map of the respective campaign mission and then the recreated version in the Mod can be seen on the right rendered in the C&C Generals World Builder. And yes with some clever hack and mod work utilizing World Builder scripts and the existing campaign system in Generals, the epic ending cinematics will also be included just as they were seen in the original when all is said and done!


And lastly, to see how these (Beta) missions look in action, check out these clips brought to us courtesy of TaxOwlbear who has been the main Beta tester of the campaign missions for the past couple years. Please comment on the videos and thank him for his work in providing details and feedback to make these missions as authentic and as smooth playing as possible.

©2017 sgtmyers88

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Comments  (0 - 10 of 880)
sgtmyers88
sgtmyers88

Bibber is finally made a fix to the stupid EA Origin system that broke the use for mods! Download here! Bibber.eu

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Asian_pepe
Asian_pepe

is there a way to make gen zh copies from origin?

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wheelmandan
wheelmandan

anyone got a fix for C&C for Origin i can not play anymods!

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Cipen
Cipen

Bibber made a fixed launcher for the ultimate colection, but the latest origin update broke the fixed launcher, so the main download (at bibber's site) is (at the time of writing of this comment) disabled until bibber fix the launcher.

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wheelmandan
wheelmandan

yea i saw that just making sure that it was not just me having it btw if you have a older orgion you can play it just don't update.

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Immortal_s
Immortal_s

Is there a way to have multiple mods on the first decade version? Or we need each time to install/remove the mod to play?

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Exodus_88
Exodus_88

some mode like contra,rodr use a nise way for fix
but some mod must be removed from the game folder (if said mode use .big file)
ZH try to read all .big inside general and zh foulder

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C&C: Generals Zero Hour
Platforms
Windows
Developer & Publisher
Electronic Arts
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Highest Rated (20 agree) 10/10

From modder's perspective, Zero Hour is the C&C game with the best modding capability and it's also easy to learn. It have a lot of nice additions from the classic C&C Generals.

Mar 9 2012 by n5p29

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