Balancing tweaks and other coding and scripting edits have also been done to further polish this long standing Total Conversion Mod project for C&C Generals Zero Hour into one of the finest C&C mods and video game remasters in the gaming and modding community. This has been the main goal of this project when work first began a decade ago, to be a first of its kind to be done on this level as a fan service to the long standing C&C community particularly now that the future of C&C seems very uncertain.
As you can see in the images below, the final Nod mission has been completed and the final three GDI missions have also been partially completed and are all undergoing extensive scripting and beta testing. It helps to go back to the source material itself for inspiration. When designing the existing campaign missions, a great amount of work goes into every map in order to attain the best possible accuracy and detail. On the left is an image layout of the original C&C95 map of the respective campaign mission and then the recreated version in the Mod can be seen on the right rendered in the C&C Generals World Builder. And yes with some clever hack and mod work utilizing World Builder scripts and the existing campaign system in Generals, the epic ending cinematics will also be included just as they were seen in the original when all is said and done!
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ENGLISH LANGUAGE PATCH FOR C&C GENERALS WORLD WAR 2 MOD.Dont know Russian?Here is the English patch for the WW2 mod.Tested and working with latest version...
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Highest Rated (20 agree) 10/10
From modder's perspective, Zero Hour is the C&C game with the best modding capability and it's also easy to learn. It have a lot of nice additions from the classic C&C Generals.
Mar 9 2012 by n5p29