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This time we're keeping it short and sweet while we finish up details on the vanilla sides and almost approach the end of designing the first batch of features for Mental Omega's Side 4 - the Foehn Revolt.

Thanks to recent developments it is possible for me to become an observer of an AI-only game and with proper Mental AI Boosts an absolute mayhem has taken place. AI-only skirmishes are completely different than human ones, they're highly explosive and full of units and constant action, at least as soon as the War Factories are up.

There are some new features, changes and details we haven't shown before in these videos. What needs to be addressed first, is that the economy booster buildings in Mental Omega (Ore Purifier, Industrial Plant and Cloning Vats) all function as a single Oil Derrick, which is a thing that was introduced back in the 2013 release. The only difference now is that thanks to Ares DLL the money those buildings provide is visually presented in the form of small animation. Foehn's ecobooster building will have its unique function but also act as a single Oil Derrick too.

The not-so-short version of the list of recent additions & changes can be read on MentalOmega.com.

Stay tuned for more updates!

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Mental Omega News Bulletin #23

Mental Omega News Bulletin #23

News 8 comments

Work on the next Mental Omega release continues, as we're adding and finishing new units of the Foehn Revolt.

Mental Omega News Bulletin #21 & #22

Mental Omega News Bulletin #21 & #22

News 6 comments

Silent but not inactive, we've been working on new features for Mental Omega and have begun integration with the current version of CnCNet.

Mental Omega News Bulletin #20 & MOTY2015 Round 2

Mental Omega News Bulletin #20 & MOTY2015 Round 2

News 18 comments

"Yuri has invaded Hollywood by using his mind control technology. He has begun to use the media to spread subliminal propaganda. Here is a sample, with...

Mental Omega - MOTY2015 & Co-Op Playthrough

Mental Omega - MOTY2015 & Co-Op Playthrough

News 0 comments

It's that time of the year again! ‪‎Mental Omega has a chance to become a Mod of the Year in the annual ModDB competition!

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Mental Omega APYR 3.0 Beta Revision 1

Mental Omega APYR 3.0 Beta Revision 1

Full Version 305 comments

Beta Revision 1 - Release Date: November 30, 2013

Soundtrack for Mental Omega 3.0

Soundtrack for Mental Omega 3.0

Music 28 comments

New ingame music for Mental Omega 3.0, optional download. Place "thememo.mix" into the directory you installed Mental Omega 3.0 in.

[Old Version] Mental Omega APYR 2.0psi + Patch 2

[Old Version] Mental Omega APYR 2.0psi + Patch 2

Full Version 38 comments

Release Date: November 19, 2010

[Old Version] Mental Omega APYR 1.2

[Old Version] Mental Omega APYR 1.2

Full Version 0 comments

Release Date: February 22, 2005

[Old Version] Mental Omega APYR 2.0c

[Old Version] Mental Omega APYR 2.0c

Full Version 0 comments

Release Date: September 6, 2007

Comments  (0 - 10 of 2,857)
The_Dementor
The_Dementor

Don't know if this was answered beforehand, but I saw that the Suppressor and Virus are buildable for the Allies and Yuri, without infiltrating a Battle Lab.

Since the 2 main factions have a trainable stolen tech unit as part of their arsenal now, what will the Soviets get to compensate? Buildable cyborgs or Voltmorters?

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Guest
Guest

Soviets aren't getting stolen tech as infantry I believe. The Virus and Suppressor were just special exceptions.

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pikachu11
pikachu11

how many maps is the concrete fortress in? i'm just wondering because whenever i play, i never see it.

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Speeder Creator
Speeder

The Concrete Fortress is a part of the version which is yet to be released.

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pikachu11
pikachu11

oh,okay thats why. :D

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Guest
Guest

Anyone knows when is the next update and its features? this mod is really perfect still hoping for save and load options. keep up the good work. save and load dont forget.

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misunderstoodwookie
misunderstoodwookie

We really need the functional LAN support back, had a few issues with windows 10 on this as well in full screen mode going to LAN or Multiplayer results in black screen, not present if using window mode, so question is would a bordeless window fullscreen fix the issue hmm.

I presume you are working on getting CNCnet integration back in the next release? at the moment I am tossing up between default YR and this mod only because I want direct LAN support for the Multiplayer and for some reason going to MP with this mod causes the black screen bug.

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cheber
cheber

My Red Alert 2 and Yuri's Revenge games are working perfectly but when I start Mental Omega I get this error: string manager failed to initilaized properly. Any advise? Thanks.

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Damfoos
Damfoos

Did you try to set compatibility mode for gamemo.exe just like for the game.exe and the gamemd.exe?

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cheber
cheber

I did

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MustaphaTR
MustaphaTR

This is about admin rights not compability. If you are not using use admin rights, if you are already using it, you may need to reduce admin requirements(not sure if it is called like that). I don't remeber from where exactly tho.

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cheber
cheber

Thanks it worked!

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Community Rating

Average

9.1

660 votes submitted.

You Say

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Ratings closed.

Highest Rated (55 agree) 9/10

Easily one of the best, most professional "YR+" mods around. MO is genuinely produced as a "YR expansion", continuing the game's theme and storyline with a whole brand new campaign for all three factions.

While bringing in a few new ideas and a lot of new units for the games houses (without being overcrowded), MO doesn't depart too much from the original games atmosphere - a great mod for anyone who wants 'a little bit more YR'.

Nov 19 2010 by OmegaBolt

Lowest Rated (53 agree) 1/10

Most 1-point reviews are baseless troll reviews. Perhaps their MCV got stolen.

So is this one.
10/10

Nov 30 2013 by lovalmidas

Twitter

Latest tweets from @speeder_mo

Good things on the horizon. #MentalOmega

7hours 35mins ago

A new #MentalOmega 'Islands' mode map "(5) Vento Aureo" by Toveena. The #JoJo map series is now complete. #RedAlert2 T.co

Jun 21 2016

#RedAlert2 Megawealth, but with improvements. #MentalOmega "Oil Control" mode: Youtu.be #ControlMOre

Jun 20 2016

Finally the AI is aggressively capturing Oil Derricks in "Oil Control" mode. 4 new maps added. #MentalOmega #RedAlert2

Jun 19 2016

It would seem all currently available support powers and superweapons have their unique cursors now. #MentalOmega #RedAlert2

Jun 18 2016

New #MentalOmega has so many maps there's a chance noone will ever play all of them. '(2) Terraformation' by Toveena T.co

Jun 18 2016

Snow urban maps are great. Here's "(2) Argent Crusade" by Ollerus. #MentalOmega #RedAlert2 T.co

Jun 16 2016

You'll have no idea what's going on here, but a laser show is always fun. #MentalOmega #RedAlert2 #CommandAndConquer T.co

Jun 12 2016

There we go. We've got plenty of new unique cursors for superweapons and support powers done this week. #MentalOmega #RedAlert2

Jun 11 2016

Centurion will be getting anti-aircraft weapons of its own. #MentalOmega

Jun 11 2016

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