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The time has come once again, the new version of Mental Omega is finally here. Furthering the Red Alert 2 legacy, Mental Omega builds on what was established by Westwood Studios and expands upon the conflict between the Allies, Soviets, and Yuri's Epsilon, while introducing a completely new faction to the play - the Foehn Revolt - complete with its own 3 subfaction, structures, units, support powers and heroes.

Enhanced with the powerful Ares DLL, a project headed by AlexB to push Yuri's Revenge engine to its limits, Mental Omega 3.3 strives to bring new features to the game while maintaining a strong sense of gameplay balance. Mental Omega 3.3 continues where the first Red Alert left off and branches out into an expanded universe with brand new missions for all factions, with missions for the Foehn Revolt planned for the future.

Mental Omega 3.3 requires files from a working installation of Red Alert 2 & Yuri's Revenge patched to 1.001 to be played. Follow the instructions presented here to get the mod to work properly with your game.

This release includes:

  • A complete new faction: The Foehn Revolt
  • CnCNet5 compatibility for multiplayer services
  • 12 new subfactions with their own unique sets of units
  • 52 new single player missions, including a campaign for Yuri
  • 28 new cooperative maps for 2 players
  • new skirmish/multiplayer maps, around 500 total
  • new skirmish/multiplayer game modes, 14 total
  • updated visuals & audio
  • a new soundtrack, unique for each side (separate download)

Watch footage of a Foehn Revolt subfaction skirmish gameplay to quickly get introduced to the new side:


You can also listen to one of 20 tracks composed by World Beyond as a part of the Foehn Soundtrack here:

Stay tuned for more updates! The ride is not over!

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Mental Omega News Bulletin #26

Mental Omega News Bulletin #26

News 10 comments

So what are we doing these days? We're testing the client created by Rampastring of the Dawn of the Tiberium Age fame who's been so kind as to help us...

Mental Omega News Bulletin #25

Mental Omega News Bulletin #25

News 16 comments

Establishing battlefield control.. standby. A quick heads up about all the recent more or less stealth updates happening on MentalOmega.com in the Factions...

Mental Omega News Bulletin #24

Mental Omega News Bulletin #24

News 20 comments

We've been posting AI-only skirmish videos on our YouTube channel this week, now it's time to talk about some changes and additions shown in these videos...

Mental Omega News Bulletin #23

Mental Omega News Bulletin #23

News 9 comments

Work on the next Mental Omega release continues, as we're adding and finishing new units of the Foehn Revolt.

RSS Files
Mental Omega 3.3.1 Patch (Manual Update)

Mental Omega 3.3.1 Patch (Manual Update)

Patch 23 comments

If your updater in the Client doesn't want to complete the update or you were never able to start it at all, download this and extract to where your Mental...

Mental Omega 3.3.0

Mental Omega 3.3.0

Full Version 202 comments

Release Date: December 16, 2016 --- READ THE INSTRUCTIONS! Remember to download soundtrack separately.

Soundtrack for Mental Omega 3.3

Soundtrack for Mental Omega 3.3

Music 11 comments

New ingame music for Mental Omega 3.3, optional download. Place "thememo.mix" into the directory you extracted Mental Omega 3.3 in.

[Old Version] Mental Omega APYR 2.0psi + Patch 2

[Old Version] Mental Omega APYR 2.0psi + Patch 2

Full Version 44 comments

Release Date: November 19, 2010

[Old Version] Mental Omega APYR 1.2

[Old Version] Mental Omega APYR 1.2

Full Version

Release Date: February 22, 2005

[Old Version] Mental Omega APYR 2.0c

[Old Version] Mental Omega APYR 2.0c

Full Version 2 comments

Release Date: September 6, 2007

Comments  (0 - 10 of 3,857)
ScArA89
ScArA89

Havinh a a-10 thunderbolt 2 would be cool to have

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J00B
J00B

Can crates found in Skirmish/Challenge modes yield MCVs?

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Templarfreak
Templarfreak

Probably not the best place to report bugs, but I'm too lazy to make a Revora account. There appears to be weird visual bugs with both the Vulture and the Wolfhound. For the Vulture it's a very small minor difference, but for the Wolfound it's a very big difference. It looks as though the frames for the different positions for the propellers are off, but after close inspection the Wolfhound appears to be so drastically different between its frames that I'm unsure if any of you would actually make a mistake like that (It's practically half the body moving a pretty large distance away from the other half). So is this an RA2/YR bug or is there something actually wrong with these voxels?

Pic: Imgur.com

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Talic
Talic

Is there way to create own custom maps to Mental Omega using its assets?

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Templarfreak
Templarfreak

Due to the mix protection, it's not possible to use the mix files with Final Alert without hacking and you have to do a lot of rules editing to make anything even remotely visible in the editor. It's a lot of work to do for practically 0 gain and a lot of headache (And I'm not just talking about the headache of getting it to work).

Even making multiplayer maps is hardly viable as you're missing out on practically all the tech buildings which are important to the map balance in MO. Certain tech buildings are necessary to break stalemates or to force reactions out of players but even if you had some, like say Oil Derricks, without having Tech Expansion Posts or Tech Defenses you cannot realistically expect anyone to try and capture *any* tech building on your map since they can't build near them. It's virtually impossible and a waste of time and money to defend them without those things, unless you want to play super boring passive turtle.

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SteamsDev
SteamsDev

Multiplayer maps: yes, but you're severly limited in your options. It's only pre-assigned units and buildings, essentially. Singleplayer maps: no.

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ZunZero97
ZunZero97

Main executable has stopped working is there any solution to fix this????

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ZunZero97
ZunZero97

ive fixed in properties from gamemd.exe set as compatiblity mode to Windows Xp SP3 and run as administrator same with Syringe.exe.

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czdeathscythe
czdeathscythe

Great work guys! I like this mod, I hope there will be updates for the foehn revolt campaign.

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xiaohong
xiaohong

(buried)

advice to add science level 12.You can make future units.The story can in 2200 AD. People
live in other stars.

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ResurrectionistofNod
ResurrectionistofNod

Have you even played the mod? Do you know what the mod even is? The story itself takes place after World War II, I think the time is around the near-late 1900s.

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C&C: Yuri's Revenge
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Community Rating

Average

9.3

705 votes submitted.

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Ratings closed.

Highest Rated (60 agree) 9/10

Easily one of the best, most professional "YR+" mods around. MO is genuinely produced as a "YR expansion", continuing the game's theme and storyline with a whole brand new campaign for all three factions.

While bringing in a few new ideas and a lot of new units for the games houses (without being overcrowded), MO doesn't depart too much from the original games atmosphere - a great mod for anyone who wants 'a little bit more YR'.

Nov 19 2010 by OmegaBolt

Lowest Rated (60 agree) 1/10

Most 1-point reviews are baseless troll reviews. Perhaps their MCV got stolen.

So is this one.
10/10

Nov 30 2013 by lovalmidas

Twitter

Latest tweets from @speeder_mo

This is important. Youtu.be #MentalOmega

May 24 2017

I've been browsing old videos and found this. Take a look at this unused #MentalOmega 3.0 logo prototype. T.co

May 18 2017

You are on the battlefield now. Defend yourself. Soviet #MentalOmega Mission 14 "Awake and Alive": Youtu.be #RedAlert2

May 17 2017

I have this feeling that 'Mental AI Boost' will make the AI cheat even more in the next #MentalOmega update, thanks to new Ares features.

May 13 2017

.@BryanVahey is at it again with the #MentalOmega Allied campaign, with commentary. Take a look: Youtu.be #RedAlert2

May 13 2017

Here's a list of proposed changes for #MentalOmega update 3.3.2: -- Mentalomega.com... Fb.me

May 12 2017

And here is the discussion thread & link to proposed changelog for #MentalOmega 3.3.2: Forums.revora.net #RedAlert2

May 8 2017

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