So far, I have really enjoyed this mod, although I have had a couple of CTD's on scene entry for no explicable reason. Thoroughly enjoyed the style and layout of the map, it is well balanced and well thought out. The characters are also entertaining, and the variety and quality of the equipment, food, and horses available is massive.
From what I've seen, this mod is fantastic. However it hasn't been updated in some time to the best of my knowledge, and I experience a text big that makes the entire game completely unreadable. This may not be the case for windows users though. I had the issue while attempting to play the mod on my MacBook Pro 15"
If it works for you, then I highly recommend it!!
This game totally exceeded my expectations. I liked it a lot and despite the simple concept it wasn't boring or tiring. The graphics were sadly extremely plain and the story non existant. The sounds were decent and all together the game was quite fun to play. Unfortunately the rating can not be higher than this, because there is a lot of unused potential which leaves room for the better. With some edits and more graphical effort the game would be a lot more enjoyable. I also believe that the game ends too soon. There is no way to resume gameplay after those 108 days which turn out to be extremely short - about 20 minutes of gameplay. All together: Good idea but the execution still needs improvement.
This is a mod that would really benefit from a change of scenery, get rid of the majority of the NV things and instead replace them with things that actually fit the WH40K universe. The quality deteriorates rapidly in this mod, very rapidly. As a matter of fact it's right at the beginning, in the tutorial town, right around the time you realize that all they did was add and replace some armor and weapons to some renamed factions and re-skin the ants to look like rank and file Tyranid 'Gaunts and Genestealers. I will give them credit for the quality of the Orks though, I new right off the bat they were Super-Mutant re-skins, but I really like the look and difficulty, which is something I can say about most of the re-skins. They are all very good, high-quality skins and textures, that would fit well in the WH40K universe if it wasn't for the area they're in that makes them look like cosplayers at some convention that spans about 100 miles in a square around Las Vegas.
What about the weapons and equipment? Well it varies in quality. I prefer to use sights and scopes when I shoot so the fact that the bolters are glitched so I can't use the sights is annoying. But if you ignore the bolters (normal, chaos and Ork varieties) then you get a fairly well rounded gun collection. Eldar and Tau weapons exist and are somehow more OP than a gun that rapid-fires nukes (I'm not kidding). The only thing missing is some Inquisition weaponry but it isn't a big deal.
The quests are something that should be expected to be changed. It wasn't, the only new quests so far are optional downloads. NV's story and characters destroy the feel of the mod. The NCR are re-skinned to be the Imperium and the Legion is chaos. In the end this mod is just a bunch of skins, weapons, and Space Marine armor and the only change is difficulty. Look, it's not that bad once you get over the story and characters performing rapid-fire heresy in what should be a WH40K mod. Just don't expect WH40K and you're fine.