A very nice mod - ground battles take a little longer and involve a LOT more infantry, giving it a very cinematic feel (well, that and all the reskins and such... arguably the prettiest FoC mod out there). I love the Mandalorian heroes and Basilisk wardroids sooo much... and, if you're a die-hard Empire fan, I'd say this one is for you, especially the 'Rise of the Mandalorians' GC - nothing like starting in a corner ;). I've only played about 6 hours so far, but apart from a glitch that causes the game to crash when I use bombing runs as the Mandalorians, my only other complaint is that the New Republic seems to have become overpowered, especially in the snowspeeder department... but I need to play more.
I feel that this game has a considerable potential, but there is much to be done. I liked the models and overall setting but the gameplay is far from being comfortable and satisfying. I haven't seen any changes besides health and power increase after levelups of my character and it's really difficult to find anything without a map. I hope that the game will be futher developed and will get to a state that can be called final version.
There´s a disconnection between gameplay and visual quality that impede me to rate it higher. This is what I posted on the Interlopers thread:
I insist on it being a shame to let this work unpolished. Both combat and layout ranged from good to great, with a noticeable increase in quality near the ending. I really liked the progressive, COD-like gameplay, even if I don´t like COD. It felt great on this mod and somewhat reminded me to Long Year Alarm. Some assault scheduled ended abruptly though, leaving cops standing still, offering their bodies as cannon fodder. I know for first hand it´s something difficult to avoid and/or fix, but considering you went all for gameplay experience, they should have been revised.
The combine outpost was a bit abstract but no big deal. I really liked the new voices and how well the girl did Alyx. It is a shame you didn´t include subtitles, some of us still need them :D
SPOILER The final revelation was the cherry of the cake. Good work!
So far so good, it's a 9 simply because of the units, just work on some complete new models and some more AOR, because it seems the only difference between faction units is their names and texture color thats it :P but good job so far none the less, keep it up... And also would be cool if you expand the map a little more, I know thats not the limits, Third Age total war has a map about 10x this size, it will give you more room to make more houses or at least have more castle and towns, with that being said, this mod as the means to be far greater then Third Age total war :)
Absolutely amazing graphics, stunning gameplay, and a wonderful story, custom textures skins, and animations all fit together flawlessly weaving you a wonderful experience of a game that feels like an entirely finished, polished game and not just part one of a mod, I'd give it an 11/10 if I could, if you have not played this, what's you're excuse? Add's a whole lot of flavor to a typical survival/horror/zombie game, and yet, we haven't been answered in this mod as to whether that's even the genre, it seems to be the theme but this is only part one, and judging by the twists and turns in the story, I imagine it'll take a few crazy turns to keep you on your toes! Play this game!
This is a review for the English version of the game!
This is a short story about an adventure in an abandoned military base, that for some reason also houses a maze and greek architecture.
The textures of the walls don't always look unwrapped and the rooms seemed a bit empty, but this game actually had a meaningful story. A story, which was presented during the loading screens, with parts I didn't really understood. But the game made sense, the plot was nicely executed!
The objectives in the game are fairly similar to other horror game objectives, for example we had to start the generator, to get the lights going, but strangely, the lights were already on, plus the whole place was very well lit, even though we were in a dungeon or something. Anyway, this was just a little odd. Just like the controls....
Please note, this is not a horror game, since -apart from a single, non-scary jump scare- there was nothing terrifying in this. It's a nice adventure game though, with not so great visuals.