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Bounty - DevLog - Update 12
Bounty

Bounty - DevLog - Update 12

Apr 24, 2015 Bounty 0 comments

You like characters? Well we have characters. We also have weapons, animations and props too but we have characters. We have completed our roster of playable...

Weekly Update #8 - Beginning the next area, implementing audio and a short video
Lights

Weekly Update #8 - Beginning the next area, implementing audio and a short video

Apr 24, 2015 Lights 0 comments

In which I discuss the next major area of focus for the game, the different layers of audio used in game, and show a short video so you can hear some...

Football Tactics Demo Now Available!
Football Tactics

Football Tactics Demo Now Available!

Apr 24, 2015 Football Tactics 0 comments

Now you can play Football Tactics Demo for a full season!

Release 20150424
Game

Release 20150424

Apr 24, 2015 11 comments

We are very pleased to announce the spring release of OpenRA, the Open Source Westwood Studios real-time strategy games engine re-implementation.

Work in Progress Report
Vector Thrust

Work in Progress Report

Apr 24, 2015 Vector Thrust Realism Project 4 comments

It’s been a while, but work on the Vector Thrust Realism Project continues.

Terrarium-land on Steam Greenlight.
Terrarium-land

Terrarium-land on Steam Greenlight.

Apr 24, 2015 Terrarium-land 1 comment

"Terrarium-land" is a 3D action-logic-adventure arcade game. Decide puzzles and destroy enemies on different levels to save planet`s biota. Do explore...

Ascend First Public Test
Ascend

Ascend First Public Test

Apr 24, 2015 Ascend 7 comments

We are running our first public test! Come join us for a few rounds!

[RELEASE] Morrowind Rebirth 3.1
Morrowind

[RELEASE] Morrowind Rebirth 3.1

Apr 24, 2015 Morrowind Rebirth 3.1 3 comments

A new patch with some additional fixes and improvements. I hope you'll enjoy it!

[Preview #5] House of Hador
Rome: Total War

[Preview #5] House of Hador

Apr 24, 2015 Quenta Silmarillion 3 comments

I'm very proud to present you our fifth preview, focused this time on the mightiest house of the Edain: the House of Hador, whose most famous members...

Weapons Development
Outland 17: Void of Liberty

Weapons Development

Apr 24, 2015 Outland 17: Void of Liberty 3 comments

Our programmer and designer, Rob, shares some of the gritty details that goes into designing a weapon for our TRPG in Unity. We also talk a little more...

Ghoul Update
Xenolore

Ghoul Update

Apr 24, 2015 Xenolore 0 comments

An introduction to one of the more formidable enemies you will encounter at the beginning of Xenolore. Field notes brought to you by Professor Jessiah...

Traffic system
Software Inc.

Traffic system

Apr 23, 2015 Software Inc. 6 comments

The latest version of Software Inc. features an entirely new traffic system, which includes being able to build roads and parking for your employees.

Crisis of the Confederation Beta 0.9 Release!
Crusader Kings II

Crisis of the Confederation Beta 0.9 Release!

Apr 23, 2015 Crisis of the Confederation 0 comments

Also: our first Steam Workshop release an our AAR contest.

A World of Robots
Cogmind

A World of Robots

Apr 23, 2015 Cogmind 6 comments

How the world of Cogmind is organized, and an explanation of the various ways to traverse it.

Towards Realtime Deformable Worlds: Why Tetrahedra Rule, Voxels Drool
NOWHERE

Towards Realtime Deformable Worlds: Why Tetrahedra Rule, Voxels Drool

Apr 23, 2015 NOWHERE 2 comments

In this article I provide a chronicle of our turbulent terrain development, what lessons I've learned and what's next. Also, why tetrahedra (probably...

It's time for announcement
Half-Life 2

It's time for announcement

Apr 23, 2015 Half-Life Blue Shift Source 4 comments

Hello. My name is Nikolay, surname is Aulov. Today i would like to announce the port of Half-Life Blue Shift, that is called Half-Life Blue Shift Source...

Update April 2015: Webpage
Arashia Tavern

Update April 2015: Webpage

Apr 23, 2015 Arashia Tavern 1 comment

Short progress summary and information about new webpage.

Dev Update 1: Progress, Progress, Progress!
The Final Stand

Dev Update 1: Progress, Progress, Progress!

Apr 22, 2015 The Final Stand 1 comment

The first huge update in a while. It covers a lot of new content like gameplay additions, a new map preview, and a few other things like a new website...

Hospitaller Sergeants
Medieval II: Total War: Kingdoms

Hospitaller Sergeants

Apr 22, 2015 In Nomine Dei 0 comments

For In Nomine Dei I have planned to add some new units, to improve the gameplay and add a new flavor to the game.

More Realistic Tank Combat Model
Brothers in Arms: Road to Hill 30

More Realistic Tank Combat Model

Apr 22, 2015 Rendroc's WarZone 0 comments

The latest updates for this Brothers in Arms mod include a more realistic tank shell damage system, better AI, new custom weapon settings and a lot of...

The Ridder Clan Mod V3.00 Pre-load
Battle for Middle-earth II

The Ridder Clan Mod V3.00 Pre-load

Apr 22, 2015 The Ridder Clan Mod 16 comments

We have released the Installer for the Ridder Clan Mod V3.00, this may possibly be the last installer you will ever need for the mod! Preload the Mod...

Devlog: DEMO LOADING...
BrambleLash

Devlog: DEMO LOADING...

Apr 22, 2015 BrambleLash 2 comments

Our first publicly downloadable demo is just around the corner! Check out how we've been polishing the nuts and bolts of it for your gaming pleasure.

Twisted Insurrection 0.39.1 Released
Game

Twisted Insurrection 0.39.1 Released

Apr 22, 2015 8 comments

The newest update to Twisted Insurrection (Version 0.39.1) is now available to download via the client or on numerous locations around the web, check...

Battle of Empires :1914-1918 is released!
Battle of Empires : 1914-1918

Battle of Empires :1914-1918 is released!

Apr 22, 2015 Battle of Empires : 1914-1918 4 comments

Battle of Empires :1914-1918 is a story driven RTS, that re-lives some of the bloodiest battles of “The Great War”. The missions include some of the most...

Released!
The Box Game

Released!

Apr 22, 2015 The Box Game 0 comments

This game has been released and is now available for both Windows Phone and Android users!

BIT RAT - Fine Grained Storytelling
BIT RAT

BIT RAT - Fine Grained Storytelling

Apr 22, 2015 BIT RAT 0 comments

On dynamic narration, sneaky tutorials, and rich menus; with a glimpse into the mind of MINOS.

Death Hides in the Shadows
Demons with Shotguns

Death Hides in the Shadows

Apr 22, 2015 Demons with Shotguns 0 comments

Dynamic lighting has been added to Demons with Shotguns. See how we're making use of the new system.

Swimming physics, new levels, lots of progress!
Story of Bas: The Spirit Quest

Swimming physics, new levels, lots of progress!

Apr 22, 2015 Story of Bas: The Spirit Quest 2 comments

Lots of improvements have been done to the physics engine, and players can swim now instead of drowning! We are also making lots of new levels. Alexia...

New screenshots
Half-Life 2: Episode Two

New screenshots

Apr 22, 2015 Antlions Everywhere 1 comment

I present to your attention a few new screenshots from the modification.

Improved Atmospheric Entry and more Creatures
Empyrion - Galactic Survival

Improved Atmospheric Entry and more Creatures

Apr 22, 2015 Empyrion - Galactic Survival 1 comment

We have improved the planetary approach & the atmospheric entry and we have integrated more creatures into Empyrion.