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Prepare for Alpha 0.3!
SurviveOn!

Prepare for Alpha 0.3!

Dec 18, 2014 SurviveOn! 0 comments

We are currently preparing the release of the alpha version of the game and are about to release it in a few weeks. In the following article you will...

Barren Roads Vehicle Progress
Survival: Barren Roads

Barren Roads Vehicle Progress

Dec 18, 2014 Survival: Barren Roads 4 comments

Survival: Barren Roads Vehicle Tests. Added several vehicles Grand Theft Auto style. Also, add some mean rocket launchers.

Sanctuary mod end
Heroes of Might and Magic V

Sanctuary mod end

Dec 18, 2014 Sanctuary mod 0 comments

After many months of work dedicated to Sanctuary finally came time to take stock of what has been done and final conclude work on it. The work on this...

Dungeons of Daggerhelm - New World: The Undercore
Dungeons of Daggerhelm

Dungeons of Daggerhelm - New World: The Undercore

Dec 18, 2014 Dungeons of Daggerhelm 2 comments

Introducing a brand-new randomly-generated world: the Undercore!

Official announcement teaser of Crossing the line
Crossing the line

Official announcement teaser of Crossing the line

Dec 18, 2014 Crossing the line 5 comments

Zomboko Entertainment has announced a new teaser for Crossing the Line game.

GMDX v7 - Testers Required
Deus Ex

GMDX v7 - Testers Required

Dec 18, 2014 GMDX 6 comments

Testers are needed for many new features to be introduced in v7 of GMDX. Hopefully it can be released before the new year. Send me a private message or...

Fragments of Him - Creating The Interactions
Fragments of Him

Fragments of Him - Creating The Interactions

Dec 18, 2014 Fragments of Him 0 comments

This article will cover the interaction tool that we use to build Fragments of Him. This tool has seen several iterations before arriving at its current...

Basic Character Design Rules
Friendship Club

Basic Character Design Rules

Dec 18, 2014 Friendship Club 0 comments

Hello. This is a blog post. A blog post about the basic character design rules for Friendship Club, and why the characters look the way they do. Because...

Cogmind ASCII Art Gallery
Cogmind

Cogmind ASCII Art Gallery

Dec 18, 2014 Cogmind 12 comments

Cross-section of the many unique types of ASCII art used in Cogmind.

Video - Defending Rorkes Drift from Zulus
Zulu Response

Video - Defending Rorkes Drift from Zulus

Dec 18, 2014 Zulu Response 0 comments

Fellow redcoats and Indunas we've released a new short video of a British player defending against a Zulu attack at Rorkes Drift, the 2nd in our series.

Open Beta Announcment, Enemy Attacks & Sneak Peek Video
Curse of Mermos

Open Beta Announcment, Enemy Attacks & Sneak Peek Video

Dec 18, 2014 Curse of Mermos 0 comments

With beta around the corner, here is a closer look at some of the enemies and an in-game footage of Abdu using his Charge attack.

Tokyo Dark moving towards prologue pre-alpha
Tokyo Dark

Tokyo Dark moving towards prologue pre-alpha

Dec 17, 2014 Tokyo Dark 4 comments

Tokyo Dark is a side scrolling horror adventure game set in modern day Tokyo with a focus on story and player choice. Here we catch up and show what we've...

DevJournal - Making thy Coins
Strailton

DevJournal - Making thy Coins

Dec 17, 2014 Strailton 0 comments

Being the first entry, this will run through the intro and go to the making of these coins in the game.

Back to work
Live For Speed

Back to work

Dec 17, 2014 Graphic Override 0 comments

New version of Graphic Override comes... Pretty strong!

Some new features which await the next alpha of Jobchanger Brigade!
Jobchanger Brigade

Some new features which await the next alpha of Jobchanger Brigade!

Dec 17, 2014 Jobchanger Brigade 0 comments

Revamped charged skills, stun locking escapes and area GUI coming up in the next Alpha on December 27 (if the holidays let me, that is!)

Cash_Out Beta 1 has been released!
Cash_Out

Cash_Out Beta 1 has been released!

Dec 17, 2014 Cash_Out 0 comments

A beta patch for Cash_Out has been released! This patch focuses primarily on bug fixes and balance. Along with that, there are some modding changes and...

King's Conflict - an introductory tutorial
King's Conflict

King's Conflict - an introductory tutorial

Dec 17, 2014 King's Conflict Basic design/concepts 0 comments

King’s Conflict is a free and unique card-based strategy wargame. It’s in late stage alpha, but is fully playable already. The game will eventually be...

Character concepts: Early process and Uncanny features
Medusa's Labyrinth

Character concepts: Early process and Uncanny features

Dec 17, 2014 Medusa's Labyrinth 0 comments

Our 2D-artist shows the early stages of making concepts for humans in horror games.

Karmaflow: The Rock Opera Videogame update: Epica, Liveshow, Screenshots & more!
Karmaflow: The Rock Opera Videogame

Karmaflow: The Rock Opera Videogame update: Epica, Liveshow, Screenshots & more!

Dec 17, 2014 Karmaflow: The Rock Opera Videogame 0 comments

The latest updates on Karmaflow: The Rock Opera Videogame, including a video introducing artists from Epica, an announcement about Karmaflow coming live...

Heldric – The Ultimate Winter Holiday Update 1.4
Heldric - The Legend of the shoemaker

Heldric – The Ultimate Winter Holiday Update 1.4

Dec 17, 2014 Heldric - The Legend of the shoemaker 0 comments

As a thank you to all my fans I present you the forth major update to Heldric as my gift to you. Inside the nicely wrapped patch you will find many new...

A chilling prospect – Interstellar Rift development update 020
Interstellar Rift

A chilling prospect – Interstellar Rift development update 020

Dec 17, 2014 Interstellar Rift 1 comment

The last update for Interstellar Rift in 2014 has been released. Fuel consumption and Hydrogen mining plus functional cockpit screens. Go check it out!

Novus Inceptio - Housing (the basics)
Novus Inceptio

Novus Inceptio - Housing (the basics)

Dec 17, 2014 Novus Inceptio 0 comments

One of the most essential elements in the game Novus Inceptio is ownership of the land and the associated construction of a house - village - city.

It's been another year!
S.T.A.L.K.E.R. Shadow of Chernobyl

It's been another year!

Dec 17, 2014 S.T.A.L.K.E.R. - Lost Alpha 14 comments

Christmas is knocking on our doors again, chestnuts roasting on open fires and Jack Frost nipping at our nose. An other year passed by, which brought...

Official website Companions page update and more!
INT

Official website Companions page update and more!

Dec 16, 2014 INT 0 comments

The INT official website has been updated with a Companions page, there you will find information on various companions that the player may recruit on...

3 Characters of Star Chindy
StarChindy

3 Characters of Star Chindy

Dec 16, 2014 StarChindy 0 comments

Each person has their personality and values in a text-based events in the game, that will be choices by Players. Depending on whether the player accept...

Starsss - New Foes In The House!
Starsss - The Star-Chasing Roguelite Platformer

Starsss - New Foes In The House!

Dec 16, 2014 Starsss - The Star-Chasing Roguelite Platformer 0 comments

With the new ice world added to Starsss, it is only fitting that new enemies be spawned from this new chilly environment. So let's welcome the two new...

Alliance 6.0
Game

Alliance 6.0

Dec 16, 2014 2 comments

On Xmas, I will release the Alliance 6.0. This will be the new version from the mod will be able download on my own site.

New character, early cutscene, day/night cycle and facial expressions!
The Legend of The Artifact 2: Shadow of Disguise

New character, early cutscene, day/night cycle and facial expressions!

Dec 16, 2014 The Legend of The Artifact 2: Shadow of Disguise 0 comments

TLoTA 2 has gotten a new important character added to the storyline! I'm also working on a new cutscene for the game, and I have added a day/night cycle...

Visual upgrade
Software Inc.

Visual upgrade

Dec 16, 2014 Software Inc. 4 comments

I bought Unity Pro, overhauled the UI and added some post effects.

CNS: Multi Screen Support & OST
Corpses 'N Souls

CNS: Multi Screen Support & OST

Dec 16, 2014 Corpses 'N Souls 4 comments

Introducing multi screen gaming with Nvidia Surround and AMD Eyefinity. Secondly we provide the very first OST samples for Corpses 'N Souls.

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