Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.

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Blog RSS Feed Report abuse Latest News: Chaos mod mark (II) - "the Archons"

About DarkPlaces engine with 3 comments by numbersix on Dec 10th, 2014

How has "the Archons" progressed since the beta 1.1 release last year?


Reasonably new features for this release:

Archon magic! (yes, it works)
Archon "soul vessels" - limits to Archon powers
Sphere of Annihilation super black hole mode
Many nasty bugs have been eliminated. :-)
More monster enhancements than you dare shake a stick at
PK 3.0 support is pretty much finalized
HUD update, a few new features here

What is left leading to final release?

Finalizing the Archon vs. Archon conflict
Deciding if demi-archons will make it in before the mark III recode
Avoid any more feature creep, if at all possible
Decide if the map-hack tech maps will -
a. be included
b. have some kind of limits
(these are the design spec for the "realms of Chaos" world)
Decisions regarding HD pack integration: Moddb.com

What significant part of the current plan is still missing?

The ability to pick up an Archon "soul vessel" and carry it to a flag altar and sacrifice it for the points and / or build up to the Archon total win...is not even written.
Some approximation may be put in - then again it may not.

What is the main challenge?

I got bit hard by the "new code" has to be written _now_ syndrome.
I've started the qc++ v1.07 recode already. This will be a major
resource hog on my limited free time. It will be some time before
this new code base grows into Chaos mod mark (III).
It is very necessary - some of the mark (II) code simply does not go
forward very well. The recode will fix a few corners I painted myself
into with the mark (II) code base.

What is the current status?

I have just squashed the "floating" zombie bug (I hope - the bots are testing for me right now...)

fig 1. the "floating" zombies

When I am satisfied with the result - I just need to build the release package.
Then boom - you get it. In time for the holiday week.
Gee, arent I a swell guy? Ha ha.

Showcase:


fig 2. bots give 100% testing new features


zappy, zappy! _____________________________________ sucky __

rainy days _____________________________________
new worlds

fig 3. determined foes

______ arg! gremlins _________________________ new things to stick nails in

fig 4. Archon of Chaos


fig 5. Occlument Augury

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A late Christmas present for you all! Late Merry Christmas and Happy Holidays!

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Beta release 1.2 < CHAOS mod (mark II) - "the ARCH0Ns" > the Magic is real. Install instructions in archon.txt, readme.txt, Archon 1.0 (alpha) _must...

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Load quake file filters into meld - you can filter out unwanted binary file types based on quake specifications. Use at your own risk!

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This is everything in one convenient zip file. Just unzip to your Quake folder and run it, you're all set!

[obsolete] Jackhammer 1.1.320 - Slackware (64-bit)
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Sep 13, 2014 Half-Life Mapping Tool 3 comments

A Slackware package for Jackhammer 1.1.320 Alpha (64-bit). This package was made for Slackware 14.1, could work on earlier or newer versions (when they...

Post comment Comments  (0 - 10 of 104)
nerdenfromsweden
nerdenfromsweden May 7 2014, 7:48am says:

Id Software was the best studio until ZeniMAX begun ******* IT UP..

+2 votes     reply to comment
numbersix
numbersix May 27 2014, 12:50pm replied:

My opinion is that Doom was iD's pinnacle FPS release with Doom II being one of the greatest sequels they had.
Quake was great, but after that came a slow downward spiral - consisting of releases of most similar games on increasingly better 3D tech.

+2 votes     reply to comment
TheUnbeholden
TheUnbeholden Apr 22 2014, 9:07am says:

hmm interesting pop-culture review. Youtube.com

+2 votes     reply to comment
SeriousPain
SeriousPain Jan 23 2013, 8:54am says:

Can someone help? I want this: Youtube.com !
Theres no links to where I can find all those mods, and no tutorials
Maybe someone can put it all together and make as one link for download?

+3 votes     reply to comment
NahuelScorza
NahuelScorza Jan 29 2013, 6:02am replied:

this

Quakeone.com

and this

Quakeone.com

+3 votes     reply to comment
Guest
Guest Dec 27 2012, 8:38pm says:

Does anybody have a copy of the warhammer 40000 mod for this game named chapter honours?

+3 votes     reply to comment
numbersix
numbersix Oct 18 2012, 2:31pm says:

Any interest in a singleplayer retool...based on the original idea of the game being a Lovecraftian horror fest shooter / rpg ?

+4 votes     reply to comment
Goat‪
Goat‪ May 29 2012, 9:25am says:

I live near a place called Quakers Hill, lol.

+5 votes     reply to comment
ThatPolyDude
ThatPolyDude Jun 8 2012, 10:30am replied:

yeeeeeaahaaaww!

+2 votes     reply to comment
Xylemon
Xylemon Apr 15 2012, 11:12pm says:

"Expansions:

Final Fantasy X PSP version, TBD".

Why is this here instead of the official Mission Packs?

+3 votes     reply to comment
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Quake
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Highest Rated (6 agree) 10/10

One of the best FPSs in the world, next to Doom of course.

Feb 13 2011, 4:51pm by Madnessguy10

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