Mount & Blade II: Bannerlord is a sandbox action-RPG strategy hybrid will take players on a journey into a fictional world of up-close and personal medieval combat on a huge scale, bigger, bloodier and more intense than ever before. Mount & Blade II: Bannerlord will build upon the popular Mount & Blade franchise bringing in many exciting and highly requested new features.

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For the last several months I've been working on a helms deep model, and really got some work done these past weeks. Most of the project is finished but a few things are remaining such as props and an interior. The mountain isn't a part of the model as I plan to use the terrain from the scene creator to create the rock faces.

But here it is, enjoy and leave some comments!

helms1

helms4

Can you spot Waldo? Also known as a friendly Gondorian being a scale photobombing the render :P

helms3

helms5

Dwarven Armour

Dwarven Armour

A Lord of the Rings Mod: Kingdoms of Arda 5 comments

Showing off the new armour for elite soldiers from Erebor.

Factions

Factions

A Lord of the Rings Mod: Kingdoms of Arda 12 comments

This will be a look at how factions will be laid out and looked at.

Mount&Blade II: Bannerlord Developer Blog 8 - Engine Power

Mount&Blade II: Bannerlord Developer Blog 8 - Engine Power

News 22 comments

For Bannerlord Developer Blog 8, we're offering you a glimpse of some of the features of our new engine and why we're making it. We hope you enjoy it!

Best Upcoming Indie Game of 2013 Players Choice

Best Upcoming Indie Game of 2013 Players Choice

Feature 75 comments

The final votes have been tallied these are your picks for Upcoming Indie Games of 2013

Post comment Comments  (0 - 10 of 348)
Vuud
Vuud

I WANT IT!

Between this and the Medieval Kingdoms mod I'm busting. I tell you I could plotz.

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dimaz29
dimaz29

oh ****, i cant wait for this (X.X)

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dimaz29
dimaz29

cool !!! Cant wait !!!

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Booster101
Booster101

Okay, I haven't read all the articles on your page just a general question: How can you make a mod for a game that hasn't been released? Especially when they use a new engine. (But as a M&B veteran I'm very eager to try game and mod)

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Knez
Knez

Truth is- you can't. You can only do some small "bits" of work like making some textures, and writing down ideas how the mod should look. Those textures are made in Blender or any other program that can do it, so, therefore, they aren't completely connected to the engine that taleworlds is currently using. They can't make maps, edit terrain, code, or be 100% sure that textures will be compatible with Bannerlord, but there is no reason why they shouldn't be. Only thing that matters is the quality of work so far. Hopefully, this answer will satisfy your question.

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TheWarArmoury
TheWarArmoury

This practically sums it up^.But all we can do is plan and make assets, which in itself takes up a lot of time. So starting early and having models ready will give us a head start. That's why, for at least the mod I'm working on, there is only renders of objects and nothing ingame.

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Dev.Felix
Dev.Felix

looks amazing!

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Knez
Knez

Forums.taleworlds.com
Here you can track all news about Bannelord. And yes, it will eventually come this year, and no, there are no 100% sure release date, so you have to satisfy yourself with that.

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Vatek95
Vatek95

Another Bannerlord gameplay trailer from PC Gamer ^^

Youtube.com

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Lonely_Uruk_hai
Lonely_Uruk_hai

I don't know why but i love you

Reply Good karma Bad karma+3 votes
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Mount & Blade II: Bannerlord
Platforms
Windows
Developer
Taleworlds
Engine
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Taleworlds.com
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Role Playing
Theme
Medieval
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Latest tweets from @mount_and_blade

RT @TechRaptr: Mount & Blade II: Bannerlord Devblog Details Mechanics - Techraptor.net | @Mount_and_Blade #Bannerlord T.co

6hours 24mins ago

Our CEO and Founder, Armagan Yavuz speaks with Rock, Paper, Shotgun, to discuss AI driven gameplay and co-op, in... Fb.me

10hours 14mins ago

Thanks to @rockpapershot and @noneconomical for this brand new interview with our Founder and CEO, Armagan Yavuz! Rockpapershotgun.com

Apr 28 2016

RT @rockpapershot: We talked to Taleworlds about Mount & Blade II, dynamic worlds, history and modding - Rockpapershotgun.com T.co

Apr 28 2016

Last month, we showed off a chunk of Bannerlord at the PC Gamer Weekender. Now we've prepared a blog post with... Fb.me

Apr 28 2016

New Blog Post! "Weekending" - Taleworlds.com

Apr 28 2016

blog?

Apr 28 2016

Bllo... hm

Apr 28 2016

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