Let the Obsession begin. Again.

This time, the entire forces of the netherworld have overrun Earth. To save her, you must descend into the stygian depths of Hell itself!

Battle mightier, nastier, deadlier demons and monsters. Use more powerful weapons. Survive more mind-blowing explosions and more of the bloodiest, fiercest, most awesome blastfest ever!

Play DOOM II solo, with two people over a modem, or with up to four players over a LAN (supporting IPX protocol). No matter which way you choose, get ready for adrenaline-pumping, action-packed excitement that's sure to give your heart a real workout.

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Good day Cop Killers.

After making all the necessary arrangements since its initial launch in 2015, we are ready to launch the final version of the GL edition of Pinochestein 3D.

We reviewed many of the problems in the previous versions, and added new elements, or finished unfinished elements to give to our fans the best possible version of this classic mod of 2003.

This version is improved in both versions. Where the GZDoom version is the most optimal due to its better version of scripts. However, the version of Zandronum despite going behind its counterpart in that aspect, you can still play with all the new properties, both for weapons, as for enemies.

To play Pinochestein GL you must have the following files:

  • Doom II: Hell on Earth (available on Steam, or on GOG.com), Or Freedoom: Phase 2 (available on this site).
  • GZDoom 2.4.0 or higher
  • Zandronum 3.0 or higher

Here is the complete list of changes from the RCs released in the ZDoom forums:

Main changes

  • Secondary attack for the normal shotgun (Kick), the double-barreled shotgun (single shot), the rocket launcher (seeker shot), the knife (Throw), and the missile launcher (time bomb).
  • The flamethrower spends less ammunition but lasts a little less.
  • Accuracy of the Cyber-machinegun corrected and continuous rotation mode.
  • Distance and FOV of most of the corrected enemies to avoid attacks from afar.
  • Corrected levels to improve the fluidity in the gameplay.
  • Position of the player corrected in all the levels to avoid instantaneous attacks.
  • Several songs that did not have percussion have been fixed (and in some cases, changed).
  • Some visual effects added.
  • Enemies that appear by teleportation have been eliminated and now appear through script, avoiding unnecessary environmental noise.
  • The player's game has been changed in Level 1 according to how it was going to work in a later non-released version of Pinochestein Z.
  • Effects for teleportation.
  • Target checking. It means that now if they are attacking you, you can go away so that the fire ceases.
  • ENDOOM screen added.
  • New sounds for the menu and score screen.
  • Light corrections to some maps that presented visual problems.
  • Level 11 arranged in the part of the river to avoid confrontations from above.
  • Song of level 25 replaced by not finding an improved version for the original song.
  • Positions of the Unicops modified according to the type of game (individual or cooperative campaign).

Differences between GZDoom and Zandronum versions

  • GZ: Use of portals to generate continuity between levels.
  • Zn: Use of simple teleports between lines.
  • GZ: Polished behavior of weapons and enemies for balance issues.
  • Zn: Behaviors of certain moving weapons were eliminated due to compatibility issues. The enemies also had slight changes due to limitations.
  • GZ: Complete translation of menus thanks to its support.
  • Zn: Translation of partial menus due to limitations of the version.

Another great detail is that the Zandronum version will be available on the WadSeeker servers. Where the Doomseeker servers connect to create online matches. If you want to create a cooperative game of Pinochestein GL, you must use the file "ZandPinochesteinGLv3.pk3". The English translation is also available if you wish to include it ("PinochesteinGL-ENv2.wad").
Just include "http://www.theultimatedoom.com/" to your Doomseeker in the Wadseeker sites.

After this release, we will focus on the second part of this dance of blood, booze, and bullets. Therefore, this version will no longer receive corrections. Maybe minors if they are very urgent. But, as we mentioned before, part of our free time will focus on Pinochestein II.

Maybe GZDoom allows more modalities that this game may have, but we want to give that job to other people who think they can do it. We will only suggest that you wait for the release of Pinochestein II, to have a better reference.

2018 will be the year of Pinochestein in real life, and we do not refer to the re-elected president, but to a certain candidate with ideas worthy of the Pinochestein S.A. Foundation, where they probably see a reference to the future.

For as long as you download this version and stop this futuristic coup d'etat as many have already done. It's never enough.

Below are three videos that show the changes made to the initial versions of the mod (May contain spoilers if you never played the original releases).

Until next year Cop Killers.

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Full readme manual for the mod

Full readme manual for the mod

OSJC's DooM Major Crisis

I suddenly realized this manual ended up on the file description instead of as a separate documentation here! so here it is now... better late than never

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Comments  (0 - 10 of 81)
Kaal979
Kaal979

Of course ThunderDoomII .. .

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nuruddinshah52
nuruddinshah52

Hello there
PLZ recommend me what mods is a MUST HAVE

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StormerDoom
StormerDoom

TAY AI Doom is the best ;)

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OmegaZX0000
OmegaZX0000

I wonder.... someone could make a Excalibur weapon mod (the one from F/SN) it would be kinda funny XD

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Doomarine222
Doomarine222

It would be kinda cool

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Doomarine222
Doomarine222

are there any COD zombies mods? I really want to know...

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olzhas1one
olzhas1one

I believe there was Nacht der Untoten mod for Doom 2 but I dont remember

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Guest
Guest

thanks you ilove doom

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BOTCH_CARA
BOTCH_CARA

H-Doom vs. UACMN, who will win???

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BlaringCoder
BlaringCoder

Nothing. Nothing wins.

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GawainOfDeath
GawainOfDeath

Moonman doom

Reply Good karma Bad karma+7 votes
Orfenix
Orfenix

H-Doom

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Doom II
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id Software
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Highest Rated (10 agree) 10/10

Aaah...Good ol' DooM:II one of the games that started the FPS craze, and made it into one of the best genres.
This game was released in 1994 and it's still good as new!
IT NEVER GETS OLD FOR FUCKS SAKE!!!
and best of all, if it gets old then i can inform you about 100000000000000 wad's
out there, everything from map packs to tc's.
RIP'n'TEAR!!!

May 7 2011 by ligisd

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