The demons came and the marines died. Except one. Your are the last defence against these hell-spawned hordes. Prepare for the most intense mutant-laden, blood-splattered action ever! The texture-mapped virtual world is so real, you don't just play DOOM - you live it.

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So recently i've wanted to play my mod in Zandronum but i don't wanted people to download the 3.0 beta so i kinda downgraded the mod a little for it work properly with Zandronum 2.1.2 but don't worry, this is temporary and the removed features will be restored in Version 2.8.

Linux users i am aware of the random crash the mod have with the GZDoom 2.1 throwing a "Segment fault" problem, but that happens to be something with PNG images and their alpha channels, this version does not fix this at the moment, however a engine-side fix was already made for GZDoom 2.2 versions, currently there's no compiled executable of this version for Linux but GZDoom 2.2 still can be emulated trough WINE.

The most noticeable downgrade is just the weapon bobbing, other than that the mod entirely plays the way it should.

Certain things got updated like Hellknight, which in the end of all his changes, i decided return him back to his original size as in Doom 3.

He may look funny at the first times you meet him in this version because now he will look small in comparison to the maps scale, but it's all a matter of getting used to it, this change came from the decision of reduce its health from 1500 to 1200 and also make him more compatible with regular maps not intentionally made for mod so he does not stuck in much other maps now, Baron of Hell is still the same though.

This update also covers the problem of Trakion Cannon being kinda overpowered for the amount of ammo it uses, so this was changed from 3 rounds per shot to 15.

The features shown in the last news feed will not appear in this version yet unfortunately, the other Tamers are still pending to be added and Zanieon still have some final polishment to be made since i have to find a way to make players temporarily invulnerable when his strongest sword attack pulls them as this can potentially make them an easy target for the monsters:

His model also changed a bit since the lastest video, increased the thickness of thights and shins a bit, reduced the thickness of ankle and removed the spike to make the feet look not so big in comparison with the legs in overall.

User Posted Image



The vehicles code is also gaining a complete rework and hopefully this will get rid of the limitations of the actual code such as the exploit of getting out of it and then reenter to reset health as well reseting player health and armor to default values when going out.

Finally a reminder, Rarlocan Main Base is now progressing alot and is around 60% done already.



Also while no new map gets released for the mod, i decided patch another vanilla wad called Zones Of Fear, currently you can get it from The Sentinel Playground wadbank: Allfearthesentinel.net

Just be aware that this patch still requires the original wad which can be found in Doomworld /idgames: Doomworld.com

So when loading the stuff, make sure you load the patch after the original wad and put the mod in the end of this list to prevent issues and some monsters may still be stucked in small rooms as i kinda rushed this patch to mainly fix the items and bosses placement but updates will be made eventually.

The first wad i patched for some fun while the Baerhon's Dungeon was not ready to be realased was Equinox: Allfearthesentinel.net

It also needs the original wad as well: Doomworld.com

Stay tunned for more and have fun killing the hell armies in these wads!

Doom 2016 weapons addon for Brutal Doom is out

Doom 2016 weapons addon for Brutal Doom is out

Brutal Doom 18 comments

Optional addon to add Doom 2016 weapons into Brutal Doom version 20b.

What happened to Beta Five/Quick update

What happened to Beta Five/Quick update

Doom:the Tei-Tenga Incident 6 comments

Updating everyone on what is going on behind the scenes and what will be coming up in beta five also announcing some other important stuff.

New build: Alpha 0.6!

New build: Alpha 0.6!

Deliverance 2600 2 comments

Deliverance 2600 reaches the halfway point of its development cycle with Alpha 0.6.

Greatest DOOM mods of all time

Greatest DOOM mods of all time

News 24 comments

With the launch of the new DOOM looming, lets celebrate the greatest mods for the DooM Series!

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Doom4armhealth compatibility for project brutality

Doom4armhealth compatibility for project brutality

Doom 4 Armor and Health Items Full Version 0 comments

It was brought to my attention that my items mod did not work properly with the mod Project Brutality, so I made this version to be used with Project...

Classic Doom : ReShade

Classic Doom : ReShade

Classic Doom : ReShade Full Version 0 comments

An alternative reshade preset for classic Doom . This build is made for GzDoom .

Corpse V.0.2.2

Corpse V.0.2.2

Corpse.wad Demo 0 comments

A minor update to version 2, it now contains some extra bits for E1M3

Corpse v0.2

Corpse v0.2

Corpse.wad Demo 2 comments

Version 0.2 Of Corpse, this time we have; More stuff in E1M3 and some extra new textures straight outta Doom 2 Imported in to the wad file.

Corpse

Corpse

Corpse.wad Demo 0 comments

Use DOOM 1 as your IWAD. Enjoy the current 2 Finished and Un-Finished Levels. Please give some feedback, it would be highly appreciated.

The Last Version

The Last Version

The Ultimate DOOM Remake by Alekskiller[FINISHED] Full Version 0 comments

It was not released for an eternity. Now you have 5 maps in episode 4, remastered E1M1 and ability to play as Metal Sonic and Eggman. And yes - no more...

Comments  (0 - 10 of 141)
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Lonely_Uruk_hai
Lonely_Uruk_hai

Does this game work on windows 8.1?

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Jellyman1303
Jellyman1303

Get a source port. It helps.

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Anath3ma
Anath3ma

Any good mods anyone can suggest? I'm looking for anything really, as long as it is interesting.

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Tritnew
Tritnew

I suggest taking a look at the Zion mod that's based around DOOM 2016's weapons, you won't regret It. There's also The Trailblazer, The DOOM 64 TC (though I prefer DOOM 64 EX, It's closer to the original), Sonic Robo Blast 2, but you could always go for Brutal DOOM, even though I really don't favor that mod much, you could try DOOM RPG as well, It's the best one out there.

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Guest
Guest

You could play Sonic Robot Blast 2?

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demo_the_doomer
demo_the_doomer

Well theres Demonsteele, Russian overkill,Wolfenstien the blade of agony,Tiberium doom,as long as its not A. Brutal doom or B.Terry. If you want to play a terry mod, you will feel violated body mind soul and anus.

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bfg666
bfg666

BrĂ¼tal is good, it's just a different flavor, more akin to a Duke Nukem on steroids. You may not like it but many people do. Don't dissuade someone to try it because of your bias.

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DooMGuy141
DooMGuy141

Does any one where know where in the archvile code where I can increase its fire attack on the player I'v looked through it but not sure which part of the code it is.

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KingApocalypse
KingApocalypse

How do you summon marines with a different colors? There are only grey ones popping up and I'd like to have a few green or red ones running around

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demo_the_doomer
demo_the_doomer

Thw only way to do that is via ACS. There are some custom marine wads like Xim's marines too.

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KingApocalypse
KingApocalypse

Do you happen to know where I can find that one, or other Marine WADs?

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bfg666
bfg666

You know there's a search option right at the top of this page, right?

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maaaan this is damm old... But guess what? I love it! This new generation faggots that judges a game because of the graphics... --''' they are going to burn in hell for saying such absurd!

Doom is FOREVER!

Dec 31 2009 by bluluxabica

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