New NPC. Headcrab swarming some combine soldiers. Pretty sweet.
This is the main update for the week, to show you all what I've done to the mod.
A special update. I have uploaded an in-game video showing the Playground. Displays how the black/white sequences looks. Enjoy!
Take a look at some very first progress shots we had for the project! The early, humble beginnings!
Nearly 400 hundred storyboards illustrate THE WIND, a feature length video game animated film!
We've just uploaded a new installer which contains engine fixes for our AI (as well as a few additional maps). Our progress on the next release has been...
This week William is joined by Dave of ModDB and Glenn of halflife2.net. They interview SPY-maps of Strider Mountain and talk about Left 4 Dead 2, Dino...
We are proud to announce that Steam Racers 3.0 has now been released and on top of that, we are now offering dedicated servers. Get ready to experience...
NEWS » 19th NOVEMBER 2009 » Chernobyl - Lost Riddles | inGame + Story
Just another weekly update to let you know we're working on things. Also trying out the new NEWS template I designed. Hope you like it ;)
Muzzle flashes! or at least my experiments with making a new one
The Brotherhood of Nod has deployed the latest in the developments of Stealth Technology since the First Tiberian War's Ezekiel's Wheel, behold the Technology...
We have six new in-game screenshots to show off from the mod, as well as the announcement of one new unit and two new structures. C&C 3: The Forgotten...
A quick update that showcases a bit of the achievements system.
This was posted way back in 2008 but i have only realised it worth featuring on the homepage to show fans the coverage and appeal this project is gaining...
This month's update provides a glimpse at our upcoming change to Dystopia, bringing it to the Orange Box engine. This allows us to fix some pretty stubborn...
Finally SYNTH 1.0 BETA 0 is released, a major update, perhaps even a different game, runs faster, needs QUAD CORE, and Geforce 260. Features the new hyper-fractillian...
A few screens of the work I have done on the mall this week. Second floor added as well as a large atrium like area.
A brief introduction of our mod called "Metropolis"
As promised, the news service is being established and every week we'll introduce one of the various ships to you. This week's lucky candidate is the...
Zombie riot is a zombie mod co-op in which you must fight against the zombie hordes.
We have partnered with Steam, GamersGate and Akella to bring the game to the players worldwide. We hope that with its unique, oldschool, car driving gameplay...
While working on trying to get our first the Mod release out, changes have been applied as we continue to improve the quality and stability of the Mod...
A lot of people have mentioned the plants as an area we could improve in Overgrowth. For this reason, I made a point of trying out games that have great...
I have uploaded new screenshots. I talk about the update, the progress, coming updates and of course the mod itself. There is also a homepage for the...
Welcome to the wastelander mod based on the rifts rpg game but this will be more post apocalyptic and less about magic
First person action featuring the Viking Gestir class coming in 2.3 Due for release in December!
So far, the vast majority of our dev diares and subsequent media has centralised on the more major elements - NPC's, vehicles, and weapons. But they're...
Welcome back everyone! It is November 15th and time again for the mid-month Road to the Future. History Moment: In the Months of September-November the...
We haven't made any updates for a while, but we're working really hard. This year has been really turbulent and stressful, yet full of progress. I would...