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Good news. Bad news.
Men of War: Assault Squad

Good news. Bad news.

Aug 21, 2014 Dark Sintera Mod 0 comments

There have been several important developments but let's lay out everything in order of receipt.

Dev Diary #12: Beta and Releases
Sins of a Solar Empire: Rebellion

Dev Diary #12: Beta and Releases

Aug 21, 2014 Star Wars: Ascendancy 0 comments

Over the last few months, we've been been pushing out each of the three main factions to our testers in their own alpha builds, and this week the third...

Building mechanics and kinda-sorta gameplay!
Retro-Pixel Castles

Building mechanics and kinda-sorta gameplay!

Aug 21, 2014 Retro-Pixel Castles 0 comments

I try to keep you guys posted every few days about the work in RPC, usually giving you a nice news bit at every landmark. But this landmark is a biggie...

Exploring the atmosphere of Trapped
Trapped

Exploring the atmosphere of Trapped

Aug 21, 2014 Trapped 0 comments

We explore our experimentation with the dark atmosphere of Trapped, a game exploring new Unreal Engine 4 psychological horror game.

New attack: falling attack
Izzy's Revenge

New attack: falling attack

Aug 21, 2014 Izzy's Revenge 0 comments

Izzy can now throw enemies to the floor, causing some nice area damage, check it out!

Valiant Developement Progress 2
Half-Life

Valiant Developement Progress 2

Aug 21, 2014 Resident Evil Valiant 0 comments

Resident Evil Valiant is entering Mid-Stage and looks for another Second Coder.

Autumn - first gameplay demo video
Autumn Game

Autumn - first gameplay demo video

Aug 21, 2014 Autumn Game 0 comments

I've been very reluctant in sharing too many screenshots or doing videos of Autumn's gameplay simply because the artwork is still being worked on. Still...

Alpha release soon, some new features added!
IRL: In Real Life

Alpha release soon, some new features added!

Aug 21, 2014 IRL: In Real Life 0 comments

Alpha release is almost upon us, here's some new features that the Alpha will have, including a 2nd business to own!

NO RETURN August 2014 News
NO RETURN Open World Survival & Hunting Simulator

NO RETURN August 2014 News

Aug 21, 2014 NO RETURN Open World Survival & Hunting Simulator 0 comments

If you are new to the NO RETURN development pages think Ray Mears or Bear Grills meets the NWO and you will have a good idea about what we are trying...

No More Room in Hell - Update 1.08 Spotlight
Half-Life 2

No More Room in Hell - Update 1.08 Spotlight

Aug 20, 2014 No More Room in Hell 14 comments

So 1.08 is set is planned to come out later tonight if testing goes well. While you wait we've compiled a list of a few features you can expect to see...

New extended game video
Spacemen

New extended game video

Aug 20, 2014 Spacemen 0 comments

Watch the new Spacemen extended gameplay video in preparation for the public alpha.

Development Update - Lights, Fighters and Equipment Carts
Flagship

Development Update - Lights, Fighters and Equipment Carts

Aug 20, 2014 Flagship 6 comments

Progress update and new screenshots, featuring the hangar, fighter cockpit, equipment cars and engineering.

Release Status/Let's Play Videos
Medieval II: Total War: Kingdoms

Release Status/Let's Play Videos

Aug 20, 2014 Westeros: Age of Petty Kings 2 comments

An update on the current state of 1.0, and some fun lets play videos made by fans.

Let’s make these last hours count!
After Reset™ RPG

Let’s make these last hours count!

Aug 20, 2014 After Reset™ RPG 1 comment

There is only one day left for the current Kickstarter campaign! Speaking for myself, and our entire team - we are very excited about the attitude, trust...

Rumble in the Jungle: Two Villages Under Siege
Das Tal

Rumble in the Jungle: Two Villages Under Siege

Aug 20, 2014 Das Tal 0 comments

Alright. We’ve had four awesome alpha weekends with you guys where we had a lot of fun duking it out in small-scale PvP.

Kholat - The Light is On Trailer + New engine announcement
Kholat

Kholat - The Light is On Trailer + New engine announcement

Aug 20, 2014 Kholat 2 comments

Kholat is a game focused on experience and storytelling, largely by means of visual medium. In order to provide best graphics quality possible, we made...

The challenge and saga of Zombie Pathfinding
ARMA 2: Combined Operations

The challenge and saga of Zombie Pathfinding

Aug 20, 2014 DayZ 5 comments

This devblog will be focused on describing the progress with one of our biggest issues: Zombie Pathfinding.

Erosion Integration
Project Zomboid

Erosion Integration

Aug 20, 2014 Project Zomboid 5 comments

At the moment the PZ team is working with modder extrordinaire TurboTuTone to bring the incredible Erosion mod into the base game!

How not to get lost in inventory
Exoplanet: First Contact

How not to get lost in inventory

Aug 20, 2014 Exoplanet: First Contact 4 comments

We have a pretty strange tradition: one poll in a year. Thus, we asked you about user interface in Exoplanet: First Contact in 2012, then in 2013 — about...

The Protectors reaches version 0.8.3
The Protectors

The Protectors reaches version 0.8.3

Aug 20, 2014 The Protectors 3 comments

Did the AI upset you for being dumb or was it simply not providing enough of a challenge? Say no more and forget about that with The Protectors 0.8.3...

Discussing our 3D Modeling Workflow
Formula Wincars

Discussing our 3D Modeling Workflow

Aug 20, 2014 Formula Wincars 0 comments

Today we have something for the “modeling pagans” like some programmers or designers, novice modelers or just curious people. We will try to keep it easy...

ADVENTURE CRAFT: Blog #33 House Customization Updated!
Adventure Craft

ADVENTURE CRAFT: Blog #33 House Customization Updated!

Aug 20, 2014 Adventure Craft 1 comment

We just completed the first part of our player house customization! Have a look at some of the cool things you can decorate your homestead with!

Weekly Update 9
Amnesia: The Dark Descent

Weekly Update 9

Aug 19, 2014 Rift: The Horror of 145 1 comment

Weekly Update 9: Map 07_03 finally finished, updates on mod progress and release date.

Fixing CS:S Worldmodel for HL2 NPCs/HL2MP Players
Half-Life 2

Fixing CS:S Worldmodel for HL2 NPCs/HL2MP Players

Aug 19, 2014 Half-Life 2: BreakDown Basic weapons modelling 3 comments

Fixing Counter-Strike: Source's weapon worldmodels for use with HL2 NPCs/HL2MP Players.

7 Days to Die - Alpha 9
7 Days To Die

7 Days to Die - Alpha 9

Aug 19, 2014 7 Days To Die 1 comment

Our Massive Alpha 9 update is finally here with a multitude of new additions, improvements and fixes here’s the skinny. The biggest addition is our beautiful...

Developer Q&A
Star Trek Excalibur

Developer Q&A

Aug 19, 2014 Star Trek Excalibur 0 comments

Get to know the lead developers in our series of developer Q&A interviews! The first one is with Luke, our SFX supervisor.

Report 051: Pre-flight Checks
Vector Thrust

Report 051: Pre-flight Checks

Aug 19, 2014 Vector Thrust 14 comments

Maybe too slow, but step by step VT moving towards the definitive early access release

Nimbatus - Weapon Customization
Nimbatus

Nimbatus - Weapon Customization

Aug 19, 2014 Nimbatus 2 comments

After giving the weapon crafting some more thought, I came up with a 3rd grade of customization. The Weapon Upgrades!

NeoAxis 3D Engine 2.2 Released
Game

NeoAxis 3D Engine 2.2 Released

Aug 19, 2014 NeoAxis 3D Engine 0 comments

NeoAxis Group Ltd has released a new version of the universal environment for 3D project development NeoAxis 3D Engine 2.2. This new version includes...

A sample of things to come – Interstellar Rift development update 012
Interstellar Rift

A sample of things to come – Interstellar Rift development update 012

Aug 19, 2014 Interstellar Rift 0 comments

Menu Upgrades a new engine and a peek at upcomming features.