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Grand Guilds - Weekly Update #9
Grand Guilds

Grand Guilds - Weekly Update #9

Grand Guilds

Lots of things happened this week. We're now on Greenlight, we have new abilities, environment, artwork, soundtrack, and much more!

SPARK: Resistance Update #2 - A Spark of Life
SPARK: Resistance

SPARK: Resistance Update #2 - A Spark of Life

SPARK: Resistance

The dev team has been hard at work the past couple weeks, and one of the things we’ve been working on is solidifying Spark gameplay. The Spark is more...

[Devlog 3] Female character and more!
Pakuri

[Devlog 3] Female character and more!

Pakuri

Added a lot of features! A female counterpart that is just as modular, diversified character aesthetic generation and job ambition trait generation, character...

2017.05.27 Boss 101 Stores and the Big Boss Bomb
Boss 101

2017.05.27 Boss 101 Stores and the Big Boss Bomb

Boss 101

Wanted to peel back the curtain again for those interested in how we make our magic behind the scenes.

Dev Diary 1 - Requested Features Being Worked On
SOMA

Dev Diary 1 - Requested Features Being Worked On

SOMA: Hard Mode (V 1.2)

We discuss the new features of Hard Mode coming soon including using WAU flowers as checkpoints and an announcement.

Devblog - 27.05.17
Far Cry

Devblog - 27.05.17

Insecurity 4 comments

Devblog #5 - New progress, new screens, new character.

Debut version 3.23 officially released
Diablo II: Lord of Destruction

Debut version 3.23 officially released

The Sin War

The Sin War reshapes vanilla Diablo 2 in every fundamental aspect for balance, enhancement and challenge. Explore the world on your own and defeat the...

Progress Update (another one)
Half-Life 2: Episode Two

Progress Update (another one)

Entropy Zero 6 comments

Where we're at and whats new with Entropy Zero this week.

Dev Blog #1
Kanshi City

Dev Blog #1

Kanshi City

The first development blog for Kanshi City. This week we put in our first custom 3D models and reprogram the city patrollers to have unique waypoints.

Code: Evolved gameplay and features
Code: Evolved

Code: Evolved gameplay and features

Code: Evolved

The first half of the game is almost done (Neo Semidori wolf side of the story. So, let's talk about gameplay. Code: Evolved in his core is a Metroidvania...

Lost in Pacific - Sailing
Lost in Pacific

Lost in Pacific - Sailing

Lost in Pacific

Hi, check out some detailed information we have added about our Sailing system!

Fictorum Update #44: New Spellblade Ability and Destructible Damage
Fictorum

Fictorum Update #44: New Spellblade Ability and Destructible Damage

Fictorum 2 comments

Two more weeks down and our August release draws closer. We’re proud of the state of Fictorum, especially with the latest patch, which has a new Spellblade...

Divide et Impera 1.2 Released on Mod DB!
Total War: Rome II

Divide et Impera 1.2 Released on Mod DB!

Divide et Impera 2 comments

The latest version of Divide et Impera has been released on Mod DB. This award winning Rome 2 overhaul mod now has many new features and changes that...

Just a little announcement
Half-Life

Just a little announcement

Nohra's Concealment 6 comments

Just wanted to say, I am working on the project again. Doing concepts, analyzing real-world stuff I want to use in the game, learning C++, creating small...

New testing!
Star Wars: Empire at War: Forces of Corruption

New testing!

Star Wars: New Order

Announcement for testers: the new testing will start by the end of this week.

New enemy character models, minor update
Trepang2

New enemy character models, minor update

Trepang2 2 comments

New mean looking soldiers with new animations for the bad guys. A prototype minigun and more!

See space mining adventure Gears of Eden’s camera system in action!
Gears of Eden

See space mining adventure Gears of Eden’s camera system in action!

Gears of Eden

In this video update, we take a look at the different types of camera modes available in Gears of Eden’s upcoming Alpha 1 release. GoE features 5 different...

Pantropy devblog 21
Pantropy

Pantropy devblog 21

Pantropy 2 comments

A lot is going on this week! We´ve finished a short teaser, a gameplay featurette and finally submitted Pantropy to Steam Greenlight!

Kingdom of Andria (Launch Notes & Pre-Load)
Mount & Blade: Warband

Kingdom of Andria (Launch Notes & Pre-Load)

Kingdom of Andria

This is the last news before we do launch, I am just trying to keep this as short as possible. So, in the past days, I had kind of stress, due to my real...

Some 5.91 updates
Rise of Nations: Thrones and Patriots

Some 5.91 updates

Rise of the Ages 2 comments

Some updates on the coming 5.91 version and some changes.

Coming Up for Expo at University
By the Rock

Coming Up for Expo at University

By the Rock

Next tuesday we're appearing in public to showcase our game. It will be our first public display of what we've been working on, and we're all nervous.

Screaming Steel - May 2017 News
Day of Infamy

Screaming Steel - May 2017 News

Screaming Steel: 1914-1918 5 comments

It’s been two months since our last article, so we feel it’s the right time to give you another one to read through! Progress has been pretty good...

24 Hours Into Early Access with a New Launch Trailer
Planet Nomads

24 Hours Into Early Access with a New Launch Trailer

Planet Nomads 1 comment

Planet Nomads entered its Early Access stage yesterday on Thursday 25th May and is rolling around to what seems will be a good start. Unless the ratings...

The first game from zero to alpha. Write a history of the development of Horde Attack. Part 2
Horde Attack

The first game from zero to alpha. Write a history of the development of Horde Attack. Part 2

Horde Attack Design/Concepts

Development. Player. Will start the Chapter on the development with the most important "Player". Now I will tell about how I developed management and...

Livestreaming on saturday
Call to Arms

Livestreaming on saturday

Rising Empire 2 comments

Upcoming Livestream, Saturday, 27th May 2017, 22:00 GMT.

Beta 1.1 and 1.2 - "Path to Success"
Cogmind

Beta 1.1 and 1.2 - "Path to Success"

Cogmind

Two updates for the latest beta, featuring yet more QoL (much of it pathfinding improvements), an on-map combat log, and some item tweaks and fixes.

Floatlands devblog #40 - weekly update
Floatlands

Floatlands devblog #40 - weekly update

Floatlands

Procedural grass LOD; terrain shader; drone; randomized human NPCs; adding lamps; icons for electric devices.

Version 2.9 coming out this Saturday!
Doom

Version 2.9 coming out this Saturday!

Hunter's Moon 3 comments

The long wait has over, on May 27 you will get a new mechanic with the weapons and a bunch of bugfixes and improvements.

How to Mod AvP
Aliens vs. Predator (2010)

How to Mod AvP

Aliens vs. Predator (2010) Starting a mod

This tutorial will touch on the basics of modding and should give you enough to get you started. By reading this, I assume you have a basic knowledge...

Minas Tirith map making
Battle for Middle-earth II: Rise of the Witch King

Minas Tirith map making

An Edain SubMod 19 comments

Hello everybody! I've started to rework entirely Minas Tirith, I will post pictures in the same time than I making the city to show my progression.