Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts.

In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

Image RSS Feed Latest Screens
Call of Pripyat Screenshots Call of Pripyat Screenshots Call of Pripyat Screenshots
Blog RSS Feed Report abuse Latest News: September news

About Original Weapons Renewal by r_populik with 9 comments by jketiynu on Sep 19th, 2014

OWR 2.1 Full
OWR 2.1 Full

OWR 2.1 Lite
OWR 2.1 Lite

I am making good progress on my weapons addon for r_populik's OWR 2.1 Full.

So it's been a while since a proper news update. As you can see by all the images and video uploads lately, we're all hard at work adding content to the OWR addon/revision we're making we're calling "Ultimate Weapon Renewal".

Here is a list of changes since the last update:

1) Added "Borz", IMI Uzi, Remington 870WP, and AA-12
2) Animations created by fart_blad for Mini-14, MP-153, and IMI Uzi
3) aytabag created models/skins of Remington 870WP and AA-12
4) aytabag has started work on redesigning this page and has started working on the Vityaz
5) Added replacement models for AKM, FN FAL, and hopefully soon the Browning Hi-Power
6) I've begun work on porting changes from CS engine revisions to COP engine revisions

aa12 & more

About the COP engine revisions, we will be modifying the COP engine it as a base for changes that cannot be done any other way (aside from Gunslinger and Shoker, which both have ways of adding content through injection processes).

Here are some of the features already done and just need to be ported from CS:
1) Different reload sounds for reloading empty vs full for pistols
2) Full-auto pistol class so they display proper empty animations
3) Possibility for misfire animations (depends on whether fart_blad wants to do them, as it would be a LOT of work)
4) Possibility for empty reload animations on guns other than pistols (again, it's up to fart_blad)
5) Re-enabled grass shadows for DX9/10/11 (r2_sun_details)
6) Actor casts a shadow in DX9/10/11 (can be turned off in the console)
7) Re-enabled fov console command as well as god mode and unlimited ammo for you cheaters out there ;)
8) Grass draw distance console command

As you can see, not all features are related to guns. The reason for this is we are considering making this more of a full-fledged mod and not an addon. This may include all sorts of new features like new armors, new types of equipment, and other things.


Here are some ideas we'd like to implement but haven't yet (we still need a good programmer, PM me if interested):

1) Ability for Abakan to fire it's 2-round burst mode at 1800RPM, while retaining it's normal rate of fire in other modes
2) 3D scopes (different than in Shoker and STCOP; I mean a scope model that takes up the screen with a texture underlay of the crosshair)
3) 3D shell casings (done in Shoker, but we won't be using the same injection process that allows that)
4) Ability to swap out different scope models and eotech's/kobra's without having to swap models like in Shoker
5) Bayonet and underslung shotgun attachments
6) Add a Jagged Alliance 2 style system where you can buy new load bearing equipment, armor addons, etc.
7) Add a DirectX12 renderer once it becomes available
8) Allow .seq files to be given a stop frame/point (animated blood puddles underneath bodies anyone?)
9) Convert to 64-bit executable
10) Multi-thread engine for up to 4 cores

There are many other ideas, but you get the picture. I am currently working with a team of people consisting of a few programmers who will help implement some of these things, but we still need another, especially for something such as adding a DX12 renderer (so DirectX/shader experience is preferred).

That's all for now. We will keep you updated as things progress.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
2.3 Hotfix
S.T.A.L.K.E.R.: Call of Pripyat

2.3 Hotfix

Sep 15, 2014 Arsenal Overhaul Patch 2 comments

Fixes bm16, mossberg590, veprk crash, FN FAL icon, RPK-74 attachments, weapon names/descriptions, missing 7.62x51_7h1 ammo and the majors titanium foot.

Main mod
S.T.A.L.K.E.R.: Call of Pripyat

Main mod

Sep 15, 2014 Remake Full Version 0 comments

Modified AtmosFear 3 and Absolute Nature 3.Photo realistic water.Ultra high resolution textures.Unique models for characters,monsters,arms,weapons and...

Misery : The Armed zone V.1.5 "Full version"
S.T.A.L.K.E.R.: Call of Pripyat

Misery : The Armed zone V.1.5 "Full version"

Sep 2, 2014 Misery : The Armed zone Full Version 38 comments

Here is the full version for the mod. This version contains few fixes and corrections for V1, and more weapons and stuff. This is the full version, therefore...

Arsenal Overhaul 2.3 - Pripyat Reborn Addon
S.T.A.L.K.E.R.: Call of Pripyat

Arsenal Overhaul 2.3 - Pripyat Reborn Addon

Aug 30, 2014 Arsenal Overhaul Patch 13 comments

This is an addon for the full or lite versions of Arsenal Overhaul 2.3. Pripyat reborn is a compilation of A.I. improvements, additions, mutant hunting...

Arsenal Overhaul 2.3 - Lite
S.T.A.L.K.E.R.: Call of Pripyat

Arsenal Overhaul 2.3 - Lite

Aug 29, 2014 Arsenal Overhaul Full Version 12 comments

Lite version with only the weapon and suit conversion.

Merge mod +
S.T.A.L.K.E.R.: Call of Pripyat

Merge mod +

Aug 25, 2014 Merge mod Full Version 6 comments

The final version of the Merge mod on the vanilla maps, The read me contain's a list of the mod's used and there developers.

Post comment Comments  (0 - 10 of 122)
cheesyfli
cheesyfli Jun 29 2014, 2:54pm says:

I'm having a problem trying to do the "Meet the Stalkers by the Ranger Station" mission. I see all of the stalkers standing by the gate, and when I go to interact with Spartacus he says something in Russian, but never actually acknowledges that I'm there. Once I run a set amount of time away from the group, I get a notification that the mission was cancelled. Any ideas? I ran around the complex and never saw the bandits or the weapons dealer.

0 votes     reply to comment
nashathedog
nashathedog Aug 26 2014, 10:40pm replied:

Put your gun away before talking to him, Are you using a mod?

+2 votes     reply to comment
Rhasta
Rhasta Jun 17 2014, 2:16pm says:

ARGH TBDs and eternal alphas and betas are so frustrating, can anyone recommend me a GOOD, STABLE gameplay mod/mod pack that goes along with Atmosfear v3 and all those Absolute packages? (PS: Not particularly interested in Misery, less so when I found out it's not yet stable)

0 votes     reply to comment
Guest
Guest Apr 9 2014, 2:42pm says:

This comment is currently awaiting admin approval, join now to view.

legionostra
legionostra Apr 8 2014, 4:33pm says:

Can someone pls translate these 2 awesome russian mods? :
S.T.A.L.K.E.R Мод Упавшая Звезда Честь Наёмника№44

S.T.A.L.K.E.R. - Смерти Вопреки 2

+4 votes     reply to comment
nashathedog
nashathedog Apr 21 2014, 10:31am replied:

The first mod is for Shadow of Chernobyl, the second is the Death defying mod by geonezis, Go to the GSC site and search for links there. I know death defying has been worked on as I put up a machine translation for part one months ago and it's had people working on it since then and I imagine on this newer "part 2" aswell.

Gsc-game.com

+3 votes     reply to comment
JewelOfRio
JewelOfRio Apr 27 2014, 1:30am replied:

Yeah I agree, a mod that adds dinosaurs would go great with that tropical environment mod! :D

+1 vote     reply to comment
AudioGhostX
AudioGhostX Dec 1 2013, 2:34am replied:

Lololol, no.

-2 votes     reply to comment
loner85
loner85 Feb 6 2014, 2:37pm replied:

Why always so negative, AudioGhost?

+1 vote     reply to comment
nashathedog
nashathedog Aug 31 2013, 9:05pm replied:

Something like that would be great on any suitable game engine if that's what you like, The Zaton and Jupiter land maps would fit in well, If you had the buildings removed it would create a great area with good vegetation etc.

+4 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
S.T.A.L.K.E.R.: Call of Pripyat
Platform
Windows
Developer & Publisher
GSC Game World
Engine
X-Ray Engine
Contact
Send Message
Official Page
Cop.stalker-game.com
Release Date
Released Feb 4, 2010
Game Watch
Track this game
Share
Community Rating

Average

9.5

368 votes submitted.

You Say

-

Ratings closed.

Highest Rated (12 agree) 10/10

Awesome final installment with the potential for modding greatness.

The downsides, It is too short and when you do jobs in certain places you end up with an empty area afterwards. But Modding is the answer and mods like MSO solve that particular problem.

May 31 2012, 3:57pm by nashathedog

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
Project
AAA
Boxshot
Boxshot
Sequels
S.T.A.L.K.E.R.: Call of Pripyat, Released Feb 4, 2010
Logo
S.T.A.L.K.E.R.: Clear Sky, Released Aug 21, 2008
Logo
S.T.A.L.K.E.R. Shadow of Chernobyl, Released Mar 19, 2007
Logo
S.T.A.L.K.E.R. Build 1935, Released Oct 17, 2004
Logo
Twitter

Latest tweets from @gscstalker

RT @VostokGames: @mmogiveaway are giving away 2000 beta keys for the PvP mode of Survarium. Get yours now! T.co

Sep 16 2014, 2:48am

RT @VostokGames: For all the #STALKER fans out there... here's an screen of the forthcoming VSS Vintorez in #SURVARIUM T.co

Sep 4 2014, 7:10am

RT @joewillburn: For the #STALKER lovers out there... here's a preview of the VSS Vintorez in #Survarium T.co

Sep 4 2014, 6:48am

RT @VostokGames: Making our way through the crowd at the end of day two! #gamescom #gamescom2014 #vostokgames #survarium T.co

Aug 18 2014, 7:14am

RT @VostokGames: NEW SCREENSHOT! Cologne Bridge #gamescom #gamescom2014 #cologne #survarium T.co

Aug 18 2014, 7:13am

RT @VostokGames: NEW SCREENSHOT! Cologne Bridge 2 #gamescom #gamescom2014 #cologne #survarium T.co

Aug 18 2014, 7:13am

RT @VostokGames: NEW SCREENSHOT! Vector Lab #gamescom #gamescom2014 #cologne #survarium T.co

Aug 18 2014, 7:13am

RT @VostokGames: NEW SCREENSHOT! Vector Lab 2 #gamescom #gamescom2014 #cologne #survarium T.co

Aug 18 2014, 7:13am

RT @VostokGames: Vector Laboratory Art T.co

Aug 10 2014, 10:27am

RT @VostokGames: Арт лаборатории "Вектор" T.co

Aug 10 2014, 10:27am

Embed Buttons

Promote S.T.A.L.K.E.R.: Call of Pripyat on your homepage or blog by selecting a button and using the HTML code provided (more).

S.T.A.L.K.E.R.: Call of Pripyat S.T.A.L.K.E.R.: Call of Pripyat
S.T.A.L.K.E.R.: Call of Pripyat
Statistics
Rank
18 of 24,149
Last Update
1 month ago
Watchers
471 members
Mods
71
Addons
20
Files
182
News
92
Features
20
Tutorials
9
Reviews
68