Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!

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Many things have been happening lately behind the curtains and everything is moving forward to keep up with the objective of a release of the mod later this year.

Developments

The Steel Legion race is already finished except for some minor balance tweaks that may be required when every other race is completed and all the other races are also closer to completion.

The current focus has been the Chaos Marines and they are mostly complete except for minor updates to icons and descriptions.

One of the latest updates to Chaos Marines included the Chaos Psyker Child which is one of those units people would ignore due to her apparently innocent look.

The child may look innocent but her warp infested mind can cause large scale destruction especially when fighting against infantry.

But if you want the shell to represent the true menace, the child has a next stage of evolution: The Angel of Darkness.
Focused on melee combat and capable of flight she is a menacing warrior.

The visual concept is based on Leonard's Living Saint design ( Moddb.com ).


Some of the new units used by the Chaos Marines can be seen in these screenshots:

relic00195

relic00196

relic00197

relic00200

Patreon Page

I have also started a Patreon page with future game development in mind, the first of these projects is already on the pipeline and should start active development later this year (after the release of the mod).

I don't expect patreon to ever provide me a salary but if I can get some financial support to pay for voice actors, sound artists or 2D/3D artists that might assist me during development, it would be great. If I can get enough for that I might think of using other part to improve the development hardware. I also plan to make this and future games as pay me what you want, so people can get it at the price they think it deserves (I know many will just want a free game but I am ok with that).

You can find me at Patreon here:
Patreon.com

Watch this "motivational" video I created for the Patreon page (I am terrible with video editing).


Voice acting

Voice acting auditions for the renegades units are soon to be closed and I am very thankful that many actors and actresses have already participated. About 2/3 of the parts are already covered so that is nice (100% would be better but with unpaid voice acting it is not bad).

The casting call can be found here:
Voiceacting.boards.net

If you are interested in assisting the list of parts still not covered is on the last post of the thread.

As always stay tuned for updates :)

Imperial Guard on the way

Imperial Guard on the way

Modders Resources and Tutorials

This time I will upload a bunch of stuff for the Imperial guard. New unit models, some mini mods, and other fun stuff.

Veteran Mod - June News

Veteran Mod - June News

[DC] Veteran Mod 7 comments

"AI's everywhere" is pretty much the best way to describe the current developments in Veteran Mod for Dark Crusade. Well... That and overseeing the work...

Chaos Lord Changes

Chaos Lord Changes

DoC - Planetary Conflict 0a1

I big reabuild chaos lord with help Space Marine and DoW2 models.

UA News - Late April/May - Apologies for lack of updates

UA News - Late April/May - Apologies for lack of updates

Ultimate Apocalypse Mod (DOW SS) 13 comments

NEWS AT LAST! Sorry ladies and gentlemen for the lack of updates and upkeep on anything these days but for those who stuck with us, THANK YOU! The Ultimate...

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Clutter-Free Metamap

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A simple mod that removes useless clutter from Soulstorm campaign metamap.

Dawn of War Patches v1.41 - v1.51 (Retail)

Dawn of War Patches v1.41 - v1.51 (Retail)

Patch

This is a package of patches v1.41 - v1.51 for the retail releases of Warhammer 40,000: Dawn of War (also affects the Winter Assault expansion). If you...

Dawn of War Patches v1.01 - v1.40 (Retail)

Dawn of War Patches v1.01 - v1.40 (Retail)

Patch

This is a package of patches v1.01 - v1.40 for the retail releases of Warhammer 40,000: Dawn of War. If you install the Winter Assault expansion pack...

Renegade Guard 0.64 Unofficial Ai Patch

Renegade Guard 0.64 Unofficial Ai Patch

Renegade Guard Patch

Unofficial Ai patch for Renegade Guard 0.64 mod until next release. Removes crashes to desktop when playing with a computer-controlled Renegade Guard...

Soulstorm Assets for Dark Crusade Mission Editor

Soulstorm Assets for Dark Crusade Mission Editor

Mapping Tool

An official map editor for Dawn of War: Soulstorm was never released. This package provides all the required attribute and art files necessary to create...

Warhammer 40,000: Dawn of War Demo

Warhammer 40,000: Dawn of War Demo

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"On the frontlines, there is but one commandment... Thou shalt kill." Warhammer 40,000: Dawn of War is a revolutionary science fiction real-time strategy...

Comments  (0 - 10 of 717)
Guest
Guest

How do I install the official rdn mod tools if I have the steam collection? I can't seem to get it to install, it keep asking for version 1.41 or higher, I specifically want to look at the sample files in the package. Can anyone help me please?

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GreenScorpion
GreenScorpion

You are trying to install the tools for which version?
There are tools for the original DoW which require DoW 1.41.
There are also tools for DC which should work ok with the steam version of DC.

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Guest
Guest

unification mod.
hello great work just a doubt some mods i was not able to found will they be released soon:
alien hunters
tyranid swarm
elysian legends
orka
craftworld
his righteous
had to remove them an rename others mods and delete the text after mod 4 to play, but once it was done it was amazing to be able to play with all races wohoooooooo
sorry didnt mean to post it here my bad

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fuggles2k
fuggles2k

Probably for craftworld, unlikely for orka, no for the others. You can just comment them out in the module by putting -- at the start of the line.

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Guest
Guest

tyvm to all modders that work hard to gave us free fun ty ty ty you all are awesome

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ralph777
ralph777

Anyone wants to mod the new Primaris Astartes?

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Vanders
Vanders

No. Regular Space Marines are 40,000 times better than this Primaris crap.

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Kasrkin84
Kasrkin84

Very few 3D modelers left on the DOW modding scene so it's unlikely.

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Guest
Guest

Does anyone know a way to play in 21:9 without the UI taking up half the screen and being stretched? My monitor is 3440x1440.... lower resolutions work ok, but the black bars are a bit of a shame.

First world problems, eh!

Weirdly, the other 1440p resolution is only 1800 across, whereas 1080p is of course 1920x1080. Strange.

Anyway thanks for all the awesome work anyone who has helped on this, have just installed the UA mod and it's fantastic!

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Guest
Guest

as far as i know there is no way. i play in surround and it stretches across the three monitors at 5760x1080.

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Kasrkin84
Kasrkin84

Not that I know of. The game seems to be hardcoded to stretch the UI to whatever aspect ratio you have. The game engine wasn't really designed with widescreen in mind (the original and Winter Assault don't support widescreen resolutions at all, while Dark Crusade and Soulstorm only have limited support).

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Dawn of War
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Community Rating

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9.6

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Ratings closed.

Highest Rated (23 agree) 10/10

For 6 years now I have been playing Dawn of War. Modding it gave me that extra plus.

8/10 because it is a really good game. I am however ashamed that Relic stopped at Soulstorm.

10/10 because I always experienced something new in it.

10/10 100% warhammer

10/10 for Dawn of War I and Winter Assault campaign

7/10 for Dark Crusade and Soulstorm campaign

10/10 for your epic stories and hard work combined.

Oct 27 2011 by Lord_Cylarne

Lowest Rated (4 agree) 5/10

So much more could have been done, that was ignored during development.
Betas should of had more input.

Only saving grace is that there is a Modding community with which to complete the incomplete game... :(

Sep 8 2012 by RT2...

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