In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are much louder. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, a a weapon will never be outclassed when you find a new weapon, but only find a different use for different situations, making Brutal Doom more balanced and more strategic than Vanilla gameplay. You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away.

Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com


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This update fixes several bugs previously present on Brutal Doom v20, adds new stuff such as more death animations, even better gibs, a rebalanced and more satisfying melee system, and huge performance improvements.



The "Starter Pack Map Pack" comes separately with 32 new maps, featuring realistic environments, cities, outdoors, space stations, hellish cities, new enemies and bosses, all balanced for Brutal Doom's gameplay.
The entire campaign has a plot of how a demon invasion starts on a UAC Mars facility, then it breaks into Los Angeles, and UAC's Space Marines are deployed to save the city. All maps have continuous progression, every map starts where the previous map ended, giving a feeling of a big adventure instead of just random maps placed in a megawad. Maps that takes place on Earth even have daytime progression (first map starts at dawn, second map at noon, third and fourth maps in different parts of dusk, next map is at night, and so on).

Brutal Doom v20b and the Starter Pack maps are coming on December 31.



On this other video, you can notice how much the performance on v20b was improved. Maps previously unplayable on v20 now works like a charm.

Detailed Destroyable Dead Bodies

Detailed Destroyable Dead Bodies

News 12 comments

V20b will feature destroyable dead bodies in a similar way of Soldier of Fortune.

Invisibility Power-up returns

Invisibility Power-up returns

News 11 comments

A new CVAR will restore the invisibility power-ups, and now the player will be actually invisible.

v20b update coming soon

v20b update coming soon

News 25 comments

Nazis will be back, and new CVARS and new enemies on some specific wads will be added.

Brutal Doom version 20 released!

Brutal Doom version 20 released!

News 91 comments

After long 18 months of development, Brutal Doom v20 is finally here!

Brutal Doom Basic HUD

Brutal Doom Basic HUD

HUDs 44 comments

A basic HUD for Brutal Doom that shows health, armor, ammo, keys, weapon and ammo icons, and Doomguy's face. Also has a grenade counter. Installation...

Brutal Doom: Hell on Earth Starter Pack (Complete)

Brutal Doom: Hell on Earth Starter Pack (Complete)

Full Version 434 comments

An "unzip and play" pack containing Brutal Doom v20b, GZDoom ready to be played, FreeDoom and the Hell on Earth Starter Pack: Containing 32 new levels...

Brutal Doom v20b (main file only)

Brutal Doom v20b (main file only)

Full Version 167 comments

Brutal Doom v20b (Main file only) Read the manual for installation instructions. Make sure you got Zandronum 2.0, GZDoom 1.8 or higher.

RazorJack BD

RazorJack BD

Weapons Model 16 comments

This is the infamous saw blade thrower from Russian Overkill, now with some brutalized touches and PB features! Primary fire is a normal saw function...

HXRTC HUD 7.0 for Project Brutality v2.03a

HXRTC HUD 7.0 for Project Brutality v2.03a

HUDs 23 comments

After a short while, and of course previously tested and bugfixed, at last here it is the patched version of my HXRTC HUD v7.0, specially designed to...

Skulltag Weapons BD PB

Skulltag Weapons BD PB

Weapons Model 27 comments

These are the Skulltag Weapons brought back to brutal doom updated. For PB you can switch back to the old style sprites too! (Gren Launcher/Railgun) Cheat...

Comments  (0 - 10 of 6,379)
brainfriiz
brainfriiz

This mod are sick!!

I appreciate all of the hard work put into this, Sarge, been playing with Brutal Doom for at least a year now.

Above and beyond the best part is how you've rebalanced the game. Weapons becoming useless always bothered me. They were fine in DOOM I when most of the enemies were pussies, but with DOOM II adding in mostly mid class monsters almost your entire arsenal is left in the dust with only the SS, Rockets and BFG holding any water. Making every weapon viable again alone has rekindled my passion for DOOM. But, all the extra work you've put into giving monsters more personality and avenues of attack multiplies the value of this mod one thousand fold. I really appreciate the balance you've struck with this mod. I think many professional game designers could take a footnote from you!

I hope you can find the time to put some more work into Brutal Hexen over the next five years. It needs the balance act more then DOOM does now.

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thewoodhasfallen
thewoodhasfallen

I'm in need of some serious help. Here's the situation.

My sister, brother, and I have been trying over and over to play Brutal Doom together, my brother and me have no problems running Brutal Doom at all, but my sister can't get it to work.

I even went and redid everything I did to get Brutal Doom and told her EXACTLY how I did it, and still nothing. She has the Doom 2 wad, GZDoom, ZDL launcher, Brutal Doom v20b, the bare bones of things (btw is this all I need to run it, but still doesn't work for her). When we did it today (after I redid everything), she started it up, she could hear music, monsters, bullets being shot, she could even see the bullets themselves, but she couldn't see the actual game.

We are trying to run the Alien Vendetta WAD, but just getting it to work is the main problem.

Also if these help in any way.

I own Master Levels for Doom 2, The Ultimate Doom, and Doom 2: Hell on Earth, all from Steam.

She owns the above except The Ultimate Doom, all as well from Steam.

If you need anymore details I'd be happy to oblige.

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AnthonyCC
AnthonyCC

if you havent figured out yet, can i know how are you loading the wads? also, which version of the GzDoom? which wads are you loading?

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thewoodhasfallen
thewoodhasfallen

Alright, I'm gonna do my best here.

I open ZDL (ZDL is the newest version) as normal. Go under the settings tab-

Source Ports/Engines:
GZDoom (GZDoom is the newest version)

IWADS:
standard DOOM2.WAD

Under the main tab-

External Files:
brutalv20b.pk3
and then the Alien Vendetta WAD (AV is also the newest) (not sure if this is the correct way to load it, but it works totally fine for me).

Just ask for more details if they're required.

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4nk8
4nk8

Hello. I'm the sister having issues.

ZDL, GZDoom, brutalv20b and Alien Vendetta are all in my documents in their own dedicated DooM folder.

DOOM2.WAD is in my Steam>SteamApps>common>Doom 2>base, for the sake of keeping the wad with the folders Steam downloads it with.

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Ez3
Ez3

So what is the actual problem? The game starts but you cant see the image? It doesnt start at all?

Maybe it just resolution problem. Press alt+enter (if the game starts) and set the right resolution.

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thewoodhasfallen
thewoodhasfallen

Also, here's what she sees when she starts up Brutal Doom

67.media.tumblr.com

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KOgames33
KOgames33

Try zandronum, The creator even said it runs better on there if I am correct.

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thewoodhasfallen
thewoodhasfallen

Well, as I said, "she started it up, she could hear music, monsters, bullets being shot, she could even see the bullets themselves, but she couldn't see the actual game."

So it started up, but there was no menu, it was as if the game skipped the menu entirely and just got into the game itself. But the screen was black, but she could hear things normally, but see nothing. I'll try your idea, but I'm not sure if that's the problem.

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DermGuy
DermGuy

That's a strange bug, my friend. Try reinstalling Brutal Doom, maybe it might help.

Reply Good karma Bad karma+3 votes
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Community Rating

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1408 votes submitted.

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Highest Rated (167 agree) 10/10

BrĂ¼tal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012 by Manny_F.

Lowest Rated (16 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013 by mrthejoshmon

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