In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are much louder. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, a a weapon will never be outclassed when you find a new weapon, but only find a different use for different situations, making Brutal Doom more balanced and more strategic than Vanilla gameplay. You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away.

Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com


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This update fixes several bugs previously present on Brutal Doom v20, adds new stuff such as more death animations, even better gibs, a rebalanced and more satisfying melee system, and huge performance improvements.



The "Starter Pack Map Pack" comes separately with 32 new maps, featuring realistic environments, cities, outdoors, space stations, hellish cities, new enemies and bosses, all balanced for Brutal Doom's gameplay.
The entire campaign has a plot of how a demon invasion starts on a UAC Mars facility, then it breaks into Los Angeles, and UAC's Space Marines are deployed to save the city. All maps have continuous progression, every map starts where the previous map ended, giving a feeling of a big adventure instead of just random maps placed in a megawad. Maps that takes place on Earth even have daytime progression (first map starts at dawn, second map at noon, third and fourth maps in different parts of dusk, next map is at night, and so on).

Brutal Doom v20b and the Starter Pack maps are coming on December 31.



On this other video, you can notice how much the performance on v20b was improved. Maps previously unplayable on v20 now works like a charm.

Detailed Destroyable Dead Bodies

Detailed Destroyable Dead Bodies

News 13 comments

V20b will feature destroyable dead bodies in a similar way of Soldier of Fortune.

Invisibility Power-up returns

Invisibility Power-up returns

News 11 comments

A new CVAR will restore the invisibility power-ups, and now the player will be actually invisible.

v20b update coming soon

v20b update coming soon

News 25 comments

Nazis will be back, and new CVARS and new enemies on some specific wads will be added.

Brutal Doom version 20 released!

Brutal Doom version 20 released!

News 90 comments

After long 18 months of development, Brutal Doom v20 is finally here!

Brutal Doom Basic HUD

Brutal Doom Basic HUD

HUDs 40 comments

A basic HUD for Brutal Doom that shows health, armor, ammo, keys, weapon and ammo icons, and Doomguy's face. Also has a grenade counter. Installation...

Brutal Doom: Hell on Earth Starter Pack (Complete)

Brutal Doom: Hell on Earth Starter Pack (Complete)

Full Version 406 comments

An "unzip and play" pack containing Brutal Doom v20b, GZDoom ready to be played, FreeDoom and the Hell on Earth Starter Pack: Containing 32 new levels...

Brutal Doom v20b (main file only)

Brutal Doom v20b (main file only)

Full Version 155 comments

Brutal Doom v20b (Main file only) Read the manual for installation instructions. Make sure you got Zandronum 2.0, GZDoom 1.8 or higher.

Project Brutality - Old Freezer Sprites

Project Brutality - Old Freezer Sprites

Weapons Skin 3 comments

Replace freezer sprites from PB v2.03a with sprites from older versions of Project Brutality. Load after Project Brutality.

Marines Recolored

Marines Recolored

Skin Pack 13 comments

Just an Recolor of brutal doom's marines with a few fixes

D64 Lightning Gun v3

D64 Lightning Gun v3

Weapons Model 89 comments

Do you all remember the beta weapon on the one magazine cover for D64 release? Welp, here it is brutalized and finished!! (No? well here it is either...

Comments  (0 - 10 of 6,262)
HuaMystic
HuaMystic

I'm wondering, how many people would be interested in seeing a Twitch channel that would stream Brutal Doom every 2 days, where viewers that have Zandronum could potentially join in for co-op and deathmatch as well? It would also mean viewers could have a vote for what map they wanted and then we'd spin a wheel to see which map gets chosen every time. I could also do full campaign playthroughs on different difficulties and so on.

(If Sergeant Mark isn't ok with this however, it would stop.)

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Jellyman1303
Jellyman1303

Why wouldn't he be OK with this? Its basically free advertising.

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Finder153
Finder153

Help, I can't seem to reload my weapon even I bind the reload button to my key. Any suggestions?

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Jellyman1303
Jellyman1303

Its in the brutal doom section of the control settings just keep scrolling down.

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videogamelover
videogamelover

Does this work with Doom 2?

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GawainOfDeath
GawainOfDeath

Works with every WAD, even Chex quest

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totallydifferent
totallydifferent

Are we allowed to use the sprites within the pk3 if we give you credit for them?

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Freebeatz711
Freebeatz711

I can't seem to figure out how to perform glory kills, can somebody help me out?

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TheRocketeer96
TheRocketeer96

Find a Beserk Pack (Black Medkit) and Punch Enemies Mutiple Times (best to Weaken the Stronger Ones with your other Weapons) to Preform Fatalities/Glory Kills.

Hope this helps you.

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Xtoday
Xtoday

So last summer I was playing this having a blast, I was about to beat doom 1 then took a break with the intentions of finishing the rest later, along with the other dooms. Well a year later I went to do that lol, however it doesn't seem to work anymore. Anyone got any suggestions? I'd much rather not have to restart it and fresh install?

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Xtoday
Xtoday

I take it back, I kind of got it working, however now when I go to load my game, instead of saying unknown doomer it says " ACS module commands has changed from what was saved. (have 1216 bytes, save has 528 bytes)" I have no idea what this means.

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wandatokiozo
wandatokiozo

You can't load a game from other BD version, if you want to continue your old save you have to get the version you used. If you used other mods/addons with it you have to get these too.

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Xtoday
Xtoday

ah, I guess I must have been playing on v19 then :/. I'm still haveing some problems though with certain things not loading. but I'm sure I'll get it. Thanks though!

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Community Rating

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1390 votes submitted.

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Highest Rated (161 agree) 10/10

BrĂ¼tal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012 by Manny_F.

Lowest Rated (16 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013 by mrthejoshmon

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