In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are much louder. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, a a weapon will never be outclassed when you find a new weapon, but only find a different use for different situations, making Brutal Doom more balanced and more strategic than Vanilla gameplay. You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away.

Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com


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It won't take long until the next version of Brutal Doom comes out.


Some of the new features that will be included:

- Revamped blood and gore, better decals, added green blood to Hell Knights and Barons of Hell.
- Option to start with a pistol instead of an assault rifle.
- Return of the Skulltag weapons (BFG10k, Railgun, Grenade Launcher, and a brand new AA-12) as an optional setting.
- First person executions for smaller enemies that doesn't requires Berserk Packs or Demon Strength Runes.
- Several new maps and improvements to the Starter Pack (Now to be called Extermination Day).

Basically all desired features are already added, and it's mostly on bugtesting phase. In a few days I will announce a release date and an official trailer.

I have recorded several dev diaries showcasing some of the new features. Check them out here:



Doom 2016 weapons addon for Brutal Doom is out

Doom 2016 weapons addon for Brutal Doom is out

News 33 comments

Optional addon to add Doom 2016 weapons into Brutal Doom version 20b.

Brutal Doom v20b Trailer, Release Date Announced

Brutal Doom v20b Trailer, Release Date Announced

News 46 comments

Brutal Doom v20b and the Starter Pack maps are coming on December 31.

Detailed Destroyable Dead Bodies

Detailed Destroyable Dead Bodies

News 14 comments

V20b will feature destroyable dead bodies in a similar way of Soldier of Fortune.

Invisibility Power-up returns

Invisibility Power-up returns

News 11 comments

A new CVAR will restore the invisibility power-ups, and now the player will be actually invisible.

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Brutal Doom: Hell on Earth Starter Pack (Complete)

Brutal Doom: Hell on Earth Starter Pack (Complete)

Full Version 502 comments

An "unzip and play" pack containing Brutal Doom v20b, GZDoom ready to be played, FreeDoom and the Hell on Earth Starter Pack: Containing 32 new levels...

Brutal Doom v20b (main file only)

Brutal Doom v20b (main file only)

Full Version 219 comments

Brutal Doom v20b (Main file only) Read the manual for installation instructions. Make sure you got Zandronum 2.0, GZDoom 1.8 or higher.

CALL OF DOOM: COD Style 70 Weapons MOD (Ver0.8)

CALL OF DOOM: COD Style 70 Weapons MOD (Ver0.8)

Weapons Skin 12 comments

This MOD adds 70 Call of Duty Style Guns to your "Brutal DOOM". Compatible with various custom maps that "Brutal DOOM" can use.

Armor Belt For Brutal Doom V20b

Armor Belt For Brutal Doom V20b

Models Pack 9 comments

Armor + Ammo, an add-on for Brutal Doom V20b. 'Cause what's better than armor? Armor and Ammo.

CALL OF DOOM ( Version 0.8 )  Released!!

CALL OF DOOM ( Version 0.8 ) Released!!

Full Version 12 comments

You can carry 70 COD Style Guns and you can call powerful soldiers and attack helicopters with UAC's latest satellite phone.

UAC Survival Pack

UAC Survival Pack

Weapons Model 165 comments

** 2017-04-23 ** See below for details! Major New version! Quick Update - Added Brutal Pack V9 quick melee to jawbones and explosives.

Comments  (0 - 10 of 6,728)
Sonkorino
Sonkorino

Possibly a dumb question, but is this standalone or requires the original game?

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RonnieMackenzie
RonnieMackenzie

it requires the original game or freedoom.

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GawainOfDeath
GawainOfDeath

You can use freedoom

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Guest
Guest

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KainBrain
KainBrain

It seems pretty weird when weapons in Brutal Doom feel more satisfying than weapons in Doom 4. The shotgun and the pistol come to mind specifically.

(The pistol I'm thinking of might be from Project Brutality, I'm not sure. It's the one that you can dual wield and add a silencer to.)

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Telefragg
Telefragg

Because 2D and 3D animation are so different. DOOM still makes an incredible shooting feedback, but there are subtleties that make 2D games like Brutal Doom or Duke Nukem 3D pack a little bit more punch in action.

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Guest
Guest

i just downloaded the V20B , but when i start up GzDoom, it gives the error:

"Execution could not continue - Script error, brutalv20b.pk3:cvarinfo line 1 scvar 'bd_bloodamount' already exists

help?

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SgtJackV
SgtJackV

Look up your problem, everyone's reported it.

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Chambre55
Chambre55

One thing i realy want to see in Brutal Doom is a change in the Super shotgun because the original one is graphicaly realy ugly and the bullet spread is also bad.

I realy like the new shotgun and the pistol replacement. All the new weapons are nice. (playing v20b).

Also does anyone know why i have my FPS drops to 25 when in maps with absolutly no monsters but with big streets like map 14 of BD.

Also is it possible to play it without voxel pack? When i try to do so i get an error in the console and can't play. Erros says only one word and the it stops loading the map, erro is something like this : VoxelS. i belive it has something to do with voxel.

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Guest
Guest

Can somebody do an Project Brutality Monsters Only?

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Community Rating

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9.6

1541 votes submitted.

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Ratings closed.

Highest Rated (186 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012 by Manny_F.

Lowest Rated (20 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013 by mrthejoshmon

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Latest tweets from @brutaldoomguy

New video Youtu.be

Apr 28 2017

It was at this moment the zombieman knew... he fucked up. T.co

Apr 23 2017

SMG fully implemented, also with dual-wielding and Purist versions. I will soon demonstrate it in a new video. T.co

Apr 23 2017

The Purist class will finally see items on the floor as their vanilla counterparts, even in a multiplayer game with… T.co

Apr 23 2017

Adding the smg from the cover art/alpha game to the list of optional new weapons. T.co

Apr 22 2017

Giving a new paint job for Final Doom T.co

Apr 6 2017

Learning how to make textures, trying to make a Door based on PSX Doom's Box Art. T.co

Apr 6 2017

It glows! T.co

Apr 5 2017

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