In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com

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Bloody Trails New Gibs for V20 New Flamethrower
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38 comments by Sergeant_Mark_IV on Jan 24th, 2015

User Posted Image

Check out this new video showcasing the latest advancements on gameplay and gore effects, and also, the return of the shotgun's wooden grip.

This video is running a modified version of FreeDoom that will be featured on the "Starter Pack" when BDv20 gets released.

I have completed almost everything required to record the official trailer and decide the release date. Expect big news soon.

BDv20 is also going to be 100% compatible with wads that uses custom graphics such as FreeDoom and Back to Saturn X.

User Posted Image
How many new death animations are enough? I say it's not enough yet.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Simple Hud V1

Simple Hud V1

Feb 5, 2015 HUDs 26 comments

MAKE SURE TO SET THE FOLLOWING OPTIONS: - Screen Size is set to 11. - Alternative HUD is set to OFF.

DoomGuy Pain Sound Effects

DoomGuy Pain Sound Effects

Jan 26, 2015 Players Audio 3 comments

6 New Pain Sound effects I made for DooMGuy when Injured. Open for modders use, just give credits.

Ultimate Doom I and II Metal Rededited

Ultimate Doom I and II Metal Rededited

Jan 17, 2015 Music 9 comments

Metal music by elguitarTom, xelteckon, XGamingPhunX - OCRemix Team (Either or) From YouTube. Metal music also by Andrey Avkhimovich From ITunes..

Half -Assed More Ammo

Half -Assed More Ammo

Jan 16, 2015 Prefabs 19 comments

Tired of running out of ammo? Wish you could carry more then the same old ammount? Try Half-Assed More Ammo. (Load before or after Brutal Doom) (Fixed...

Brutal Doom MLG Pro VERSION 3

Brutal Doom MLG Pro VERSION 3

Jan 15, 2015 Effects GFX 42 comments

AIM FOR THE HEAD!!! Get psyched for a dank adventure! All of the Zombieman has turned into MLG Pros and are 360 noscoping you. Use your M200 Intervention...

PSX Doom fully compatability

PSX Doom fully compatability

Jan 6, 2015 Singleplayer Map 29 comments

I took some time out of one of my days to patch up all that might conflict with brutal doom (terrain like water, etc. will not absorb blood, instead will...

Post comment Comments  (0 - 10 of 3,312)
Calvinic
Calvinic 15hours 30mins ago says:

One thing I should say about the v20 test is that the game is a lot harder now.

Black Metal truly does test your skills.

Sarge wouldn't be bluffing when he recommends waiting for v20 to be fully released instead of playing v19. Something better is heading our way for sure.

+1 vote     reply to comment
saegiru
saegiru 10hours 43mins ago replied:

I actually modified it and made a combination realism + black metal difficulty. All the monsters and difficulty from black metal + the lower health, higher damage, and slower movement of realism. Now THAT is fun :D

+2 votes     reply to comment
Jrmyxd
Jrmyxd 8hours 34mins ago replied:

that's gonna be frustating for me, but i'm UAC marine so i can do it.

+1 vote     reply to comment
Guest
Guest 20hours 39mins ago says:

This comment is currently awaiting admin approval, join now to view.

Jrmyxd
Jrmyxd Mar 30 2015, 6:58pm says:

Here's a video where you can see spiderdemon is bugged

Youtube.com

+2 votes     reply to comment
evilspleen1213
evilspleen1213 Mar 30 2015, 9:42pm replied:

Yup, had the same issue!

+1 vote     reply to comment
prime79
prime79 Mar 30 2015, 6:34pm says:

hey sarge, slight issue with the latest test version. corpses/blood/gibs are blocking lifts again. i went ahead and made a video to show whats going on, just in case its a specific peice or something. Mediafire.com

+2 votes     reply to comment
prime79
prime79 Mar 30 2015, 6:43pm replied:

using last 1.9 version of GZDoom because my computer does not pass the 3.x gl test for version 2.0

+2 votes     reply to comment
S_Andrew_S
S_Andrew_S Mar 30 2015, 10:23pm replied:

yup same here

+2 votes     reply to comment
prime79
prime79 Mar 31 2015, 3:30am replied:

quite a annoyance, they should have everything met to standards. doom DOESNT need OpenGL 3.0, yes you get a slight performance boost. its literally just a lock in the code that specifically says "if OpenGL is not 3.x or higher, give said error" ********

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Doom
Developed By
Sergeant_Mark_IV
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Release Date
Released Feb 26, 2012
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9.7

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Highest Rated (110 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

Lowest Rated (2 agree) 1/10

A god-awful one-shot gimmick. Overhyped and overpraised. Bother yourself with higher quality mods like DoomRLA, Russian Overkill, and more. Not worth any MOTY.

Dec 20 2014, 12:24am by SArais

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