Capturing the drama and epic conflict of Star Wards, Battlefront II brings the fight online. Attention to detail and scale make this game a joy to behold, with 16 incredible new battlefronts such as Utapau, Mustafar and the space above Coruscant, as well as the Death Star interior and Tantive IV, Princess Leia's blockade runner seen at the beginning of the original Star Wars.

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Blog RSS Feed Report abuse Latest News: Stargate: Battlefront Pegasus - Version 2 release

About Stargate: Battlefront Pegasus with 7 comments by MapperLocutus on Sep 29th, 2014

Stargate: Battlefront Pegasus Version 2 released!


Glamour Shot Glamour Shot

In Stargate: Battlefront Pegasus you can control massive frigate ships.
In order to control the Wraith frigates (Cruiser and Destroyer) simply enter the Beam Platforms close to the northern command post of the hangar (following the radar map orientation).
The ship shown above the platform shows the ship you will enter. If there isn't a ship displayed it is currently not on the field and can't be entered.
To control the Tau'ri Daedalus class ships (BC-304) look western of their central CP, you'll find a platform in the left bay.
There are also the chairs that can be used to control the remote turrets (MPG, Railgun and Missile Turret).

Stargate: Battlefront Pegasus V2

Changes since the last release:

- The Imperial Star Destroyer has been replaced by the Wraith Hive
- New playable frigates: BC-304 (Tau'ri) and Destroyer (Wraith)
- Remote turrets for the Sol added
- New specular and normal map for all ships including the Hive prop
- Several script changes greatly increase performance and stability
- Loadscreen and radar map added
- New beam platform models to enter the frigates
- New Tau'ri/Wraith symbols on CPs and unit selection screen
- Fighter and frigate strength re-balanced
- Fixed script score point issues
- Added AI planning (barriers, plans, hint nodes, flyer splines)
- New shell level (custom icons in map selection)
- Added a bunch of new weapon sounds
- New frigate and fighter icons for the radar map
- Added proper opening satellite shots
- Leaving the frigates works smoother now
- Fixed ugly transition of the frigates after they spawned
- Removed white blocks in front of the Hive
- Added proper shadow region for the Wraith hangar
- All frigates spawn out of hyperspace now
- Fixed a bug with the F-302 weapons causing their lasers to be invisible
- Various minor tweaks

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Mirrored Sides Mod V2.0
Star Wars: Battlefront II

Mirrored Sides Mod V2.0

Nov 27, 2014 Hill400 Full Version 0 comments

The Mirrored Sides Mod is a mod I created solely for the reason of balanced gameplay and the correction of material in the game that isn't correct to...

Dagobah Rezzed v1.0
Star Wars: Battlefront II

Dagobah Rezzed v1.0

Nov 1, 2014 Rezzed Maps Full Version 1 comment

This is Dagobah re-textured. The caves aren't complete yet as they yield some particularly strange results with transparency i can't figure out. So i'm...

ENB for use with Rezzed Maps
Star Wars: Battlefront II

ENB for use with Rezzed Maps

Oct 31, 2014 Rezzed Maps Full Version 0 comments

ENB for use with Rezzed Maps. Just drop these files into your GameData directory. This will enable anisotropic filter which makes the ground textures...

Kashyyyk Rezzed
Star Wars: Battlefront II

Kashyyyk Rezzed

Oct 29, 2014 Rezzed Maps Full Version 1 comment

Texture upgrade for Kashyyyk. Replacements of pretty much all textures used on the level. Used with the ENB in the addons section for the ground textures...

Endor Rezzed Ver 1.0
Star Wars: Battlefront II

Endor Rezzed Ver 1.0

Oct 23, 2014 Rezzed Maps Full Version 4 comments

The 1.0 Version of Endor rezzed. The file size is quite large. Please provide feedback.

Yavin rezzed Ver1.0
Star Wars: Battlefront II

Yavin rezzed Ver1.0

Oct 23, 2014 Rezzed Maps Full Version 0 comments

The 1.0 Version of Yavin rezzed. The file size is quite large. Please provide feedback.

Post comment Comments  (0 - 10 of 166)
Captain_Pellaeon12
Captain_Pellaeon12 Oct 26 2014, 3:37pm says:

Does anyone know how to fix the problem when custom maps names look DAR % S S %. I can play them. I just would like to know which one is which.

+1 vote     reply to comment
danielapaulinafiguer
danielapaulinafiguer Nov 10 2014, 1:04am replied:

Is your game's installed language english?

+1 vote     reply to comment
Captain_Pellaeon12
Captain_Pellaeon12 Nov 14 2014, 6:15am replied:

No it's German

+1 vote     reply to comment
danielapaulinafiguer
danielapaulinafiguer Nov 21 2014, 4:41am replied:

There's your problem, the mod must hve been made for the english version, maybe the paths and directories are different, i don't know for sure, but i know i've had problems with other mods installed on a spanish version of the game, incorrect language patches etc. (This is even more common with pirated and ripped games) Cheers.

+1 vote     reply to comment
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Guest Oct 25 2014, 3:44pm says:

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Guest Jul 13 2014, 12:47am says:

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tommassey79
tommassey79 Jul 7 2014, 4:44pm says:

Why are NONE of the mods featured on this front page even remotely linked to Star Wars?! Mass Effect, Sol? Why aren't people making any good Star Wars mods for a Star Wars game?

+5 votes     reply to comment
Marth8880
Marth8880 Sep 5 2014, 12:34am replied:

Excuse me? Have you even *tried* my mods? Rude. I would do Star Wars mods if they weren't so damned boring. We've already seen and played the same Clone reskin mod a million times. Boooooring. I'm bringing to the table stuff that's new, fun to play, extremely popular, highly regarded by virtually everyone who has played them, and a ton of fun to develop and work on. Also, the Sol Map Pack is just maps of real-life places with the stock eras and MU era.

By the way, the content on this page is just a feed of the most recently-posted stuff from SWBF2 mods. :P

+1 vote     reply to comment
maxammo
maxammo Aug 28 2014, 2:45am replied:

Because most of the star wars mods are finished or dead, so they choose the most active mods and popular ones to get in the front page.

+1 vote     reply to comment
Bassethound
Bassethound Jul 24 2014, 12:27am replied:

That happend to me once all you have to do is logout (simple)

+2 votes     reply to comment
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Star Wars: Battlefront II
Platform
Windows
Developer & Publisher
LucasArts
Engine
Zero Engine
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Official Page
Lucasarts.com
Release Date
Released Oct 31, 2005
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9.3

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Highest Rated (9 agree) 10/10

Incredible game with hours of fun gameplay!

Feb 8 2011, 8:03pm by Starkiller2356

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