Rise of the Reds – or ROTR for short – is an ambitious project that started all the way back in 2004, when Red Army started a mod that implemented a resurgent Russian Federation into the universe of Command & Conquer Generals. After a series of leadership changes first to Grazor, then to Creator, the mod saw its first release in 2006. However, the project soon fell into a lengthy hiatus and was subsequently adopted and rebooted by The Hunter of Shockwave-fame in 2008. Development was moved to what was then known as E-Studios where The Hunter and his team started to overhaul the project from the ground up, extensively redesigning the initially imbalanced and somewhat incoherent Russian faction both visually and technically. The project saw its first release under the new management, labeled Rise of the Reds 1.0 SWR Edition, in December 2008, released a follow-up instalment called version 1.5 in 2009 and gained further prominence after a merger with Sir Maddoc’s mod Rise of Europe, leading to the planned inclusion of the European Continental Alliance as a second fully unique faction. Soon after the release, the development team relocated to its own independent forum at SWR Productions where Rise of the Reds along with the team's other projects has remained ever since.

The most recent version 1.8 was released in December 2012 and added the proud and pragmatic European Continental Alliance, a faction that takes defensive tactics to an extreme in order to rule the battlefield with powerful long range artillery and defy any enemy assault by means of impenetrable fortifications. Man the defences with a wide selection of rugged, well-trained infantry units, strike terror into the hearts of enemy vehicle crews with fearsome Harrier VTOLs and secure your victory with the indomitable Manticore super-heavy tank.

The next version 1.85 will add a number of smaller features and take into account the reactions and experiences that spawned out of the previous release as well as new content for all factions.

Beyond that, version 2.0 will let choose between 5x3 generals that further capitalise on the tactical themes of the factions. Unlike Zero Hour where generals were chosen during the match setup, ROTR's sub-factions will be chosen in-game at the very start of the battle, as it was originally intended in the unreleased beta version of Generals. Thus, vanilla factions in the original Zero Hour sense will no longer be present in the 2.0 version. Additional features including faction-specific naval units (Navy is already present as of 1.7), two story-driven campaigns and a game mode akin to Zero Hour’s Generals Challenge will also be added along the way.

Version 2.0 will have the following Generals:

Russian Federation:
Tactical Ballistics General, General Zhukov
Advanced Weapons General, General Aleksandr
Rapid Deployment General, General Orlov

United States of America:
Airforce General, General Griffon
Tank General, General Bradley
Special Forces General, General Thorn

Peoples Republic of China:
Red Army General, General Chen

Special Weapons General Mau
Secret Police General, General Jin

Global Liberation Army:
GLA Bio Command General, General Ibrahiim
GLA Terror Cell General, General Yusuuf
GLA Warlord General, General Sulaymaan

European Continental Alliance:
Mechanized Assault General, General Wolfgang
Royal Guard General, General Willem
Fire Support General, General Charles

Links:
The official ROTR Website containing all the updates and information on the mod’s content
The official ROTR Forum where you can get in touch with the mod’s fans and developers
The official ROTR Facebook on which you can find exclusive screenshots, polls and questions and promote the mod to other people.

Image RSS Feed Latest Screens
Live Stream 25-01-2015 Recycler with GLA Tier 2 Tech Technical with Suicide Packs
Blog RSS Feed Report abuse Latest News: Recycling Technology Update 10

4 comments by The_Hunter649 on Jan 24th, 2015


Today is our final Recycler in which we will be showing you all the goodies that you can obtain by capturing GLA Tier 2 tech with the Recycler.


The Recycler itself can be refitted into a massive toxin-filled tanker truck which can ram itself into targets to create a huge explosion that scatters chemicals in a large area.
It can also open its valve on the back of the tanker to contaminate any location it is presently at or leave a noxious trail of contamination behind itself as it moves.


GLA Technicals may be armed with an explosive payload so that they can be used as makeshift suicide units.


The same applies to Quad Cannons which may also be equipped with suicide packs.

As always, we would like to remind all of you out there that there will be another stream on this Sunday:

Countdown until the stream starts

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
ROTR Patch 1.802 Release

ROTR Patch 1.802 Release

Feb 27, 2013 Patch 281 comments

ROTR Patch Release 1.802 NOTE: Previous patch of 1.801 not require as it is included

Patch 1.802  No Installer Release (mac compatible)

Patch 1.802 No Installer Release (mac compatible)

Feb 27, 2013 Patch 21 comments

ROTR Patch Release 1.802 NOTE: Previous patch of 1.801 not require as it is included

Patch 1.801 Release

Patch 1.801 Release

Dec 31, 2012 Patch 57 comments

In the past few days, we actually read a lot of comments and looked into the feedback many of you provided. Due to all this and a few observations of...

Patch 1.801 No Installer Release (mac compatible)

Patch 1.801 No Installer Release (mac compatible)

Dec 31, 2012 Patch 9 comments

In the past few days, we actually read a lot of comments and looked into the feedback many of you provided. Due to all this and a few observations of...

ROTR ECA Beta 1.8

ROTR ECA Beta 1.8

Dec 25, 2012 Full Version 322 comments

Greetings SWR Fans! The day you have all been waiting for has arrived and you finally get to play the one faction that you've been looking forward to...

ROTR ECA Beta 1.8 No Installer (MAC compatible)

ROTR ECA Beta 1.8 No Installer (MAC compatible)

Dec 25, 2012 Full Version 27 comments

Greetings SWR Fans! The day you have all been waiting for has arrived and you finally get to play the one faction that you've been looking forward to...

Post comment Comments  (0 - 10 of 18,188)
Jesterinatlantic
Jesterinatlantic 8hours 55mins ago says:

Guys, great work with the mod. A question, i've seen the model for ECA exoesqueleton trooper, in the future will be american rangers/marines with exoesqueleton?

+1 vote     reply to comment
Stubbornpony
Stubbornpony 4hours 39mins ago replied:

No the exoskeleton is exclusive to the ECA, the USA does have a wide arrange of drones tough.

+1 vote     reply to comment
Giveaway412
Giveaway412 11hours 15mins ago says:

So, how soon would you say release is? I just recently installed CnC: Generals on my new computer and wanted to wait until 1.85 before installing Rise of the Reds, but if it's going to be a long time I figured I'd just install it already.
Also, will 1.85 be reliant on 1.8? Or will it be a standalone patch?

+1 vote     reply to comment
zerohourmod
zerohourmod 9hours 34mins ago replied:

1.85 will be full version not patch.The next version 1.85 will add a number of smaller features and take into account the reactions and experiences that spawned out of the previous release as well as new content for all factions
As for release date will be around february and march 100% :)

hope this information will help you!

+3 votes     reply to comment
Stubbornpony
Stubbornpony 4hours 37mins ago replied:

1.85 will be a lot more than a number of small changes my friend ;)
It's gonna be epic.

+1 vote     reply to comment
Giveaway412
Giveaway412 5hours 45mins ago replied:

Thank you for your help!

+2 votes     reply to comment
addok
addok 7hours 15mins ago replied:

And must I uninstall 1.8 version before I install 1.85?

+2 votes     reply to comment
zerohourmod
zerohourmod 2hours 26mins ago replied:

Stubbornpony yeah it gonna be very epic.
we will start skirmish and online spam battle :)
addok yes you need to uninstall 1.8 before you install 1.85 :)

+2 votes     reply to comment
miniamp
miniamp 22hours 40mins ago says:

Have you guys made a lot new maps for 1.85? I mean I understand that it isn't THAT important but the game get's slightly stale from playing the same maps over and over. I mean hey I'm not complaining either way, this **** is free lol

Also, do you guys plan on adding the fanmade campaign over on the forums built into 1.85/ will it have any effect on the official ROTR lore?

like always, keep doing a kickass job.

+1 vote     reply to comment
Stubbornpony
Stubbornpony 15hours 49mins ago replied:

Well if i remember correctly i did see some new ones in the streams and heard something about a 1.85 map pack being released with the 1.85 version. 1.85 also contained some modified versions of existing maps in terms of balance, since 1.85 plays somewhat different than the current 1.802

+1 vote     reply to comment
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Icon
C&C Generals: Zero Hour Icon
Platforms
Windows, Mac
Developer
SWR Productions
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Official Page
Rotr.swr-productions.com
Release Date
Released Dec 18, 2008
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9.5

1728 votes submitted.

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Ratings closed.

Highest Rated (104 agree) 10/10

awesome mod, with lots of potential rivaling some of the best mods.

the fact that its still in development speaks wonders of whats to come.

Jan 10 2011, 12:13am by 501General

Lowest Rated (15 agree) 1/10

It's really sad to see how this once great mod got butchered after its reboot. Some things are better left dead rather than revived to become such a grotesque living corpse.

The hilariously stereotypical russian-english VOs of the Units seem almost racist and are overall just bad. The units seem generic and there is nothing that hasn't been done before by other mods and better.

Despite the complete lack of balance of the original RotR, this release just pales in comparison.

May 19 2013, 7:38am by Black_Havoc

Style
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Real Time Strategy
Theme
War
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Single & Multiplayer
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