ROTR Patch 1.2 MAC
Jan 05, 2009 Patch 8 commentsHello once again Generals! We are back with yet another update to your battle software. This patch contains graphical improvements, bug fixes and balancing....
Rise of the Reds: Two Decades after Zero Hour.
If you're just now joining us, we have changed our image from what we used to be back at Revora. We've begun a massive overhaul of the Russian faction and we are now happy to introduce the European Continental Army or ECA for short,into the ROTR conflict. The ECA originates from the mod "Rise of Europe" whom have now merged with the ROTR team. A vast majority of their content will be available for their Generals. If you would like to check out some of their old renders and concepts, you can go here and here.
Rise of the Reds will add these two factions into the "General's" world and stay true to the game's visual style, but will change the gameplay significantly. In addition to improving the gameplay of the original game we will fix balance and bug issues as well as add a plethora of new particles, sound and visual effects.
Features: New Content and General Selection
Rise of the Reds is a mod for Zero Hour which takes place several years after the Zero Hour storyline. A storyline in which entangles all 5 factions in a battle royale for both global influence and superpower status.
We're planning to scrap a the old Zero Hour Generals with ALL NEW ones with it's own unique General selection.
First you select your side: Russia, USA, ECA, China or GLA. Then once you are in game you will be prompted as to which general you wish to play, who you will then select at the Command Center.
There will be 3 Generals per faction, making for a total of 15 playable Generals - each with their own unique strengths and weaknesses. We have decided to base ROTR solely around these Generals so there will be no "vanilla" or parent factions in the traditional sense. The new generals are listed as follows.
New Generals :
USA
-Airforce
-Special Forces
-Tank
China
-Red Army
-Special Weapons
-Secret Police
GLA
-Bio Command
-Terror Cell
-Warlord
Russia
-Rapid Deployment
-Advanced Weapons
-Tactical Ballistics
ECA
-Mechanized Assault
-Royal Guard
-Fire Support
We will release more detailed information regarding these new Generals later.
Unique Skirmish Maps :
For extra content, we will be releasing skirmish maps rather than full blown campaign, these maps will follow the storyline's war and will lead you across the globe. More on that later ;)
Current and Future Versions:
The current version of RoTR, is RoTR 1.2 SWR edition which is currently available on Moddb. This version will include improved AI, AI for Russia, new units and strutures for the new Russian faction and improved US and Chinese factions.Version 1.2 will not include the ECA and GLA factions. the current release is still very much a beta and will likely have blaance issues and bugs, but don't fret, as they will be dealt with over time. The current version has Russian, US, and Chinese vanilla factions. We are planning to add an overhauled GLA and ECA vanilla factions in a version after 1.5. Removal of vanilla factions and addition of generals will occur in version 2.0. The campaign will be added some time beyond that in the form of unique skirmish maps. That's an overview of our plans, though nothing is set in stone and things are likely to change.
Overall we hope you will be excited with our new ROTR as we are. Stay tuned for more updates in the future. Please also jump into our forums for your comments and up-to-date news with the mod and join an active community where you can play online via Hamachi. We've had a fan base in the past and with our revival we expect old fans to revisit us and maybe new ones to join in with the fun, so don't be surprised if they expect a few games with other fans!
- The RoTR team
Please Don't ask for the release date, or even an estimate, as there is never a release date. (Unless we tell you otherwise)
There is no navy planned for this mod.
Active Forums :
We've recently moved to our own server complete with domain name change, please visit us at Swr-productions.com - see you there :)
Our forum links are provided here, please check our rules before posting a new thread.
Mod Forum
Support Forum
Update Archives
Questions Thread
Check out our forums for exclusive mini-updates like "Meet the Generals" and "Under the Spotlight", revealing in-depth information over the sub-factions and units planned for Rise of the Reds!
Additional Download Mirrors:
Megaupload:
Installation - Megaupload.com
Music Pack - Megaupload.com
v.1.2 patch - Megaupload.com
4 comments by C0MR4DE on Jun 13th, 2009 digg this super bookmark

As Rise of the Reds continues to plow through it's development and reaches it's goal to 2.0 we wish to give the fans the most out of their gameplay experiences. So we've developed a little something extra in correlation with the closing ROTR 1.5 Release. We'd like to announce the first ROTR Developer Video feed.
What is it you ask? It's quite simple really, you ask us any question you have regarding ROTR on our Video Feed Thread here and we may just answer it in-game with me and The_Hunter talking about it. Now let's make this clear, it's not just limited to 1.5 but anything regarding Rise of the Reds so make your question clear and one that can get the most out of us (me, saying that you can fish for information? This is madness!). No edits, no bull, just clear straightforward answers. Or at least to the extent that we can say, just not to spoil the surprises we have ahead for you all. So go ahead and post away, as the deadline for questions is in 3 days!
So get posting!
Remember the deadline is June 16, 2009 !
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Hello once again Generals! We are back with yet another update to your battle software. This patch contains graphical improvements, bug fixes and balancing....
Hello once again Generals! We are back with yet another update to your battle software. This patch contains graphical improvements, bug fixes and balancing....
Greetings Generals! Our battlefield reconnaissance and your feedback has informed of us of certain issues that you’ve been facing. So we’ve released...
Greetings Generals! Our battlefield reconnaissance and your feedback has informed of us of certain issues that you’ve been facing. So we’ve released...
Ladies and Gentlemen, the time has arrived! ROTR 1.0 SWR Edition has been Released! We hope this wait hasn't been a gruelling one but the work put into...
Music Files for ROTR soundtrack. This file is optional but is required to listen to the Russian soundtrack. Simply download it and drop it to the ROTR...
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i see this mod seems release next patch but i don't know that..
that's no proub ^_^
The release is on the way, there's just a few things yet that we have to do. (like getting the website settled down, recording the developer's video feed, and --*classified*--)
Any info on the video already?
Nope, besides the fact that it'll most likely be the_Hunter and/or Comr4de talking about something in-game, nothing is for certain.
Ah ok, thank you.
Patch 1.1 and 1.2 are bug fixing releases, not content updates. Everything in subsequent media updates will be added at a later date. Specifically, everything in the 'race to 1.5' media updates will be added in the next release, which is on its way, along with selected other content for the 3 1.0 factions. ECA and GLA will not be added in 1.5, but will be added in the next content update after that.
"ECA and GLA will not be added in 1.5, but will be added in the next content update after that." CommanderJRB, I take this statement by heart now =^.^=
You may see further patches after 1.5 for bug-fixing, but I see no reason why there would be any content update to update the existing factions without adding ECA and GLA as well, partially because most units that are not added in 1.5 are general-specific and thus have no place on the build trees at the moment.
i love this mod
Thanks for the support - it's what keeps the mod team going!