The Phoenix Engine is under development by Wolfire Games, it's being used to power their upcoming game Overgrowth. The Phoenix Engine aims to be easily modable and user friendly, it has built in support for rigging, animating and scripting.

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Posted | Game Title | Author
New Overgrowth a207 video devlog
Overgrowth

New Overgrowth a207 video devlog

Aug 13, 2014 Overgrowth 4 comments

New features including AI characters can be set to follow other characters, AI investigates dead bodies, new wolf variant with tintable colors, player...

New Overgrowth a206 video devlog
Overgrowth

New Overgrowth a206 video devlog

Jun 7, 2014 Overgrowth 9 comments

New features including rendering uses cubemap mips instead of two cubemaps for diffuse and spec, finer jump velocity control, improved animation when...

New Overgrowth a205 video devlog
Overgrowth

New Overgrowth a205 video devlog

Jan 22, 2014 Overgrowth 11 comments

New features including a dew settings screen, can change any graphics options without restart, new fullscreen system based on native desktop resolution...

New Overgrowth a204 video devlog
Overgrowth

New Overgrowth a204 video devlog

Dec 7, 2013 Overgrowth 11 comments

New features including a tool to attach environment objects to character skeletons, added NVTX labels for GPU profiling, converted most immediate-mode...

New Overgrowth a203 video devlog
Overgrowth

New Overgrowth a203 video devlog

Nov 27, 2013 Overgrowth 17 comments

New features including tail physhics, character scaling, random dog and color palette, improved wolf animation, added bone inflation effect, added muscle/fat/ear-size...

New Overgrowth a202 video devlog
Overgrowth

New Overgrowth a202 video devlog

Nov 10, 2013 Overgrowth 9 comments

New Overgrowth development video, featuring the initial dialog system!

New Overgrowth a201 video devlog
Overgrowth

New Overgrowth a201 video devlog

Sep 14, 2013 Overgrowth 19 comments

New features including spear throw, thrown weapons penetrate farther, spear run and threat animations, spear sweep attack, spear active block poses, added...

New Overgrowth a200 video devlog
Overgrowth

New Overgrowth a200 video devlog

Jul 25, 2013 Overgrowth 24 comments

Plenty of new features in this alpha, focusing on improved combat and arena fighting!

New Overgrowth a199 video devlog
Overgrowth

New Overgrowth a199 video devlog

Jun 19, 2013 Overgrowth 7 comments

New features including - Different arena game types; weapon spawns - Player is handled as just one more arena fighter - Added arena team colors - Added...

New Overgrowth a198 video devlog
Overgrowth

New Overgrowth a198 video devlog

Mar 19, 2013 Overgrowth 20 comments

A new dev video is here, featuring the new audience system and other arena enhancements.

New Overgrowth a197 video devlog
Overgrowth

New Overgrowth a197 video devlog

Feb 7, 2013 Overgrowth 10 comments

New features including an arena level with progressive difficulty, GPU character skinning, scripts can attach items to characters, split challenge level...

New Overgrowth a194 video devlog
Overgrowth

New Overgrowth a194 video devlog

Nov 30, 2012 Overgrowth 9 comments

New features including scripts can create and delete objects, scripts can translate, rotate and scale objects, scripts can change object script parameters...

New Overgrowth a193 video devlog
Overgrowth

New Overgrowth a193 video devlog

Oct 15, 2012 Overgrowth 14 comments

New features including slower AI reaction time to changes in target position, AI pays attention to attack pose (if target is planning to attack), AI can...

New Overgrowth a192 video devlog
Overgrowth

New Overgrowth a192 video devlog

Sep 17, 2012 Overgrowth 6 comments

New features including double-tap tab to freeze time, hold space to move camera slowly, parameters have different editor controls, script definitions...

New Overgrowth a191 video devlog
Overgrowth

New Overgrowth a191 video devlog

Aug 27, 2012 Overgrowth 7 comments

In this video, David shows off the new attachable armor / general object feature by giving a rabbit custom wooden armor and demos how it works with the...

New Overgrowth a190 video devlog
Overgrowth

New Overgrowth a190 video devlog

Aug 20, 2012 Overgrowth 4 comments

In this video, David highlights a new item attachment system that he has added to the game.

New Overgrowth a188 video devlog
Overgrowth

New Overgrowth a188 video devlog

Jul 30, 2012 Overgrowth 15 comments

Check out David's latest Overgrowth devlog featuring more scriptable hotspots for challenge levels.

New Overgrowth a187 video devlog
Overgrowth

New Overgrowth a187 video devlog

Jul 23, 2012 Overgrowth 6 comments

This week's Overgrowth alpha includes hotspots for challenge levels and more challenge level support. Aubrey highlights his latest level with an art asset...

New Overgrowth a186 video devlog
Overgrowth

New Overgrowth a186 video devlog

Jul 16, 2012 Overgrowth 6 comments

New features including ten early prototype challenge levels, initial challenge level selection menu (press 'challenge' on main menu), LevelSet xml files...

New Overgrowth a185 video devlog
Overgrowth

New Overgrowth a185 video devlog

Jul 9, 2012 Overgrowth 13 comments

New features including a challenge end UI, NPC teams, and more!

New Overgrowth a183 video devlog
Overgrowth

New Overgrowth a183 video devlog

Jun 25, 2012 Overgrowth 7 comments

New Overgrowth alpha video with initial per-level award tracking and progress on savegame file saving and loading.

New Overgrowth a180 video devlog + initial Linux support
Overgrowth

New Overgrowth a180 video devlog + initial Linux support

May 28, 2012 Overgrowth 10 comments

The first Linux client is available! Check out David's latest video inside.

New Overgrowth a178 video devlog
Overgrowth

New Overgrowth a178 video devlog

May 7, 2012 Overgrowth 9 comments

New features including animated debug text using webkit, set up proper animatable wolf rig, started to overhaul level load system, updated angelscript...

New Overgrowth a177 video devlog
Overgrowth

New Overgrowth a177 video devlog

Apr 30, 2012 Overgrowth 19 comments

New features including left-handed weapon support, new debug text system, same-side sheathing animations, ability to swap weapons from one hand to the...

New Overgrowth a176 video devlog
Overgrowth

New Overgrowth a176 video devlog

Apr 23, 2012 Overgrowth 5 comments

New features including initial dual wielding, initial scabbard wielding and sheathing, can active-block from ragdoll, started on attachments (like bags...

New Overgrowth a175 video devlog
Overgrowth

New Overgrowth a175 video devlog

Apr 9, 2012 Overgrowth 18 comments

New features including stances, attacks and parries for one-handed dog sword, stuck weapons are physically active, sheathed weapons animate more accurately...

New Overgrowth a174 video devlog
Overgrowth

New Overgrowth a174 video devlog

Apr 2, 2012 Overgrowth 13 comments

New features including characters can now sheathe one weapon and then pick up another, added effect for removing weapons that are embedded in bodies...

New Overgrowth a173 video devlog
Overgrowth

New Overgrowth a173 video devlog

Mar 26, 2012 Overgrowth 12 comments

New features including initial climb/drop pathfinding AI, characters and particles can be shadowed by plant volumes, fixed animation 'sliding' bug during...

New Overgrowth a171 video devlog
Overgrowth

New Overgrowth a171 video devlog

Mar 5, 2012 Overgrowth 16 comments

New features including scriptable HUD images, a versus mode HUD with scripted sound and animation, improved versus camera tilt, improved support for more...

New Overgrowth a170 video devlog
Overgrowth

New Overgrowth a170 video devlog

Feb 27, 2012 Overgrowth 16 comments

New features including live update for most config settings, live update for window resize, scripts can execute arbitrary code within each other (with...