The Phoenix Engine is under development by Wolfire Games, it's being used to power their upcoming game Overgrowth. The Phoenix Engine aims to be easily modable and user friendly, it has built in support for rigging, animating and scripting.

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Creepy, half-done character skinning video
Overgrowth

Creepy, half-done character skinning video

Apr 6, 2011 Overgrowth 31 comments

David created this video showing how the character animations looked before they were more polished (still not done yet) the results are quite interesting...

New Overgrowth a125 video devlog
Overgrowth

New Overgrowth a125 video devlog

Apr 5, 2011 Overgrowth 15 comments

This week David focused on making the game more playable!

New Art Asset Overview Video
Overgrowth

New Art Asset Overview Video

Apr 1, 2011 Overgrowth 26 comments

This week Aubrey explores some more controversial decisions in Overgrowth's art direction! Click inside for an HD video.

New Overgrowth a124 video devlog
Overgrowth

New Overgrowth a124 video devlog

Mar 29, 2011 Overgrowth 17 comments

This week focuses on more of David's AI progress complete with some new, neat AI visualizations. Check inside for the alpha video!

New Overgrowth Art Overview Video
Overgrowth

New Overgrowth Art Overview Video

Mar 25, 2011 Overgrowth 13 comments

Aubrey has created a new video outlining all of his art progress for this last week.

New Overgrowth a123 video devlog
Overgrowth

New Overgrowth a123 video devlog

Mar 22, 2011 Overgrowth 27 comments

This video devlog features a bunch of AI development, along with neat visualizations to see exactly how it works. HD video inside!

Guest Overgrowth art video from Markuss!
Overgrowth

Guest Overgrowth art video from Markuss!

Mar 17, 2011 Overgrowth 10 comments

Markuss is an extremely talented and prolific Overgrowth modder who has really set the bar for Overgrowth modding. Click inside for a 1080P video.

New Overgrowth a122 video devlog
Overgrowth

New Overgrowth a122 video devlog

Mar 15, 2011 Overgrowth 16 comments

New features including creating waypoints with save/load/undo/redo functionality, connecting waypoints, connecting characters to waypoints, read path...

New Overgrowth Art Video
Overgrowth

New Overgrowth Art Video

Mar 14, 2011 Overgrowth 12 comments

This week Aubrey shows off a new weapon in the engine, along with the modeling steps it takes to get it there. He also did more work for the Snowblood...

New Overgrowth art video!
Overgrowth

New Overgrowth art video!

Mar 6, 2011 Overgrowth 20 comments

This week I introduce a new faction of rabbits that will be appearing in Overgrowth and add a few more pieces to the previous "hex" set of crete I was...

Overgrowth art video (comic timelapse + platforming level design)
Overgrowth

Overgrowth art video (comic timelapse + platforming level design)

Feb 18, 2011 Overgrowth 21 comments

This week Aubrey demonstrates how an Overgrowth comic storyboard turns into a finished page, and shows off some platforming-oriented monolith models for...

New Overgrowth a118 video devlog
Overgrowth

New Overgrowth a118 video devlog

Feb 15, 2011 Overgrowth 18 comments

This week features animated textures with tga sequence and theora video. Check inside for the video and full changes.

Timelapsed dragon rider art tutorial
Overgrowth

Timelapsed dragon rider art tutorial

Feb 12, 2011 Overgrowth 29 comments

Here is an art tutorial video Aubrey put together last week. He wanted to try something a little different, showing a more finished concept without cutting...

New Overgrowth a117 video devlog
Overgrowth

New Overgrowth a117 video devlog

Feb 8, 2011 Overgrowth 21 comments

A new video showing off new features including lip sync animations, Rabbot 2.0, scripted head looking, blinking and eye movement, animal voice test, voice...

Art Asset Overview #5
Overgrowth

Art Asset Overview #5

Feb 5, 2011 Overgrowth 8 comments

This week I am showing Rabbot 2.0, along with some non-Overgrowth art I did. I cover some of the process of how to get a character into the game, but...

Markuss' "Old China" Overgrowth Mod (many videos inside)
Overgrowth

Markuss' "Old China" Overgrowth Mod (many videos inside)

Feb 2, 2011 Overgrowth 17 comments

In this series of videos, Markuss reveals possibly the most ambitious Overgrowth mod to date featuring hundreds of extremely professional looking custom...

New Overgrowth a116 video devlog
Overgrowth

New Overgrowth a116 video devlog

Feb 1, 2011 Overgrowth 15 comments

New features including an initial guard voice test, parallax scene and play camera animation, new heavy footsteps for wolf, jumping on alternate legs...

Overgrowth Main Theme Piano Solo and OG Weekly
Overgrowth

Overgrowth Main Theme Piano Solo and OG Weekly

Jan 31, 2011 Overgrowth 9 comments

This following is a new perfomance by Anton Riehl of the Overgrowth Main Theme composed by Mikko Tarmia. I hope you guys like it! I also point out Silverfish's...

New Art Asset HD Video
Overgrowth

New Art Asset HD Video

Jan 28, 2011 Overgrowth 20 comments

In this video Aubrey show some monolith models, along with a timelapse of the full workflow, in addition to some new concept art and a 3d concept art...

New Overgrowth a115 video devlog
Overgrowth

New Overgrowth a115 video devlog

Jan 25, 2011 Overgrowth 13 comments

New features including Color tint (xml and in-game color picker) with overbright, active block, camera control in character script, smooth camera distance...

Overgrowth Art Video #3 (new timelapse + monoliths)
Overgrowth

Overgrowth Art Video #3 (new timelapse + monoliths)

Jan 21, 2011 Overgrowth 14 comments

This week I continued to work on the "cat city" set, so I have some new buildings to show off. I also talk a little about the strange monoliths that are...

New Overgrowth a114 video devlog (gross leg breakage)
Overgrowth

New Overgrowth a114 video devlog (gross leg breakage)

Jan 18, 2011 Overgrowth 35 comments

New features including layered animation with bone weighting, ragdoll animation integrated with normal animation, active falling script with flailing...

New HD art video from Aubrey (including two timelapses)
Overgrowth

New HD art video from Aubrey (including two timelapses)

Jan 14, 2011 Overgrowth 24 comments

This week Aubrey shows off some the rabbit gear that he created so that David has what he needs to prototype non-weapon character items. He also talks...

"Frozen ragdolls" video
Overgrowth

"Frozen ragdolls" video

Jan 13, 2011 Overgrowth 21 comments

Before I could make the ragdolls match animations, I had to make them match poses. To test this out, I just made them hold their current pose when I press...

New Overgrowth video devlog
Overgrowth

New Overgrowth video devlog

Jan 11, 2011 Overgrowth 30 comments

New features including night levels, material sliding sounds, script control of ragdoll animation, and many more.

Aubrey's Overgrowth art video
Overgrowth

Aubrey's Overgrowth art video

Jan 8, 2011 Overgrowth 19 comments

I was inspired by David's weekly videos to make something of my own. It may take me a few weeks to get the hang of it, but here is my first try. -Aubrey

Overgrowth Alpha Video: more weapon implementation
Overgrowth

Overgrowth Alpha Video: more weapon implementation

Jan 4, 2011 Overgrowth 19 comments

David demonstrates some of the subtleties of the weapon physics system in this HD alpha video.

Latest Overgrowth Alpha Video (starting weapons)
Overgrowth

Latest Overgrowth Alpha Video (starting weapons)

Dec 29, 2010 Overgrowth 14 comments

Here is the latest in our new weekly Overgrowth alpha format! Sorry for missing last week's due to the Humble Indie Bundle #2. David himself took some...

John's Alpha Video (cat city)
Overgrowth

John's Alpha Video (cat city)

Dec 8, 2010 Overgrowth 20 comments

This week David has been visiting San Francisco to look for apartments, so John took the liberty of showing off the new changes in this alpha.

New Overgrowth alpha video
Overgrowth

New Overgrowth alpha video

Dec 2, 2010 Overgrowth 15 comments

Here is the latest Overgrowth alpha video log! This week features an epic AI team brawl.

Platforms
Windows, Mac, Linux
Company
Wolfire Games
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TBD
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