Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.

Post news Report content RSS feed Blood spurting (HD devlog)

New features including dripping blood on characters, blood stream particles, particle interpolation for smooth slow motion, "," key to cut throat, script access to clean up temporary particles, placeholder blood sound effects, better stretched particle shading

Posted by jeffr on Apr 26th, 2011

Here is the latest in our new weekly Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.

Be sure to watch it in HD!

The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- Dripping blood on characters
- Blood stream particles
- No eye movement or blinking when dead or unconscious
- Particle interpolation for smooth slow motion
- "," key to cut throat
- Script access to clean up temporary particles
- Placeholder blood sound effects
- Better stretched particle shading

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!

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Post comment Comments
Paxton Apr 26 2011 says:

I'll have to try writing my name on a cliff.
Great stuff this week, fellas.

+13 votes     reply to comment
Lacedaemonius Apr 27 2011 replied:

or in the snow...

+1 vote     reply to comment
Xendrid Apr 26 2011 says:

That is just brutally awesome.

+8 votes     reply to comment
Dra6o0n Apr 26 2011 says:

Just don't add decapitation where the head comes off completely, because it'll really push the gore to it's limit... That and not everyone becomes aroused by blood.

Blood dripping and spewing that fast doesn't seem normal anyways... To make it realistic in bleeding terms, have the fluid only spew or fly out, if you make intense movements, since normally they'd slowly drip down your body, so by moving said body parts, you're basically throwing the blood around, a little.

When a blood vessel is cut, they don't spew out, they come out normally like water would if you cut a mild flowing pipe.

This also depends on the intensity of the bleeding... If you got a cut on your hands, it'll drip a heap of drips per minute, but if you got multiple cuts and scarring, you'd drip way more, and in the animal world, blood makes you vulnerable to being tracked.

It's possible for fighters to bleed, after being nicked by a blade or in certain cases, obstacles, but they'd be kept minimal and due to the fact that your metabolism kicks in when your body is losing blood, and the wound will stop bleeding after a while, if not forced that is.

Which means fighters that bleeds, is able to run and hide to recover, but can never recover fully due to the loss of blood.

+3 votes     reply to comment
Arxae Apr 26 2011 replied:

Keep in mind that this is a new feature for the game, so they just showed it in debug state :)

+5 votes     reply to comment
Akaichi Apr 26 2011 replied:

...unless it's large blood vessel, like Aorta?

+5 votes     reply to comment
Fxor Apr 26 2011 replied:

They should add as much gore as they want. Just give the option to turn it off. Problem solved. :)

+9 votes     reply to comment
Hell_Diguner Apr 26 2011 replied:

Believe it or not, if you cut into a major artery, there actually will be significant "spewing" of blood periodically as the heart/arteries beat (arteries spasm to pump blood just like your heart). The only thing I see "wrong" with this demo, is the amount of blood, and velocity of it's movement (both as a stream, and on the body), but obviously this has been exaggerated for the purposes of showcasing the effect.

I agree the gore should have variable degrees of being on and off. A pure on/off wouldn't be the best solution, as most people are okay with minimalistic blood (see the Halo games), while others might want exaggerated gore (see the Dead Space games).

+6 votes     reply to comment
deathparadeNL Apr 26 2011 replied:

just multiple modes like:

no blood/only gore
no gore/only blood
no gore and blood
normal amounts
lots amounts

+4 votes     reply to comment
Brightgalrs Apr 26 2011 replied:


+4 votes     reply to comment
xalener Apr 26 2011 replied:

You're right. There should be decapitation where the head hangs off a bit of skin too.

I mean considering the fact that there will be weapons in the game, and they seem to be going for a brutal realism, I can see the need for it.

+3 votes     reply to comment
~DJ~ Apr 26 2011 says:

This same thing happened to the first chicken I slaughtered.. :o

+3 votes     reply to comment
C&C-Pickled Apr 26 2011 replied:

...first? D:

+6 votes     reply to comment
Hell_Diguner Apr 26 2011 replied:

You must be sheltered from the reality most people live.

+5 votes     reply to comment
kazumo Apr 26 2011 says:

So Hard...

+1 vote     reply to comment
Dan911 Apr 26 2011 says:

For some reason I just couldn't stop thinking about my girlfriend when she is being a booger while watching the video..

-3 votes     reply to comment
billyboob Apr 26 2011 says:

I feel woozy

+2 votes     reply to comment
SPTX Apr 26 2011 says:

BLOOD BLOOOOD (it's too shiny though)

+1 vote     reply to comment
Mik0112 Apr 26 2011 says:

Probably the best proof-of-concept of blood effects I've seen.
Hell, best blood effects I've seen in general.

Can't wait to see how it turns out.
Probably gonna give the alpha a spin.

+1 vote     reply to comment
LordDz Apr 26 2011 says:

My cute bunnies just became slaughtermachines.

+1 vote     reply to comment
xhunterko Apr 26 2011 replied:

Never seen the movie adaptation of watership down I take it?

+3 votes     reply to comment
leathery Apr 26 2011 replied:

or monty python and the holy grail!

+2 votes     reply to comment
DeltaForce95 Apr 26 2011 says:

that made me uncomfortable actually O_O

+1 vote     reply to comment
FLAPJACKDAN Apr 26 2011 replied:


+1 vote     reply to comment
DeltaForce95 Apr 26 2011 replied:

knives give me the creeps lay off

+5 votes     reply to comment
meazum May 8 2011 replied:

I didn't really become very uncomfortable, just when he started jumping around and flipping, it was so incredibly absurd I had to laugh and look away.

+1 vote     reply to comment
Kamikazi[Uk] Apr 26 2011 says:

Lol this is so gory but awesome.

+1 vote     reply to comment
Blaise90 Apr 26 2011 says:

Beautiful job guys. Thumbs up

Looks like from week to week your hard works really paying off

Kepp it up,
This will be something special!

+1 vote     reply to comment
xhunterko Apr 26 2011 says:

Inhales, okay, I can do this...*trys to watch first thirty seconds*
*almost loses dinner, closes*

+2 votes     reply to comment
SeBu Apr 26 2011 says:

i find this hard to masturbate to, no but seriosly, this gave me chills.

0 votes     reply to comment
9heads Apr 26 2011 says:


Detail: When the body touche the floor, why the blood in the body don't dirt the floor?

+1 vote     reply to comment
MrLubaz Apr 26 2011 says:

Yay i love blood :D

+1 vote     reply to comment
Atlasfield Apr 26 2011 says:

Is a good start, congradulations, however, I found some... details will can fix it.

1.- I suggest increase the transparency/alpha on the effect of the blood, it looks too "solid", and well looks strange suddenly the textures of fur and clothes dissappear.

2.- In the kind of fight your are trying to post, not always the blood will appear in all, is a good resource, but if you exagerate on it, well the game will convert in something like MK and will "dull" the other effects and textures.

3.- I suggest try to work with wounds like bruises and bumps in the body, thinking are hits in body, superficial wounds and those things.

Do not try to down in a gore game (there is too many games where only we see great visual effects and nothing of gameplay or a good story), however, keep trying, experimenting and of course working very good.

Saludos. :)

+1 vote     reply to comment
yourgrandma Apr 26 2011 says:

Postal 2 had something like this. The blood or **** would flow down hill then pool at the bottom. It would work on walls too it was pretty neat.

+2 votes     reply to comment
EliteInfinity Dec 30 2014 replied:

Yes, but only on the environment, not bodies...

+1 vote     reply to comment
Joe_Shmoe Apr 26 2011 says:

Love the concept! I don't believe I've ever played a game where blood actually reacts to gravity (not referring to the squirting, but that is cool too).... Seeing the blood actually stream down the body is pretty damn awesome... Now just add deformation to the character models like you would to a car model crashing, and you could literaly crush your opponents skull, or bash the rib cages in, and then more blood =P lol

+1 vote     reply to comment
Kokumotsu Apr 26 2011 says:

i laughed my *** off at the begenning

this looks interesting

+1 vote     reply to comment
dsi1 Apr 26 2011 says:

Is it bad that this is the update that is really making me want to pop on buying this?

+2 votes     reply to comment
Metalspy Apr 26 2011 says:

I was about to go to sleep, but I first wanted to see this... let the nightmares commence.

Oh yes, there will be blood. (I just felt like saying that >.<)

+1 vote     reply to comment
PIINPOIINT Apr 26 2011 says:

I love the soothing music accompanied by blood fx

+1 vote     reply to comment
100Ultimate Apr 27 2011 buried:


Go to this website if Overgrowth should totally be ported to XBox 360...:D http://thelivegenerator.com/?r=498946

-6 votes     reply to comment
ExecutorTassadar Apr 27 2011 replied:

don't click that spam link

+1 vote     reply to comment
losmuertos Apr 27 2011 says:

That's pretty hardcore...

+1 vote     reply to comment
WeThePuppets Apr 27 2011 says:

That's pretty freaking awesome. I don't think the blood is overdone, it looks pretty realistic to me.

+1 vote     reply to comment
marksman52 May 3 2011 says:

i wasnt aware that rabbits had 42 gallons of blood in their body haha.

+1 vote     reply to comment
tv1998 Jul 28 2013 says:

The Drips and flows don't work for me. How do I get them to show up in game?

+1 vote     reply to comment
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