Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.
This week's Overgrowth alpha includes hotspots for challenge levels and more challenge level support. Aubrey highlights his latest level with an art asset overview.
Posted by jeffr on Jul 23rd, 2012
Here is the latest in our new weekly Overgrowth alpha format! This week Aubrey took some time to illustrate a new level he has been working on. It can be downloaded via Anton's Main Menu mod (which can be installed easiest with Forums.wolfire.com">SUMLauncher)
Don't forget that you can help support us, try out our weekly alphas, and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.
Be sure to watch it in HD!
The features in this week's alpha are:
- Added support for multiple mission objectives
- Added mission objectives for visiting hotspots
- Added must-visit hotspot
- Added victory hotspot
- Added scriptable UI system separate from level script
- Improved challenge level selector screen
- Fixed problem with missing image files
Also, feel free to support us by preordering Overgrowth!
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