Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.
New features including initial dual wielding, initial scabbard wielding and sheathing, can active-block from ragdoll, started on attachments (like bags), support for animating multiple weapons at once, and more accurate stab decals.
Posted by jeffr on Apr 23rd, 2012
Here is the latest in our new weekly Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.
Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.
The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):
- Initial dual wielding
- Initial scabbard wielding and sheathing
- Can active-block from ragdoll
- Fixed problem with back and side rolls
- Started on attachments (like bags)
- Support for animating multiple weapons at once
- More accurate stab decals
Thanks as always for all the support! See you guys in IRC and the forums.
Also, feel free to support us by preordering Overgrowth!
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For new users:
If you have not installed Overgrowth yet you can use the SUMLauncher (available on the Wolfire Secret Preorder Forum) to download it!
If you already have Overgrowth installed you can use the SUMLauncher to update it to the latest alpha.
The SUMLauncher also allows you to install the Menu Mod (also available on the Wolfire Secret Preorder Forum) which gives you another 90+ maps to try.
For Existing SUMLauncher users:
If the menu files were changed in this alpha, the menu mod will no longer work. Updating the Menu Mod (to re-enable custom maps) might take us a little while. Once we have uploaded a new version you can use the menu mod installer to update it. (And don't worry, it won't break anything if you try running the installer before we upload the new files.)
It may also take us a bit to update the Menu Mod to include any new maps that this alpha may have added.
For future updates keep an eye on our twitter, @SUMOGUtilities
An awesome update to be sure, lots of new things!
I love the idea of being able to use your scabbard as a backup weapon! It just totally feels like something you would try in real life if you had no other option.
Things like this really boost your sense of immersion.
Dual wield :D *no more words for the awesomeness this has become*
Thos bunnies are badass with two weapons!! o3o