Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.

Report article RSS Feed New Overgrowth a205 video devlog

New features including a dew settings screen, can change any graphics options without restart, new fullscreen system based on native desktop resolution, new system for vertical bounce during run animations, key remapping UI, new game icon

Posted by jeffr on Jan 22nd, 2014

Here is the latest in our new Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.


Be sure to watch it in HD!

The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- New settings screen
- Can change any graphics options without restart
- New fullscreen system based on native desktop resolution
- New system for vertical bounce during run animations
- Key remapping UI
- New game icon

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!

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Post comment Comments
Swyter
Swyter Jan 23 2014, 6:29am says:

Do you think they will finish the game before I die?

Because year after year I feel my old bones ache, a reminder of my time, long time lost.
But this game is still the same, wait, now it has video options.

It feels, like it's 2008 all over again. Bunnies were fatter, grass was greener, gameplay is the same, the eternal aimlessly sandbox.

+8 votes     reply to comment
Plejadenwolf
Plejadenwolf Jan 23 2014, 7:18am replied:

I feel like you and it feels great. Secretly I hope the game never gets finished because always getting updates and seeing new things just feels good. Well said.

+3 votes     reply to comment
TheUnbeholden
TheUnbeholden Jan 23 2014, 9:28am replied:

Em that wasn't a complement. That feeling of excitement of what the next update will hold kind of started to wane when we realized that the "major update that changes everything" wasn't coming. There where some small moments of excitement for allowing us to script our own little stories/quests/movies and the occasional sandbox improvments like challenges/arena ect, but I think what people keep waiting for is some kind of campaign, AI that give quests or perhaps a dynamic system that randomly generates quests/encounters.
Maybe a roadmap that tells us what to expect on a yearly basis & what features the final version of the game is expected to have (updating that list occasionally). Otherwise I can't see myself ever getting excited or dishing out cash for it.

+3 votes     reply to comment
Plejadenwolf
Plejadenwolf Jan 23 2014, 12:02pm replied:

Ah yes, I've just read it a little bit too fast, sorry.

These are some good points you're mentioning. You're right with the campaign, I'm also waiting for some kind of this. I really hope there will be a good and hopefully deep story which will introduce the player into this great world, with all it's myths, secrets and characters, side stories and so on. Hopefully there will be a world filled with information similar to games like Fallout 3 where are stories told even without making a quest (for example there is a bunker filled with plungers from all over the world which a weird person has collected). I know that's weird comparison but I hope you understand what I mean.

But I also think that those features just may take some time and honestly I've never see something similar in kinds of community connection and video updates. That explains my excitement above even if I misread the comment above. I understand your criticism and accept your decision but we maybe just have to wait.

+4 votes     reply to comment
Atlasfield
Atlasfield Jan 24 2014, 1:33am replied:

Oh yes, I feel like you too. I want to play the beta, but I haven´t money, and I don´t want to play the pirate version because I don´t know if has virus or other things... is like "I want but I can´t"... multiple feelings I have when I see "alpha 200,000 changes", you know.

I was wondering when is done? I think is done, is possible play, I can see videos in youtube and I see some guys are making awesome mods adding bears, birds and other models and cool ideas... damn, why not is free? Yeah, yeah... money... now I feel sad and older too. (- . - )ll

+1 vote     reply to comment
Theon
Theon Jan 24 2014, 4:17am replied:

This is why we can't have good things.

Good things take time, buddy.

+4 votes     reply to comment
EL_mdb
EL_mdb Jan 23 2014, 8:30am says:

A 854x480 resolution!!! Great to know you guys are not forgetting about the Xperia Play ;)

+2 votes     reply to comment
BluishGreenPro
BluishGreenPro Jan 23 2014, 9:39pm says:

Hopefully with all those Steam dollars development will go even smoother and you'll be able to add even more cool stuff!

+3 votes     reply to comment
Guest
Guest Jan 26 2014, 4:59pm says:

I bought this game on Steam and was dissapointed as ****. If "intricate" melee combat means USE TWO BUTTONS, ONE TO ATTACK, ONE TO BLOCK, YEAH THAT'S SUP{ER ******* INTRICATE.

I REGRET PAYING THIRTY ******* BUCKS TO BUY THIS GAME ON STEAM.

I'd rather of bought marijuana.

+1 vote     reply to comment
Guest
Guest Mar 24 2014, 5:07pm replied:

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Sjonsson
Sjonsson Feb 12 2014, 4:19am says:

You editor looks pretty neat, looking forward to see more of it!

+1 vote     reply to comment
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Overgrowth
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Developer & Publisher
Wolfire Games
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