Wolfire Games is a team of four guys working hard to develop an independent game for Mac, Windows, and Linux. Track our progress on Overgrowth on ModDB. :)

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New Overgrowth a198 video devlog
Overgrowth

New Overgrowth a198 video devlog

Mar 19, 2013 Overgrowth 20 comments

A new dev video is here, featuring the new audience system and other arena enhancements.

New Overgrowth a197 video devlog
Overgrowth

New Overgrowth a197 video devlog

Feb 7, 2013 Overgrowth 10 comments

New features including an arena level with progressive difficulty, GPU character skinning, scripts can attach items to characters, split challenge level...

New Overgrowth a194 video devlog
Overgrowth

New Overgrowth a194 video devlog

Nov 30, 2012 Overgrowth 9 comments

New features including scripts can create and delete objects, scripts can translate, rotate and scale objects, scripts can change object script parameters...

New Overgrowth a193 video devlog
Overgrowth

New Overgrowth a193 video devlog

Oct 15, 2012 Overgrowth 14 comments

New features including slower AI reaction time to changes in target position, AI pays attention to attack pose (if target is planning to attack), AI can...

New Overgrowth a192 video devlog
Overgrowth

New Overgrowth a192 video devlog

Sep 17, 2012 Overgrowth 6 comments

New features including double-tap tab to freeze time, hold space to move camera slowly, parameters have different editor controls, script definitions...

New Overgrowth a191 video devlog
Overgrowth

New Overgrowth a191 video devlog

Aug 27, 2012 Overgrowth 7 comments

In this video, David shows off the new attachable armor / general object feature by giving a rabbit custom wooden armor and demos how it works with the...

New Overgrowth a190 video devlog
Overgrowth

New Overgrowth a190 video devlog

Aug 20, 2012 Overgrowth 4 comments

In this video, David highlights a new item attachment system that he has added to the game.

New Overgrowth a188 video devlog
Overgrowth

New Overgrowth a188 video devlog

Jul 30, 2012 Overgrowth 15 comments

Check out David's latest Overgrowth devlog featuring more scriptable hotspots for challenge levels.

New Overgrowth a187 video devlog
Overgrowth

New Overgrowth a187 video devlog

Jul 23, 2012 Overgrowth 6 comments

This week's Overgrowth alpha includes hotspots for challenge levels and more challenge level support. Aubrey highlights his latest level with an art asset...

New Overgrowth a186 video devlog
Overgrowth

New Overgrowth a186 video devlog

Jul 16, 2012 Overgrowth 6 comments

New features including ten early prototype challenge levels, initial challenge level selection menu (press 'challenge' on main menu), LevelSet xml files...

New Overgrowth a185 video devlog
Overgrowth

New Overgrowth a185 video devlog

Jul 9, 2012 Overgrowth 13 comments

New features including a challenge end UI, NPC teams, and more!

New Overgrowth a183 video devlog
Overgrowth

New Overgrowth a183 video devlog

Jun 25, 2012 Overgrowth 7 comments

New Overgrowth alpha video with initial per-level award tracking and progress on savegame file saving and loading.

New Overgrowth a180 video devlog + initial Linux support
Overgrowth

New Overgrowth a180 video devlog + initial Linux support

May 28, 2012 Overgrowth 10 comments

The first Linux client is available! Check out David's latest video inside.

New Overgrowth a178 video devlog
Overgrowth

New Overgrowth a178 video devlog

May 7, 2012 Overgrowth 9 comments

New features including animated debug text using webkit, set up proper animatable wolf rig, started to overhaul level load system, updated angelscript...

New Overgrowth a177 video devlog
Overgrowth

New Overgrowth a177 video devlog

Apr 30, 2012 Overgrowth 19 comments

New features including left-handed weapon support, new debug text system, same-side sheathing animations, ability to swap weapons from one hand to the...

New Overgrowth a176 video devlog
Overgrowth

New Overgrowth a176 video devlog

Apr 23, 2012 Overgrowth 5 comments

New features including initial dual wielding, initial scabbard wielding and sheathing, can active-block from ragdoll, started on attachments (like bags...

New Overgrowth a175 video devlog
Overgrowth

New Overgrowth a175 video devlog

Apr 9, 2012 Overgrowth 18 comments

New features including stances, attacks and parries for one-handed dog sword, stuck weapons are physically active, sheathed weapons animate more accurately...

New Overgrowth a174 video devlog
Overgrowth

New Overgrowth a174 video devlog

Apr 2, 2012 Overgrowth 13 comments

New features including characters can now sheathe one weapon and then pick up another, added effect for removing weapons that are embedded in bodies...

New Overgrowth a173 video devlog
Overgrowth

New Overgrowth a173 video devlog

Mar 26, 2012 Overgrowth 12 comments

New features including initial climb/drop pathfinding AI, characters and particles can be shadowed by plant volumes, fixed animation 'sliding' bug during...

New Overgrowth a171 video devlog
Overgrowth

New Overgrowth a171 video devlog

Mar 5, 2012 Overgrowth 16 comments

New features including scriptable HUD images, a versus mode HUD with scripted sound and animation, improved versus camera tilt, improved support for more...

New Overgrowth a170 video devlog
Overgrowth

New Overgrowth a170 video devlog

Feb 27, 2012 Overgrowth 16 comments

New features including live update for most config settings, live update for window resize, scripts can execute arbitrary code within each other (with...

Mojam – Final Countdown!
Minecraft

Mojam – Final Countdown!

Feb 19, 2012 Minecraft 7 comments

Today is the final day of the Humble Bundle Mojam. We’ve raised over $352,000 so far and still have around 5 hours yet!

New Overgrowth a169 video devlog
Overgrowth

New Overgrowth a169 video devlog

Feb 13, 2012 Overgrowth 19 comments

David demonstrates new features including rolls are less effective at moving up slopes new uniform scale, new trackball rotation, overbright option to...

Overgrowth Art Asset Overview #28
Overgrowth

Overgrowth Art Asset Overview #28

Feb 10, 2012 Overgrowth 5 comments

In this art asset overview, Aubrey talks about new terrain detail models for Overgrowth and shows off his latest knife assets

New Overgrowth a168 video devlog
Overgrowth

New Overgrowth a168 video devlog

Feb 6, 2012 Overgrowth 17 comments

Check out this video from David showing off new features including multi-bladed weapons, detail textures, materials, and detail objects live update from...

New Overgrowth a167 video devlog
Overgrowth

New Overgrowth a167 video devlog

Jan 30, 2012 Overgrowth 27 comments

Check out David's latest Overgrowth alpha video, featuring improved weapon throwing, weapon flinching animations, and the ability to sheath weapons.

New Overgrowth Art Asset Overview
Overgrowth

New Overgrowth Art Asset Overview

Jan 24, 2012 Overgrowth 18 comments

Aubrey shows off his latest art assets in this video, plus a timelapse drawing of rabbit huts.

New Overgrowth a166 video devlog
Overgrowth

New Overgrowth a166 video devlog

Jan 23, 2012 Overgrowth 23 comments

In this video, David demonstrates hostage taking with weapons (plus executions) and weapon sticking into enemies when thrown.

New Overgrowth a165 video devlog
Overgrowth

New Overgrowth a165 video devlog

Jan 16, 2012 Overgrowth 25 comments

This week, David focused on adding weapon throwing support. Check inside for David's latest alpha video, which includes a large hammer being dropped on...

Overgrowth Art Asset Overview #26
Overgrowth

Overgrowth Art Asset Overview #26

Jan 11, 2012 Overgrowth 7 comments

Check inside for Aubrey's Overgrowth art asset overview video, featuring the latest graphics for Overgrowth.

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