Wolfire Games is a team of four guys working hard to develop an independent game for Mac, Windows, and Linux. Track our progress on Overgrowth on ModDB. :)
A new dev video is here, featuring the new audience system and other arena enhancements.
New features including an arena level with progressive difficulty, GPU character skinning, scripts can attach items to characters, split challenge level...
New features including scripts can create and delete objects, scripts can translate, rotate and scale objects, scripts can change object script parameters...
New features including slower AI reaction time to changes in target position, AI pays attention to attack pose (if target is planning to attack), AI can...
New features including double-tap tab to freeze time, hold space to move camera slowly, parameters have different editor controls, script definitions...
In this video, David shows off the new attachable armor / general object feature by giving a rabbit custom wooden armor and demos how it works with the...
In this video, David highlights a new item attachment system that he has added to the game.
Check out David's latest Overgrowth devlog featuring more scriptable hotspots for challenge levels.
This week's Overgrowth alpha includes hotspots for challenge levels and more challenge level support. Aubrey highlights his latest level with an art asset...
New features including ten early prototype challenge levels, initial challenge level selection menu (press 'challenge' on main menu), LevelSet xml files...
New features including a challenge end UI, NPC teams, and more!
New Overgrowth alpha video with initial per-level award tracking and progress on savegame file saving and loading.
The first Linux client is available! Check out David's latest video inside.
New features including animated debug text using webkit, set up proper animatable wolf rig, started to overhaul level load system, updated angelscript...
New features including left-handed weapon support, new debug text system, same-side sheathing animations, ability to swap weapons from one hand to the...
New features including initial dual wielding, initial scabbard wielding and sheathing, can active-block from ragdoll, started on attachments (like bags...
New features including stances, attacks and parries for one-handed dog sword, stuck weapons are physically active, sheathed weapons animate more accurately...
New features including characters can now sheathe one weapon and then pick up another, added effect for removing weapons that are embedded in bodies...
New features including initial climb/drop pathfinding AI, characters and particles can be shadowed by plant volumes, fixed animation 'sliding' bug during...
New features including scriptable HUD images, a versus mode HUD with scripted sound and animation, improved versus camera tilt, improved support for more...
New features including live update for most config settings, live update for window resize, scripts can execute arbitrary code within each other (with...
Today is the final day of the Humble Bundle Mojam. We’ve raised over $352,000 so far and still have around 5 hours yet!
David demonstrates new features including rolls are less effective at moving up slopes new uniform scale, new trackball rotation, overbright option to...
In this art asset overview, Aubrey talks about new terrain detail models for Overgrowth and shows off his latest knife assets
Check out this video from David showing off new features including multi-bladed weapons, detail textures, materials, and detail objects live update from...
Check out David's latest Overgrowth alpha video, featuring improved weapon throwing, weapon flinching animations, and the ability to sheath weapons.
Aubrey shows off his latest art assets in this video, plus a timelapse drawing of rabbit huts.
In this video, David demonstrates hostage taking with weapons (plus executions) and weapon sticking into enemies when thrown.
This week, David focused on adding weapon throwing support. Check inside for David's latest alpha video, which includes a large hammer being dropped on...
Check inside for Aubrey's Overgrowth art asset overview video, featuring the latest graphics for Overgrowth.