Ghost Recon: Heroes Unleashed, the ruthlessly unforgiving tactical shooter experience. True hardcore realism, with nonlinear play, real-world physics, and ultra smart AI. Infinite replayability, with tons of worldwide maps, missions, game types, international special forces units, and a massive arsenal of authentic weapons and equipment.
INTRODUCTION
Ghost Recon: Heroes Unleashed offers a ruthlessly unforgiving tactical FPS experience by maximizing realism in every aspect of the game. Weapons match their real-life counterparts in accuracy, effectiveness, and handling. AI displays terrifying acumen in trying to outmaneuver you. Missions take place in open-world locations and are entirely nonlinear, with a minimum of scripted events and utmost randomization, for infinite replayability.
Heroes Unleashed pushes tactical realism to the extreme, setting it light years apart from anything you are accustomed to in today’s ubiquitous action shooters. One shot can kill. There is no magical healing, fantasy gear, sci-fi enemy markers, handholding, or guide towards certain victory. It is just you and your squad, on your own behind enemy lines, with caution as your best bet to survive.
Whether you choose to play online or alone, with friends or AI, Ghost Recon: Heroes Unleashed delivers a rivetingly realistic squad-based military combat you won’t find anywhere else.
FEATURES
• Absolute focus on true hardcore tactical realism
• Nonlinear gameplay, real-world physics, ultra smart AI
• Huge single player and cooperative multiplayer campaign
• Infinite replayability with hundreds of maps and missions
• Massive arsenal of authentic weapons and equipment
• Various international special forces multiplayer teams
• Detailed 3D models, hi-res textures, realistic sound
• Included add-on mods for personal customization
• Cross-platform compatible for Mac and PC
TESTIMONIALS
"You will literally never need another shooter. Ever."
"Hands down one of the most well put together mods of any mod from any game I've played."
"It's not even funny how much better this is than every other Ghost Recon game."
"Breathes new life into the old classic in a way I didn't think was possible."
"One of the most ambitious mods I’ve ever seen. There’s so much new stuff, it’s insane."
"I love the attention to detail on everything, that amount of polish and consistency."
"A complete overhaul to make the game better in every single way. The dedication is amazing."
"Do yourself a favor and download the Heroes Unleashed mod."
CONTRIBUTE
To support Heroes Unleashed, share it, and recommend it to other people.
If you want to contribute more, leave a donation.
Thank you. It is hugely appreciated.
Donate
REQUIREMENTS
• Mac OS 9.2 - 10.x, Windows 9x/ME/2k/XP/Vista/7/8/10 (x86/64)
• 1.0 GHz processor
• 1 GB RAM
• 128 MB graphics card
• 30 GB available disk space (up to 40 GB during installation)
• TCP/IP connection (for network / internet play)
• Tom Clancy's Ghost Recon (2001)
INSTALLATION
Drag-and-drop. Unpack the .7z file and read included instructions.
DETAILS & DISCUSSION
Visit the official web site at www.GhostRecon.net
Welcome to the Editor's Choice awards for the 2018 Mod of the Year Awards, where we show recognition to the mods from the past year that we've found to be personally deserving of attention.
A mod which brings extra depth or significance to an engrossing singleplayer experience.
For: Fallout: New Vegas
Fallout: New California adds an all new story around a new player character, an adopted resident of Vault 18, embarking on a journey through the wastelands of the New California Republic's Cajon Pass. An unofficial prequel to New Vegas, FPB adds hours of new gameplay and a fully voiced stand alone campaign.
A mod which offers a new way to play with your friends.
For: Doom II
QC: Doom Edition is a mod that brings the weapons from the latest Quake game, into Doom, with delicious pixelated flavor. More than just weapons, it also brings the “Champions” mechanic -- different player classes, each one with unique status, speed, active and passive abilities.
A mod which focuses on beatifying an older game with technical and artistic upgrades.
For: Doom II
Doom Slayer Chronicles is the most beautiful and technologically advanced mappack for Doom2 singleplayer. Doom Slayer Chronicles (DSC) compatible with all known gameplay mods for Doom2. The DSC takes advantage of the newest features of gzdoom, such as hardware shaders, full-screen post-processing, PBR textures (normals and specular maps, also often called "bump mapping"), high-resolution textures, and of course dynamic lighting.
A mod which takes a previously-existing modification and upgrades and enhances it for 2018.
For: Black Mesa
An unofficial remake of a singleplayer mod "Azure Sheep" for Half-Life 1. With great exclusion, everything that does not correspond to the canons of the original game will be cut out. Demo is OUT!
A mod which smashes two or more completely separate games together
to make something unique and special.
For: Half-Life
A crossover mod and toolkit featuring the mechanics and play style of Spyro the Dragon ... I thought about several things I could do like making a fan game in a engine like Unity or Unreal, but I've always enjoyed using Goldsrc and Xash3D so I thought about the challenge of getting this purple dragon into Half-Life. And from there the mod pretty much came to life.
This award is for a total conversion that transforms a game into something completely distinct and new
For: Doom II
Total Chaos is a total conversion mod for Doom 2 that runs on the GZDoom source port. The mod is a survival horror set on a remote island known as Fort Oasis. The island was once run by a community of coal miners which one day suddenly disappeared, leaving behind the abandoned concrete jungle to waste away.
This is a mod that we wouldn't be surprised to see as an official expansion,
or be worth paying money for.
For: System Shock
System Shock: Rewired is the very first full fan made singleplayer campaign for the original System Shock in over 24 years! 3 brand new levels with branching paths, 4 new cyberspace sections, new puzzles, brand new soundtrack by SpeedySPCFan, new fully voiced audiologs, new on-screen text and so much more awaits in the now dark corridors of the hospital ship UNN Bismarck.
A mod that uses the story or universe of a film or television properly to
accurately recreate its world and vibe
For: Sins of a Solar Empire: Rebellion
Star Trek: Armada III - The Final Frontier begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.
A mod that dives into a period of history rarely touched upon by other games,
and does so with great attention to detail
For: Day of Infamy
Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, and don’t forget that teamwork is essential for the final victory! Screaming Steel: 1914-1918, previously known as WW1: Source is a total-conversion project being developed by devoted modders for the FPS game Day of Infamy.
A mod that takes a game from a franchise abandoned or ended by its original
developers and continues the series in a new and interesting direction
Ghost Recon: Heroes Unleashed, the ruthlessly unforgiving tactical shooter experience. True hardcore realism, with nonlinear play, real-world physics, and ultra smart AI. Infinite replayability, with tons of worldwide maps, missions, game types, international special forces units, and a massive arsenal of authentic weapons and equipment.
A mod which, though not yet released, has spent 2018 building incredible anticipation for it
A massive story expansion for Skyrim with 30+ hours of original content. Visit the valley of Druadach and embark on an epic quest to bring peace to this war-torn region. The mod adds a new region, three faction questlines, non-linear quests, dungeons, new weapons/armor and more. Your actions will determine the fate of Druadach Valley. For better... or for much worse.
Special award presented by mod.io, for a game that has embraced modding,
is growing a great community and we look forward to seeing what's to come in 2019.
By: Fancy Fish Games
One of the last human survivors, you find yourself stranded on an uninhabited island. With a few other victims of the crash, can you craft, mine, and build your way to survival? Aground was designed around the theme of Progression, and inspired by Utopian Mining and other mining/crafting games. You start out with almost nothing, and you can eventually build your way up to a thriving settlement.
After 16 years in development, the most hardcore realistic mod for the original Ghost Recon has released.
Ghost Recon: Heroes Unleashed, the ruthlessly unforgiving tactical shooter experience. Hardcore realism, infinite replayability.
The original Ghost Recon has just received an ambitious new modification.
After about one and a half decades of development I've finally finished the (hopefully) last beta version of Ghost Recon: Heroes Unleashed before the...
Ghost Recon: Heroes Unleashed, the ruthlessly unforgiving tactical shooter experience. Hardcore realism, infinite replayability.
Ghost Recon: Heroes Unleashed, the ruthlessly unforgiving tactical shooter experience. Hardcore realism, infinite replayability.
Ghost Recon: Heroes Unleashed Demo 1.0.1 Update Patch (Mac & PC)
Ghost Recon: Heroes Unleashed 1.0.1 Update Patch (Mac & PC)
Ghost Recon: Heroes Unleashed, the ruthlessly unforgiving tactical shooter experience. Hardcore realism, infinite replayability.
Ghost Recon: Heroes Unleashed, the ruthlessly unforgiving tactical shooter experience. Hardcore realism, infinite replayability.
Your work deserves the highest rating but those four hundred equipment kits in the game look like a gambit. Maybe there should be some "offline" tool to switch certain on or off arbitrarily?
EDIT: the "Legacy SP Team Kits" addon does the job for now.
Is this mod a remaster/remake or fan made mission?
Would love to see an update, but the author has been MIA for about 2 years now. :/
I don't blame him. He's been working on it for a decade and a half.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
Just started playing the mod, beat like 3 missions, and I just wanted ask something.
Each soldier has like 350 kits or whatever, but it honestly feels like, in a game like this, anything without a scope that can magnify is just straight up inferior. Enemies notice you from so far away and basically instakill with one shot. Like, seriously. It feels like the only options from the kit selection worth picking are the first 10, because at least that primary weapon actually lets you zoom in an exceptional distance, and lets you be able to reliably aim and fire at targets, unlike everything else, where you'd have better luck trying to hit a fly with a dart than trying to aim and hit at the 3 pixels kms off in the distance.
Can I ask, what am I doing wrong here? I know there's no way that this creator of this mod put in all that effort to make so many kits usable only to have 99% of them be worthless comparatively, so I need to know, in what situations would I use the other kits that only have weapons WITHOUT these high powered scopes? I honestly can't really see any meaningful difference between all the various assault rifles (all fire bullets quickly and accurately), so why wouldn't I just pick the option that actually lets me see what I'm shooting? Same applies to all the kits with primary weapons that AREN'T assault rifles. Like, why choose anything with a shotgun/grenade launcher as a primary if I can get it as a secondary and have a far, FAR more generally effective weapon in my primary slot? Everything dies in one shot regardless most of the time, so like, why not always have the primary choice be a weapon that has a higher clip, far more range, and faster firing speed, ESPECIALLY when the other choices can still be taken as secondaries anyway? Heck, the support class as a whole feels kinda useless due to this reason, with no magnification scopes or anything.
Also, is there any way for me to command individual soldiers to go/stay somewhere instead of having them always follow me? Probably not, but figure it was worth asking.
Thank you.
This comment is currently awaiting admin approval, join now to view.
What could we expect from the update?.....by the looks of what i saw on the ghost recon forums....it does look tremendously huge....in size at least...joking aside...is it more of a 2.0 like update?