Deus Ex Revision Demo 1.3
Feb 26, 2011 Demo 12 commentsThis is the Revision Demo release version 1.3. Featuring all new Hell's Kitchen- and NSFHQ map, while fixing over a hundred bugs from 1.2 version. For...
About the mod
Revision is a huge gameplay modification for the game called “Deus Ex”.
The goal of the project is to give something new for the players who has played Deus Ex long enough so that they know everything about it.
Revision adds more environment to the game and makes some goals more harder to complete.
Revision not only changes or modifies the environment, it also brings new weapons (original skins), new texts (books, datacubes etc.) and a bunch of new characters are also included.
Hopefully all this will give the players a new feel when they play Deus Ex through.
FAQ
Q: When will the full version of the mod be released?
A: Our release date is currently sometime in 2010-2011.
Q: How big is the full version going to be?
A: Around 700MB - 1GB.
Q: Will the storyline be changed from the original game or will the mod feature new conversations?
A: The storyline will remain the same, as for the conversations, no.
Q: What mods are Revision going to be compatible with?
A: HDTP, New Vision, Shifter (via Revision&Shifter Fix) and many others. Obviously Revision is not going to be compatible with mods that uses non-vanilla maps, like TNM or Summer 101.
Q: What is Revision&Shifter Fix?
A: It's a small program that changes your .rev file, that comes with this mod, to be compatible with Shifter.
Moddb Updates:
13.11.2011 - New article + 6 New pictures from Metro Station.
17.6.2011 - New article + 15x New pictures from La porte de l'enfer and catacombs.
14.5.2011 - New article + 12x New images from Paris Catacombs
26.2.2011 - Demo 1.3 released.
3.2.2011 - New pictures from 05_NYC_UNATCOMJ12lab, Liberty Island and Airfield.
24.12.2010 - 9x New screenshots from different sitations in the 08 chapter.
18.7.2010 - New article, 6 new images
22.6.2010 - 2x New screenshots.
1.3.2010 - Uploaded a video of the new Hell's Kitchen.
2 comments by Trasher64 on Apr 20th, 2012
Greetings,
This update is a follow-up to the previous article. Read it first if you haven't already. Thanks!
Alright, let's get down to business shall we? Few weeks ago we had only a couple of streets completed. We've worked really hard for the past couple of weeks and as for the result, we have already finished the level and moved on to the next one. Overall it's not an enormous level, for example it's smaller than Hell's Kitchen, but! Far more detailed. However the level could've been a couple streets bigger(that was the original plan) but we've hit a rock that we cannot get through. Meaning that we're pushing the editors limits as close to the border as possible. Actually, we ran into these limitation problems when the level was 75% complete. So, we had to make some splitting. Basically the entire level have been split into 3 parts.
First, we have the level start, where Jock drops you off. This part consist the side quest which is given to you by that creepy lady where you have to get rid of the griesels for her. That whole area is a map of its own. Then we have the streets of course which you've seen from the screenshots. You can walk freely around the streets without loadings. Last but not least, the closed metro station with the other side quest that is given to you by the arms dealer(you're told to get rid of the MJ12 troopers in the station). To sum it all up: Side quests have their own level while the primary quest is in the street map. It's a little hard to explain but if you didnt catch the point just drop a question or two down the comment section and we'll try explain it better to you.
Okey, enough of that part. It's time for screenshots!
That's all the screenshots for now. There will be more coming soon. Currently we are working on other sections of the Denfert Rochereau map.
Thanks for stopping by and see you next time!
This is the Revision Demo release version 1.3. Featuring all new Hell's Kitchen- and NSFHQ map, while fixing over a hundred bugs from 1.2 version. For...
Here it is, the long awaited Revision Demo 1.2. Bringing a totally new Hong Kong chapter and last NYC mission. Also fixes some bugs that were found from...
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I do hope that you take extreme care to kept to multiple path of the original game, it's one of the strongest point of the game, there's almost always a secondary and often a tertiary way to get to the objective. It's fun in the original to know that even if you don't have a GEP gun, there's a way. Well, if you're patient you can pretty much kill no one. You can use pretty much any load-out and play the game through.
So I do worry that you'ren't keeping that multiple approaches that makes the game great. Especially after playing 1.2 liberty island (I didn't have time to play 1.3...)
New screenshots return my faith to this mod. Will help complete the set;
HDTP / New Vision / Revision / ENB / DX9
the sad part is that HDTP is well pretty dead, or at least, there is no development on their page for a few times, think a few years. For the little they changed, the changes are noticeable...
You should check the HDTP section on The Nameless Mod's forums. Work is still continuing, albeit slowly.
That's good to know!
Amazing work. Can't wait to see the finished product.
Looking pretty amazing so far,can´t wait to try it!
Hopefully it comes out soon.
After playing the demo I'm really looking forward to Paris. The additions to New York and Hong Kong looked so great with the improved textures and resolution. Makes an old classic replay value go way up. There will be a lot of happy nerds when this comes out, and I'm one of them
I have never seen a mod for deus ex so well done, I was impressed, congratulations
For the moment, what I said doesn't seem to be the case, it just started working again.
If I remember right the renderer I installed was an OpenGL one that I got to use NewVision