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Patch 1.2.1 is live

News 2 comments

Patch 1.2.1 is live, containing the following fixes:

Training (Final):

  • Centred the UNATCO hologram.


  • Decreased the chance of being able to steal items from the cabinets.

Hell's Kitchen (Second Visit):

  • Raised Jock's helicopter so you are less likely to notice that it's not solid.

UNATCO HQ (Last Visit):

  • Added computers in the armoury.

Hong Kong Majestic 12 Helibase:

  • Jock's missiles are no longer detonated by ADS aug.

Hong Kong:

  • Fixed the police stating the Triads are at peace before the peace is finalized.
  • Attempted to fix all backwards/upside down Chinese text.

PRCS Wall Cloud:

  • Fixed the break room glass glitching and not breaking correctly.

La Porte de l'Enfer:

  • Fixed being told that you sneaked into the club even if you didn't.

Vandenberg Air Force Base:

  • Fixed two doors being bigger than the hole they occupy.

Tunnels under Vandenberg Air Force Base:

  • Texture fixes.

Pasadena Ocean Lab (UC Module):

  • Fixed rendering issue.
  • Fixed floating spiderbot.
  • Fixed a vent's pivot point.


  • Added the option to play with the code from the original, no changes except HDTP and compatibility for Revision's options.
  • Can only carry one pair of binoculars now.
  • Enemies now die from fall damage while on fire.
  • Fixed the flamethrower's fire coming out of the wrong location on HDTP or level change.
  • Fixed turrets not targeting enemies.
  • Re-enabled gibbing in Biomod/Shifter.
  • Upgraded to Biomod 1.1 which contains the following changes:
    • Electrostatic discharge augmentation is now automatic instead of passive and requires energy in order to disable.
    • Microfibral muscle augmentation is now automatic instead of passive and drains energy when holding heavy objects.
    • Added an option to re-enable the crosshair when no-scoping.
    • Added an option to disable the skillpoint system (also added in Shifter).
    • Added an option to auto-save (also added in Normal, Vanilla, and Shifter. Also changed this to be on a timer).
    • Fixed smoking causing people to attack you (also added in Shifter).
    • Ballistic armor now protects from explosive 10mm shots.
    • HazMat suits now protect from burning barrels.
    • Jumping while mantling now disables the mantle.
    • Fixed the console command for toggling the crosshair when no-scoping not saving.
    • Dragging an item out of the inventory window drops it (added for Normal and Shifter).
    • The Dragon's Tooth Sword does 100 damage instead of 20x5 if cheats are enabled.


  • Added stats for total quicksaves, quickloads, and deaths.
  • Fixed "How Unprofessional", "Whack a Mole", and "Cover Charge" achievements.
  • Fixed a crash when pressing the 'use' button on an augmentation upgrade canister in Biomod.
  • Fixed HDTP holograms having invisible body parts (missing hands for Simons, missing heads for others etc).
  • Fixed not being able to give your weapons to characters (Gunther, Miguel, etc) in Biomod/Shifter.
  • Fixed not being able to select Unrealistic in NG+.
  • Fixed scissors using the wrong model and removed the ugly looking versions.
  • Flamethrowers no longer show their flame if reloading, out of ammo, or underwater. Flamethrowers also make a different sound when brought up when this flame isn't visible.
  • Having an item refused due to the settings now gives that as the reason.
  • HDTP no longer overwrites objects to use the HDTP black model for chairs and couches etc, will now use the vanilla model if their skin is not black.
  • JC is visible if surrendering to Gunther.
  • Plastic fans now produce plastic fragments when destroyed.
  • Robots disabled by plasma now burn, in 'Normal' mode.
  • Texture fixes on HDTP medium security bot.
Patch 1.2 - STATEROOM is live

Patch 1.2 - STATEROOM is live

News 1 comment

Big patch for GOG release also containing many misc fixes.

Patch 1.1.3 is Live

Patch 1.1.3 is Live


New patch including seasonal change and survival gamemode. Hotfix Patch is Live Hotfix Patch is Live


Small patch containing fixes for some glitches introduced and other misc glitches.

1.1.2 Patch is Live

1.1.2 Patch is Live

News 2 comments

Further expansion of Revision including stat tracking, more modifiers, more HDTP options, and an item refusal menu.

RSS Files
Deus Ex: Revision Patch 1.2.1 (cumulative)

Deus Ex: Revision Patch 1.2.1 (cumulative)

Patch 13 comments

This is a cumulative patch that includes the previous patches for the mod Deus Ex: Revision. Install this in your Deus Ex directory and the files will...

Deus Ex: Revision

Deus Ex: Revision

Full Version 94 comments

This installer contains all of the files necessary to play Deus Ex: Revision 1.2.1 on your computer. However, it is intended for use with a copy of Deus...

Revision Goodie Bag

Revision Goodie Bag

Wallpapers 8 comments

The Revision Goodie Bag contains some screenshots, wallpapers and ringtones. Happy Holidays from Caustic Creative!

Comments  (0 - 10 of 4,725)

Nice keep updating this master piece, going to play deus ex over again with this mod.

Reply Good karma Bad karma+1 vote

Very nice mod, but I've noticed one thing...
Sally, the first girl in the subway in Hell's Kitchen in the original game, does not appear anywhere in Revision! Strange, can somebody tell me where she is?

Reply Good karma Bad karma+1 vote

Never mind: she's right next to Jimmy's Car Service (most likely got killed in a firefight).

Reply Good karma Bad karma+1 vote

Hey guys, I've decided to give your mod another chance and I was thinking about something regarding consistency between DX and DXIW.

Since Alex is born in 2047, s/he should be already five years old during the events of the first game. Because of this, s/he is not supposed to be in a Area 51 vat.

I don't know if you already solved the matter but I thought it was interesting to share that piece of info with you. It could be easily adressed, I think (it does only involve deleting a model from the map).

Edit : this also applies for Nick Pausback and Wade Walker

Reply Good karma Bad karma+1 vote

I wish someone out there upgrades Deus Ex using the latest Unreal Engine 1 (used for Duke Nukem Forever)... and in that way the graphics will be significantly better, especially for Revision.

Reply Good karma Bad karma+1 vote

any idea how to integrate a JC Beta skin into Revision?

Reply Good karma Bad karma-1 votes

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Reply Good karma Bad karma+2 votes

I wanted to play this mod but.... I've heard enemies can now one-shot you from miles away without you even knowing from where the shot came :( Makes me want to go for GMDX mod instead.

Reply Good karma Bad karma+4 votes

That's only with certin Difficulty Level silly. :p

Reply Good karma Bad karma+3 votes

Yeah but that's not very realistic to me.

Reply Good karma Bad karma+3 votes

So? Simply don't play that game mode, like me.

Reply Good karma Bad karma+2 votes
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Ratings closed.

Highest Rated (18 agree) 10/10

Ignore the reviews suggesting that this is a steam only mod - it works on the GoG version and the original. But only if you are smart enough to scroll down past the steam installer button and click on the link for the stand alone installer...

Oh you cant do that because you are too busy being butt hurt? Please continue living your life this way without adjusting your behaviour so that you cant enjoy nice things like the Revision mod.

Oct 14 2015 by Zyme

Lowest Rated (23 agree) 1/10

nice move ****, hope ur mod dies brutally and forgotten tomorrow

imagine ppl, what if this becomes a trend in all mods? u will have to pay for the game on steam just to get a mod

open your eyes and leave this piece of ***

>square enix

Oct 13 2015 by Manox93

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