Sometimes the world doesn't need another hero. It needs a monster.

A mod by DBThanatos & Michaelis

Based on the game Quake Champions by id software


“QC: Doom Edition” is a mod that brings the weapons from the latest Quake game, into Doom, with delicious pixelated flavor. More than just weapons, it also brings the “Champions” mechanic -- different player classes, each one with unique status, speed, active and passive abilities


  • All weapons from Quake Champions, with faithful firing times for best transferable experience
  • Weapon upgrades that give each weapon a whole new role
  • 27 champions to play, each with unique abilities
  • Play Single Player, Cooperative, Survival
  • Monster sets to mix and match: Doom, Doom 4, Quake, Quake 2, Quake 4
  • Play Deathmatch, CTF, Domination (and more!)
  • Compatible with GZDoom from 1.8.6 to 3.6.0 (for single player + fancy effects)
  • Compatible with Zandronum 3.0 (for SP and all types of multiplayer)
  • Compatible with D-Touch and Delta Touch (for Quakin' on the go!)
  • Enhanced Deathmatch bots for both local and public use
  • AeonQCDE: a dedicated version of AeonDM (33 maps, Cacoward) with custom spawn points for a better Quake-like experience
  • QCDEmaps: a set of 24 QCDE-specific maps, including both original and demakes from QC, Q1, Q3, Q4, QL and Doom 4
  • Optional soundtrack by Michael Markie with original songs and covers of well-known favorites
  • Damage numbers, speedometer, in-game champion info screens, and tons of customization with very sane defaults
  • Lootboxes! For free!
  • And more!
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After a couple months of work, we finally are bringing the new stuff in the game.

A new champion:

Three new maps

And a new gamemode for PvE

What are you wainting for? Go download the thing! Even the Standalone "Pacakge" is ready with the update!

See you in the arena!


Oh, and, changelog for the curious


V2.1 (Feb 15 2019)

- New Champion: Serious Sam
- QCDEmaps: New map "Corrupted Station", reinterpretation of Quake Champions' Corrupted Keep
- QCDEmaps: New map "Deck", reinterpretation of various Unreal Tournament's Deck maps
- QCDEmaps: New map "Almost Lost", reinterpretation of Quake Live's map
- New Gamemode support: Elder's Soul. Pick the soul and get unlimited Quad Damage, until you die

- Slight increase in accuracy for MG and HMG in both PvP and PvE
- Slight DPS reduction for SNG and LG
- Considerable DPS reduction for SSG's flame and LG's Static field upgrades
- New system to balance champions in PvE: Heavies take more damage than a medium champ, while light ones take less
- Caleb's passive no longer auto heals. Instead, enemies drop a heart. Upon picking it, heals 25hp and allows overheal
- Freeman's extraction moves player to spawn spot, rather than semi random
- Lo Wang's ability slashes will now cause some damage when they collide immediately with a wall on activation
- Lo Wang's ability cooldown +5sec
- Lo Wang's ability damage reduced by 20%
- Duke Nukem's ability duration -1 sec
- Duke Nukem's ability cooldown +5 sec
- Duke Nukem's PvE damage drastically increased
- Hunter's PvE ability fireballs damage increase 33%
- BFG doesn't stay in PvP even with "sv_weaponstay 1", since it's more of a powerup than a weapon
- QCDEmaps: Blood Covenant, less health by Heavy armor side
- QCDEmaps: Blood Covenant, less hourglasses by Heavy armor side, and repositioned two by RL

- Fixed blood sprites not randomizing properly with SG/SSG in net games
- Fixed rare double death damage number

Quality of Life
- Tribolt explosion sprites fade away much faster
- Rocket Launcher explosion sprites fade away much faster in PvP
- Added QCDE keybind to bring up "champion selection screen" for easy switching in net games only
- QCDEmaps: Added "quickjump" hack for easier jumps in pillars for Blood covenant, Phobos campgrounds, Cure & Furious Heights
- QCDEmaps: Reduced fall height in Morpheus and reduced dynamic lights for performance improvements

- Added "Voice" keybind, which is basically "taunt" but for Gzdoom, where said key doesn't exist
- Additional taunts for: Ranger, Terminator, Inquisitor, Galen, Nyx, Sorgaul, Kane, Bitterman, Corvus & Doomslayer

** "Elder's Soul" details **

This mode is very similar to Zandronum's "Terminator" gamemode which is unsupported directly by QC:DE. Instead,
Elder's Soul is our own take of this mode.

Description: An Elder's soul spawns in the map. When a champion picks it up, they acquire the Elder's powers.
Frag the soul carrier to get 10 frags at once.

Soul carrier's powers:
- Maximum overstack of health and armor when picking the soul
- Massive power, dealing x4 damage
- Said damage power lasts for as long as you're alive

But they're also affected by it's curse:
- All health and armor quickly degenerates
- If you die by health degeneration, you lose 10 frags
- Can't use active abilities while carrying the soul

Additional things to consider:
- The carrier of the soul is unable to pick up Quad Damage or Protection
- If a player carrying Quad/Protec picks the Soul, they will drop the quad/protec
- Carrier's degeneration of health/armor is inversely proportional to the size of the champ.
Heavies degenerate faster, while for light champs it's slower
- Freeman can't use his passive "Extraction" while carrying the soul
- Lucienne's passive "Blessing" doesn't prevent the soul's "stack degeneration" curse
- Blazkowicz's passive "Blitz" doesn't trigger when carrying the soul, due to constant health degen

QC:DE Tutorial

QC:DE Tutorial

News 4 comments

While there's a ton of people that already know how to do all this, there's also people unfamiliar with zandronum/gzdoom that want to know how to do some...

QC:DE New Champ Announced & Duel Tournament

QC:DE New Champ Announced & Duel Tournament

News 3 comments

It's no secret that more stuff is being added to QCDE. But have a glimpse!

QC:DE 2.0.2 is out, and what's next

QC:DE 2.0.2 is out, and what's next

News 4 comments

Did you know we never really stopped working on this?

QC:DE v2.0 is finally releasing!

QC:DE v2.0 is finally releasing!

News 12 comments

We've all been waiting for this moment. And it's finally here. The release day! Make sure to leave a review/score for the mod as well as any feedback...

Add file RSS Files
QC:DE v2.1 Standalone (The Full Package)

QC:DE v2.1 Standalone (The Full Package)

Full Version 8 comments

This download contains all files you need to play QCDE "out of the box" for Deathmatch games. However, we still recommend to acquire the original Doom...

QC: Doom Edition v2.1 (Full release)

QC: Doom Edition v2.1 (Full release)

Full Version 109 comments

**UPDATED TO v2.1** "QC: Doom Edition" is a mod that brings the weapons from the fantastic id software "Quake Champions", into Doom, with delicious pixelated...

QC:DE Voxels 2.0

QC:DE Voxels 2.0


An optional addon by Ivory Duke and Barbarossa which replaces all of the QC:DE pickups' sprites with voxel models.

QC:DE HD Portraits v2.1

QC:DE HD Portraits v2.1

Patch 3 comments

An optional pk3 file containing "HD" portraits for all champions. Updated to v2.1, containing Serious Sam.

Aeon QCDE (Deathmatch Mapset)

Aeon QCDE (Deathmatch Mapset)

Full Version 3 comments

AeonDM is the Cacoward winner mapset made by the Mechanix Union, presenting 33 beautiful maps that fully use 3d floors. AeonQCDE is a modified version...

QCDE Maps v2.1 (Deathmatch Mapset)

QCDE Maps v2.1 (Deathmatch Mapset)

Full Version 6 comments

**UPDATED TO V2.1 WITH 3 NEW MAPS** - Corrupted Station, Deck and Almost Lost - This is a collection of 24 maps made or donated for QCDE, including a...

Comments  (0 - 10 of 175)

Hands down, one of the best mods we ever had.

Reply Good karma Bad karma+4 votes

A suggestion for your next character if you plan to do one:

Petton Everhail from the Catacomb 3D series.

I think it would be really cool to add him into the mix, maybe make his special him firing a barrage of fire balls, such as one of the powerups use to do.

Just an idea.

Reply Good karma Bad karma+1 vote

Is there a way to play with more than 3 bots? i want to play with 7 bots. but when I join the game, all the bots leaves the game. Except for 3 bots. This didn't happen in D4T and Q4LFMDE. I use Doomseeker to create a server for multiple mapsets and random mapcycles.

Reply Good karma Bad karma+1 vote

Sv_minplayers [number of bots +1]

Reply Good karma Bad karma+1 vote

ooh thanks :)

Reply Good karma Bad karma+1 vote

Is there a reason why bots spawn with normal weapons instead of weaker starting ones?

Reply Good karma Bad karma+1 vote
DBThanatos Creator

Yes. Bots aren't smart at all. They dont go to pick weapons, or items. When we had bots without good weaponry, it was a "starting MG" arena fight 24/7. It was really boring.

So, we gave them weaponry so that they can at least provide some degree of challenge and variety.

Reply Good karma+1 vote

can u give the characters their own weapons from their own game and can u add duke nukem monsters on there

Reply Good karma Bad karma+1 vote
DBThanatos Creator

No. This mod isnt about having different weapons. You'd have better luck with Samsara.

There's already a DN monster pack, but the creator hasnt uploaded it to moddb

Reply Good karma+1 vote

my bad

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Highest Rated (6 agree) 10/10

Better original

Feb 15 2018 by IDDQD_1337


Latest tweets from @the_dbt

I know what I'm doing tonight!

Mar 20 2019

Feels good to make an original map, and use textures that I've never seen used in a doom mod :D

Mar 19 2019


Mar 19 2019

If you have missed my "Mapping streams", here's a sneak peek of what's coming next :)

Mar 17 2019

Now, i wish i had some proper skills like that!

Mar 13 2019

By the one and only Franco, who made the sprites for QCDE weapons! This guy's skills are off the charts!

Mar 13 2019


Mar 11 2019

One of, if not THE MOST famous new @Quake maps, now demade into super low res textures and simplistic geometry. Got…

Mar 11 2019

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