Sometimes the world doesn't need another hero. It needs a monster.
A mod by DBThanatos & Michaelis
Based on the game Quake Champions by id software
WHAT IS THIS?
“QC: Doom Edition” is a mod that brings the weapons from the latest Quake game, into Doom, with delicious pixelated flavor. More than just weapons, it also brings the “Champions” mechanic -- different player classes, each one with unique status, speed, active and passive abilities
It's that time again.
While there was no QCDE release in July, we used that time to craft stuff here and there. And for example, there's a new game mode: Rocket arena
But if that wasn't enough, here's the new champion to join the roster
Do you know what game is he from? He's definitely not oldschool, and yet, I could not resist adding him just for how damn fun he is :D
But don't even think we're done yet. There's more maps to be announced and another couple little surprises here and there.
But all in due time.
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An optional addon by Ivory Duke and Barbarossa which replaces all of the QC:DE pickups' sprites with voxel models.
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Highest Rated (3 agree) 10/10
granted I'm not in the loop with exactly what Quake Champions (from Bethesda) is trying to pull off, but I've been an avid Doom/Quake 1 player since their respective releases (i.e., I play these games on a regular basis, much like many other fans, also Unreal 1 and UT99), either which way - I for one have little to no interest in the multiplayer FPS genre since Quake 3/UT2004 and have mainly stuck to Quake 1/2 and Doom 1/2, due to their perfection of the genre, in respective 'fields' (i.e. Doom…
Feb 14 2018 by Lord_Santa