· Total Half-life conversion.
· Great single player campaign, with complex story involving with lots of characters and locations.
· Cut-scenes.
· Realistic and fun gameplay.
· Drastically improved AI.
· Unlockable content.
· Player profiles.
· Dynamic sound tracks.
· Bump and specular mapping, realistic flashlight and lighting.
· Post-processing effects.
· Tons of weapons & items with different dynamic customisations and addons.
· Non lethal weapons and NPC surrendering system.
· Rainbows: An operative system which allows the player to interact with computers in a way never presented on game's history. Take a look here.
· Easy to customise game options.
· Particle systems.
· Stealth mode (you can hide in shadows)
· Character growth: you can earn experience points which improves your character's skills.
· Professional level designers, programmers, composers and voice actors cooperates in the project.
· Totally new HUD which dissapears dynamically and features overlays (bloodsplatters, raindrops and more)
· Realistic and inmersive camera movement.
· Weather effects.
· Now featuring music from:


Q: When this mod is going to be released?
A: Once the maps are finished, some models and multiplayer part are done :D

Q: I thought this mod was released already dude :S
A: We released back on 2005 an old beta version of Arrange Mode, which was the fundation of the current project, Arrangement. While, technically, it's a release, was not the game I wanted to release. Arrangement is.

Q: Is Multiplayer supported?
A: Of course! There are support for Half-Life entities, so COOP mode is ready to go. Deathmatch and XP based team deathmatch is being worked on. Not anymore, we decided that having a multiplayer version would need extra work, and decided to concentrate our efforts on a great single player campaign.

Q: Can I play it on my sucky hardware?
A: Of course! Currently there is not any hardware restriction. If Half-Life works for you, then this mod should :)

Q: Is WON supported?
A: Some users tested the game on old WON version with aparently no problems, anywho, is not recommended to play it on WON.

Q: Since you using stuff from Paranoia, are there problems with VAC?
A: No, since the mod does not change or replace any resources used by Half-Life's engine. We tweaked the code to not use that opengl32.dll.

Q: Are you planning to port it to Source?
A: No. Not Source. Who knows? Not really, but we would be happy if another team could carry on that, once this project is released.

Q: Is still the mod Open Source?
A: No. There are some recent changes and due to security (related with multiplayer part) the code won't be open source anymore. The old versions will remain open source, and you can find the code here.

Q: Who's Rich Douglas?
A: Rich Douglas is an independent composer and audio technician focused on providing unique music and sound effects for video games, film, and television. Responsible of Arrangement sound tracks.

ARRANGEMENT's .dlls partially uses Paranoia rendering code by BUzer & colaborators. Please visit: Am.half-lifecreations.com for full list.

Development is currently handled by:

Claudio 'SysOp' Ficara, RED_NED, Alex "HAWK" Bakanov, with help from Yannick Cerda Diaz, SaxonSwine, Killer_zeta, GhostSoldier, FoxTrop, Shepard, DJShark and a dozen of colaborators over the forums :)

We wish to thank Half-Life Creations for inconditional support and Arrangement's community for always being there to help!

· 3D ARTIST for a few custom NPC characters.

· Level designer/environment artist, to help out on a single map, on Half life's engine.
· 2D ARTIST, for an illustration similar to this.
· FEMALE voice artist.
· German translator (from english to german) (more languages coming, if you want the game translated in your language, feel free to contact us!)

Email project director    Follow Us on Twitter               
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Blog RSS Feed Report abuse Latest News: Shameless update :3

17 comments by SysOp. on Dec 15th, 2013

Another year went by and feel like saying that the project is not dead! Is just some other projects and life stuff got in the way. People who knows me personally are aware of this <3

The last things we were doing are mostly, technical and key levels.

As for the tech stuff, is mostly, boring, but you can guys check that out below:





As for levels...



Is clear that we won't run for the MOTY thing as, clearly, we didn't post much stuff here on ModDB, but NOT DEAD! You can guys still vote if you wish so but surely we won't be on TOP 100's this year ;(

PS: Thanks to the guys who uploaded Rebirth and Rebirth's source code. You can guys feel free to upload the source code. Might be still useful for people who is... still working with HL's engine :3

You can find latest MOTY video below:

You can suscribe to our studio's channel to get updates about our projects, ARRANGEMENT included!: Youtube.com

Thanks!

Email project director    Follow Us on Twitter               

Media RSS Feed Latest Video
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Complete OST + Bonus songs (Rich Douglas)

Complete OST + Bonus songs (Rich Douglas)

Feb 12, 2011 Music 11 comments

Rich Douglas is an independent composer and audio technician focused on providing unique music and sound effects for video games, film, and television.

Post comment Comments  (0 - 10 of 1,241)
vihiper
vihiper Oct 13 2014, 9:46am says:

I am soo happy to see this mod is not dead, please, do not let this mod die.

This will be (in my opinion) the best half-life 1 mod in the earth, the A.I and the Surrender system is very well made and soo perfect, I love it! I cant wait to play this mod, I am very happy you guys did not abandon the mod like alot of people abandon their mods, good luck! I cant wait to play a beta/retail version of this mod.

Obs: Can any developer add me on steam and/or tell me where I can follow the mod updates?

+1 vote     reply to comment
SysOp.
SysOp. Oct 11 2014, 6:41pm says:

Not dead. Just busy with life. With more people on board we could release this faster.

Plus, we making sure the final product is great. Polishing takes time.

+1 vote     reply to comment
Guest
Guest Sep 27 2014, 2:58am says:

That graphics that feeling I hope will be also a singleplayer version :). And don't annoy the man the effects , models ,settings,sounds coding takes the most of time to finish . And how he said some have jobs , school also a life. They are not paid for this but they work on this think a little they need also debug and delete useless junk .

0 votes     reply to comment
LastLifeOfficial
LastLifeOfficial Sep 26 2014, 4:46pm says:

keep the great work :D

+2 votes     reply to comment
Mkilbride
Mkilbride Sep 22 2014, 2:21pm buried:

(buried)

Dead.

-6 votes     reply to comment
Guest
Guest Sep 24 2014, 1:41pm replied:

Proof ?

+2 votes     reply to comment
shepard62fr
shepard62fr Sep 25 2014, 2:43pm replied:

Yes, we are dead, we will throw away over 9 years of work and not finish it and we will never release it.

I hope this is the last time I say that : WE ARE NOT DEAD, WE ARE FINISHING THE MOD.

Remember that we have LIVES, some have JOBS, some have SCHOOL, we are not an AAA company like EA, Valve where we can be 24h/24h and 7d/7d on the project.

Sorry for the sarcasm and being like mad, but I hate when people say "DEAD" without taking in account what I mentioned above.

EDIT : The forum is where news are generally posted first and also more frequent (especially the "Pandora box" where screenshots are).

+2 votes     reply to comment
ferszabi
ferszabi Sep 15 2014, 10:42am says:

Please don't remove the multiplayer! It's one of the best parts that a game can have.

+2 votes     reply to comment
SysOp.
SysOp. Oct 11 2014, 6:48pm replied:

We decided to focus on the single player aspect. A good multiplayer game is another complicated subject on its own. Plus, needs extra (and tedious) work.

Having a map and just put two players is not the idea. While that would be just OK, we would need proper coop features and more design to have a great multiplayer. Not for now at least.

+1 vote     reply to comment
Peon501
Peon501 Sep 2 2014, 9:46pm replied:

nice

+2 votes     reply to comment
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Icon
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Platforms
Windows, Linux
Game
Half-Life
Developer
SETENTIA studios
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Official Page
Setentia.com.ar
Release Date
TBD
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Genre
Tactical Shooter
Theme
Realism
Players
Single Player
Twitter

Latest tweets from @hl_arrangement

And another special pic for our followers. Gldsrc sexier than ever! T.co

Aug 31 2014, 6:43pm

He publicado 2 fotos en Facebook en el álbum "Stuff I do here and there | Cosas que hago aquí y allá". T.co

May 10 2013, 12:23am

WORKING ON THE FINAL LEVELS T.co tell your grandma!

Feb 19 2013, 8:41pm

ARRANGEMENT's creator participated in the well famous CREATE contest, here is our prototype for the OUYA! T.co

Jan 29 2013, 3:46pm

ARRANGEMENT top 100 of 2012, we did it again, BIG THANKS people! T.co

Dec 11 2012, 1:12am

.MOTY 2012 awards started - go to T.co for checking videos & voting! (if we diserve it, of course ;)

Dec 2 2012, 12:13am

ARRANGEMENT's main developer just released a new action game, take a look! T.co

Oct 1 2012, 2:23pm

.special picture for our twitter followers. Be sure to track us! VERY exciting news up ahead! T.co

Aug 30 2012, 2:16pm

.preparing some sort of AM's demo. Yup.

Jul 22 2012, 2:25pm

.programmer position covered! 3D modeller still wanted. Remember to check the sexy pandora Box here!: T.co

Jun 19 2012, 3:39am

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