The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly, killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you.

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About Deus Ex: Revision with 10 comments by bjorn98009_91 on Sep 16th, 2014

Hello all!

Welcome to our September update.

Since our previous update in July, we've finished production on our soundtrack. Both the in-game files and album versions are completed and implemented, so unless we find further issues with it, that part of the project is pretty much done. The album, which consists of a series of suite arrangements, is going to be available on Bandcamp and some other venues (such as YouTube and SoundCloud) when we are ready to release the mod.

In mapping news, we are still working on the exterior Area 51 location. Progress there has been slow, as it's a large map and our environment designer has been busy with his personal obligations. It is close to being done, and compared to the original map, has nearly tripled in playable area. We have also tackled the bug list quite a bit, and coding-wise some bits and pieces have been optimized and trimmed. Various other improvements have been made to a wide variety of the other maps such as implementing our own wish-list items, adding decoration and improving on the assortment of ambient sounds in the game.

Area 51 Overview comparison

The playable area has been vastly expanded.

Area 51 Surface
Area 51 Surface
Area 51 Surface

We are also proud to present that in collaboration with unifiedDX we have implemented switchable 1x/2x UI sizes. For those with a resolution of 1280x960 or above (note that both the height and width have to be larger) can use the new 2x graphics mode so that texts, menus and other screens will be readable.  Our graphics artist has also been busy recently with creating new 2x Davavault images in addition to the 1x that will be used by default. These new datavaults will contain more details then their 1x counterparts due to being 800x800 compared to 400x400.

2x Datavault images

As an example of lingering technical difficulties I've personally struggled with, I’ll talk about a BSP issue in the Paris Cathedral map. A BSP issue is where the world geometry is not assembled correctly by the Unreal editor. This particular error occurred after I went in to fix a texture misalignment on a “mover” object, which requires having the editor reassemble or “rebuild” the map. After the rebuild I discovered the BSP error tearing up a piece of a house near the canal in the map. A lot of time and effort went into trying to solve it by changing surface solidity and the positioning of brushes (geometry details) on the house, with several attempts at rebuilding it (each rebuild takes around 15 minutes). When that didn’t solve the issue, I finally gave up and removed some brushes on the house, namely a set of windows. That solved the problem, but then another issue came up with house nearby. As much if not more time went into fixing that second house, creating zone portals for all the windows, changing solidity and so on. When that was finally settled I found out when testing that the entire map was accidentally flooded due to a leaking water zone- although the method of fixing the issue is quite different, it is a remarkably similar problem to the real-world circumstance. And that's what I am working to solve right now.

Flooded Cathedral

I’m looking forward to sharing more with you all as we begin to finish finishing Revision.

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GMDX v6.1
Deus Ex

GMDX v6.1

Aug 30, 2014 GMDX Full Version 3 comments

The Deus Ex Advancement Mod designed primarily for Immersive Sim enthusiasts and Deus Ex fans.

DXChallenge v3
Deus Ex

DXChallenge v3

Jul 28, 2014 DXChallenge Full Version 0 comments

Bugfixes: - challenges were reset after restarting, loading the game and changing level. Unfortunately, saves from previous versions are not compatible...

GMDX v6 Beta
Deus Ex

GMDX v6 Beta

Jun 10, 2014 GMDX Full Version 6 comments

The Deus Ex Advancement Mod Designed for Immersive Sim Enthusiasts and Deus Ex fans.

PFAD S3TC Version 1.0
Deus Ex

PFAD S3TC Version 1.0

Jun 3, 2014 ProtoType's Work Demo 0 comments

This version contains the previous s3tc consumables and remakes of every other original pfad consumables to fit the s3tc it also contains the items from...

Broop Mod Public Release V1.2
Deus Ex

Broop Mod Public Release V1.2

May 27, 2014 Deus Ex Full Version 6 comments

Ever wanted to play deus ex campaigns big and small with coop? Got a small party of friends for a private server? Don't mind a few things lacking completion...

DXChallenge v2
Deus Ex

DXChallenge v2

May 17, 2014 DXChallenge Full Version 0 comments

New release with a bugfix and two more challenges.

Post comment Comments  (0 - 10 of 201)
dr.flay
dr.flay May 10 2014, 3:18am says:

Smirftsch over at OldUnreal has decided to build the new OpenAL audio renderers for DX :D
They sound amazing, but they are not finished yet. You can grab test versions here Oldunreal.com and follow the progress.
It is almost finished for full release.

+3 votes     reply to comment
JewelOfRio
JewelOfRio May 1 2014, 9:49am says:

There should be a Deus Ex MMO.

+4 votes     reply to comment
Saracen-Rue
Saracen-Rue May 2 2014, 6:17am replied:

WorlDeus of ExCraft

+1 vote     reply to comment
Blade_Sword
Blade_Sword Jun 13 2014, 5:15pm replied:

Actually there is a project called Facetown, I tried a map demo but well it seems to be far from finished
Moddb.com

+2 votes     reply to comment
Saracen-Rue
Saracen-Rue Apr 27 2014, 9:28am says:

I have also found a (possible) easter egg, although it is very small;

On the first visit to hells kitchen, enter the manhole next to the subway. After bypassing some lasers turn right to find two dead bodies, one NSF and one MJ12. Next to them is a datavault which says "to Lt. Maxwell Hammer"

Maxwell's Silver Hammer is a famous Beatles song, of course this is just a possible easter egg.

+2 votes     reply to comment
Saracen-Rue
Saracen-Rue Apr 25 2014, 6:32pm says:

Hey you guys!

Just thought I'd inform you of two areas I found in the game. Most people will have found them already as I am a bit slow.

1. When in the Wan Chai tea house, climb on the railing facing toward the butcher and the closed clothes shop, and jump across. Then crouch along until you reach a hole in the roof and you get skill points! (its not many though), the hole leads to the market next to the butcher.

2. On the PRCS Wall Cloud, go to the very front of the boat past the helipad and a huge wall of metal crates will block your way, but if you climb on the red rail on either side you can slip around to find a GEP gun and a crate with rockets in. You also get skill points! I think it is either 40 or 50 (I am very forgetful)

+1 vote     reply to comment
Guest
Guest Apr 16 2014, 3:47am says:

This comment is currently awaiting admin approval, join now to view.

dr.flay
dr.flay Apr 28 2014, 7:01am replied:

This was me BTW. not sure why it showed as a guest.

+1 vote     reply to comment
Guest
Guest Apr 28 2014, 11:57pm replied:

This comment is currently awaiting admin approval, join now to view.

dr.flay
dr.flay Apr 9 2014, 3:44am replied:

You need to be a member to see that site.
333networks is also working on a solution, but there are problems.
Check Oldunreal.com and Hooksutplace.freeforums.org and 333networks.com
We will post all master server info as we know it (including the status of the one hosted by HDD21)

+1 vote     reply to comment
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Deus Ex
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Windows, Mac, PS2
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Ion Storm
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Eidos Interactive
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Released Jun 22, 2000
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You will reinstall this game a lot.

That is all.

Nov 29 2010, 1:42pm by SlayerX3

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