Become the world’s first superpower and command the most incredible and vast war machine of the Ancient world. Dominate the enemies of your glorious empire by military, economic and political means.

Your rise will bring admiration from your followers but will also attract greed and jealousy, even from your closest allies.

Will betrayal strike you down, or will you be the first to turn on old friends? How much are you ready to sacrifice for your vision of Rome? Will you fight to save the Republic, or plot to rule alone as Dictator — as Emperor?

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We are thrilled to announce that, after a lot of work and iteration from our fantastic composer, the Age of Bronze: Original Soundtrack is now complete! The soundtrack features 15 completely new pieces of music, including a title theme, peace and war themes, and four bonus tracks.

The Age of Bronze soundtrack will feature in our initial campaign release, and our composer is keen to keep working with us for future releases! The Age of Bronze: Original Soundtrack can be bought for £5 GBP from Bandcamp, and if you want to show your appreciation for Jayson's excellent work you can choose to pay whatever amount above that you choose! The soundtrack can also be streamed from Jayson's SoundCloud page.

Bandcamp


SoundCloud


New User Interface Design!

New User Interface Design!

Age of Bronze 5 comments

Introducing the new user interface design based on the Empire Divided assets.

Age of Bronze 1.8 Released!

Age of Bronze 1.8 Released!

Age of Bronze 2 comments

Age of Bronze 1.8 has been released, for the first time bringing custom chariot assets to the mod, as well as a whole host of other new content.

3D Art Dump #2 - Bronze Armours

3D Art Dump #2 - Bronze Armours

Age of Bronze

In a second 3D Art Dump, we show how some of our bronze armour assets are made from scratch.

Campaign Development Diary #2 - The Factions

Campaign Development Diary #2 - The Factions

Age of Bronze 3 comments

In a second Campaign development diary we discuss our first two playable factions, their starting positions, and their strengths and weaknesses.

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Comments  (0 - 10 of 72)
smolett12
smolett12

Hi ! i would like to replace rome 2 music with custom music, how can i replace them?

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gilbertitus99
gilbertitus99

Hola Benjin, soy fan del juego Total War Rome 2, y tengo algunas ideas que me gustaría materializar para mejorar la experiencia del juego. Yo no se nada de programación, quisiera saber si serías tan amable de ayudarme si crees que esas ideas valen la pena?

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Guest
Guest

Hi, I would like to know if these four aspects will be included in the next update of the "Age of Bronze" Mod specifically for the Great Campaign version:

1 Will new designs be added for the icons of the military unit cards (land and naval) of the different new playable factions?

Will new portraits and names adjusted to the Bronze Age historical period be included for (faction leaders, genealogical tree, generals and admirals) to comply with historical veracity?

3New designs for the icons of the building cards available to build in the settlements will be incorporated.

4 Will new game start dates, missions and custom banners be included for the different playable factions in the story mode of the big campaign?

Thank you very much and great encouragement with the update of this great mod

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Benjin
Benjin

Just saw this comment now - you posted in the wrong comments section. This comment section is for Total War: ROME II, not the Age of Bronze mod. But anyway, I'll answer those questions now, even if I am a year late.

1. For now we've made temporary unit icons in the same style as the pottery artwork from the vanilla game, but we are thinking of - once we've done most of the other artwork - getting a 2D artist to do more in-period, Egyptian wall-relief styled ones to fit our new UI.

2. Yes, most definitely.

3. Yes, we already finished those new ones a few months ago for the work on the campaign.

4. We're working on one campaign at the moment which will have one start date (1500BC), so yes on that front. Missions, definitely a yes to. Custom banner 3D art is possible, but those are low-priority for now; we'll get around to doing them once the campaign is near-completion.

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carmen-1294
carmen-1294

Let's see ... I mean, why do Rome II Total War factions (military units) speak in pure English? What instead of the languages ​​themselves !? Please explain to me... :-\

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Guest
Guest

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cristiroth
cristiroth

Because you wouldn't have understanded a piece of frozen crap of what they would've said or how the troops would've been called.

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carmen-1294
carmen-1294

Nothing

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ThracianLord
ThracianLord

Not awesome lik first Rome, but still enjoyable. We can finally play as thrace faction, which is good, but unfortunatwly is a paid DLC.

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Tallestdavid
Tallestdavid

hey yall. how does one add amor on tunics when they come solo? I want to add a linthorax on a cut tunic but I don't know how to add stuff on it in the kit assembly beta.

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