SWAT™ 4 is the next installment of the successful tactical first person shooter franchise. SWAT™ 4 will have new features, like multi-player and co-op modes while still maintaining the features people love about the previous SWAT™ titles. Combining the high degree of tactical gameplay with an extensive tutorial, quick-start action mode, and adjustable tactic levels SWAT™ 4 will be sure not to disappoint!

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Now Accepting Donations

I've received a number of emails, private messages, and comments asking how people can donate to the mod and show their support. After getting things sorted out (and focusing on important things, such as the mod!), we now have two means to give donations: Patreon and Paypal.

There are two reward tiers for the Patreon. The first tier, at $5/month, will put your name in the credits of the mod. The second tier, at $10/month, will give you the pink Elite Supporter role on our Discord, which you can find a link to here: Discord.gg

If you are not interested in Patreon, there is a Paypal link on the Patreon page where you can directly donate money.

What does the money go towards?

  • Samples for our in-house music producer.
  • (Possibly) recruiting the original voice actors to do some lines.
  • Promotions via YouTube and other means
  • Other side goals, which will be announced on the Patreon page.

v5 Information

v5 is still in development. Currently we are not in the testing phase, although we will be there soon. In the meantime, I'd like to share some finer details about the new version, which has been progressing along nicely. Most of what I describe has been implemented, although there are still some bugs that will need to be corrected in testing.

For starters, let's talk about the things that have been revealed via screenshots:

  • Permadeath Modes. You now have Player Permadeath and Officer Permadeath modes. The real challenge will be to see if you can complete an entire campaign without any deaths!
  • All Missions. You can now play singleplayer with any custom maps in a new All Missions Campaign, which is something that has been requested.
  • Campaign CO-OP. Help your friends complete their (non-permadeath, non All Missions) campaigns! There are some additional tricks when playing in Campaign CO-OP that don't appear in the regular co-op. For instance, some things (enemies, hostages, and even bombs on Old Granite Hotel) will spawn differently depending on which entrance you take. Also, CO-OP is considered to always be Elite mode, while Campaign CO-OP may be easier. The score requirement is strictly enforced and there are no timers at the beginning or end of the missions - the host can choose to start the mission if people are taking too long to ready up.
  • SAS weapons. You'll now have a total of 40 primary weapons and 20 secondary weapons at your disposal.

Now, for the things that haven't been mentioned...

Snipers will be a lot more useful, going forward. In addition to snipers being present in multiplayer game modes (controllable by the leader), suspects may now randomly wander around the map. Both of my screenshots below were taken without the suspects being made aware of my presence.


A suspect wandering the basement hallway.


A suspect standing guard outside the basement door.


You might ask, how does this affect snipers? Well, when a suspect wanders into the sniper viewport, you are alerted by it, of course. The snipers provide an incredibly useful scouting capability and could potentially save your life by alerting you of the suspects positions, instead of mumbling about suspects who are patrolling in their line of sight.

---


Another major change relates to Officer AI. Officer AI can now take cover behind objects while they are engaging with suspects. As a result, officers might lean around objects, or duck behind taller objects to avoid being hit (or both!). For the most part, firefights are very short and you won't see this behavior employed very often, but it will help improve survivability of your officers, which is especially important in Officer Permadeath campaigns.


One officer crouching as he attempts to engage suspects above.


---


That's still not all that this version will provide, and we've already got some ideas in mind for a v6. Stay frosty for the next update, operators.

Elite Force Patch 4.1 Released

Elite Force Patch 4.1 Released

News 5 comments

A bugfixing patch has been released to address issues raised in v4.

Elite Force v4 Is Here

Elite Force v4 Is Here

News 60 comments

The hyped fourth iteration of the mod is finally here!

SWAT 4 Gold Edition Now Available on GOG.com

SWAT 4 Gold Edition Now Available on GOG.com

News 20 comments

Squad-based tactical shooter available digitally for the first time.

Introducing SWAT: Elite Force (v4)

Introducing SWAT: Elite Force (v4)

News 34 comments

An introduction to the most tactical SWAT 4 experience, and a hint of what's in store.

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Mark Mod v1.3

Mark Mod v1.3

Server Tool

The Mark Mod is developed for the game S.W.A.T. 4 Version 1.0 & Version 1.1 & The Stetchkov Syndicate. The Modification is entirely server sided, so there...

SWAT 4 Remake Patch 1.3.1
SWAT 4

SWAT 4 Remake Patch 1.3.1

Swat 4 +9 trainer Patch 13 comments

Changelog: * Replace New characters models with Swat 4 Original models (fix crashing level errror) * Return of Original HUD style. * Unlock a beta version...

SWAT 4 Remake 1.3 FULL
SWAT 4: The Stetchkov Syndicate

SWAT 4 Remake 1.3 FULL

SWAT 4 Remake Full Version 21 comments

Swat 4 remake 1.1 by FDSSXX7 *Retextured all original maps *New sounds for all weapons *New light and sound effects *New 3d models and Skins for the officers...

SWAT 4: GEM (v 1.0)

SWAT 4: GEM (v 1.0)

Full Version 22 comments

Download the full version of SWAT 4: Graphical Enrichment Mod (v 1.0) here.

SWAT 4 Server Browser Alternative (Updated #3)

SWAT 4 Server Browser Alternative (Updated #3)

Server Tool 20 comments

06/01/2017 SWAT 4 SBA (Server Browser Alternative)

SOG Training Facility Map v1.0

SOG Training Facility Map v1.0

Full Version 6 comments

A complete training facility map to train with your team.

Comments  (0 - 10 of 48)
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Turpow
Turpow

SWAT 4 has been finally released on GOG!

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Vvenom01
Vvenom01

does anybody here know how to properly install the CFDA mod for SWAT 4 the stetchkov syndicate? apperantly just moving the contents of the CFDA folder into the content expansion folder for swat 4 isnt enough. anyone have any ideas?

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priemnik5
priemnik5

Sounds like a nice modification of the game. I will download and try this mod right away!

http://www.swatgames.net/
http://www.swatgaming.net/forum/member.php?1440-mysw

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JuleRose
JuleRose

If whoever owns the rights to SWAT ever makes a sequel, they should include this in it:

Gizmodo.com

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An_Unknown_Player
An_Unknown_Player

Ok guys,tutorial authorized ... HURRY !

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An_Unknown_Player
An_Unknown_Player

Multiplayer mode active !!! I Posted a tutorial to show you how ... it's now waiting for authorization,but keep checking the tutorials page ... it's maybe authorized now .

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gman33
gman33

Where can We get swat4 at I can't find any digital copys anywhere thanks?

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An_Unknown_Player
An_Unknown_Player

try looking for it at Amazon or EBay ...

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Bacon28
Bacon28

I think it only exists by torrenting it, I don't think there is a "digital" version of it. Not at this point of time at least..

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Zombiestubble
Zombiestubble

How incredibly ironic.

A game about police that requires illegal downloading in order to obtain it.

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An_Unknown_Player
An_Unknown_Player

lol, Just get it from Amazon or EBay .

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MechBallsTeam
MechBallsTeam

Digital version, its buyable on disc on online websites as Silaith said would be the best way to go.

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Silaith
Silaith

You can vote for bringing SWAT 4 on GOG.com in the wishlist of GOG. And try to buy it on amazon/priceminister etc?

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Highest Rated (7 agree) 10/10

I want SWAT5!!!!!

Aug 23 2012 by ponney68

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