SWAT™ 4 is the next installment of the successful tactical first person shooter franchise. SWAT™ 4 will have new features, like multi-player and co-op modes while still maintaining the features people love about the previous SWAT™ titles. Combining the high degree of tactical gameplay with an extensive tutorial, quick-start action mode, and adjustable tactic levels SWAT™ 4 will be sure not to disappoint!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

I'd like to preface this by thanking everyone for the positive feedback on our little community (on our Discord especially: Discord.gg) that we've fostered in developing this mod. Your guys's enthusiasm has been very appreciated, and I enjoy replying to the comments and questions that have come up. Thank you, and thanks to those on Patreon as well who have supported me, and the other developers on this project who have helped make Elite Force from something simple to something spectacular.

Version 5!

Coming from v4, the first thing we wanted to look at was equipment. We contacted the developers of the SAS Mod, and got their blessing to use some of the SAS Mod's weapons in our mod. These weapons fit right into the game we felt. Of course, that required totally new changes to the unlocks system, and so we developed a system of two unlocks for missions.

Up to two pieces of equipment can now be unlocked per mission.


The Protection panel now lists advanced information about your headgear and body armor.


There are all kinds of new weapons and ammo types, and the menus have been changed to use dropdown boxes to fit all of your shiny new gear!


In V4, one of the major things we wanted to do was a rewrite of the entire weapons system, so that people could add new weapons to the game without having to edit the code. This failed, largely because of some unforeseen issues deep in the engine. In V5, the focus was put towards making weapons that were easy to create, but still needed code to back them up. Thankfully, we've made it so that only a single line of code is needed to add a new weapon into the game. Since the source code is freely available online, there's plenty of examples for people to draw upon.

The animations that officers use for their weapons is now defined in external files. The P90 had broken animations in the Stetchkov Syndicate - these are now fixed!


Any non-beanbag shotgun can blast through door locks. Just be careful of ricochet.


After focusing on equipment, our attention was on new ways to play. Permadeath and All Missions were among the first things to be implemented in v5 (our efforts towards equipment in v5 actually started in v4 production). Later, DOA conversions would make this interesting. Campaign CO-OP and multiplayer were totally nightmarish and the majority of the bugs that had to be fixed stemmed from Campaign CO-OP. But overall I think it adds a lot of value for people.

There's lots of new ways to enjoy the singleplayer campaign - like with custom maps, Permadeath, or even enlisting the help of your friends to complete it. Your stats are tracked, either way.


After completing a mission in Career CO-OP, you can pick an entry and difficulty for the next mission.


The AI also received a substantial upgrade. They can now take cover, including behind low objects, or leaning around corners during firefights. The enemy AI is also more responsive, and will swear when you shoot their friends (or apologize when they hurt their own...)

The AI can now be ordered to pick a specific breaching method.


The SWAT and Suspect AI can use cover to their advantage when faced by a foe.


However dumb the AI may have seemed, it was actually quite intelligent; just hampered by bugs.


Major Changes

  • Campaign CO-OP! Now you can enlist the help of your friends in completing your singleplayer campaign. You will have to unlock new equipment and meet the score requirement, just like in singleplayer, but there are no friendly AI. Simply press the CAREER CO-OP button in the Campaign screen to get started.
  • Permadeath! You now have the option to create a Permadeath campaign, with two different options:
    • AI permadeath, where your fallen AI SWAT officers won't return
    • Player Permadeath, where your campaign is ended once you die.
    • Note that you can't play a permadeath campaign in Campaign CO-OP.
  • Equipment Overhaul!
    • There is a glut of new weapons and equipment from the SAS Mod, including the ARWEN 37 Grenade Launcher, P226 and Browning Hi-Power pistols, and the M870 Shotgun (including a less lethal version).
    • There are two new rifle ammo types: Armor-Piercing and Jacketed Soft Point, and three new shotgun ammo types: 0 buck, 1 buck, and 4 buck.
    • You can now unlock two weapons per mission, but some un-SWAT-like weapons, including the AKM, the Uzi, and the new M16 Assault Rifle are now Multiplayer-only weapons.
  • All Missions! You now have a new career path: All Missions. This will allow you to play custom missions with your AI controlled officers in a campaign with no progression or unlocks. Note that you can't play an All Missions campaign in Campaign CO-OP.
  • Breaching Changes!
    • The breaching commands have been separated into C2 AND... and SHOTGUN AND... to allow you to specify which style of breaching you would like.
    • Any shotgun has a chance to break a lock on a door. The Breaching Shotgun always breaches in one shot, and the chance is determined by the material of the door, and the ammo you pack.
    • Broken doors can be closed and wedged, but not re-locked.
    • C2 can break alarm traps on doors (but not bomb traps)
  • AI Changes!
    • SWAT officers can take cover by crouching behind low objects and leaning around corners to engage suspects.
    • On some maps, suspects and civilians can wander around randomly instead of taking preset patrols.
    • Restored a lot of cut speech from suspects and SWAT officers.
  • DOA Conversions!
    • Civilians who start out incapacitated may turn into a DOA after 10-15 minutes.
    • Reporting incapacitated civilians to TOC will stop the timer.
    • "No Civilians Injured" was changed into "All Civilians Unharmed" and awards up to 10 points for no civilians being hurt and no civilians converting into DOAs.
    • By rescuing the wounded quickly, you are awarded more points.

A full list of the changes provided in V5 is available here: Markdownshare.com

Now Testing V5

Now Testing V5

News 6 comments

Find out how to receive access to the testing version of v5, and what it contains.

Now Accepting Donations + v5 News

Now Accepting Donations + v5 News

News 8 comments

An update about what Version 5 will have, as well as information on how to donate to the mod and what your donations will go towards.

Elite Force Patch 4.1 Released

Elite Force Patch 4.1 Released

News 5 comments

A bugfixing patch has been released to address issues raised in v4.

Elite Force v4 Is Here

Elite Force v4 Is Here

News 61 comments

The hyped fourth iteration of the mod is finally here!

Add file RSS Related Files
SWAT4 Snitch Mod Pack v166r21
SWAT 4

SWAT4 Snitch Mod Pack v166r21

SWAT4 Snitch Mod Pack v165 r12 Full Version 3 comments

A server-side mod that was running on Frosty's Playhouse SWAT 4 Hell servers, for the COOP games.

SWAT4 Snitch Mod Pack v166r09
SWAT 4

SWAT4 Snitch Mod Pack v166r09

SWAT4 Snitch Mod Pack v165 r12 Full Version 2 comments

A server-side mod that was running on Frosty's Playhouse SWAT 4 Hell servers, for the COOP games.

Mark Mod v1.3

Mark Mod v1.3

Server Tool

The Mark Mod is developed for the game S.W.A.T. 4 Version 1.0 & Version 1.1 & The Stetchkov Syndicate. The Modification is entirely server sided, so there...

SWAT 4 Remake Patch 1.3.1
SWAT 4

SWAT 4 Remake Patch 1.3.1

Swat 4 +9 trainer Patch 15 comments

Changelog: * Replace New characters models with Swat 4 Original models (fix crashing level errror) * Return of Original HUD style. * Unlock a beta version...

SWAT 4 Remake 1.3 FULL
SWAT 4: The Stetchkov Syndicate

SWAT 4 Remake 1.3 FULL

SWAT 4 Remake Full Version 22 comments

Swat 4 remake 1.1 by FDSSXX7 *Retextured all original maps *New sounds for all weapons *New light and sound effects *New 3d models and Skins for the officers...

SWAT 4: GEM (v 1.0)

SWAT 4: GEM (v 1.0)

Full Version 22 comments

Download the full version of SWAT 4: Graphical Enrichment Mod (v 1.0) here.

Comments  (0 - 10 of 49)
MzxcvM
MzxcvM

I from Taiwan
Thank you very much

是你讓我又對這遊戲感受到當年的熱情 !

(´,,•ω•,,)♡

Reply Good karma Bad karma+1 vote
Deutag
Deutag

I really wish this game was on steam.

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Turpow
Turpow

SWAT 4 has been finally released on GOG!

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Vvenom01
Vvenom01

does anybody here know how to properly install the CFDA mod for SWAT 4 the stetchkov syndicate? apperantly just moving the contents of the CFDA folder into the content expansion folder for swat 4 isnt enough. anyone have any ideas?

Reply Good karma Bad karma+2 votes
priemnik5
priemnik5

Sounds like a nice modification of the game. I will download and try this mod right away!

http://www.swatgames.net/
http://www.swatgaming.net/forum/member.php?1440-mysw

Reply Good karma Bad karma-3 votes
JuleRose
JuleRose

If whoever owns the rights to SWAT ever makes a sequel, they should include this in it:

Gizmodo.com

Reply Good karma Bad karma0 votes
An_Unknown_Player
An_Unknown_Player

Multiplayer mode active !!! I Posted a tutorial to show you how ... it's now waiting for authorization,but keep checking the tutorials page ... it's maybe authorized now .

Reply Good karma Bad karma+2 votes
gman33
gman33

Where can We get swat4 at I can't find any digital copys anywhere thanks?

Reply Good karma Bad karma+3 votes
An_Unknown_Player
An_Unknown_Player

try looking for it at Amazon or EBay ...

Reply Good karma Bad karma+2 votes
Bacon28
Bacon28

I think it only exists by torrenting it, I don't think there is a "digital" version of it. Not at this point of time at least..

Reply Good karma Bad karma+2 votes
Zombiestubble
Zombiestubble

How incredibly ironic.

A game about police that requires illegal downloading in order to obtain it.

Reply Good karma Bad karma+3 votes
An_Unknown_Player
An_Unknown_Player

lol, Just get it from Amazon or EBay .

Reply Good karma Bad karma+1 vote
MechBallsTeam
MechBallsTeam

Digital version, its buyable on disc on online websites as Silaith said would be the best way to go.

Reply Good karma Bad karma+1 vote
Silaith
Silaith

You can vote for bringing SWAT 4 on GOG.com in the wishlist of GOG. And try to buy it on amazon/priceminister etc?

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
SWAT 4
Platforms
Windows
Contact
Send Message
Release date
Game watch
Follow
Share
Purchase
Community Rating

Average

9.2

117 votes submitted.

You Say

-

Ratings closed.

Highest Rated (7 agree) 10/10

I want SWAT5!!!!!

Aug 23 2012 by ponney68

Style
Theme
Realism
Project
AAA
Boxart
Boxart
Expansions
SWAT 4: The Stetchkov Syndicate
SWAT 4: The Stetchkov Syndicate First Person Shooter
Embed Buttons
Link to SWAT 4 by selecting a button and using the embed code provided more...
SWAT 4
Statistics
Last Update
Watchers
121 members
Mods
6
Addons
36
Files
24
Articles
15
Reviews
14
You may also like
System Shock 2
System Shock 2 First Person Shooter
Day of Defeat
Day of Defeat First Person Shooter
Counter-Strike: Source
Counter-Strike: Source First Person Shooter
Far Cry 3
Far Cry 3 First Person Shooter
BioShock
BioShock First Person Shooter
Counter-Strike
Counter-Strike First Person Shooter