Concept of the DSC:

- maximum available graphics quality.

DSC uses absolutely all the technologies available in gzdoom. Development is carried out on the test builds of the engine and at any time synchronized with the new features of future versions. The developers guarantee that at the time of release - DSC will use absolutely all the graphical features of GZdoom.
For ease of launch, DSC package will contain the latest 32/64 bit versions of GZdoom.

- elastic, mod-friendly gameplay with an automatic increase if difficulty and some RPG elements.

DSC uses a dynamic system of monsters and items spawn on the map, which depends on the overall progress in each episode of the game.
DSC is designed in such a way that any mod that works adequately on the original doom2 cards will work correctly in DSC as well.
The DSC uses a rank system. There are achievements which depend on the number of murders committed by the player throughout the game and add some additional ability according to your current rank.

- DSC is infinite.

Each map of each episode can be played any number of times - without starting the game from begin.
Each time you play any map you will receive a different set of monsters. Each time harder and more.
At the same time you will receive new ranks with their abilities.
Each time receiving a larger number of enemies you have will be the appropriate enhance to deal with them.

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Thank you so much for all your good and most importantly - bad reviews.
Your reaction helps us to see the DSC in the right light and make it better.
We try to be attentive to each opinion and especially to specific bug reports.
Soon will be released update 1.1 with the correction of the most important shortcomings of the project.
Stay in touch.

Always yours Black Edition Team.

Doom Slayer Chronicles: Release Trailer (01/09/2018)

Doom Slayer Chronicles: Release Trailer (01/09/2018)

News 9 comments

We have come a long way and are now ready to confirm the release date of Doom Slayer Chronicles on 01-09-2018.

Doom Slayer Chronicles: Release date and compatibility with mods

Doom Slayer Chronicles: Release date and compatibility with mods

News 2 comments

Hi there! We are glad to announce that DSC release date is scheduled for September 1, 2018!

Doom Slayer Chronicles getting closer to release

Doom Slayer Chronicles getting closer to release

News 7 comments

Release date of Doom Slayer Chronicles is scheduled for fall 2018 For now the project is 100% complete. Final testing and bug fixing are in progress.

Editors Choice - Mod of the Year 2018

Editors Choice - Mod of the Year 2018

Feature 26 comments

Welcome to the Editor's Choice awards for the 2018 Mod of the Year Awards, where we show recognition to the mods from the past year that we've found to...

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DSC 1.0.1 patch

DSC 1.0.1 patch

Patch 1 comment

Fix of "gl_lens" error in last GZDoom versions. Set the file after all other resources.

DSC textures packs

DSC textures packs

Textures 5 comments

DSC texture packs for separate download. To reduce the size of the further updates texture packs spread separately.

Doom Slayer Chronicles V1.0 - Full

Doom Slayer Chronicles V1.0 - Full

Full Version 94 comments

This is the full version with texture packs of different resolutions and GZDoom 3.5.1 Modern engine.

Comments  (0 - 10 of 168)
dademargot
dademargot

Anyway the chronicles can be played on a mac?

I tried loading different files with gzdoom but nothing, I always get fatal errors.

Can anybody help?

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hpah64colby
hpah64colby

i can load it sos

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hpah64colby
hpah64colby

i can load it sos

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H3XM0D
H3XM0D

Going to try this with the x10 mod :)

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Guest
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williamgarciayromeo
williamgarciayromeo

I was wondering if the mod works with the Zandronum launcher

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Nick357r
Nick357r

GZDoom 3.5 only cuz of all the textures and advanced features. Lol its too bad cuz it'd be interesting to play it with Clusterfuck, but probably next to impossible as well.

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DoomVideoVault
DoomVideoVault

3.5.0 or better will work. Zandronum is next to impossible, I believe without significant compromises.

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DoomVideoVault
DoomVideoVault

It looks like the project team has moved on, based on their silence so far..

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Hawk_v_Dieg0
Hawk_v_Dieg0

Someone can help me please, i have downloaded latest gzdoom dev build and get this error only with Doom Slayer Chronicles
Execution could not continue.

Attempt to change CVAR 'gl_lens' outside of menu code

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gddg1
gddg1

"Guest Dec 21 2018" said right, but if you do so you'll have some bright halos in the game. better change dpwh_chromaticAberration in gzdoom-User.ini to false and don't touch pk3 file)

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Guest
Guest

I was able to fix this by unzipping the pk3 and commenting out line 90 of this file:
DSC-master\CODE\ZSCRIPT\EVENTHANDLERS\StaticShaderControl.zsc

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Ulukai55
Ulukai55

I confirm, this solves the problem with versions 3.6.0+

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45 votes submitted.

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Ratings closed.

Highest Rated (2 agree) 8/10

Gameplay mods compatibility - Yes

Good graphic - Yes

Optimisation - Maybe??

Location - Not bad but buggy

Sep 1 2018 by IDDQD_1337

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