System Shock is an action role-playing game developed by Looking Glass Technologies and published by Origin Systems. Released in 1994, the game is set aboard the fictional Citadel Station in a cyberpunk vision of 2072. Assuming the role of a nameless hacker, the player attempts to hinder the plans of a malevolent artificial intelligence.
The second fanmission for System Shock called RUBY STATION and its standalone weapon mod just arrived! Play through the singleplayer level Ruby Station and learn about the 14 brand new weapons before taking them with you while replaying the original System Shock campaign. Before you play, you might want to read through the paragraphs below to find out what Ruby Station actually is:
Unlike the first fanmission System Shock ReWired, the Ruby Station fanmission is just an addition to introduce the new weapons and their advantages and disadvantages to the player. It's a single level in which you take over the role of a UNN Soldier being send to Ruby Station to test some new weapons authorised by the UNN. While she follows her orders, an incident occurs and she sees herself surrounded by clones and replicas of monsters from Citadel Station. UNN was nice enough to clone the horrors created by SHODAN to use as test dummies for new recruits. Nice, huh?
Most of the work on Ruby Station went into creating new spriteart for existing weapons, textures, crates, posters, icons, the userinterface etc. A big chunk of original textures got redrawn and added more details to give them a more modern look and be on par with the high resolution the Sourceport provides. Each weapon required up to 5 sprites that had to be changed and redrawn to fit the new look the mod wants to establish. I do hope that whoever plays the fanmission or uses the weapons will enjoy the new art as much as I enjoyed making it.
Standalone Weapon Mod
The main star of Ruby Station is the gameplay mod, which changes the original weapons of System Shock. Old-time players that already finished the original game many times can now play through it again with a completely different set of weapons. For example. The handguns now use anti-personnel OR armor-piercing bullets and have different rates of fire. The Magpulse is now a Plasma Rifle ala Doom. The useless Riot Gun is now a powerful shotgun. Among other things!
Now please enjoy the mod and fanmission! You are awesome for playing it!
Night Dive Studios has updated the Source Port of System Shock with support for mods.
ReWired - the worlds first fully voiced custom singleplayer campaign for the original System Shock received it's final upgrade and is now available to...
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Highest Rated (3 agree) 10/10
Innovative gameplay, control method, excellent story, atmosphere. Mixed two generes FPS and adventure, the first of this kind. Customizable experience: you can tune combat, cyberspace, story and general difficulty.
A mind blowing game with ground breaking technologies.
The first and the ultimate game.
Aug 18 2012 by Judicat0r