ARMA 3, the latest installment of the tactical military simulation game from independent developers Bohemia Interactive, creators of the award-winning mil-sim series Arma.


Survive, Adapt, Win
After years of intense warfare against Eastern armies, Europe has become the last stand for the battered NATO forces. On the verge of being driven into the sea, NATO command embarks upon a most desperate measure. In the hope of seizing what seems to be a well-guarded military secret, Operation Magnitude is launched. A small group of Special Forces and Researchers are sent to a Mediterranean island deep behind enemy lines. However, the mission is compromised and the task force destroyed, leaving Cpt. Scott Miller washed ashore upon the hostile island. In his effort to carry out the mission, he will face the dangers of modern warfare, an unforgiving environment, and the consequences of his own decisions...

  • Survive in the rich & authentic environment
  • Adapt to the unsurpassed experience of modern ground combat
  • Win the open-ended & story-driven campaign

Combining the strength of its predecessors with radical engine improvements, Arma 3 provides a unique experience of sandbox-oriented combat gameplay in the most detailed environment of the series.

Key features:

  • Single-Player Campaign - evolve from a lone prey into a military commander in the open-ended & story-driven campaign.
  • Vehicles & Weapons - control multitude of aircraft, vehicles and ships with the accurate simulation, shoot from anything from pistols to the sophisticated weapon platforms.
  • Customizable Soldier Load - choose your uniform, assemble your weapon kit, change your loadout, get encumbered.
  • Physical simulation & improved animations - take advantage of PhysX™ supporting the vehicle simulation, in-game interactions and the revamped animation system.
  • Rich & authentic environment - explore the unsurpassed modern ground combat experience set on the authentic Mediterranean island modeled from the real geographic data.
  • Multiplayer Gameplay - challenge both cooperative & competitive scenarios with full support of dedicated servers for both Windows and Linux.
  • Completely extensible & moddable - design & create countless customizable scenarios using the intuitive & easy-to-use mission editor.

Official Website , Forum , Announcement , Details

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ARMA 3 pictures from GamesCom 2011 #3 ARMA 3 pictures from GamesCom 2011 #3 ARMA 3 pictures from GamesCom 2011 #3
Blog RSS Feed Report abuse Latest News: Modders Logbook - March 2015

About Lost Dragons with 1 comment by HorribleGoat on Apr 9th, 2015

Modders Logbook - March 2015

Hello again!

Im writing this a bit late, but I've been so busy I have not had a chance to do this earlier.

Last month was not the most progressive, but despite some spring flu and our day jobs keeping us busy we have nevertheless managed to make some headway with the mod.

BlackBird HQ vehicle texture WIP

In a spur of inspiration I did a bit of redesigning on the BlackBird HQ vehicle and also begun to work on the textures. There are already some normalmap details forming up and I've been testing the corporate colors.

Now you may think they are too bright and will be too visible, but the corporate salvage operations are normally not that violent and the salvagers tend to respect each others claim on whatever they've found. They do not usually work in secret.

Now the Dragon changes things as it is such a big price that it drives even the most decent salvager to the edge and things get messy. The colors most definately will not help, but what can you do?

There will be different color schemes though for server admin to pick from, but this will be the default.

The walkers have also received quite a bit of love as I reworked the walking animation on the WK-209 and the silly walk show here is a side product of a early test. (It is synchronized now ;D) The new animation fixes the strange bone scaling bug the previous animation had procured. I thought at first that it was some blending error, but noticed after a while that the problem indeed was in the imported animation.

Also the Blufor Anubis, the first challenger for the WK-209 has reached in game testing and we have already taken them on a spin and I faced off in a duel Duke Nathaniel. Since there were only the two of us, it was mostly goofing around as you cant very well control both the legs and the turret/torso and weapons with only one player. But whats important is that they work!

We are working on a demonstration video of the walker combat so stay tuned on that!

We are also been planning and trialing Trello as a sort of an online interactive planning/development/bugtracker board where we intent to list upcoming features, bugs and mod progress and where all you who are interested can the more easily follow whats wip and whats been done and what we plan/want to do. It seems like a handy tool for just that and we hope to open it up to public soon.

We've also been discussing about possible donation/patreon/other system like that for the future as we eventually want to put up our own servers and such, but on that front there is not yet anything solid. We will let you know when theres more to tell and if the subject brings out questions don't or opinions don't hesitate to let us know. Also if you have experience on the matter we would love to hear your advice!

As a last note and a I wanted to show off this:

WK-209 Walker 3D-Print

I've recently aquired access to 3D printers and of course wanted to print something I've modeled myself. Heres a real life version of the WK-209! The mighty walker stands about 10 centimeters tall and has poseable legs and turning turrets!

Its been awesome to see it like this and as a scale model/miniature table top hobbyist this is a real treat. It still needs a lot of work but it sure is fun to tinker with it!

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RHS: Armed Forces of the Russian Federation 0.37

RHS: Armed Forces of the Russian Federation 0.37

Apr 19, 2015 RHS: Armed Forces of the Russian Federation (A3) Full Version 3 comments

Realistic representation of the Russian military for Arma 3

RHS: United States Armed Forces 0.37

RHS: United States Armed Forces 0.37

Apr 19, 2015 RHS: Armed Forces of the Russian Federation (A3) Full Version 0 comments

RHS: United States Armed Forces 0.37 realistic representation of USAF forces.

General Equipment Addon Release (ABU)

General Equipment Addon Release (ABU)

Apr 15, 2015 General Equipment Addon Release (GEAR) Full Version 0 comments

General Equipment Addon Release is an ambitious undertaking for KetsuCorp, providing over 5000 new items to Arma 3™ online & offline. This expansion includes...

General Equipment Addon Release (MARPAT)

General Equipment Addon Release (MARPAT)

Apr 15, 2015 General Equipment Addon Release (GEAR) Full Version 0 comments

General Equipment Addon Release is an ambitious undertaking for KetsuCorp, providing over 5000 new items to Arma 3™ online & offline. This expansion includes...

General Equipment Addon Release (ACU)

General Equipment Addon Release (ACU)

Apr 15, 2015 General Equipment Addon Release (GEAR) Full Version 0 comments

General Equipment Addon Release is an ambitious undertaking for KetsuCorp, providing over 5000 new items to Arma 3™ online & offline. This expansion includes...

General Equipment Addon Release (OCP)

General Equipment Addon Release (OCP)

Apr 15, 2015 General Equipment Addon Release (GEAR) Full Version 0 comments

General Equipment Addon Release is an ambitious undertaking for KetsuCorp, providing over 5000 new items to Arma 3™ online & offline. This expansion includes...

Post comment Comments  (0 - 10 of 100)
Chompster Apr 1 2015, 6:53pm says: +1 vote     reply to comment
abdullahsaleh16 Mar 12 2015, 9:02am says:

Stencil shadows killed the joy of playing such game :(

+1 vote     reply to comment
CRIMSONENFORCER Feb 27 2015, 10:20pm says:

Get your free Steam Gift Card at It really works!

-3 votes     reply to comment
sgtsev3n Jan 20 2015, 8:36am buried:


one of the worstest game ever:
- all of its features are not properly added like physx etc.
- no ponds/rivers/inland water and that for a game which was release in 2013 but in arma 2 ponds were supported ?!
- very bad performance in SP aswell as in MP.
- Low CPU usage, some parts of the engine are very outdated like the CPU usage. This Game runs mostly on one Core.
- Its a sandbox game, but its more limited than most people know, for example: this game can not run huge battles with many AI. this game is more made for small spec ops missions or zombie survival missions where you are alone as survivor fighting zombie AI. one of the reason for that is that the CPU usage of this engine is ****. so its a very limited sandbox game which does not let you make things what you want, only if you accept huge FPS problems.
- the engine itself is very limited in many terms: modeling is very limited, some modder who made buildings for arma 3 abadoned theyr project due to the limitations. same for terrain in terms of object placement and size and and and..
- NO proper multi-core / multi-threading and 64bit support and that in 2013 and for a large scale game like this, multi-core / multi-threading & 64bit is a MUST!
- Alot of problems with the AI

now to the devs why they are one of the worstest out there:
- the devs are only fixing minor bugs, and making small optimizations but giving the game a great FPS boost by adding proper multi-core / multi-threading support does not happen.
- the devs didnt fixed many AI problems and now the guy who works on VCOM AI, fixed the AI driving which was not fixed by any BI dev for 13 years! i cant believe that a modder has to fix what BI didnt fixed in such long time.
- BI dont care when people steal and selling mods and i will explain why in the community part:

-6 votes     reply to comment
mmb7377 Feb 15 2015, 9:40am replied:

I totally agree with you these are the worst devs ever they are lazy they take some of the best stuff and dumb it down like the gfx in 2011.Then they still use an engine the was out of date back in 1997 when it came out and nothing has changed since then only this horrible ragdoll phyx the game I'm making that's going to replace this garbage.

0 votes     reply to comment
[AWWIIR-Dev]m0chil Feb 6 2015, 5:23am replied:

Dude ******* chill.Maybe it is bad for you but for some of us,it is good.I mean,almost all you listed in here aren't even major problems.I mean,who cares for a ******* pond?Also you can make large scale battles in the editor,just made a beach landing with 2 LCAC with 75 soldiers in each of them.And about 50 defenders.You don't expect a large scale operations like 1000 vs 1000.The world would be so laggy with those players,vehicles etc that the games sales will suffer.Very bad performance?I get 40 fps minimum on my GTX870M.And this is a laptop video card,on Very High settings!

And ARMA 3 is 64-bit btw.BI even recommends 64-bit.

-1 votes     reply to comment
sgtsev3n Feb 9 2015, 5:26pm replied:

enough people and especially modders care about ponds, ticket on feedbacktracker + countless theards are created about ponds and the majority says = we want ponds back.

arma 3 isnt 64bit xD if it would be 64 bit, the game would use more than 4gb ram but it doesnt xD

-2 votes     reply to comment
HinduMan Mar 22 2015, 2:01am replied:

I don't really care about the community or vanilla game. There are some good mods and my computer can run the game well so eh.

+1 vote     reply to comment
sgtsev3n Jan 20 2015, 8:37am buried:


why the arma community is one of the worstest:
- people start to steal mods and selling as theyr own for money. especially after arma 3 life when arma 3 life got away with it and BI took no action. now more and more people start to steal mods or models from other games and sell them. last time, a french life mod was found that they stole models from other arma 3 modders and sold them, same for a mission which can be found at the BI forum and that all after they saw BI took no action against arma 3 life.
- alot of fanboys are out there who cant accept critism against BI or arma 3. alot of community members cant deal with it when you speak about the problems of arma 3 (especially when it comes to the CPU problem). most members in the forum are buttsniffer who has theyr head in bohemias ***.

-5 votes     reply to comment
robohunterx Jan 26 2015, 2:37am replied:

Shuuuuuuuuuut upppppp... holy ****.

0 votes     reply to comment
sgtsev3n Jan 26 2015, 10:24am replied:

sorry that i insult you with the truth, fanboy.

-3 votes     reply to comment
Degman{ZS-HR} Feb 7 2015, 3:35pm replied:

Your statement about game performance and AI are correct, but game is not bad at all. It is the best military game ever made, even if there are issues to be solved. I think you really are missing some MP action.

+5 votes     reply to comment
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Developer & Publisher
Bohemia Interactive
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Release Date
Released Sep 11, 2013
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44 votes submitted.

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Highest Rated (3 agree) 10/10

Awesome, much better game over it's predecessors :) Edited: 14.11.2014. Wow, the BIS has becomed a gamers dream company. When you complaing about bugs, they actually fix it, plus they allow you to use MODS and LAN gaming. That's not all, then even keep updating game with new features. Hands down, the BIS and their ARMA III are the best thing that can happend to a gamer. Down side: - AI is dumb and super accurate. - Chances of memory leak. - Game still costs ~44€. But because BIS listens and works…

Nov 20 2013, 5:27am by FoxFort

Tactical Shooter
Single & Multiplayer
ARMA 3, Released Sep 11, 2013
ARMA 2, Released Jun 16, 2009
ARMA: Gold, Released Feb 13, 2007
Arma 3 Zeus, Released Apr 29, 2014

@BlancoRetardo You can find the answer in our Dev Diary sir - check it out :)

14hours 27mins ago by bohemiainteract

RT @Dslyecxi: Wondering what the ASP-1 Kir from Marksmen is meant for, or how to best utilize it? Check this out:

14hours 47mins ago by foltynd

RT @Arma3official: Weekend? Check out the official #Arma3 Workshop Collections for the #MakeArma winners, finalists, and other entries! htt…

14hours 54mins ago by foltynd

RT @MicOneJuliet: Hey @Arma3official Ever imagine what ARMA 3 E-Sports would look like? I think something like this-

16hours 26mins ago by arma3official

@piggypotpie2010 Hi, we are the game itself and @Armaholic_com is a mod distribution network. We recommend you ask the mod's authors (RHS).

16hours 45mins ago by arma3official

RT @simonstalenhag: Okay here's the actual link a little less entangled in quotes:

17hours 33mins ago by ivanbuchta

@Darkcityxx Splendid, have fun!

18hours 51mins ago by arma3official

@TheModernKilla @eugenharton not currently planed sir, if there is, please follow @dayzdevteam - they should notify everyone.

18hours 52mins ago by bohemiainteract

Got any questions regarding DayZ tech? Our @eugenharton is ready to answer them on a linked thread below.

19hours 54mins ago by bohemiainteract

@CraigJeffrey999 we will definitely be balancing the zombies further, please stay tuned for future updates sir.

21hours 31mins ago by bohemiainteract

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