ARMA 3, the latest installment of the tactical military simulation game from independent developers Bohemia Interactive, creators of the award-winning mil-sim series Arma.

Storyline:

Survive, Adapt, Win
After years of intense warfare against Eastern armies, Europe has become the last stand for the battered NATO forces. On the verge of being driven into the sea, NATO command embarks upon a most desperate measure. In the hope of seizing what seems to be a well-guarded military secret, Operation Magnitude is launched. A small group of Special Forces and Researchers are sent to a Mediterranean island deep behind enemy lines. However, the mission is compromised and the task force destroyed, leaving Cpt. Scott Miller washed ashore upon the hostile island. In his effort to carry out the mission, he will face the dangers of modern warfare, an unforgiving environment, and the consequences of his own decisions...

  • Survive in the rich & authentic environment
  • Adapt to the unsurpassed experience of modern ground combat
  • Win the open-ended & story-driven campaign

Combining the strength of its predecessors with radical engine improvements, Arma 3 provides a unique experience of sandbox-oriented combat gameplay in the most detailed environment of the series.

Key features:

  • Single-Player Campaign - evolve from a lone prey into a military commander in the open-ended & story-driven campaign.
  • Vehicles & Weapons - control multitude of aircraft, vehicles and ships with the accurate simulation, shoot from anything from pistols to the sophisticated weapon platforms.
  • Customizable Soldier Load - choose your uniform, assemble your weapon kit, change your loadout, get encumbered.
  • Physical simulation & improved animations - take advantage of PhysX™ supporting the vehicle simulation, in-game interactions and the revamped animation system.
  • Rich & authentic environment - explore the unsurpassed modern ground combat experience set on the authentic Mediterranean island modeled from the real geographic data.
  • Multiplayer Gameplay - challenge both cooperative & competitive scenarios with full support of dedicated servers for both Windows and Linux.
  • Completely extensible & moddable - design & create countless customizable scenarios using the intuitive & easy-to-use mission editor.

Official Website , Forum , Announcement , Details

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ArmStalker and Moddb: The Future

written by: Uncle Boom aka Shasta "Шаста"

Hello Everyone!

It's been some time that I have been away - and in the back of my mind I had intended always to continue my role play chronicles... But things have changed quite a bit over the last 2 months.

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The opening of the Public PVP server, coupled with the surprise ArmZone Terrain (Screens here are all from ArmZone) , along with this I was asked to be server staff on the public server - which is very fun, very draining at times, and challenging as ever. I'm happy about most of these changes, but I found myself stretched thin.

I meet English Only players daily on the PVP server, and for months I seem to only meet people who don't know anything about this mod. Considering the amount of writing I have done regarding this project over the last year, it's confusing why I don't hear more people who say they have seen a video - or read an article.... It is FAR more common to meet people who tell me that there is NO information about this mod available in English Language. Full stop. They tell me there is no forum, or no english section of the forum... They don't understand anything at all about the mod, and write off most of the features right away.

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This is frustrating - but ultimately I have only ever cared about reaching perspective players, fans who are seeing themselves playing the mod as soon as possible. If these people are playing now- I'm happy - for everyone else looking for something to read - well, I'm happy for them too if they find some of my work. I feel conflicted - because in this culture of fence-sitting, where everyone is a critic and everyone has feedback, regardless of what they actually know about a team's work, or it's intended design - I have met many people who seem to only think about the mod when they want to talk about it... They talk usually to me, or on one of the outlets I manage, and that's it. I never see them in the server, I never meet them, things never progress from this angle. I'm a Community Staff member, and I have been trying to inspire some westerners to play with me - among many other secondary goals. It hasn't happened yet, and certainly it has not been helped by the time I spend here writing about it.

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I know now that Facebook, Moddb, the late Discord, or even the articles I write on our forums - just don't get seen by the people I am trying to reach. So, having seen this for months and now having at least SOME level of gameplay in common with others who want to Play this mod - I am sharing this news here that I will not be continuing my Role Play Stories, or any other creative articles here above the minimum to keep this page generally up to date about the Development of ArmStalker Online.

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I wish you all a Fantastic Summer, and I'll see you in the Zone on the Public PVP/PVE server if you want to play. There is a lot of potential for good Role Play among players who have the heart to learn how we need to do it there - in the "GASP PLEASE NO PVP" server... As Always those with courage, Follow Me.

See you on the Highground!

BUTv3G oc5o

**Moddb - The way you have built your "image" system here - for posts and such - is very very restrictive once you get to the amount of photos I have here on this moddb page. Soon I expect I will only be able to make text articles - for which I'm sure you will be sending me emails informing me that you archive my posts, hurting any popularity you may be trying to inspire me to attain. You need to 1) Look at the Process of designing and building a Moddb page for a mod - from the user's standpoint. 2) Look at articles, and the Image repository you have constructed for our use with them. 3) Pack it with high res images. 4) and Explain to eachother how this is a good design - because it isn't in my opinion - and it needs your attention. Thanks.

Chapter 1 Road Map

Chapter 1 Road Map

Blood Trench 1914-1918 4 comments

This will be the content road map for our chapter 1.

ArmStalker WarZone 3.0 Available on Steam Workshop!

ArmStalker WarZone 3.0 Available on Steam Workshop!

ArmStalker Online 1 comment

May 30th - ArmStalker 3.0 was released - featuring a new terrain and many optimizations to both mutants and the mod itself - including the blood animation...

Modders Logbook - May 2017

Modders Logbook - May 2017

Lost Dragons 6 comments

Modders Logbook - May 2017 - Lost Dragon Project current progress

Public PVP Server Opened

Public PVP Server Opened

ArmStalker Online 1 comment

[ANNOUNCEMENT] Please be advised there are some technical issues that are being resolved, with the mission and the server. But the test server Is Online...

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Comments  (0 - 10 of 109)
Andor262
Andor262

Someone needs to come out with a World War 1 mod for Arma 3

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StarboyP
StarboyP

Anyone heard about ArmA 3's new expansion?

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Allfather
Allfather

Third person mode does not belong in a milsim! What the hell were you thinking, BI? Nobody ******* plays Hardcore servers, and I want a proper ARMA experience not some 3rd person wall-sitting Xray ********.

This is a "military simulator" game and yet there are no tactics ever used. Only the 3rd person cheating strategy. Pathetic.

Reply Good karma Bad karma+4 votes
D3XtheG
D3XtheG

i dont know if anyone here has encountered this.
but everytime i play arma 3 i get an error saying that my video driver has crashed and recovered.
i dont know what causes it and tried everything.

system specs.

Intel core i7 2700 4 cores, multithreaded @3.50ghz
NVidia GEforce gtx 580 OC||TWINFROZR Edition
8gb RAM
Windows 10 PRO 64 bits

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sjcommander66
sjcommander66

try upgrading to a GTX 600 and upgrading ur drivers

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FoxFort
FoxFort

This game is good, far from perfect but good. If you don't like it, then don't play it. A3 is like BF1+2 or Source, you can mod it easy, both community and BIS developers are willing to help you mod. In my book it's and awesome game. And it's true that optimization is needed, but if you have low end PC then you have to avoid it, same as you need to avoid BF4.

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Chompster
Chompster Reply Good karma Bad karma+3 votes
abdullahsaleh16
abdullahsaleh16

Stencil shadows killed the joy of playing such game :(

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CRIMSONENFORCER
CRIMSONENFORCER

(buried)

Get your free Steam Gift Card at http://steamgifts.eu/ It really works!

Reply Good karma Bad karma-12 votes
removethisprofile
removethisprofile

(buried)

one of the worstest game ever:
- all of its features are not properly added like physx etc.
- no ponds/rivers/inland water and that for a game which was release in 2013 but in arma 2 ponds were supported ?!
- very bad performance in SP aswell as in MP.
- Low CPU usage, some parts of the engine are very outdated like the CPU usage. This Game runs mostly on one Core.
- Its a sandbox game, but its more limited than most people know, for example: this game can not run huge battles with many AI. this game is more made for small spec ops missions or zombie survival missions where you are alone as survivor fighting zombie AI. one of the reason for that is that the CPU usage of this engine is ****. so its a very limited sandbox game which does not let you make things what you want, only if you accept huge FPS problems.
- the engine itself is very limited in many terms: modeling is very limited, some modder who made buildings for arma 3 abadoned theyr project due to the limitations. same for terrain in terms of object placement and size and and and..
- NO proper multi-core / multi-threading and 64bit support and that in 2013 and for a large scale game like this, multi-core / multi-threading & 64bit is a MUST!
- Alot of problems with the AI

now to the devs why they are one of the worstest out there:
- the devs are only fixing minor bugs, and making small optimizations but giving the game a great FPS boost by adding proper multi-core / multi-threading support does not happen.
- the devs didnt fixed many AI problems and now the guy who works on VCOM AI, fixed the AI driving which was not fixed by any BI dev for 13 years! i cant believe that a modder has to fix what BI didnt fixed in such long time.
- BI dont care when people steal and selling mods and i will explain why in the community part:

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NoNameBadass
NoNameBadass

Are you one of those kids who think CoD games are the best?

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Acekiler45
Acekiler45

(buried)

I totally agree with you these are the worst devs ever they are lazy they take some of the best stuff and dumb it down like the gfx in 2011.Then they still use an engine the was out of date back in 1997 when it came out and nothing has changed since then only this horrible ragdoll phyx the game I'm making that's going to replace this garbage.

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Bananadurian
Bananadurian

ok?

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Acekiler45
Acekiler45

your like 7 months late to this so yeah

Reply Good karma Bad karma-1 votes
[AWWIIR-Dev]m0chil
[AWWIIR-Dev]m0chil

Dude ******* chill.Maybe it is bad for you but for some of us,it is good.I mean,almost all you listed in here aren't even major problems.I mean,who cares for a ******* pond?Also you can make large scale battles in the editor,just made a beach landing with 2 LCAC with 75 soldiers in each of them.And about 50 defenders.You don't expect a large scale operations like 1000 vs 1000.The world would be so laggy with those players,vehicles etc that the games sales will suffer.Very bad performance?I get 40 fps minimum on my GTX870M.And this is a laptop video card,on Very High settings!

And ARMA 3 is 64-bit btw.BI even recommends 64-bit.

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removethisprofile
removethisprofile

(buried)

enough people and especially modders care about ponds, ticket on feedbacktracker + countless theards are created about ponds and the majority says = we want ponds back.

arma 3 isnt 64bit xD if it would be 64 bit, the game would use more than 4gb ram but it doesnt xD

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HinduMan
HinduMan

I don't really care about the community or vanilla game. There are some good mods and my computer can run the game well so eh.

Reply Good karma Bad karma+3 votes
removethisprofile
removethisprofile

(buried)

why the arma community is one of the worstest:
- people start to steal mods and selling as theyr own for money. especially after arma 3 life when arma 3 life got away with it and BI took no action. now more and more people start to steal mods or models from other games and sell them. last time, a french life mod was found that they stole models from other arma 3 modders and sold them, same for a mission which can be found at the BI forum and that all after they saw BI took no action against arma 3 life.
- alot of fanboys are out there who cant accept critism against BI or arma 3. alot of community members cant deal with it when you speak about the problems of arma 3 (especially when it comes to the CPU problem). most members in the forum are buttsniffer who has theyr head in bohemias ***.

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cogrant93
cogrant93

Worstest.. lol

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robohunterx
robohunterx

Shuuuuuuuuuut upppppp... holy ****.

Reply Good karma Bad karma+3 votes
removethisprofile
removethisprofile

(buried)

sorry that i insult you with the truth, fanboy.

Reply Good karma Bad karma-8 votes
D-Man{HR}
D-Man{HR}

Your statement about game performance and AI are correct, but game is not bad at all. It is the best military game ever made, even if there are issues to be solved. I think you really are missing some MP action.

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ARMA 3
Platforms
Windows
Developer & Publisher
Bohemia Interactive
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Arma3.com
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Community Rating

Average

8.3

59 votes submitted.

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Ratings closed.

Highest Rated (3 agree) 7/10

Lots of Potential, misused by community.

Feb 4 2014 by esfumato

Style
Theme
Realism
Project
AAA
Boxart
Boxart
Series
ARMA: Armed Assault
ARMA: Armed Assault Realistic Sim
ARMA 2
ARMA 2 Tactical Shooter
ARMA 3
ARMA 3 Tactical Shooter
Expansions
Arma 3 Zeus
Arma 3 Zeus Tactical Shooter
Twitter

You're welcome to try #Arma3LawsOfWar DLC at the @bohemiainteract's #gamescom2017 booth, hall 10.1. T.co

3hours ago by ivanbuchta

RT @YlandsGame: Come play #ylands with us at the 10.1 hall, stand A010! We have plenty of goodies for everyone :) #gamescom2017 T.co

4hours ago by foltynd

RT @KlabbiLP: War bei @bohemiainteract am Stand und hab in die #DayZ Beta reingeschaut. Schönes UI, schönes Spiel freue mich drau… T.co

5hours ago by ivanbuchta

RT @KlabbiLP: War bei @bohemiainteract am Stand und hab in die #DayZ Beta reingeschaut. Schönes UI, schönes Spiel freue mich drau… T.co

13hours ago by bohemiainteract

RT @YlandsGame: Come play #ylands with us at the 10.1 hall, stand A010! We have plenty of goodies for everyone :) #gamescom2017 T.co

13hours ago by bohemiainteract

RT @Tina_k_hey: When your company rocks ⚡️ Come check out our games at hall 10.1! #gamescom2017 #ylands #dayz #arma T.co

13hours ago by bohemiainteract

RT @locklear: At #gamescom2017? Don't forget to visit us at hall 10.1, play some #Arma3 and have a chat! T.co

15hours ago by ivanbuchta

RT @BatyAlquawen: First day of Gamescom - dead tired but totally worth it! #GamescomZ T.co

15hours ago by ivanbuchta

Dinner in #Kiev? Well, it looks like everything in here starts with #vodka :) T.co

15hours ago by bhlava

RT @locklear: At #gamescom2017? Don't forget to visit us at hall 10.1, play some #Arma3 and have a chat! T.co

18hours ago by foltynd

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