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Story Synopsis

The drums of war are beating inside the Druadach Valley. After two hundred years of isolation the valley has restored its severed connections to the provinces of Skyrim and High Rock, exposing its withered remains to the rest of Tamriel. Chief Gorek of Garshakur refuses to surrender his mountain fortress to the Imperial Legion, denying them control of the highly-valued trade route between the cities of Jehanna and Solitude.

As the war wages on, the people of Druadach are forced to seek protection within the walls of Highreach, home of the young Lord Haelan - but even the last bastion of Druadach is threatening to fall at the hands of a mysterious knight of unknown origin, leaving only death in its wake. Whatever the choices are in the end, the fate of the valley rests in the hands of champions; both new and old.

nAYAJTW



Features

  • A dense new region roughly 3 km² in size, filled with quests, dungeons, events and activities, for you to enjoy.
  • About 30+ hours worth of content through main questlines and side content.
  • Three non-linear faction storylines, providing the player with choices and consequences that resonate between the three storylines and alter the state of the valley as you progress.
    • Join Lord Haelan on a quest to uncover the truth behind his family’s past.
    • Assist the Imperial Legion in reclaiming the trade route to Jehanna.
    • Support the Orcs of Garshakur, as they defend their new home against the Legion.
  • Loot that you’ll want to carry over to your future adventures. New weapons, armor, spells, and surprising consumables.
  • Fully-voiced NPCs!
  • An original soundtrack!


About the Team

We are a passionate and dedicated team of game dev students, industry professionals, and modders who worked on video game and other modding projects such as Undeath. We’re looking for the people that share the same passion for modding and the Elder Scrolls, for this project. We’ve already invested a considerable amount of time in Lordbound, and are aiming for a 2018 release. Think you can help out?

Our goals are:
- To deliver a level of quality and polish consistent with Skyrim.
- To provide non-linear gameplay and story experiences where the player’s choice matters.
- To hone and expand our skills in our respective fields of game development.


>Senior Testers

Do you have a knack for finding bugs, precise documentation skills, and a love for Skyrim? We need you to take charge of testing Lordbound and help us debug it for a clean release!

>Community Managers

Got a crazy style, love games, and are you good with people? We want you to take the helm on monthly updates, Discord, Facebook, anywhere and everywhere to help us make get the players the latest news!

>Video Editors

Good with screencapture, ear for music, eye for editing? We want to release a string of trailers before launch, and we could use your help! We’re sitting on a huge pile of content, help us convert it to footage and we’ll get you everything you need!

>3D/2D/VFX Artists

Lordbound will have everything it needs on release, but we would love to expand what we have with extra weapons, armour, props visual effects and architecture. We've got the world figured out, help us make it extra magical!

>Quest Designers

Are you experienced in quest design and able to write and build compelling quests using the Creation Kit? Then we could use your help! We're looking for people to fill our world with sidequests, random encounters, and interesting activities for the player to enjoy.

>Book/Dialogue Writers

Got a passion for narrative in games? Capable of writing and implementing character dialogue, interactions, journal entries and short quests? Then we're looking for you! Applying with a sample of your work is a must.

>Level Designers

We’re looking for people who are experienced in using the Creation Kit and its tools to design, build, populate and optimise additional content for our world. If you have a passion for creating interesting interior dungeon spaces and locations with the know-how to make the technology work in your favour, get in touch!

>Composers

We're looking for talented composers to bring beauty and music to our world! Think you can compose some ambient tracks that will fit our setting? Contact us and we'll talk :)

>Voice Actors

Lordbound features a large cast of characters comprised of all races will need their own unique voice. Think your voice is silky-smooth enough? Or can you do a gruff Orc or Dunmer? Then we could use your talent! If interested, please PM me a voice reel, so that we may find a role suitable to your voice.

What we require from you:

  • Be able to work independently and cooperate with others.
  • Keep the team involved and informed of your progress.
  • Work with constructive feedback given by other members of the team
  • Be awesome (this is the hardest part)

Send us a message through #developer_recruitment on Discord, ModDB or lordboundmod@gmail.com to apply!



FAQ

Q. When is the mod's release?
A. We'll release the mod when it's ready.

Q. Will this be released on SSE?
A. Lordbound's focus is a release for the original Skyrim (Oldrim, LE). Any SSE versions are very likely to be released later down the road.

Q. Will the mod be released on Xbox One?
A. We'll announce more at a later date.

Q. Do I need other mods in order to play Lordbound?
A. You only need the base edition of Skyrim. No additional mods are required.

Q. How long have you been working on this?
A. It started in the summer of 2014, but we had a bit of a hiatus while our core team members were off on their internships. We resumed progress in April 2015, and have been going hard ever since.

Q. How big is this new expansion mod?
A. The size of the main questlines surpasses that of the official DLCs. We have a lot of content waiting to be implemented, and we need to find the right people to help us do it.

Q. Where does the mod take place?
A. The mod takes place in Druadach Valley, located in the Druadach Mountains between the provinces of High Rock and Skyrim.

Q. Is this lore-friendly?
A. Short answer: Yes.
Long answer: We've taken great pains to ensure that the content of the mod makes sense; from the new factions, locations, and characters; to the valley’s ties to the rest of Tamriel and events in the lore. The mod alters nothing what is considered to be 'canon' for The Elder Scrolls, and we believe that we will offer an interesting setting for players to explore as an extension of their main adventure in Skyrim.

Q. What if I sided with the Stormcloaks and took over Skyrim? Will it still be possible to assist the Imperials?
A. Yes. Why and how? That's for you to find out.

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Hey players, welcome back!

We apologise for the silence. It’s been a very busy summer for the team and we opted to work on the mod as fast as we could at the cost of our monthly updates. From now on we will do fewer, but bigger updates! Meaning every time you read about the project: It’s big!

But since we’ve gone dark we have some big news! Our Dungeon and Main Questline are now Content Complete. Take a look at some of the dangerous places you'll be traversing in Lordbound!


What is Content Complete? It means all intended content is ready, it’s fun, and it just needs a little polish to be called final. The remaining departments are working on their own content completion and we are starting Lordbound’s final stage of development. This means finishing our Open World, our Sidequests, and then polishing everything we’ve got to a fine sheen.

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Since we are content complete, it means team composition has to change. Unfortunately we’re no longer training new people. All team members need to be experienced at what they do to bring out the best of the mod. We are currently recruiting for:

-Senior Testers: Do you have a knack for finding bugs, precise documentation skills, and a love for Skyrim? We need you to take charge of testing Lordbound and help us debug it for a clean release!

-Community Managers: Got a crazy style, love games, and are you good with people? We want you to take the helm on monthly updates, Discord, Facebook, anywhere and everywhere to help us make get the players the latest news!

-Video Editors: Good with screencapture, ear for music, eye for editing? We want to release a string of trailers before launch, and we could use your help! We’re sitting on a huge pile of content, help us convert it to footage and we’ll get you everything you need!

-3D/2D/VFX Artists: Lordbound will have everything it needs on release, but we would love to expand what we have with extra weapons, armour, props visual effects and architecture. We’ve got the world figured out, help us make it extra magical!

Is your specialisation not mentioned but you’re experienced at what you do? Get in touch anyway. In any case show us your work, dazzle us with your writing, and let us know what the project can do for you. Contact #Neshkor6497 to get started.

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That’s all for today, if you want to keep a close eye on how the mod is developing be a friend and visit our Discord! To see the heartbeat of the mod, you can check out #Progress_Updates to see live updates to the project.

Enjoy your week,

Arcky / The Lordbound Team

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Discord: Click here for an invite!

Facebook: facebook.com/lordbound/

Twitter: @LordboundMod

YouTube: Youtube.com/Lordbound

Lordbound - State of the Mod - May 2018

Lordbound - State of the Mod - May 2018

News

This month has been a little different from others as we’ve been mostly focused on solving technical issues and revisiting older content. We hit the...

Lordbound - State of the Mod - April 2018

Lordbound - State of the Mod - April 2018

News 5 comments

New month, new update! In March we spent a considerable amount of time expanding the world of Lordbound. As the main quests are nearing completion, the...

Lordbound - State of the Mod - March 2018

Lordbound - State of the Mod - March 2018

News 6 comments

This time around we're taking you behind the scenes of our mod, presenting it to you in a light you've never seen before! Expect the unexpected and something...

Lordbound - Environment Showcase

Lordbound - Environment Showcase

News 3 comments

The January update for Lordbound, with the long-promised environmental showcase video!

Comments  (0 - 10 of 147)
starwarsgeeknerd
starwarsgeeknerd

Definitely looking forward to this when it is released!!!

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Guest
Guest

I see that in the FAQ you mentioned there could potentially be an SE port for consoles, but what about an SE port for PC. I understand that you’d like to get the oldrim release done with first but is there a chance it could to SE on PC?

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Arcky Creator
Arcky

Yes, we test it on SE very often, so if we can get it to work on console, we can definitely get it to work on PC :)

Reply Good karma+1 vote
rammaq
rammaq

It's good to see Lordbound standing strong!

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Artaios
Artaios

What is the maximum load the CK can load? I am assuming you are working with the Oldrim CK. Also, what do you mean by updating your tools? How did you solve the problem of reaching the limit? Looking forward to the release!

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Neshkor
Neshkor

Hey Artaios, what Cameron said below is the problem.
We can only use 'so much data'.

What comes next is the solution: You take less data.
We've upgraded our tools to load fewer parts of Skyrim into the editor, while still loading the entirely of Skyrim into the game.

The difference lies in editors requiring a full load of data, while an open world game streams data as it's necessary (If you're in Windhelm, we'll just go ahead and unload Whiterun.)

The upgrade lies in having the two select which variants of Skyrim to load, at what time, in order to successfully be able to use either one.

Every now and then we hit a new limit, disable a new portion, and an automated updater redistributes the new settings.

The maximum load is roughly:
All of Skyrim + All of Dragonborn + a tiny bit more.

Happy to help!

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Cameron330
Cameron330

I went on the discord and asked your question they gave me this in response

"The long and short of it is that an operating system has a maximum number of addresses to actually lable processes and space on your computer with.
You can have a gazillion terabytes of data, but the operating system still has a limited number of addresses/handles to deal with.

So each piece of software is assigned a maximum number and has to deal with that. Why? Because if your operating system suddenly needs a handle and it's already consumed: You crash! :D

There's more to it, but to keep it simple, lets go with that."

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Guest
Guest

any news about the release date? waiting patiently...

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Neshkor
Neshkor

End in sight. No date available!
We're unfortunately reliant on the time and energy of our team of volunteers. And while we're now celebrating content complete on two fronts, more work remains to be done.

Rest assured: We are sitting on a pile of great content in a great state. It's all about finishing what we started.

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mattk1512
mattk1512

Hey, great looking mod! Been following for a while now. Quick question; for the voice recording stuff, what sorta material do you want sending? Figured if I, or anyone else, send something then we might wanna send something relevant to spots you need to fill?

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NEW LORDBOUND TRAILER IS OUT! Your adventures in Druadach will carry you to many new places... some darker than oth… T.co

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