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How to make Bodies and Wreckage Stay in EAW, FOC, and other mods
Star Wars: Empire at War: Forces of Corruption

How to make Bodies and Wreckage Stay in EAW, FOC, and other mods

Wreckage and Bodies Stay Mod Client Side Coding 4 comments

Hello, this is a tutorial on how to change the XML code in Star Wars Empire War and Star Wars Empire At War: Forces of Corruptions so that the Bodies...

How to add your own races to the combiner
Dawn of War

How to add your own races to the combiner

Combiner Mod Other 10 comments

This will show you how to add and remove races to the combiner mod.

Postmortem: Vortex Attack
Vortex Attack

Postmortem: Vortex Attack

Vortex Attack PR 0 comments

This post was created to help everyone that is about to release a new game in Steam that has never done it before. Also, even though post this is based...

Spine Animation
Chicken Assassin: Master of Humiliation

Spine Animation

Chicken Assassin: Master of Humiliation Client Side Coding 0 comments

This tutorial shows a way to switch animations and attachment slots within spine!

Modding tutorial 0: Setting up the workspace
Sinking Simulator 2

Modding tutorial 0: Setting up the workspace

Sinking Simulator 2 Client Side Coding 0 comments

A tutorial showing you how to setup your workspace

How to install!
Star Wars Battlefront II

How to install!

Battlefront II Mod Loader Installers 10 comments

This tutorial tells you how to install the mod correctly.

A look at the Level Creation tools behind 'My Friend Pedro: Blood Bullets Bananas'
My Friend Pedro: Blood Bullets Bananas

A look at the Level Creation tools behind 'My Friend Pedro: Blood Bullets Bananas'

My Friend Pedro: Blood Bullets Bananas Mapping/Technical 3 comments

Not so much a tutorial, but rather a look at some ways I managed to speed up the dressing of levels in Unity.

The Devil is in the detail...
To The Castle

The Devil is in the detail...

To The Castle QA/Testing 2 comments

or... Why you must simplify the things in order to test efficiently.

Stalker SHOC SDK 0.4 Win 10 Fix
S.T.A.L.K.E.R. Shadow of Chernobyl

Stalker SHOC SDK 0.4 Win 10 Fix

S.T.A.L.K.E.R. Shadow of Chernobyl Installers 7 comments

I will be posting a tutorial on how to run Stalker SHOCK in Windows 10. I did the procedures and everything went right, I'll be here helping everyone.

The ArtBox of your Indie Game
SugarMill

The ArtBox of your Indie Game

SugarMill Concept Art 0 comments

The importance of the ArtBox on an Indie Video Game.

How To Get AVP Gold Edition Working On Modern PC's
Aliens vs. Predator

How To Get AVP Gold Edition Working On Modern PC's

Aliens vs. Predator UI/HUD 0 comments

This guide will give you all the information you need to get AVP Gold Edition and any related mods working normally. On modern operating systems (W7 and...

Creation of a Point & Click screen - PART 1 : The graphics
Demetrios - The BIG Cynical Adventure

Creation of a Point & Click screen - PART 1 : The graphics

Demetrios - The BIG Cynical Adventure Concept Art 0 comments

Some "behind the scenes" on the creation of a room in Demetrios! Here we study the art side.

Mouse Pointer Handler system (OnPointerEnter, OnPointerExit) for Unity3D UI
Empires in Ruins

Mouse Pointer Handler system (OnPointerEnter, OnPointerExit) for Unity3D UI

Empires in Ruins Client Side Coding 0 comments

As in the last article we presented our Tooltip System for Unity3d, we now explain, with prose and C# code, how we implement the pointer behavior so that...

Edain 4 - Create your own maps
Battle for Middle-earth II: Rise of the Witch King

Edain 4 - Create your own maps

Battle for Middle-earth II: Rise of the Witch King Mapping/Technical 27 comments

Wanna make your maps work with Edain 4? Please read this tutorial carefully...

Multi-use Tooltip system in Unity3D
Empires in Ruins

Multi-use Tooltip system in Unity3D

Empires in Ruins UI/HUD 0 comments

Multi-purpose flexible tooltip system for Unity3D with full explanation and C# code. No offscreen, automatic resize, multi line features.

Automated neighborhood retrieval and graph navigation in Unity3D
Empires in Ruins

Automated neighborhood retrieval and graph navigation in Unity3D

Empires in Ruins Client Side Coding 0 comments

Today I am gonna give you some explanations on the way I used Unity's objects and Dijkstra's algorithm (C# Unity code attached) to build the neighborhood...

Tile Rider: The history of light and shadow in a small (but standing tall) game
Tile Rider

Tile Rider: The history of light and shadow in a small (but standing tall) game

Tile Rider Client Side Coding 0 comments

They say first impressions is half of the battle, and as the book is generally judged by its cover, we decided we needed a good “cover” as well. However...

[Source Engine] Implementing Basic SSAO Shader | Part 2

[Source Engine] Implementing Basic SSAO Shader | Part 2

Client Side Coding Tutorial 8 comments

It is the second part of 'Implementing Basic SSAO Shader' tutorial. In this part I will show you how to make the shader work in game.

[Source Engine] Implementing Basic SSAO Shader | Part 1

[Source Engine] Implementing Basic SSAO Shader | Part 1

Client Side Coding Tutorial 18 comments

In this tutorial I will show you (not teach) how to implement basic SSAO shader into Source Engine.

Half-life1 Coding: More than 254 of ammo
Half-Life

Half-life1 Coding: More than 254 of ammo

Half-Life Server Side Coding 8 comments

In hl1 you can simply edit the max_ammo_carry of certain ammo type but the hud would show up to 254 of ammo, this is because the message that send the...

Single player map, mission and script making for Sudden Strike Forever
Sudden Strike Forever

Single player map, mission and script making for Sudden Strike Forever

Sudden Strike Forever Mapping/Technical 12 comments

Map, mission and script making for Sudden Strike Forever. Multiplayer tutorial will soon follow.

How to make your own custom campaign (Part 1)
The Protectors

How to make your own custom campaign (Part 1)

The Protectors Installers 0 comments

Since The Protectors version 0.8.5, fans can create and share their own custom campaigns. Here's how:

BF2/BF2142 field of view modding tutorial

BF2/BF2142 field of view modding tutorial

Other Tutorial 8 comments

THIS IS TUTORIAL IS ALL ABOUT HOW CHANGE BF2/BF2142 Field of view VALUES I've heard some people complaining about pretty low BF2 field of view (aka fov...

GoA test demo v 0.99.24
Garden of Ants

GoA test demo v 0.99.24

Garden of Ants Management 0 comments

Basic information about installation and controls for test demo v 0.99.24.

Heist Night Game Guide
Heist Night

Heist Night Game Guide

Heist Night Design/Concepts 0 comments

This Game Guide aims to explain the core mechanics presented in Heist Night, and how we expect players to interact with these mechanics.

Running V2 on Lowest Settings
Battlefield 2

Running V2 on Lowest Settings

Battlefield 2 Extension Pack No.2 Other 0 comments

Hello friends! As we added lowest setting support we have to say that...

Weapon Jamming Tutorial(7/28)

Weapon Jamming Tutorial(7/28)

Other Tutorial 12 comments

This tutorial will give your soldiers weapon jamming, they will try to repair their weapon in the midst of battle. 7/28 fixed units from freezing on death...

Creating a mod Step-By-Step
Katawa Shoujo

Creating a mod Step-By-Step

Kenji's Remastered (Unsupported) Starting a mod 0 comments

Detailed guide on every aspect on how to make a mod for Katawa Shoujo. This includes custom everything (lines, routes, scenes). It's also very long.

Getting the Revival Script to work with newer versions of AS2
Men of War: Assault Squad 2

Getting the Revival Script to work with newer versions of AS2

Men of War: Assault Squad 2 Other 4 comments

The recent updates to Assault Squad 2 rendered the Revival Script destroyed, until now >:D.

The Dinosaur List
Jurassic Park: Operation Genesis

The Dinosaur List

JPOG: The Forgotten Other 70 comments

Add the species you want and remove those you don't want with this tutorial.

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Getting Started with Mods
Getting Started with Mods Basic Management
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How to install!
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How to use the PokeGen Launcher
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Lighting in game environments - the hows and whys Basic Level Design/Theory
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Edain 4 - Create your own maps
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Crossfire Mod Installation
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Setting Up Valve Hammer Editor
Setting Up Valve Hammer Editor Basic Starting a mod
Enceladus’ Full Galactic Conquest Mapping Tutorial
Enceladus’ Full Galactic Conquest Mapping Tutorial Basic Mapping/Technical
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