Learn the basics of optimization, learn about leafs and portals and how to keep their numbers down using func_detail to increase compilation speed.
Learn how to destroy a breakable wall with the help of a triggered explosion.
Our first tutorial on the creation of our Hi-Res model for our Stegosaurus.
Learn how to quickly make and use your own animations in Overgrowth.
A set of 4 Video Tutorials each for a different BSP manipulation method, the first 3 videos are in an Addictive world and the last one in Subtractive...
Desura is a very complex application and even though we aim for Desura to be crash free and glitch free as possible, its not always a reality.
This short tutorial will give you the basics on creating Klingon textures by hand using Paint Shop Pro.
Learn how to create a 3D skybox, you will also learn the basics of visGroups. A 3D skybox is used to create the illusion that the level is larger than...
Today I'm going to talk about how I've started using Nem's MEGA Terrain Generator to, well generate terrain!
In this tutorial we will learn how to make a small level and then build the level.
In this tutorial we will begin to ease into the using Unreal Kismet by making a toggle light that goes on and off depending on which platform the player...
In this tutorial we will learn how to use teleporters in the UDK.
This tutorial covers the basics of publishing your game / mod on Desura
In this basic tutorial I will explain step by step how to make your own Defence Alliance 2 map. It is required that you know the basics of level design...
This tutorial is to create a nice repeating announcement sound, which can be heard in videos such as 'Escape From City 17' between 0:16 - 0:30 seconds...
Learn how to make a moving brush using the func_tracktrain and path_track entities together. This can be used to create trains, elevators, advanced doors...
Learn how to alter the minds of those puny NPCs to change what they think about other people or things.
Learn how to use the info_node entity to enable NPCs on your maps to navigate properly.
In this tutorial we will make Physx Destructible mesh's in the Unreal Development Kit.
In this tutorial we will make water Swim-able water in the Unreal Development Kit.
In this tutorial we will learn how to make static meshs's in Blender then import them into the Unreal Development Kit.
In this tutorial we learn the basics to Matinee in the Unreal Development Kit.
In this tutorial we will learn how to use ladders and jump pads in the Unreal Development Kit.
In this tutorial we will learn how to import models from 3ds max into the Unreal Development Kit. This tutorial only shows how to import Static Mesh's
In this tutorial we will learn how to use geometry mode in the Unreal Development Kit.
In this tutorial we will make a tree using SpeedTree.
Learn how to use the CrowdSystem in the Unreal Development Kit.
Basics to using cloth physics in the Unreal Development Kit.
We will learn how to use the fluid surface actor in the Unreal Development Kit.
In this tutorial we look at our first time working with terrain in the Unreal Development Kit.